Support bkm conversion in movie import

This commit is contained in:
adelikat 2014-07-17 00:07:24 +00:00
parent ad6c614665
commit 93e10b4330
2 changed files with 7 additions and 2 deletions

View File

@ -123,6 +123,10 @@ namespace BizHawk.Client.Common
case ".ZMV":
m = ImportZMV(path, out errorMsg, out warningMsg);
break;
case ".BKM":
m.Filename = path;
m.Load();
break;
}
}
catch (Exception except)

View File

@ -457,7 +457,7 @@ namespace BizHawk.Client.EmuHawk
InitialDirectory = PathManager.GetRomsPath(Global.Emulator.SystemId),
Multiselect = true,
Filter = FormatFilter(
"Movie Files", "*.fm2;*.mc2;*.mcm;*.mmv;*.gmv;*.vbm;*.lsmv;*.fcm;*.fmv;*.vmv;*.nmv;*.smv;*.ymv;*.zmv;",
"Movie Files", "*.fm2;*.mc2;*.mcm;*.mmv;*.gmv;*.vbm;*.lsmv;*.fcm;*.fmv;*.vmv;*.nmv;*.smv;*.ymv;*.zmv;*.bkm",
"FCEUX", "*.fm2",
"PCEjin/Mednafen", "*.mc2;*.mcm",
"Dega", "*.mmv",
@ -469,8 +469,9 @@ namespace BizHawk.Client.EmuHawk
"VirtuaNES", "*.vmv",
"Nintendulator", "*.nmv",
"Snes9x", "*.smv",
"Yabause", "*.ymv",
"Yabause", "*.ymv",
"ZSNES", "*.zmv",
"BizHawk Bkm", "*.bkm",
"All Files", "*.*"),
RestoreDirectory = false
};