alyosha-tas
4b520f2a8b
A7800Hawk: Pokey Sound
...
now sounds correct
2017-08-27 09:22:41 -04:00
alyosha-tas
a6d036e13c
A7800Hawk: Pokey bug fixes
2017-08-26 20:58:08 -04:00
alyosha-tas
2c42448e0d
A7800Hawk: Pokey initial commit
2017-08-26 12:46:59 -04:00
alyosha-tas
98a63ad823
A7800Hawk mapper: add pokey support
2017-08-26 12:45:38 -04:00
alyosha-tas
f6f55c09de
A7800Hawk: refactor sound for pokey
2017-08-25 11:28:19 -04:00
alyosha-tas
5b1c6d2862
A7800Hawk Refactor sound for pokey
2017-08-25 11:27:18 -04:00
alyosha-tas
73d505cd71
Delete Tia.ISoundProvider.cs
2017-08-25 11:25:39 -04:00
alyosha-tas
a907bb7f01
A7800Hawk: update mapper for pokey
...
Needed for Ball Blazer
2017-08-25 11:04:50 -04:00
alyosha-tas
b957e3726c
Update A7800Hawk Mapper
2017-08-25 10:25:38 -04:00
alyosha-tas
13788253d8
A7800Hawk: Start Pokey emulation
2017-08-25 10:21:10 -04:00
nattthebear
5e3cdba869
Finally dump some old movie 1.0 cruft
2017-08-11 19:45:45 -04:00
adelikat
10b8ca80b9
Atari7800Hawk - implement IBoardInfo
2017-08-04 18:58:53 -05:00
adelikat
cd5f6e66e1
Atari 7800 - sort out system id stuff
2017-08-04 17:17:14 -05:00
adelikat
49fc7223e6
Atari7800Hawk, wire up the disassembler, default to this core instead of emu7800
2017-08-04 15:57:26 -05:00
adelikat
cd289c474e
memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had
2017-08-03 18:08:07 -05:00
adelikat
04ce66c397
phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods
2017-08-01 22:05:17 -05:00
alyosha-tas
2d648173a6
Update A7800Hawk.IEmulator.cs
2017-07-31 19:58:40 -04:00
alyosha-tas
e6a0b20219
Update Readme.txt
2017-07-31 19:57:31 -04:00
alyosha-tas
c972a74132
A7800Hawk: Filters and video provider
...
-Moved IVideoProvider out of Maria to make eventual A2600 mode support a bit easier.
-Add filter option so Tower Toppler looks correct, not implemeneted yet though
2017-07-31 12:14:42 -04:00
alyosha-tas
edfc2ca576
A7800Hawk: move video provider out of maria
2017-07-31 12:13:03 -04:00
alyosha-tas
88b6813528
A7800Hawk: Fix controller regression
2017-07-31 10:23:33 -04:00
alyosha-tas
981d960f1c
A7800Hawk: clean up lightgun
2017-07-31 10:13:57 -04:00
alyosha-tas
ec62e0b4a0
A7800Hawk: clean up light gun
2017-07-31 10:13:23 -04:00
alyosha-tas
43185eb4c5
EMU7800: update controls
...
for testing between cores
2017-07-29 20:23:42 -04:00
alyosha-tas
d66b7f61b8
A7800Hawk: small cleanup
2017-07-29 19:36:36 -04:00
alyosha-tas
84c9f83d28
A7800Hawk: small cleanup
2017-07-29 19:35:45 -04:00
alyosha-tas
1173e887ea
A7800Hawk: Update to correct mnemonics
2017-07-29 19:23:08 -04:00
alyosha-tas
2ddfab1793
Update A7800Hawk.IMemoryDomains.cs
2017-07-29 18:06:25 -04:00
alyosha-tas
bba8cc3202
A7800Hawk: FINALLY fix Scrapyard Dog
...
-Also fix a typo in memory domains
2017-07-29 18:05:23 -04:00
alyosha-tas
c38d598739
A7800Hawk: Light Gun
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-Use Barnyard Blaster algorithm to guess at actual behaviour.
2017-07-29 15:49:06 -04:00
alyosha-tas
952a626cf0
A7800 Hawk: more light gun work
2017-07-29 15:18:45 -04:00
alyosha-tas
efcb73615b
A7800Hawk: Add Light Gun Support
...
-Needs testing
2017-07-26 09:28:14 -04:00
alyosha-tas
6bc1befc5b
A7800Hawk: Add Light Gun Support
...
-Needs testing
2017-07-26 09:26:37 -04:00
alyosha-tas
773a70c125
A2600: Fix bitmap demo atext.bin
...
Gotta stay on par with Stella!
2017-07-26 09:17:08 -04:00
alyosha-tas
04b605005b
A7800Hawk: Maria update DMA cycles
...
-The current limit is One on One Basketball, which uses 400 DMA cycles
2017-07-25 11:51:04 -04:00
alyosha-tas
36585213c8
A7800Hawk: Update timing
2017-07-25 11:30:53 -04:00
alyosha-tas
e4d66c52f5
A7800Hawk: Maria Updates
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-Improve performance
-Fix some DMA timing issues
2017-07-25 11:01:55 -04:00
alyosha-tas
29ae26f235
A7800Hawk: Add Fractalus mapper
2017-07-24 19:38:57 -04:00
alyosha-tas
a7a6fc6827
Update A7800Hawk.cs
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Oops spelling
2017-07-24 19:38:21 -04:00
alyosha-tas
fb10cc4bcd
A7800Hawk: Add kangaroo mode and mappers
2017-07-24 19:36:54 -04:00
alyosha-tas
42b379b486
A7800Hawk: Controller convention fixes
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-Revert setting system ID to A78 (it broke controller selection)
-Fix some button names to match nemonics
-Fix controller names to match images (still some missing though)
2017-07-24 17:41:22 -04:00
alyosha-tas
d1a78f4fcb
Update Atari2600ControllerDeck.cs
...
- Repair controller image appearing in config -> controllers
2017-07-24 17:38:46 -04:00
alyosha-tas
ca42aac5ff
A7800Hawk: Rewrite Maria Rendering
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- now has pixel accurate rendering
- much simpler code
2017-07-24 15:21:05 -04:00
adelikat
5843ac2e79
Atari7800Hawk - make system id the same as Emu7800
2017-07-24 08:40:27 -05:00
alyosha-tas
edddf8cec0
A7800Hawk: clearer loading messages
2017-07-23 10:23:12 -04:00
alyosha-tas
e872fbb7da
A7800Hawk: Fix memory domains
2017-07-23 10:07:01 -04:00
alyosha-tas
133d92cb6e
Atari7800Hawk: Fix Controller detection
2017-07-22 21:33:21 -04:00
alyosha-tas
b696aaea4c
A7800Hawk: Fix controllers
2017-07-22 21:31:58 -04:00
alyosha-tas
1033995ed6
Update Maria.cs
...
-Fixes Xenophobe
2017-07-22 14:49:08 -04:00
alyosha-tas
39254cb0d2
A7800Hawk: Fix sound
2017-07-22 13:37:40 -04:00
alyosha-tas
1dc60e9274
Atari7800Hawk: More mappers and bug fixes
...
-Adds support for F18 and rampage
-Adds support for games needing cart RAM
-Fixes various bugs
2017-07-22 12:28:23 -04:00
alyosha-tas
f6b8d2b8e3
A7800Hawk: More mappers
...
Also Cart RAM and Pokey Detection
2017-07-22 12:26:37 -04:00
alyosha-tas
2ae9de98ef
A7800Hawk: Updates and Bug Fixes
...
-Fix save states
-Fix sync settings
-Controller Support / improvements
2017-07-21 19:32:50 -04:00
alyosha-tas
d44971a021
Atari7800Hawk: More Mappers
2017-07-21 16:34:27 -04:00
alyosha-tas
f5a5e9bd17
Atari7800Hawk: More mappers
2017-07-21 16:33:45 -04:00
alyosha-tas
19a9275a9e
Atari7800Hawk: Fix some Maria bugs
2017-07-20 18:50:47 -04:00
alyosha-tas
585f9f412b
A7800Hawk: Start support for ROM Headers
2017-07-20 15:01:47 -04:00
alyosha-tas
0b7c10594c
Update MapperSG.cs
2017-07-20 15:01:09 -04:00
alyosha-tas
ab814fb3e4
Update Maria.cs
2017-07-20 12:23:24 -04:00
alyosha-tas
9038a4b8a5
A7800Hawk: Fix Holey DMA
...
Fixes Xenophobe
2017-07-20 12:22:15 -04:00
alyosha-tas
c01850df2b
A7800Hawk: Implement remaining display modes
2017-07-20 10:41:15 -04:00
alyosha-tas
3ff8eabdf2
A7800Hawk: Fix NTSC Palette
2017-07-19 20:53:41 -04:00
alyosha-tas
a05e7f2824
A7800Hawk: Start Super Game mappers
2017-07-19 19:19:37 -04:00
alyosha-tas
16467c3cb0
A7800Hawk: Start Supergame Mappers
2017-07-19 19:19:00 -04:00
alyosha-tas
436cae0df6
A7800Hawk: Fix PAL
2017-07-19 15:21:22 -04:00
alyosha-tas
8796269d6b
A7800Hawk: more lag detection
2017-07-19 15:03:50 -04:00
alyosha-tas
4b79525e8d
Atari780Hawk: Bug Fixes
2017-07-19 14:55:50 -04:00
alyosha-tas
052c35cd35
A7800Hawk: Fix Lag detection
2017-07-19 14:54:47 -04:00
alyosha-tas
ab817f143d
A7800Hawk: Maria timing Fix
...
Fixes Desert Falcon and Kung Fu Master
2017-07-19 09:35:58 -04:00
alyosha-tas
22178caea7
A7800Hawk: More Maria updates
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-Fixes Donkey Kong and DK Jr
2017-07-18 21:17:27 -04:00
alyosha-tas
1f856b468f
A7800Hawk: Maria Updates
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Add DMA auto shutdown - Fixes Choplifter
Properly emulate read mode - Fixes top line of Centipede.
2017-07-18 20:00:16 -04:00
alyosha-tas
c26979c0b1
Update A7800Hawk.cs
2017-07-16 12:02:21 -04:00
alyosha-tas
7914532ff0
A7800Hawk: Update Controllers
...
Now supports 2 button controller
Also fixes a few other small bugs
2017-07-16 11:56:02 -04:00
alyosha-tas
a27b4aefc1
A7800Hawk: Update controllers
...
And fix bugs
2017-07-16 11:54:28 -04:00
adelikat
c6e0e9fa57
Rename CoreAttributes to CoreAttribute as to not be a bad person
2017-07-12 14:10:55 -05:00
nattthebear
2dd10ea951
Update some author meat-a deet-a
2017-07-09 12:18:33 -04:00
alyosha-tas
d9cc1558aa
Atari7800Hawk: More Core Work
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- Adds Fire button (centipede and Asteroid now playable)
- Improve Maria, add holey DMA, fix numerous bugs
- Fix slow cycle memory mapping.
2017-07-06 15:25:21 -04:00
alyosha-tas
8a5e613fff
A7800Hawk: More Core Work
2017-07-06 15:23:21 -04:00
alyosha-tas
170381597b
Atari7800Hawk: Core Cleanup
...
-now gets in game in choplifter
-implement player controls
-fix memory mapping bugs
-clean up code
-implement more video modes
There is still a serious timing bug that i need to track down and a lot of video mode work to do, but getting in game is at least making progress.
2017-07-05 16:14:27 -04:00
alyosha-tas
76a51ca79d
A7800Hawk: Core Cleanup
2017-07-05 16:11:24 -04:00
alyosha-tas
5fb8ef22b1
A7800Hawk: More Core Work
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-Savestates work
-Sound works
-NMI fixed
-Makes it past the Atari logo intro but not quite into game yet
2017-07-02 18:01:36 -04:00
alyosha-tas
447fdd1275
A7800Hawk: TIA sound fixes
2017-07-02 17:59:38 -04:00
alyosha-tas
7b3439a6b6
Atari7800Hawk: Finish DMA and start drawing
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Successfully draws the intro graphic screen, so we're definitely making progress.
There are a lot of graphics modes though so still a lot of work left.
2017-06-30 21:21:09 -04:00
alyosha-tas
a4360b9c36
A2600: Adjust range on float controls
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Scale them in read function instead .
NOTE: still needs some play testing from someone familiar with how the paddle controls to see if it feels right.
2017-06-29 11:02:55 -04:00
adelikat
f5cb35a862
Atari 2600 - vritual pad and mnemonics for paddles
2017-06-28 14:27:15 -05:00
alyosha-tas
82d03dc3e9
A2600: implement paddle support
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Warning: Deadzone in float controls should be set to zero. I don't know where to look to do this by default though
2017-06-28 10:58:40 -04:00
alyosha-tas
2f6d05512f
A2600 TIA: Hook up Paddle logic
2017-06-28 10:57:07 -04:00
adelikat
c3b890c60c
Atari 2600 - stub out the paddle controller
2017-06-27 17:22:45 -05:00
adelikat
74dd25e831
Start Atari 2600 peripheral support - currently ability to pick joystick or unplugged for port 1 and port 2. Virtualpads are not addressed with this commit
2017-06-27 15:14:41 -05:00
alyosha-tas
0ddd7392c7
A7800Hawk Commit 5
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- Almost done with DMA
2017-06-17 13:55:21 -04:00
alyosha-tas
7bb76f9f03
A7800Hawk commit #4
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-Start Maria DMA and frame execution
-Refactor CPU execution
-Expose more tools (Hex Editor, RAM Search, etc)
-Add Ready and Halt behaviours trigggered by Maria
2017-06-16 16:44:57 -04:00
alyosha-tas
1d840906a5
Delete A7800HawkControl.cs
2017-06-11 18:07:42 -04:00
alyosha-tas
50d0db37b8
Delete temp.txt
2017-06-11 18:07:16 -04:00
alyosha-tas
55fb3bb1dc
Add files via upload
2017-06-11 18:06:50 -04:00
alyosha-tas
18ff66f1d2
Add files via upload
2017-06-11 18:06:04 -04:00
alyosha-tas
f7c07aed0b
Add files via upload
2017-06-11 18:05:15 -04:00
alyosha-tas
f44b587ab9
Create temp.txt
2017-06-11 18:04:40 -04:00
alyosha-tas
807edebe6d
A7800Hawk another round of commits
2017-05-27 20:40:13 -04:00
adelikat
8de4e7bff9
add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff
2017-05-27 08:56:25 -05:00
alyosha-tas
77c20a6776
Merge pull request #859 from alyosha-tas/master
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A7800Hawk initial PR
2017-05-25 15:56:46 -04:00
alyosha-tas
827c5848dd
Delete temp.txt
2017-05-25 15:38:51 -04:00
alyosha-tas
7ce43e1438
Add files via upload
2017-05-24 20:40:02 -04:00
alyosha-tas
a2ab02f9d9
Add files via upload
2017-05-24 19:37:44 -04:00
alyosha-tas
f159220bef
Create temp.txt
2017-05-24 19:37:21 -04:00
alyosha-tas
b2eecd7bec
Add files via upload
2017-05-24 19:36:34 -04:00
alyosha-tas
3a020a1c40
Create Readme.txt
2017-05-24 19:35:39 -04:00
alyosha-tas
a2dfb639d4
Update Atari2600.Core.cs
...
Fix #838
2017-05-14 19:29:53 -04:00
adelikat
1dae91e6a8
clean up core constructors - consistent parameter casing, and put them at the top of the class
2017-05-05 19:05:36 -05:00
adelikat
9b1945a81e
Atari 7800 cleanups
2017-05-05 14:20:28 -05:00
adelikat
7b29970ef9
atari 2600 cleanup
2017-05-05 13:49:36 -05:00
adelikat
d467a1427d
Atari 2600 - cleanups, de-expose some fields
2017-05-05 12:26:15 -05:00
adelikat
daf3b2539b
Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
2017-05-05 11:56:28 -05:00
adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
alyosha-tas
8e4ca6ac8e
Update Atari7800Control.cs
2017-05-05 09:17:05 -04:00
nattthebear
e3fab1a4d5
cleaner
2017-05-02 18:15:33 -04:00
adelikat
e5f82bf329
CoreComm - make vsync fields into properties
2017-05-02 07:56:34 -05:00
adelikat
698c6741ae
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
2017-05-01 20:09:11 -05:00
adelikat
ded1c2d7b7
Break off BoardName from IEmulator into a separate IBoardInfo service
2017-04-30 21:01:54 -05:00
adelikat
3192cc70ae
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
2017-04-26 19:09:00 -05:00
adelikat
2de20e956b
use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods
2017-04-25 08:28:06 -05:00
adelikat
54ebe75d2b
remove the obsolete MemoryDomain.FromIntPtr method
2017-04-24 13:47:40 -05:00
adelikat
b4de14657a
get rid of a warning
2017-04-24 12:54:43 -05:00
adelikat
7f663a0ed6
misc. cleanup for Coleco and Intellivision
2017-04-24 12:24:56 -05:00
adelikat
4c71a34dfa
misc code cleanups Lynx
2017-04-24 11:51:59 -05:00
adelikat
c628557912
misc. cleanups in atari 7800
2017-04-24 10:32:45 -05:00
adelikat
2964585401
misc code cleanups in Atari 2600
2017-04-24 10:09:31 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
37c989c661
more misc code cleanups, with some C#6isms
2017-04-10 11:24:53 -05:00
alyosha-tas
ab8449fd2d
A7800: Pick Palette correctly
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Fixes #757
2017-01-31 15:51:35 -05:00
adelikat
ab1a22bf31
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
adelikat
54eb678387
create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method
2016-12-15 10:45:20 -06:00
adelikat
72a59087b5
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
2016-12-14 12:42:15 -06:00
adelikat
b73a500d6b
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
adelikat
b697110098
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
2016-12-09 10:24:43 -06:00
adelikat
5b31b33713
Remove a now unused MaxVolume property from some sound provider classes
2016-12-08 20:06:25 -06:00
adelikat
c61fd757f2
Atari 2600 - put difficulty toggle variables into savestates
2016-11-26 16:10:27 -06:00
adelikat
e72ce6d9cb
Atari 2600 - show the Needs Reboot icon when changing sync settings
2016-11-11 15:33:29 -06:00
adelikat
333e17a054
Atari 2600 - add console buttons for toggling Difficulty switches. Note that this commit may or may not break both movie and savestate backwards compatibility
2016-11-11 15:28:21 -06:00
adelikat
82c1c11879
Atari 7800 - add the word Toggle to the difficulty swithc buttons to make them more clear in functionality
2016-11-11 15:03:34 -06:00
adelikat
75654b9f33
Atari 7800 - make difficulty switches behave like toggles instead of buttons, also add mnemonic info for them, fixes #726
2016-11-11 08:44:28 -06:00
adelikat
7a6d2bce41
Dipose of a bytebuffer in a mapper in Atari 2600
2016-11-09 18:23:54 -06:00
adelikat
6b29c28d07
Atari 7800 - support difficulty switches when using the default proline controller, fixes #726
2016-11-08 17:26:42 -06:00
adelikat
ccc2ee1ba9
Fix coleco memory domains similarly to previous commit, also clean up previous commit
2016-08-22 13:14:47 -04:00
adelikat
4d03651526
Fix A2600 memory domains similarly to the PCE fix in 4b165089fd
2016-08-22 12:56:12 -04:00
alyosha-tas
74e64fda03
fixes poly9 sound
...
This actually affected several other sound channels as well since the old code put the other poly counters into degenerate states at times
2016-06-06 11:11:42 -04:00
alyosha-tas
41fd36a3c3
Fixed high pitch bug
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finally found this bug, fixes several games where sounds were higher pitch then supposed to be (notably Combat)
2016-06-05 17:38:33 -04:00
alyosha-tas
ae39f13d5a
Update for new sound routines
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Catches cases where sound is not processed.
2016-06-04 18:33:41 -04:00
alyosha-tas
d7436554b8
Rewrite audio routines
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Now samples sound explicitly at proper points each scanline.
Sounds the same (i.e. sometimes wrong) as before, so other bugs exist.
WIP
2016-06-04 18:32:26 -04:00
alyosha-tas
f60dde19f5
Fixes compumate mapper
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Still WIP
needs keyboard to test
2016-05-31 09:24:09 -04:00