Remove the nes debugger tool
This commit is contained in:
parent
227fd64e60
commit
8648e6ba0a
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@ -429,14 +429,6 @@ namespace BizHawk.Client.Common
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public int NESPPURefreshRate = 4;
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public bool NESPPUChrRomView = false;
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// NESDebuger Settings
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public bool AutoLoadNESDebugger = false;
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public bool NESDebuggerSaveWindowPosition = true;
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public int NESDebuggerWndx = -1;
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public int NESDebuggerWndy = -1;
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public int NESDebuggerWidth = -1;
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public int NESDebuggerHeight = -1;
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// NES NameTableViewer Settings
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public ToolDialogSettings NesNameTableSettings = new ToolDialogSettings();
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public bool AutoLoadNESNameTable = false;
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@ -801,12 +801,6 @@
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<Compile Include="tools\NES\NameTableViewer.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="tools\NES\NESDebugger.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="tools\NES\NESDebugger.Designer.cs">
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<DependentUpon>NESDebugger.cs</DependentUpon>
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</Compile>
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<Compile Include="tools\NES\NESGameGenie.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -1307,9 +1301,6 @@
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<EmbeddedResource Include="tools\NES\BarcodeEntry.resx">
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<DependentUpon>BarcodeEntry.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\NES\NESDebugger.resx">
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<DependentUpon>NESDebugger.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\NES\NESGameGenie.resx">
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<DependentUpon>NESGameGenie.cs</DependentUpon>
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</EmbeddedResource>
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File diff suppressed because it is too large
Load Diff
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@ -1209,11 +1209,7 @@ namespace BizHawk.Client.EmuHawk
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{
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FDSControlsMenuItem.Enabled = Global.Emulator.BoardName == "FDS";
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NESDebuggerMenuItem.Visible =
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VersionInfo.DeveloperBuild;
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NESDebuggerMenuItem.Enabled =
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NESPPUViewerMenuItem.Enabled =
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NESPPUViewerMenuItem.Enabled =
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NESNametableViewerMenuItem.Enabled =
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NESSoundChannelsMenuItem.Enabled =
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MovieSettingsMenuItem.Enabled =
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@ -1244,11 +1240,6 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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private void NESDebuggerMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.Tools.Load<NESDebugger>();
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}
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private void NESPPUViewerMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.Tools.Load<NesPPU>();
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@ -386,11 +386,6 @@ namespace BizHawk.Client.EmuHawk
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GlobalWin.Tools.Load<NESNameTableViewer>();
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}
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if (Global.Config.AutoLoadNESDebugger)
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{
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GlobalWin.Tools.Load<NESDebugger>();
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}
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if (Global.Config.NESGGAutoload)
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{
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GlobalWin.Tools.LoadGameGenieEc();
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@ -1,183 +0,0 @@
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namespace BizHawk.Client.EmuHawk
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{
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partial class NESDebugger
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(NESDebugger));
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this.DebugView = new BizHawk.Client.EmuHawk.VirtualListView();
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this.Address = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
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this.Instruction = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
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this.menuStrip1 = new MenuStripEx();
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this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.exitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.debugToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.optionsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.autoloadToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.saveWindowPositionToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
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this.restoreOriginalSizeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.menuStrip1.SuspendLayout();
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this.SuspendLayout();
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//
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// DebugView
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//
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this.DebugView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.DebugView.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
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this.Address,
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this.Instruction});
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this.DebugView.GridLines = true;
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this.DebugView.ItemCount = 0;
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this.DebugView.Location = new System.Drawing.Point(12, 40);
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this.DebugView.Name = "DebugView";
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this.DebugView.selectedItem = -1;
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this.DebugView.Size = new System.Drawing.Size(241, 351);
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this.DebugView.TabIndex = 0;
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this.DebugView.UseCompatibleStateImageBehavior = false;
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this.DebugView.View = System.Windows.Forms.View.Details;
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//
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// Address
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//
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this.Address.Text = "Address";
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this.Address.Width = 94;
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//
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// Instruction
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//
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this.Instruction.Text = "Instruction";
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this.Instruction.Width = 143;
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//
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// menuStrip1
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//
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this.menuStrip1.ClickThrough = true;
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this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.fileToolStripMenuItem,
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this.debugToolStripMenuItem,
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this.optionsToolStripMenuItem});
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this.menuStrip1.Location = new System.Drawing.Point(0, 0);
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this.menuStrip1.Name = "menuStrip1";
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this.menuStrip1.Size = new System.Drawing.Size(470, 24);
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this.menuStrip1.TabIndex = 1;
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this.menuStrip1.Text = "menuStrip1";
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//
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// fileToolStripMenuItem
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//
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this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.exitToolStripMenuItem});
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this.fileToolStripMenuItem.Name = "fileToolStripMenuItem";
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this.fileToolStripMenuItem.Size = new System.Drawing.Size(37, 20);
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this.fileToolStripMenuItem.Text = "&File";
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//
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// exitToolStripMenuItem
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//
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this.exitToolStripMenuItem.Name = "exitToolStripMenuItem";
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this.exitToolStripMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Alt | System.Windows.Forms.Keys.F4)));
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this.exitToolStripMenuItem.Size = new System.Drawing.Size(134, 22);
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this.exitToolStripMenuItem.Text = "E&xit";
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this.exitToolStripMenuItem.Click += new System.EventHandler(this.exitToolStripMenuItem_Click);
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//
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// debugToolStripMenuItem
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//
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this.debugToolStripMenuItem.Name = "debugToolStripMenuItem";
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this.debugToolStripMenuItem.Size = new System.Drawing.Size(54, 20);
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this.debugToolStripMenuItem.Text = "&Debug";
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//
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// optionsToolStripMenuItem
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//
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this.optionsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.autoloadToolStripMenuItem,
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this.saveWindowPositionToolStripMenuItem,
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this.toolStripSeparator1,
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this.restoreOriginalSizeToolStripMenuItem});
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this.optionsToolStripMenuItem.Name = "optionsToolStripMenuItem";
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this.optionsToolStripMenuItem.Size = new System.Drawing.Size(61, 20);
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this.optionsToolStripMenuItem.Text = "&Options";
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this.optionsToolStripMenuItem.DropDownOpened += new System.EventHandler(this.optionsToolStripMenuItem_DropDownOpened);
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//
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// autoloadToolStripMenuItem
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//
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this.autoloadToolStripMenuItem.Name = "autoloadToolStripMenuItem";
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this.autoloadToolStripMenuItem.Size = new System.Drawing.Size(189, 22);
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this.autoloadToolStripMenuItem.Text = "Autoload";
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this.autoloadToolStripMenuItem.Click += new System.EventHandler(this.autoloadToolStripMenuItem_Click);
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//
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// saveWindowPositionToolStripMenuItem
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//
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this.saveWindowPositionToolStripMenuItem.Name = "saveWindowPositionToolStripMenuItem";
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this.saveWindowPositionToolStripMenuItem.Size = new System.Drawing.Size(189, 22);
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this.saveWindowPositionToolStripMenuItem.Text = "Save window position";
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this.saveWindowPositionToolStripMenuItem.Click += new System.EventHandler(this.saveWindowPositionToolStripMenuItem_Click);
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//
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// toolStripSeparator1
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//
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this.toolStripSeparator1.Name = "toolStripSeparator1";
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this.toolStripSeparator1.Size = new System.Drawing.Size(186, 6);
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//
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// restoreOriginalSizeToolStripMenuItem
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//
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this.restoreOriginalSizeToolStripMenuItem.Name = "restoreOriginalSizeToolStripMenuItem";
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this.restoreOriginalSizeToolStripMenuItem.Size = new System.Drawing.Size(189, 22);
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this.restoreOriginalSizeToolStripMenuItem.Text = "Restore Window Size";
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this.restoreOriginalSizeToolStripMenuItem.Click += new System.EventHandler(this.restoreOriginalSizeToolStripMenuItem_Click);
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//
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// NESDebugger
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(470, 403);
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this.Controls.Add(this.DebugView);
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this.Controls.Add(this.menuStrip1);
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.MainMenuStrip = this.menuStrip1;
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this.Name = "NESDebugger";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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this.Text = "NES Debugger";
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this.Load += new System.EventHandler(this.NESDebugger_Load);
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this.menuStrip1.ResumeLayout(false);
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this.menuStrip1.PerformLayout();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private VirtualListView DebugView;
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private System.Windows.Forms.ColumnHeader Address;
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private System.Windows.Forms.ColumnHeader Instruction;
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private MenuStripEx menuStrip1;
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private System.Windows.Forms.ToolStripMenuItem fileToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem exitToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem debugToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem optionsToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem autoloadToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem saveWindowPositionToolStripMenuItem;
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private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
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private System.Windows.Forms.ToolStripMenuItem restoreOriginalSizeToolStripMenuItem;
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}
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}
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@ -1,178 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Windows.Forms;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class NESDebugger : Form, IToolForm
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{
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public IDictionary<Type, object> EmulatorServices { private get; set; }
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private const int ADDR_MAX = 0xFFFF;
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private const int DISASM_LINE_COUNT = 100;
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private int defaultWidth; //For saving the default size of the dialog, so the user can restore if desired
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private int defaultHeight;
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private NES _nes;
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private int pc;
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private int addr;
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private readonly List<DisasmOp> lines = new List<DisasmOp>();
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private struct DisasmOp
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{
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public readonly int size;
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public readonly string mnemonic;
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public DisasmOp(int s, string m) { size = s; mnemonic = m; }
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}
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public bool AskSaveChanges() { return true; }
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public bool UpdateBefore { get { return true; } }
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public NESDebugger()
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{
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InitializeComponent();
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DebugView.QueryItemText += DebugView_QueryItemText;
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DebugView.QueryItemBkColor += DebugView_QueryItemBkColor;
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DebugView.VirtualMode = true;
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DebugView.ItemCount = ADDR_MAX + 1;
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Activated += (o, e) => UpdateValues();
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Closing += (o, e) => SaveConfigSettings();
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}
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public void Restart()
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{
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if (Global.Emulator is NES)
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{
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_nes = Global.Emulator as NES;
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}
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else
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{
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Close();
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}
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}
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public void UpdateValues()
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{
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if (Global.Emulator is NES)
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{
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addr = pc = _nes.cpu.PC;
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UpdateDebugView();
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}
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else
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{
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Close();
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}
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}
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public void FastUpdate()
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{
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// Do nothing
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}
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private void UpdateDebugView()
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{
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DebugView.BlazingFast = true;
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Disasm(DISASM_LINE_COUNT);
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DebugView.ensureVisible(0xFFFF);
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DebugView.ensureVisible(pc);
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DebugView.Refresh();
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DebugView.BlazingFast = false;
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}
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private void Disasm(int line_count)
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{
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lines.Clear();
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int a = addr;
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for (int i = 0; i < line_count; ++i)
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{
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int advance;
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string line = _nes.cpu.Disassemble((ushort)a, out advance);
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lines.Add(new DisasmOp(advance, line));
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a += advance;
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if (a > ADDR_MAX) break;
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}
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}
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private void NESDebugger_Load(object sender, EventArgs e)
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{
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LoadConfigSettings();
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_nes = Global.Emulator as NES;
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}
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private void LoadConfigSettings()
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{
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defaultWidth = Size.Width; //Save these first so that the user can restore to its original size
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defaultHeight = Size.Height;
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if (Global.Config.NESDebuggerSaveWindowPosition && Global.Config.NESDebuggerWndx >= 0 && Global.Config.NESDebuggerWndy >= 0)
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Location = new Point(Global.Config.NESDebuggerWndx, Global.Config.NESDebuggerWndy);
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if (Global.Config.NESDebuggerWidth >= 0 && Global.Config.NESDebuggerHeight >= 0)
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{
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Size = new Size(Global.Config.NESDebuggerWidth, Global.Config.NESDebuggerHeight);
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}
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}
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public void SaveConfigSettings()
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{
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Global.Config.NESDebuggerWndx = Location.X;
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Global.Config.NESDebuggerWndy = Location.Y;
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Global.Config.NESDebuggerWidth = Right - Left;
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Global.Config.NESDebuggerHeight = Bottom - Top;
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}
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private void DebugView_QueryItemBkColor(int index, int column, ref Color color)
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{
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}
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void DebugView_QueryItemText(int index, int column, out string text)
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{
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text = "";
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if (column == 0)
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{
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if (addr <= index && index < addr+lines.Count)
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{
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int a = addr;
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for (int i = 0; i < index-addr; ++i)
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a += lines[i].size;
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text = String.Format("{0:X4}", a);
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}
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}
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else if (column == 1)
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{
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if (addr <= index && index < addr+lines.Count)
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text = lines[index-addr].mnemonic;
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}
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}
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private void exitToolStripMenuItem_Click(object sender, EventArgs e)
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{
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Close();
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}
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private void autoloadToolStripMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.AutoLoadNESDebugger ^= true;
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}
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private void saveWindowPositionToolStripMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.NESDebuggerSaveWindowPosition ^= true;
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}
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private void optionsToolStripMenuItem_DropDownOpened(object sender, EventArgs e)
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{
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autoloadToolStripMenuItem.Checked = Global.Config.AutoLoadNESDebugger;
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saveWindowPositionToolStripMenuItem.Checked = Global.Config.NESDebuggerSaveWindowPosition;
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}
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private void restoreOriginalSizeToolStripMenuItem_Click(object sender, EventArgs e)
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{
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Size = new Size(defaultWidth, defaultHeight);
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}
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}
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}
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@ -1,148 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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||||
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... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
AAABAAEAEBAAAAEAIABoBAAAFgAAACgAAAAQAAAAIAAAAAEAIAAAAAAAAAAAABMLAAATCwAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAEpWMf/m5ub/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPUgo/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADJBI/8AAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAEpWMf8AAAAAAAAAAAAAAAAyOSD/eWId/3hjHf95Yx3/eWId/wAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARU4t/wAAAAB5ZR//eWUg/4fJpv+Bx5//ecKV/yt8
|
||||
Ov94ZB//AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADlFKP8AAAAAeWch/5zSuP+Z0rX/kc6u/zyN
|
||||
U/95w5b/emYi/wAAAAAAAAAASk4x/wAAAAAAAAAAAAAAAAAAAAAyPiP/emgk/67cxv+038v/rtvH/1in
|
||||
c/+Rzq//gcef/3poJP8yOSD/PU4t/wAAAAAAAAAAAAAAAAAAAABFTjH/OUUo/3tqJ//C59X/zOvb/3/B
|
||||
kv+u28b/mdK2/4fJpv96ayf/AAAAAAAAAAAAAAAAAAAAAFNWOP9TVjj/AAAAAAAAAAB7bSr/zOrb/9vz
|
||||
5//M69v/tN/L/53SuP98bSr/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAr9zH/yJq
|
||||
Lv/M69v/wubV/67cxv97byz/AAAAAAAAAAA9Ti3/SlYx/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANvz
|
||||
5/+v28f/fHAt/3xwLf98cC3/8vLy/zI5IP85QSj/AAAAAAAAAAAAAAAAAAAAAEpWMf9KTjH/RU4t/z1I
|
||||
KP98cC3/fHAt//Pz8/85RSj/8/Pz/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAPUgt/wAAAAAAAAAAAAAAAEVOMf8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAEpOMf8AAAAAAAAAAAAAAABTVjj/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAABOVjj/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAA+f8AAP3/AAD9/wAA3B8AAOgPAADoDQAA4AMAAMAPAAAwHwAA8DMAAPAPAAAAfwAA938AAPd/
|
||||
AAD3/////////w==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
|
@ -37,7 +37,6 @@
|
|||
this.LuaConsoleToolbarItem = new System.Windows.Forms.ToolStripButton();
|
||||
this.TAStudioToolbarItem = new System.Windows.Forms.ToolStripButton();
|
||||
this.VirtualpadToolbarItem = new System.Windows.Forms.ToolStripButton();
|
||||
this.NesDebuggerToolbarItem = new System.Windows.Forms.ToolStripButton();
|
||||
this.NesPPUToolbarItem = new System.Windows.Forms.ToolStripButton();
|
||||
this.NesNameTableToolbarItem = new System.Windows.Forms.ToolStripButton();
|
||||
this.NesGameGenieToolbarItem = new System.Windows.Forms.ToolStripButton();
|
||||
|
@ -76,7 +75,6 @@
|
|||
this.LuaConsoleToolbarItem,
|
||||
this.TAStudioToolbarItem,
|
||||
this.VirtualpadToolbarItem,
|
||||
this.NesDebuggerToolbarItem,
|
||||
this.NesPPUToolbarItem,
|
||||
this.NesNameTableToolbarItem,
|
||||
this.NesGameGenieToolbarItem,
|
||||
|
@ -166,16 +164,6 @@
|
|||
this.VirtualpadToolbarItem.ToolTipText = "Virtualpads";
|
||||
this.VirtualpadToolbarItem.Click += new System.EventHandler(this.VirtualpadToolbarItem_Click);
|
||||
//
|
||||
// NesDebuggerToolbarItem
|
||||
//
|
||||
this.NesDebuggerToolbarItem.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.NESControllerIcon;
|
||||
this.NesDebuggerToolbarItem.ImageTransparentColor = System.Drawing.Color.Magenta;
|
||||
this.NesDebuggerToolbarItem.Name = "NesDebuggerToolbarItem";
|
||||
this.NesDebuggerToolbarItem.Size = new System.Drawing.Size(49, 20);
|
||||
this.NesDebuggerToolbarItem.Text = "Dbg";
|
||||
this.NesDebuggerToolbarItem.ToolTipText = "Nes Debugger";
|
||||
this.NesDebuggerToolbarItem.Click += new System.EventHandler(this.NesDebuggerToolbarItem_Click);
|
||||
//
|
||||
// NesPPUToolbarItem
|
||||
//
|
||||
this.NesPPUToolbarItem.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.NESControllerIcon;
|
||||
|
@ -372,7 +360,6 @@
|
|||
private System.Windows.Forms.ToolStripButton HexEditorToolbarItem;
|
||||
private System.Windows.Forms.ToolStripButton LuaConsoleToolbarItem;
|
||||
private System.Windows.Forms.ToolStripButton NesPPUToolbarItem;
|
||||
private System.Windows.Forms.ToolStripButton NesDebuggerToolbarItem;
|
||||
private System.Windows.Forms.ToolStripButton NesGameGenieToolbarItem;
|
||||
private System.Windows.Forms.ToolStripButton NesNameTableToolbarItem;
|
||||
private System.Windows.Forms.ToolStripButton TI83KeypadToolbarItem;
|
||||
|
|
|
@ -63,7 +63,6 @@ namespace BizHawk.Client.EmuHawk
|
|||
Global.Emulator.HasMemoryDomains();
|
||||
|
||||
NesPPUToolbarItem.Visible =
|
||||
NesDebuggerToolbarItem.Visible =
|
||||
NesNameTableToolbarItem.Visible =
|
||||
Global.Emulator is NES;
|
||||
|
||||
|
@ -95,8 +94,6 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
SmsVdpToolbarItem.Visible = Global.Emulator is SMS;
|
||||
|
||||
NesDebuggerToolbarItem.Visible = VersionInfo.DeveloperBuild && Global.Emulator.SystemId == "NES";
|
||||
|
||||
TAStudioToolbarItem.Visible = Global.Emulator.HasSavestates() && Global.Emulator.CanPollInput();
|
||||
|
||||
foreach (var button in ToolBoxItems)
|
||||
|
@ -169,11 +166,6 @@ namespace BizHawk.Client.EmuHawk
|
|||
GlobalWin.Tools.Load<NesPPU>();
|
||||
}
|
||||
|
||||
private void NesDebuggerToolbarItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
GlobalWin.Tools.Load<NESDebugger>();
|
||||
}
|
||||
|
||||
private void NesGameGenieToolbarItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
GlobalWin.Tools.LoadGameGenieEc();
|
||||
|
|
Loading…
Reference in New Issue