A7800Hawk: More Core Work

-Savestates work
-Sound works
-NMI fixed
-Makes it past the Atari logo intro but not quite into game yet
This commit is contained in:
alyosha-tas 2017-07-02 18:01:36 -04:00 committed by GitHub
parent 447fdd1275
commit 5fb8ef22b1
4 changed files with 61 additions and 48 deletions

View File

@ -57,6 +57,12 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
{
cpu_cycle++;
tia._hsyncCnt++;
tia._hsyncCnt %= 454;
// do the audio sampling
if (tia._hsyncCnt == 113 || tia._hsyncCnt == 340)
{
tia.Execute(0);
}
if (cpu_cycle <= (2 + (slow_access ? 1 : 0)))
{

View File

@ -47,6 +47,10 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
ms.Close();
core = ms.ToArray();
}
cpu.SyncState(ser);
tia.SyncState(ser);
maria.SyncState(ser);
m6532.SyncState(ser);
ser.BeginSection("Atari7800");
ser.Sync("core", ref core, false);
@ -55,6 +59,25 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
ser.Sync("IsLag", ref _islag);
_controllerDeck.SyncState(ser);
ser.Sync("IsLag", ref A7800_control_register);
ser.Sync("IsLag", ref _isPAL);
ser.Sync("IsLag", ref TIA_regs, false);
ser.Sync("IsLag", ref Maria_regs, false);
ser.Sync("IsLag", ref RAM, false);
ser.Sync("IsLag", ref regs_6532, false);
ser.Sync("IsLag", ref hs_bios_mem, false);
ser.Sync("IsLag", ref cycle);
ser.Sync("IsLag", ref cpu_cycle);
ser.Sync("IsLag", ref cpu_is_haltable);
ser.Sync("IsLag", ref cpu_is_halted);
ser.Sync("IsLag", ref cpu_halt_pending);
ser.Sync("IsLag", ref cpu_resume_pending);
ser.Sync("IsLag", ref slow_access);
ser.EndSection();
}
}

View File

@ -2,6 +2,7 @@
using BizHawk.Emulation.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
{
@ -57,7 +58,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
public int DLI_countdown;
public bool sl_DMA_complete;
public bool do_dma;
public bool NMI_do_once;
public int DMA_phase = 0;
public int DMA_phase_counter;
@ -87,6 +87,9 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
public int header_counter_max;
public int header_pointer; // since headers could be 4 or 5 bytes, we need a seperate pointer
// write mode is actually persistent but exists outside of the regs
public bool global_write_mode;
// each frame contains 263 scanlines
// each scanline consists of 113.5 CPU cycles (fast access) which equates to 454 Maria cycles
// In total there are 29850.5 CPU cycles (fast access) in a frame
@ -118,7 +121,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
// Since long shut down loads up the next zone, this basically loads up the DLL for the first zone
sl_DMA_complete = false;
do_dma = false;
NMI_do_once = false;
for (int i=0; i<454;i++)
{
@ -137,13 +139,12 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
{
RunDMA(true);
}
else if (sl_DMA_complete && current_DLL_DLI && !NMI_do_once)
else if (sl_DMA_complete && current_DLL_DLI && !Core.cpu_is_halted)
{
// schedule an NMI for one maria tick into the future
// (but set to 2 since it decrements immediately)
DLI_countdown = 2;
NMI_do_once = true;
Console.WriteLine("NMI");
current_DLL_DLI = false;
}
if (DLI_countdown > 0)
@ -161,7 +162,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
scanline++;
cycle = 0;
do_dma = false;
Core.Maria_regs[8] = 0; // we have now left VBLank'
Core.Maria_regs[8] = 0; // we have now left VBLank
base_scanline = 0;
sl_DMA_complete = false;
@ -185,13 +186,12 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
{
RunDMA(false);
}
else if (sl_DMA_complete && current_DLL_DLI && !NMI_do_once)
else if (sl_DMA_complete && current_DLL_DLI && !Core.cpu_is_halted)
{
// schedule an NMI for one maria tick into the future
// (but set to 2 since it decrements immediately)
Console.WriteLine("NMI");
DLI_countdown = 2;
NMI_do_once = true;
current_DLL_DLI = false;
}
if (DLI_countdown > 0)
@ -215,15 +215,12 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
draw_scanline(scanline - 21);
}
//Console.Write("Scanline: ");
//Console.WriteLine(scanline);
scanline++;
cycle = 0;
Core.tia._hsyncCnt = 0;
Core.cpu.RDY = true;
do_dma = false;
sl_DMA_complete = false;
NMI_do_once = false;
}
}
}
@ -289,6 +286,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
{
// we are in 5 Byte header mode (i.e. using the character map)
GFX_Objects[header_counter].write_mode = temp.Bit(7);
global_write_mode = temp.Bit(7);
GFX_Objects[header_counter].ind_mode = temp.Bit(5);
header_pointer++;
temp = (byte)(ReadMemory((ushort)(current_DLL_addr + header_pointer)));
@ -337,6 +335,8 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
GFX_Objects[header_counter].exp_mode = false;
DMA_phase_next = DMA_GRAPHICS;
GFX_Objects[header_counter].write_mode = global_write_mode;
header_read_time = 8;
}
@ -419,12 +419,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
// This loop will continue until a header indicates its time to stop
DMA_phase = DMA_HEADER;
DMA_phase_counter = 0;
// fail safe for debugging
if (header_counter==125)
{
DMA_phase = DMA_SHUTDOWN_OTHER;
}
}
return;
}
@ -481,7 +475,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
int disp_mode = Core.Maria_regs[0x1C] & 0x3;
scanline_buffer = new int[320];
//Console.WriteLine(scanline);
if (disp_mode == 0)
{
for (int i = 0; i < header_counter_max; i++)
@ -489,11 +483,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
local_start = GFX_Objects[i].h_pos;
local_width = GFX_Objects[i].width * 4;
local_palette = GFX_Objects[i].palette;
//Console.Write("hpos: ");
//Console.Write(local_start);
//Console.Write(" width: ");
//Console.Write(local_width);
//Console.Write(" indexes: ");
counter = 3;
obj_index = 0;
for (int j = local_start; j < local_start + local_width; j++)
@ -507,12 +497,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
if (color != 0) // transparent
{
if (color == 2)
{
//Console.Write(index);
//Console.Write(" ");
}
color = Core.Maria_regs[local_palette * 4 + color];
// the top 4 bits from this are the color, the bottom 4 are the luminosity
@ -520,8 +504,8 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
scanline_buffer[index * 2] = _palette[color];
scanline_buffer[index * 2 + 1] = _palette[color];
}
}
counter--;
if (counter == -1)
{
@ -529,7 +513,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
obj_index++;
}
}
//Console.WriteLine(" ");
}
}
else if (disp_mode==2) // note 1 is not used
@ -542,16 +525,11 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
local_start = GFX_Objects[i].h_pos;
local_width = GFX_Objects[i].width;
local_palette = GFX_Objects[i].palette;
//Console.Write("hpos: ");
//Console.Write(local_start);
//Console.Write(" width: ");
//Console.Write(local_width);
//Console.Write(" indexes: ");
counter = 3;
obj_index = 0;
for (int j = 0; j < local_width; j++)
{
//color = GFX_Objects[i].obj[j];
for (int k = 7; k >= 0; k--)
{
color = (GFX_Objects[i].obj[j] >> k) & 1;
@ -559,10 +537,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
if (index > 511) index -= 512;
if (index < 320 && color == 1)
{
//Console.Write(index);
//Console.Write(" ");
color = Core.Maria_regs[local_palette * 4 + 2]; // automatically use index 2 here
// the top 4 bits from this are the color, the bottom 4 are the luminosity
@ -571,11 +545,9 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
}
}
}
//Console.WriteLine(" ");
}
}
// send buffer to the video buffer
for (int i = 0; i < 320; i ++)
{
@ -589,9 +561,20 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
for (int i = 0; i < 128; i++)
{
GFX_Objects[i].obj = new byte[128];
GFX_Objects[i].obj = new byte[32];
}
}
// Most of the Maria state is captured in Maria Regs in the core
// Only write Mode is persistent and outside of the regs
// also since DMA is always killed at scanline boundaries, most related check variables are also not needed
public void SyncState(Serializer ser)
{
ser.BeginSection("Maria");
ser.Sync("global write mode", ref global_write_mode);
ser.EndSection();
}
}
}

View File

@ -15,7 +15,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
if ((addr & 0xFF) < 0x20)
{
// return TIA registers or control register if it is still unlocked
if ((A7800_control_register & 0x1) == 0)// && (addr < 0x20))
if ((A7800_control_register & 0x1) == 0 && (addr < 0x20))
{
return 0xFF; // TODO: what to return here?
}
@ -96,13 +96,14 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
if ((addr & 0xFF) < 0x20)
{
// return TIA registers or control register if it is still unlocked
if ((A7800_control_register & 0x1) == 0)// && (addr < 0x20))
if ((A7800_control_register & 0x1) == 0 && (addr < 0x20))
{
A7800_control_register = value;
}
else
{
TIA_regs[addr & 0x1F] = value;
TIA_regs[addr & 0x1F] = value;
tia.WriteMemory((ushort)(addr & 0x1F), value, false);
}
}
else if ((addr & 0xFF) < 0x40)