Roll back last commit, nevermind.
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@ -25,7 +25,7 @@ namespace BizHawk.Client.Common
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// connect the movie session before MovieOutputHardpoint if it is doing anything
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// otherwise connect the MovieInputSourceAdapter to it, effectively bypassing the movie session
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if (Global.MovieSession.Movie.IsPlaying && Global.MovieSession.Movie.IsRecording)
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if (Global.MovieSession != null)
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{
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Global.MovieOutputHardpoint.Source = Global.MovieSession.MovieControllerAdapter;
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}
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@ -255,8 +255,6 @@ namespace BizHawk.Client.Common
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{
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LatchInputFromLog();
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InputManager.RewireInputChain();
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if (Movie.IsRecording) // The movie end situation can cause the switch to record mode, in that case we need to capture some input for this frame
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{
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HandleFrameLoopForRecordMode();
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