Commit Graph

603 Commits

Author SHA1 Message Date
SuuperW 6013b9ed2b Implemented feature: Auto-adjust Input according to Lag;
Added option: Hide WasLag Frames
-Changed implementation of TasLagLog
-Removed single-line Marker functions from TAStudio.
2015-03-10 17:11:29 +00:00
SuuperW 9891e73313 Added a couple Refreshes to TAStudio; Lag History is no longer completely cleared on making an edit. 2015-03-10 06:14:14 +00:00
SuuperW e2f79254be Changed TAStudio to not reference the no longer used StickyXORAdapter.
Chagned GetFloatValue to GetFloatState (to match SetFloatState)
2015-03-10 04:16:42 +00:00
SuuperW 7360badb4a Added AutoFire support in TAStudio, fixed/improved patterns.
-A couple minor fixes
2015-03-08 04:42:04 +00:00
adelikat 159f1d9da2 don't crash in Bk2MnemonicConstants on a "P" key from a keyboard 2015-03-08 02:50:46 +00:00
SuuperW 189ecfeb2e TAStudio:
-Undo History UI, some history bugfixes
-Painting input past the movie no longer moves markers
2015-03-04 19:03:00 +00:00
SuuperW 1e0ce3b7c1 -Feature: Changing input past the movie now extends the movie.
-Implemented max undo levels feature.
-Started making TAStudio UI for undo history.
2015-03-03 21:10:48 +00:00
SuuperW e4c4910b37 TAStudio:
-Several buggixes
-Feature: Right-click dragging frames to move/copy/clone. (Combine with Shift and/or Ctrl.)
2015-03-03 18:22:54 +00:00
christoph.boehmwalder 1d7a8e9b73 Fix a minor indexing bug 2015-03-03 17:01:54 +00:00
SuuperW e40b10a0b6 -marker undo code moved to proper place
-undo history fixes
-feature: binding markers to input
-bugfix: TasView wasn't always refreshing when inserting/deleting frames
2015-03-03 08:32:39 +00:00
SuuperW 25e54f4390 -More StateHistory names
-Smarter state history management
TAStudio: A few bugfixes and performance boosts
2015-03-03 06:56:45 +00:00
SuuperW 2c876858f2 -Bugfix: TAStudio couldn't re-save a project.
-Bugfix: tasproj files without StateHistory couldn't load.
-Gave a bunch of StateHistory stuff proper names.
2015-03-02 23:43:52 +00:00
SuuperW bff3d64a4a -Various fixes, mostly to Undo/Redo.
-Changed Program.cs to not use a couple try statements when debugger is attached.
-Implemented the Undo/Redo menu item buttons.
-Ctrl-deselecting frames in TasView now supports dragging.
2015-03-01 19:29:33 +00:00
SuuperW 6639bbd127 -Reverted a change to TasMovieMarker, made Undo/Redo moving markers re-sort the markers list.
-Added file that was supposed to be in previous commit
2015-03-01 15:41:54 +00:00
SuuperW cf081ce1fc TAStudio:
-Moved Toggle/SetStates from TasMovie.cs to TasMovie.Editing.cs
-bugfix: Yet another bug in setting LastVisibleFrame
-Removed unused declaration
-Fixed MarkerControl to not mess up display when a deleted marker is still selected.
-feature: Basic undo/redo history functions seem to work. (Ctrl+Z/Y in TasView)
2015-03-01 05:47:32 +00:00
adelikat dd28c386de Fixes to how firmware is added and loaded from movies 2015-02-26 21:58:44 +00:00
adelikat 240b89082b Tastudio - fix capturing during the movie playback frame loop, used some duct tape for now, need a better solution 2015-02-24 21:56:01 +00:00
adelikat 6a02656417 Tastudio - track lag log history (1 level deep) and color "invalidated greenzone" using this information (a lighter shade of normal greezone colors) 2015-02-24 21:23:16 +00:00
adelikat 817b9d83aa tabs to spaces, whitespace commits are the best 2015-02-24 20:15:43 +00:00
adelikat 634acd8fe1 TAStudio - Remove some code that captures lag and savestate info of the current frame when requesting input, because that's a bogus notion, such methods shoudln't have side effects. I was going to hack it for the scenarios where it needs to happen, but I couldn't find any downside to just deleting the code, if there's regressions traced back to this commit, let me know! 2015-02-24 03:06:15 +00:00
adelikat aabd3f4526 create IMovieSession with the necessary API, instead of using an instance of MovieSession, the API though is completetly horrible, we need to address this 2015-02-22 23:23:36 +00:00
adelikat fd1621a536 pass in an Emulator instance to QueueNewMovie() 2015-02-22 19:57:24 +00:00
adelikat 1d3e0471d7 Remove references to Global.MovieSession in MovieSession itself 2015-02-22 19:47:14 +00:00
adelikat 5626473fbf When adding firmware info to movies, don't attempt to add duplicate keys 2015-02-08 20:28:57 +00:00
adelikat e020574b8d Store served firmware information in movie headers 2015-02-06 00:16:53 +00:00
adelikat 6fb2599320 Disable new movie import system, since I won't be attempting that seriously any time soon 2015-02-05 22:34:41 +00:00
adelikat 124ee7b236 start a movie import refactor, and start implementing a new fm2 importer as a proof of concept, does not do anything useful yet (such as SyncSettings and input) 2015-02-05 02:19:46 +00:00
adelikat 60ed815b68 add some plumbing for a PJM importer 2015-02-03 00:24:38 +00:00
adelikat 1202305a47 move MovieImport.cs into an import folder in preparation to break it up 2015-02-03 00:15:36 +00:00
adelikat 1235246d19 Multitrack recording - support analog input 2015-01-25 19:21:50 +00:00
adelikat ec9bc9462b fix slowdown in movie finished mode 2015-01-16 17:56:56 +00:00
adelikat 21f5209726 oops, fix movie recording that was busted by revision 8761 2015-01-12 22:48:57 +00:00
adelikat c8c563153c Bk2 input display generation - don't generate the mnemonic string twice, one time per function call will do 2015-01-11 15:50:01 +00:00
adelikat d560eb80b4 BK2 mnemonics - support up to 8 players by default (without the need for a platform override) 2015-01-11 15:44:12 +00:00
adelikat 5e73e82b29 Fix the "pause" movie end option 2015-01-10 15:49:31 +00:00
adelikat 57023ffcb7 Movie playback - fix issue 358, duplicate input after a movie ends, note: this commit could be a breaking change for other movie related things (such as alternate movie end types other than the default of "finished") 2015-01-10 15:12:58 +00:00
adelikat fdc290cc14 Roll back last commit, nevermind. 2015-01-06 02:29:30 +00:00
adelikat f88b5389c1 Break everything. Seriously, a total cock-up. But also: Fix issue 358, duplicated input after a movie ends. Movie recording isn't obviously horribly busted from this, but just about anything movie related is now possibly busted, if you are looking for some mysterious regression in some movie feature, here's a good place to start! 2015-01-06 02:10:21 +00:00
adelikat 2f8a59a219 When the "Pause" movie end option is selected, fix bug where unpausing keeps repausing the emulator, now it will pause on movie end, and advancing further will stop and close the movie 2015-01-03 03:27:17 +00:00
christoph.boehmwalder c3f51f8b39 Made saving a little more convenient by putting it in its own thread. Might be very buggy still.
Also temporarily disabled reading TAStudio settings in PlaybackBox because of a NullReferenceException
2015-01-03 02:29:55 +00:00
adelikat 6d0a764a72 Tastudio - quick fix for crashing on startup, a better solution is needed eventually but this will work fine, it just isn't conceptually how we want to do things anymore 2014-12-21 23:53:40 +00:00
zeromus 786cf97f0a psx - scribble some notes about framerate 2014-12-18 03:36:40 +00:00
zeromus 275c72d0c2 psx - framerate definitions 2014-12-17 01:22:25 +00:00
adelikat 4985b3853d PSX mnemonics -> Square = Q not S 2014-12-13 14:57:03 +00:00
adelikat 4304aa9d01 that was a bad idea 2014-12-13 02:26:15 +00:00
goyuken 10dee85cdb comments! 2014-12-12 23:11:49 +00:00
adelikat 536964bac2 a squarish mnemonic constant that is ascii 2014-12-12 02:07:46 +00:00
adelikat f447ab907b Bk2 mnemonic constants for some psx buttons, had to get creative on this one 2014-12-12 01:28:20 +00:00
adelikat 21ae27dd94 Bk2/TasProj movies - don't crash if syncsettings, comments, or subtitles are missing 2014-12-08 19:02:22 +00:00
adelikat f5cc38c9cd AsInputPollable() 2014-12-05 00:59:00 +00:00
adelikat e2033c9d2e AsStatable() and also update statusbar saveslots on CloseRom() 2014-12-05 00:52:16 +00:00
adelikat a83d714c42 Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable 2014-11-30 20:29:30 +00:00
adelikat eed16fafc8 TasStateManager - don't check for null emulator nor IStatable, fail catastrophically if a core is not IStatable, they shouldn't have gotten this far if it wasn't 2014-11-30 17:54:21 +00:00
adelikat 76148ae111 Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc) 2014-11-30 16:42:58 +00:00
adelikat 0e82fff3ff Clean out ClearSaveRam() calls since they are no longer used 2014-11-24 15:00:54 +00:00
goyuken ad1ca57163 comments! 2014-11-23 19:31:22 +00:00
goyuken 610ac0d4d2 correct lynx platform flamerate, fix bug in virtual boy platform flamerate 2014-11-23 19:25:47 +00:00
adelikat d64be5ed76 SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
adelikat 2041b15260 Tasproj loading - don't attempt to read from empty files if they exist but are empty 2014-11-20 00:14:33 +00:00
adelikat b4f7e13d1b Tastudio - in non-developer builds, set the minimum savestate frequency from 2 to 1 2014-11-19 16:22:03 +00:00
adelikat ea6966a911 Tastudio - fix loading of projects 2014-11-19 15:54:00 +00:00
adelikat 5349affbc4 Tastudio - support "out of order savestating" using saveslot states. Experiemental, could have bugs particularly off by one issues 2014-11-15 21:49:58 +00:00
adelikat 410078081c Tastudio - fix lag lag to reflect the next frame 2014-11-15 14:55:44 +00:00
adelikat 80dae0d026 Tastudio - refactor lag log to be a list of frame,bool combinations instead of just a list of bools, note: this changeset reverts the list back to an "off by 1" where it corresponds to the current frame not the next frame, that will be solved in a later commit 2014-11-15 14:31:18 +00:00
adelikat aa38ad24a2 Bk2 movies - don't save when switching to play, note: when stopping a movie in play mode, the movie will not be saved unless there are changes, the Save() that was removed here masked problem with potential failure to save. As of this commit, bk2 movies rely on the Changes flag to be accurately set 2014-11-14 00:00:18 +00:00
adelikat 891d3933bd Don't increment the Rerecord counter with loading a bk2 or tasproj movie, fixes the obvserved issue in issue 303. However, a bigger concern is why loading a movie and stopping it is causing the movie to be saved in the first place 2014-11-13 23:49:58 +00:00
adelikat b0eb4ee791 When loading a movie that specified quicknes or neshawk (or bsnes vs snes9x), don't permanently override the user's core preference 2014-11-09 17:14:16 +00:00
adelikat 150dcae98d When importing snes movies, set the movie sync settings to Compatibility profile 2014-11-09 16:49:11 +00:00
adelikat 149a759a26 Tastudio - oops, fix major bug in r8145 2014-11-02 14:25:06 +00:00
adelikat 38f6661cc1 mnemonic constants for option 1 and 2 buttons on lynx 2014-11-02 14:11:14 +00:00
adelikat 2f3f3d29fc Tastudio - invalidate lag log when editing frame 0 2014-11-02 13:52:45 +00:00
adelikat 7f18d9ebc0 Fix bugs in last commit 2014-11-02 01:10:19 +00:00
adelikat f7460d1821 Tastudio - make green/red drawing for lag correspond with FCEUX's taseditor. Rather than show what the lag counter is saying, show what the next frame will be. The logic here is that green means a frame in which an edit will have an effect on emulation and red means it will not. 2014-11-02 00:39:53 +00:00
adelikat 8197f96c98 TasMovie - make a TasLagLog class to simplify some code 2014-11-02 00:22:04 +00:00
adelikat 01909dfb98 Tastudio - When creating a savestate-anchored movie from an existing movie, copy the previous input into VerificationLog.txt 2014-11-01 14:01:21 +00:00
adelikat 900ce76a3b TasMovie - add a VerificationLog.txt file in the tasproj, doesn't use it yet but it does properly save and load it, will save if there is any log entries, will load it if the file exists in the tasproj 2014-11-01 13:37:18 +00:00
adelikat 6611ddd9ba Some fixups to TasMovie - mostly code cleanup but also some subtle bug fixes 2014-11-01 12:50:36 +00:00
goyuken dc2ca1f010 remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class 2014-10-31 15:46:13 +00:00
adelikat 549b948ffd Tastudio - add a context menu "create new project from here", it will take the currently selected frame and create a savestate-anchored project on this frame (keeping any input after this frame), and load this new project. 2014-10-30 23:29:21 +00:00
adelikat bd9a47f780 ToTasMovie() - apply the same hacky fix that ToBk2() received 2014-10-29 21:52:35 +00:00
adelikat 7ffe0805c1 When converting an IMovie to a TasMovie and auto-generating the filename, check that the file exists, and ensure a non-existent filename 2014-10-29 21:41:01 +00:00
goyuken daf74eb91b framebuffer in movie anchor states 2014-10-27 01:14:47 +00:00
adelikat e3b6d29956 Refactor last commit and some other code so that reset happens in a singular place when loading a state from the state manager 2014-10-26 23:37:42 +00:00
adelikat 59494767f5 Tastudio - refactor TasStateManager GetStateClosestToFrame() to return a KeyValuePair (frame number and savestate data) so the calling code has a clue which savestate was returned, reset counters if a savestate-anchored movie's "anchor" was loaded 2014-10-26 23:26:43 +00:00
adelikat fa9971022b TasStateManager - GetStateClosestToFrame() - state savestate anchored movies into account 2014-10-26 23:17:20 +00:00
adelikat 170bc4aab0 TasStateManager - Invalidate() - take savestate anchored movies into account 2014-10-25 19:33:28 +00:00
adelikat b301546237 TasStateManager - take starts from savestate into account in the HasState() method 2014-10-25 16:11:40 +00:00
adelikat 429b298dc1 TastStateManager - take starts from savestate into account when deciding if there are any states 2014-10-25 16:05:11 +00:00
adelikat c49e51d03f When converting a movie to a tasproj, properly capture whether it starts from savestate and make the appropriate marker 2014-10-25 15:47:15 +00:00
adelikat 7be7f3aba6 Fix putting sync settings into movies for some cores, broken by the change to ISettable 2014-10-23 22:30:47 +00:00
adelikat 53fa3b9ada Tastudio - fix crashing after using Export to Bk2, running out of memory on export though, a definite concern now 2014-10-23 01:32:27 +00:00
adelikat d0aee55059 Tastudio - a bit of simplifying some code 2014-10-20 19:04:59 +00:00
adelikat 3593588d5f InputRoll - ColunReorder event handler, Tastudio - subscribe to this event handler and flag changes to the movie (since this information is saved into the tasproj file) 2014-10-19 14:46:01 +00:00
adelikat eb28732087 when setting IMovie.SyncSettingsJson, simply do not set it if the core is not an ISettable, rather than throwing an exception 2014-10-19 01:39:43 +00:00
jlennox a64017366c Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested. 2014-10-19 01:22:47 +00:00
adelikat d6b4ce6dfe A fix to RunQueuedMovie, this doesn't seem to cause regressions, and I don't that the old code was behaving incorrectly, but the code was definitely wrong, and this is correct 2014-10-18 20:55:10 +00:00
adelikat ceb79a4c26 Tastudio - make a new project called default.tasproj rather than gamename, only use gamename when suggesting a movie in a Open/SaveFileDialog 2014-10-18 15:50:12 +00:00
adelikat e1b0544668 TasMovie - fix stop movie, if there were no changes to the movie file it was IGNORING the request to stop, that was bad and was the cause of various subtle oddities 2014-10-18 15:17:49 +00:00
adelikat 305dea53ab Tastudio - a dialog to change the default "greenzone" settings 2014-10-18 01:01:45 +00:00
adelikat 48eb40449c Make TasStateManagerSettings use default values from the config, next step: a ui to change the config values 2014-10-17 22:47:30 +00:00
adelikat f930622b5e Move TasStateManagerSettings to its own file 2014-10-17 22:39:40 +00:00
adelikat fe9dade094 tasmovie - don't capture information on GetInputLogEntry(), that is code that should have been been whaked when refactoring Everything ot UseGetInputState() instead. Still todo: get rid of this method alltogether 2014-10-16 23:11:29 +00:00
adelikat e58e911d7e Tastudio - when emuhawk is playing back frames, we must be logging lag and savestates in tasmovie if we do not have the information! This fixes a number of "spooky" bugs I've been finding! 2014-10-16 23:05:59 +00:00
adelikat 5436a7d24e BinarySavestates - add a HasLump() method, and use it to check for clientsettings in tasproj since it may or may not have it 2014-10-15 15:55:41 +00:00
adelikat 3be3264d60 TasStateManager - make frequency based on savestate size, formula should be tinkered with to get best results on all platforms, also dont' ever capture frame 0 on savestate-anchored movies since the anchor will be returned when 0 is requested 2014-10-15 15:47:04 +00:00
adelikat fc311c12e9 Tastudio - never remove the frame 0 savestate in non-savestate-anchored movies 2014-10-15 15:23:48 +00:00
adelikat e6cec0f52f Tastudio - Saving and loading of column info to the .tasproj file, loading is still problematic because it is being whacked by code that rebuilds the columns later, need to unspeghettify some things 2014-10-14 18:09:30 +00:00
adelikat ce58f0e803 Tastudio/TasMovie - simplify some more code 2014-10-14 13:31:14 +00:00
adelikat a639cfd275 remove some code in tasmovie that isn't necessary now 2014-10-14 13:24:15 +00:00
goyuken 4ee816e8bc code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
adelikat 99e6b7ce27 Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating 2014-10-05 14:11:30 +00:00
adelikat cfff19b808 TasStateManager - add an InitialState property, not used yet and has limited value, but might help with clarity 2014-10-05 12:59:12 +00:00
adelikat fda36d349d a fix to the fix of last commit 2014-10-02 23:50:50 +00:00
adelikat d0970c5ba4 fix last commit 2014-10-02 23:19:37 +00:00
adelikat 535ba7dc4a TasStateManager - don't delete frame 0 greenzone, todo: refactor to store this (for non-savestate anchored movies) separately 2014-10-02 23:10:36 +00:00
adelikat 4addd7fcbc Tastudio - implement a Clear Greenzone menu item 2014-10-02 22:58:36 +00:00
adelikat adf07367ad Support lynx .mcm importing, however it appears there are sync differences in the lynx cores 2014-09-29 22:39:06 +00:00
adelikat e00801d6f3 tasmovie - only save when stopping if there are changes 2014-09-27 23:56:23 +00:00
adelikat 734b8338bc Fix always getting a "movie was written to disk" message when stopping a movie, will now only say so if it actually was saved to disk 2014-09-27 23:44:59 +00:00
adelikat da7cb4ec59 when loading a movie, gracefully handle a movie/rom system id mismatch 2014-09-27 15:49:39 +00:00
adelikat 624ad32d4e Tastudio - fix some go to frame logic, but probably broke stuff too 2014-09-22 23:24:34 +00:00
adelikat ea3f86c11e Tastudio - Fix some erroneous StateManager logic 2014-09-22 22:52:34 +00:00
adelikat 0ef72d3ab2 Tastudio - fix a bug in tastatemanager 2014-09-22 14:44:32 +00:00
adelikat 8b212da594 tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker() 2014-09-21 15:17:29 +00:00
adelikat b3fffa99d3 Fix a bug in movie recording when the movie end action of "record" is picked, in that case, switching to record after a movie finishes was eating a frame 2014-09-18 22:54:15 +00:00
scepheo a1a73a2fef Fixed the core detection when playing back a NES/SNES movie. 2014-08-30 19:20:09 +00:00
adelikat e6d6dc7e51 Tastudio - more go to frame stuff 2014-08-30 00:40:53 +00:00
adelikat c7949501b2 Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works 2014-08-29 02:58:52 +00:00
adelikat 86fc66820c Oops 2014-08-29 02:40:45 +00:00
adelikat c033b26ad0 TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance 2014-08-29 01:59:08 +00:00
adelikat bbc84471d8 TasStateManager - capture every other frame for now 2014-08-27 20:43:45 +00:00
adelikat ed6aeeba45 TasStateManager - yes we want to clear 2014-08-25 22:04:05 +00:00
adelikat 3aec45448c TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases 2014-08-24 22:50:21 +00:00
goyuken 63b533f15c tasstatemanager: fix out of memory on save 2014-08-24 21:53:48 +00:00
goyuken aab2a17947 tasstatemanagerstuff 2014-08-24 21:29:51 +00:00
adelikat 1d5cd2eb6d oops, nevermind 2014-08-24 20:30:56 +00:00
adelikat 2a98534fe4 TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases 2014-08-24 20:28:46 +00:00
adelikat 06605346e0 FIx a nasty bug in bk2 and tasmovie that was saving a movie even if it was inactive 2014-08-24 18:07:14 +00:00
adelikat 24bb942dd1 if TasMovie constructors (a hacky way for now) 2014-08-24 15:07:27 +00:00
kylelyk 4455d5deac Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers. 2014-08-24 14:41:56 +00:00
kylelyk b66db36046 Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet. 2014-08-23 18:02:02 +00:00
kylelyk 6fa3cf4d28 Inserting frames in TAStudio now inserts before FirstSelectedIndex like FCEUX and most other programs with insertion options. 2014-08-23 02:06:56 +00:00
kylelyk 25b512a9c7 Quick add to subversion. 2014-08-23 01:28:04 +00:00
kylelyk 92bdba7938 GreenzoneSettings.MaxStatesInCapacity is now updated at dialog load and is a integer instead of a decimal. 2014-08-22 17:04:31 +00:00
kylelyk 17489f6175 Added Name property to Bk2Movie, fixed off-by-one in greenzone truncation, TAStudio displays name of movie in dialog title. 2014-08-22 02:56:27 +00:00
kylelyk 9bcb5f835a Fixed unable to edit subtitles while TAStudio is open. 2014-08-22 00:31:41 +00:00
kylelyk 464cde5efa Fixed crash on copy rows in TAStudio. Replaced spaces with tabs in previous commits. 2014-08-21 22:53:03 +00:00
kylelyk 1b85a89b66 Markers on frames to be truncated are now deleted like in TAS Editor. 2014-08-21 21:24:25 +00:00
kylelyk 26c65d727d Fixed TAStudio crashing on truncating movie in greenzone. 2014-08-21 18:45:14 +00:00
adelikat 82b249b28c more accurate fps numbers for genesis 2014-08-21 17:41:59 +00:00
adelikat ddaf0cce04 Add gens frame rates to PlayformFrameRates, todo: Nag natt to put in more precise values than just 60 and 50 2014-08-21 15:32:19 +00:00
goyuken 7afabc4a06 mnemonic stuff 2014-08-18 02:38:11 +00:00
adelikat 9d053eac4e Fix multitrack recording 2014-08-17 16:29:39 +00:00
adelikat 95bdfaba42 ugh, oops 2014-08-17 16:00:46 +00:00
adelikat 602b47deba More multitrack reorg 2014-08-17 15:45:04 +00:00
adelikat 066b072627 Some more moving code around related to multitrack 2014-08-17 15:22:02 +00:00
adelikat 71a564b1cf Movie MultitrackRewiringControlllerAdapter to a property in the Multitrack object 2014-08-17 15:11:04 +00:00
adelikat 0a608edd07 some renaming and cleanup of the Multitrack object 2014-08-17 15:04:23 +00:00
scepheo 0f1ead706b Refactored srt exporting to have less logic client side and implemented color. 2014-08-17 11:36:37 +00:00
adelikat b91180d6a0 2014-08-17 00:13:00 +00:00
adelikat 64206efe82 Simplify some code in MovieSession.cs 2014-08-16 21:45:36 +00:00
adelikat d53afd2d2a This seems to improve the ram usage in bkm to bk2 conversions, it at least keeps the 75mb n64 movie I have from crashing during the convert. 2014-08-16 20:32:59 +00:00
goyuken 20f78a579f "fix" issue 246 by causing an absolute termination earlier in the process that makes it clear what happened 2014-08-15 17:50:43 +00:00
goyuken 29f34ed79a clearsaveram() internal infrastructure changes 2014-08-13 19:16:48 +00:00
adelikat 4afc5c4ec6 Fix multitrack movie recording 2014-08-10 02:21:08 +00:00
adelikat 2a7d4025cf Multitracking - restart when stopping or starting a movie, I busted this when refactoring to the Queued movie concept, also simplify some code in the multitrack object 2014-08-03 20:34:45 +00:00
adelikat 8799f27f60 Rip out the sync settings hack 2014-08-02 17:49:10 +00:00
adelikat bcd78cc4b8 Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active 2014-08-02 15:32:48 +00:00
adelikat 157897ff55 Fix PCE virtualpad I, II, and Run buttons, also fix the mnemonic display for the Run button 2014-08-01 01:39:07 +00:00
goyuken 7ac1d58a51 fix zipstate internals that caused movies that started from savestate to explode 2014-07-25 16:51:27 +00:00
adelikat 0326c9812e revert last commit 2014-07-24 23:39:11 +00:00
adelikat 1d45a6f379 When importing GMV, the system id should be Genesis, not GEN 2014-07-24 23:29:31 +00:00
adelikat 1a64af9bc5 Fixes to bkm for supporting 3 button controllers, this is needed since bkm is still used for the import process. Also, don't save 2 copies of the bk2 after importing a movie, one is sufficient 2014-07-24 23:22:26 +00:00
adelikat 36fe0473f5 TAStudio - keep markers sorted by frame 2014-07-23 01:52:12 +00:00
adelikat 7cd831c0e4 Add a GBC flag to movie files 2014-07-19 23:24:43 +00:00
goyuken 89a8241b8e possibly fix GBC movies 2014-07-19 21:41:47 +00:00
adelikat 0a227060b7 Set the mainform movie statusbar icon more often 2014-07-19 16:03:12 +00:00
goyuken a010a2919b correct systemID in converted gmvs 2014-07-19 04:11:12 +00:00
adelikat 2ebba5ab07 Tastudio - implement playback controls 2014-07-17 19:00:28 +00:00
adelikat 816fac55fa Tastudio - implement the Select Between Markers menu item 2014-07-17 18:38:30 +00:00
adelikat 103de3d34f TAStudio - when creating a power-on movie make a savestate on frame 0, if starting from savestate, use the savestate from the movie as frame 0 in the greenzone 2014-07-17 18:21:12 +00:00
adelikat c571d07069 Fix mnemonic constants for TI-83, super important changeset! 2014-07-17 02:06:51 +00:00
adelikat 93e10b4330 Support bkm conversion in movie import 2014-07-17 00:07:24 +00:00
adelikat ad6c614665 Fix Bkm to Bk2 conversion 2014-07-16 23:22:30 +00:00
adelikat b63a34249f TAStudio - add the notion of the "pending" frame, the frame about to be emulated, for which you can click to add input that will be captured into the movie the next frame. Logic is still wonky when switching from play to record at the end of a movie, and frame 0 is still messed up but that's a different problem 2014-07-16 23:04:56 +00:00
adelikat d8216ae0fc Tastudio - remove marker button 2014-07-16 02:17:19 +00:00
adelikat f286d07a9d TAStudio - background color logic 2014-07-16 00:10:37 +00:00
adelikat 8c064875c2 TAStudio - ability to add markers, very crude implementation for now 2014-07-15 23:43:17 +00:00
adelikat 0b35490b16 Profile Config - don't show custom profile in non-developer builds, put saving logic in the ok button click event instead of drop down change event. Remove a warning in TasMovie.cs 2014-07-15 00:05:18 +00:00
adelikat b53cc908b8 Add options to how to handle the ending of movie playback, in addition to finished mode, it can now pause, stop, or switch to record. TAStudio - automatically override user's preference with switch to record (and restore their setting when disengaging tastudio 2014-07-14 00:35:33 +00:00
adelikat 02a5337cd6 Movies - rework some things so that MovieSession is in charge of sending a movie into finished mode, as opposed to GetInutState() having the side effect of MovieFInished 2014-07-13 22:36:37 +00:00
adelikat f79a674219 Remove GetInput() from IMovie 2014-07-13 22:17:31 +00:00
adelikat 57c86f7491 TAStudio - capture lag log during playback 2014-07-13 20:51:19 +00:00
adelikat eae94f9184 TAStudio - stuff 2014-07-13 15:26:50 +00:00
adelikat 43a687060c oops 2014-07-13 14:26:40 +00:00
adelikat 6b1bfc2d4a TAStudio - stuff 2014-07-13 14:13:20 +00:00
adelikat 3f461990c4 TAStudio - insert num frames implemented 2014-07-13 12:44:31 +00:00
adelikat 43415044e7 Tastudio - implement truncate movie 2014-07-12 01:23:38 +00:00
adelikat e49754b705 TAStudio - implement paste and paste insert 2014-07-11 23:54:18 +00:00
adelikat e8f821117b TAStudio - implement the Insert menu item 2014-07-11 21:05:16 +00:00