A7800Hawk: clean up light gun
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@ -160,7 +160,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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}
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else
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{
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return Core.getLightGunState(1);
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return Core.lg_1_trigger_hit;
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}
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}
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else if ((Core.m6532._outputB & 0x04) != 0 || (Core.m6532._ddRb & 0x04) != 0x04)
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@ -184,7 +184,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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}
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else
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{
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return Core.getLightGunState(2);
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return Core.lg_2_trigger_hit;
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}
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}
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else if ((Core.m6532._outputB & 0x10) != 0 || (Core.m6532._ddRb & 0x10) != 0x10)
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