Start Atari 2600 peripheral support - currently ability to pick joystick or unplugged for port 1 and port 2. Virtualpads are not addressed with this commit
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872bc39583
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74dd25e831
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@ -284,6 +284,8 @@
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<Compile Include="Consoles\Atari\2600\Atari2600.RomHeuristics.cs">
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<DependentUpon>Atari2600.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Atari\2600\Atari2600ControllerDeck.cs" />
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<Compile Include="Consoles\Atari\2600\Atari2600Controllers.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\m0840.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\m3E.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\m3F.cs" />
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@ -10,17 +10,6 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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{
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public partial class Atari2600
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{
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private static readonly ControllerDefinition Atari2600ControllerDefinition = new ControllerDefinition
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{
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Name = "Atari 2600 Basic Controller",
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BoolButtons =
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{
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"P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Button",
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"P2 Up", "P2 Down", "P2 Left", "P2 Right", "P2 Button",
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"Reset", "Select", "Power", "Toggle Left Difficulty", "Toggle Right Difficulty"
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}
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};
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private readonly GameInfo _game;
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private TIA _tia;
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@ -455,13 +444,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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internal byte ReadControls1(bool peek)
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{
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InputCallbacks.Call();
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byte value = 0xFF;
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if (_controller.IsPressed("P1 Up")) { value &= 0xEF; }
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if (_controller.IsPressed("P1 Down")) { value &= 0xDF; }
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if (_controller.IsPressed("P1 Left")) { value &= 0xBF; }
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if (_controller.IsPressed("P1 Right")) { value &= 0x7F; }
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if (_controller.IsPressed("P1 Button")) { value &= 0xF7; }
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byte value = _controllerDeck.ReadPort1(_controller);
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if (!peek)
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{
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@ -474,13 +458,7 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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internal byte ReadControls2(bool peek)
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{
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InputCallbacks.Call();
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byte value = 0xFF;
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if (_controller.IsPressed("P2 Up")) { value &= 0xEF; }
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if (_controller.IsPressed("P2 Down")) { value &= 0xDF; }
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if (_controller.IsPressed("P2 Left")) { value &= 0xBF; }
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if (_controller.IsPressed("P2 Right")) { value &= 0x7F; }
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if (_controller.IsPressed("P2 Button")) { value &= 0xF7; }
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byte value = _controllerDeck.ReadPort2(_controller);
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if (!peek)
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{
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@ -6,7 +6,7 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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{
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public IEmulatorServiceProvider ServiceProvider { get; }
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public ControllerDefinition ControllerDefinition => Atari2600ControllerDefinition;
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public ControllerDefinition ControllerDefinition => _controllerDeck.Definition;
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public void FrameAdvance(IController controller, bool render, bool rendersound)
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{
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@ -149,6 +149,18 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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public class A2600SyncSettings
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{
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[DefaultValue(Atari2600ControllerTypes.Joystick)]
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[DisplayName("Port 1 Device")]
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[Description("The type of controller plugged into the first controller port")]
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[TypeConverter(typeof(DescribableEnumConverter))]
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public Atari2600ControllerTypes Port1 { get; set; } = Atari2600ControllerTypes.Joystick;
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[DefaultValue(Atari2600ControllerTypes.Joystick)]
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[DisplayName("Port 2 Device")]
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[Description("The type of controller plugged into the second controller port")]
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[TypeConverter(typeof(DescribableEnumConverter))]
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public Atari2600ControllerTypes Port2 { get; set; } = Atari2600ControllerTypes.Joystick;
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[DisplayName("Black and White Mode")]
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[Description("Set the TV Type switch on the console to B&W or Color. This only affects the displayed image if the game supports it.")]
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[DefaultValue(false)]
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@ -27,6 +27,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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Settings = (A2600Settings)settings ?? new A2600Settings();
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SyncSettings = (A2600SyncSettings)syncSettings ?? new A2600SyncSettings();
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_controllerDeck = new Atari2600ControllerDeck(SyncSettings.Port1, SyncSettings.Port2);
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_leftDifficultySwitchPressed = SyncSettings.LeftDifficulty;
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_rightDifficultySwitchPressed = SyncSettings.RightDifficulty;
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@ -58,6 +60,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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ser.Register<ISoundProvider>(_dcfilter);
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}
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private readonly Atari2600ControllerDeck _controllerDeck;
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// IRegionable
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public DisplayType Region => _pal ? DisplayType.PAL : DisplayType.NTSC;
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@ -0,0 +1,90 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using BizHawk.Common;
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using BizHawk.Common.ReflectionExtensions;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Atari.Atari2600
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{
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public class Atari2600ControllerDeck
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{
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private static readonly Type[] Implementors =
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{
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typeof(UnpluggedController), // Order must match Atari2600ControllerTypes enum values
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typeof(StandardController),
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};
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public Atari2600ControllerDeck(Atari2600ControllerTypes controller1, Atari2600ControllerTypes controller2)
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{
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Port1 = (IPort)Activator.CreateInstance(Implementors[(int)controller1], 1);
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Port2 = (IPort)Activator.CreateInstance(Implementors[(int)controller2], 2);
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Definition = new ControllerDefinition
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{
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Name = "Atari 2600 Controller",
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BoolButtons = Port1.Definition.BoolButtons
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.Concat(Port2.Definition.BoolButtons)
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.Concat(new[]
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{
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"Reset", "Select", "Power", "Toggle Left Difficulty", "Toggle Right Difficulty"
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})
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.ToList()
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};
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Definition.FloatControls.AddRange(Port1.Definition.FloatControls);
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Definition.FloatControls.AddRange(Port2.Definition.FloatControls);
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Definition.FloatRanges.AddRange(Port1.Definition.FloatRanges);
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Definition.FloatRanges.AddRange(Port2.Definition.FloatRanges);
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}
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public byte ReadPort1(IController c)
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{
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return Port1.Read(c);
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}
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public byte ReadPort2(IController c)
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{
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return Port2.Read(c);
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}
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public ControllerDefinition Definition { get; }
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public void SyncState(Serializer ser)
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{
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ser.BeginSection("Port1");
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Port1.SyncState(ser);
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ser.EndSection();
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ser.BeginSection("Port2");
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Port2.SyncState(ser);
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ser.EndSection();
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}
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private readonly IPort Port1;
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private readonly IPort Port2;
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private static Dictionary<string, Type> _controllerTypes;
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public static Dictionary<string, Type> ValidControllerTypes
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{
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get
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{
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if (_controllerTypes == null)
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{
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_controllerTypes = typeof(Atari2600ControllerDeck).Assembly
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.GetTypes()
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.Where(t => typeof(IPort).IsAssignableFrom(t))
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.Where(t => !t.IsAbstract && !t.IsInterface)
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.ToDictionary(tkey => tkey.DisplayName());
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}
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return _controllerTypes;
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}
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}
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public static string DefaultControllerName => typeof(StandardController).DisplayName();
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}
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}
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@ -0,0 +1,97 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Atari.Atari2600
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{
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public enum Atari2600ControllerTypes
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{
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Unplugged,
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Joystick
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}
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/// <summary>
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/// Represents a controller plugged into a controller port on the Colecovision
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/// </summary>
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public interface IPort
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{
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byte Read(IController c);
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ControllerDefinition Definition { get; }
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void SyncState(Serializer ser);
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int PortNum { get; }
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}
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public class UnpluggedController : IPort
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{
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public UnpluggedController(int portNum)
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{
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PortNum = portNum;
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Definition = new ControllerDefinition
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{
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BoolButtons = new List<string>()
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};
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}
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public byte Read(IController c)
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{
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return 0xFF;
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}
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public ControllerDefinition Definition { get; }
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public void SyncState(Serializer ser)
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{
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// Do nothing
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}
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public int PortNum { get; }
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}
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public class StandardController : IPort
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{
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public StandardController(int portNum)
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{
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PortNum = portNum;
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Definition = new ControllerDefinition
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{
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BoolButtons = BaseDefinition
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.Select(b => $"P{PortNum} " + b)
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.ToList()
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};
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}
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public ControllerDefinition Definition { get; }
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public void SyncState(Serializer ser)
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{
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// Nothing todo, I think
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}
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public int PortNum { get; }
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public byte Read(IController c)
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{
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byte result = 0xFF;
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if (c.IsPressed($"P{PortNum} Up")) { result &= 0xEF; }
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if (c.IsPressed($"P{PortNum} Down")) { result &= 0xDF; }
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if (c.IsPressed($"P{PortNum} Left")) { result &= 0xBF; }
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if (c.IsPressed($"P{PortNum} Right")) { result &= 0x7F; }
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if (c.IsPressed($"P{PortNum} Button")) { result &= 0xF7; }
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return result;
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}
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private static readonly string[] BaseDefinition =
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{
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"Up", "Down", "Left", "Right", "Button"
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};
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}
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}
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