more accurate fps numbers for genesis

This commit is contained in:
adelikat 2014-08-21 17:41:59 +00:00
parent ddaf0cce04
commit 82b249b28c
1 changed files with 2 additions and 2 deletions

View File

@ -33,8 +33,8 @@ namespace BizHawk.Client.Common
{ "GB", 262144.0 / 4389.0 }, //59.7275005696
{ "GBC", 262144.0 / 4389.0 }, //59.7275005696
{ "GBA", 262144.0 / 4389.0 }, //59.7275005696
{ "GEN", 60 },
{ "GEN_PAL", 50 },
{ "GEN", 53693175 / (3420.0 * 262) },
{ "GEN_PAL", 53203424 / (3420.0 * 313) },
// while the number of scanlines per frame is software controlled and variable, we
// enforce exactly 262 (NTSC) 312 (PAL) per reference time frame
{ "A26", 315000000.0 / 88.0 / 262.0 / 228.0 }, // 59.922751013550531429197560173856