2011-01-17 07:41:01 +00:00
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2011-08-27 02:17:11 +00:00
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2011-01-11 02:55:51 +00:00
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2011-05-08 09:07:46 +00:00
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2011-08-27 02:17:11 +00:00
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2011-01-11 02:55:51 +00:00
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2011-02-27 14:23:48 +00:00
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2011-08-27 02:17:11 +00:00
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2012-03-07 00:40:20 +00:00
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2012-09-03 00:46:28 +00:00
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2012-07-15 08:38:50 +00:00
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2011-03-13 00:34:24 +00:00
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2011-03-08 07:25:35 +00:00
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2011-06-13 08:38:10 +00:00
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2011-03-07 10:41:46 +00:00
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2011-03-07 10:41:46 +00:00
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2011-09-24 21:21:27 +00:00
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2011-06-08 06:17:41 +00:00
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2011-06-08 03:58:02 +00:00
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2011-09-21 23:31:48 +00:00
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2011-04-17 21:39:35 +00:00
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2011-09-19 22:55:43 +00:00
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2011-09-22 01:10:23 +00:00
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2012-06-16 23:34:42 +00:00
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2012-07-29 22:40:57 +00:00
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2012-06-19 21:23:24 +00:00
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2012-10-15 19:44:41 +00:00
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2012-10-14 19:56:49 +00:00
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2012-10-16 21:37:25 +00:00
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2012-07-28 01:29:06 +00:00
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2012-07-19 18:30:39 +00:00
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2012-07-19 16:01:40 +00:00
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2011-06-13 08:38:10 +00:00
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2012-08-05 20:19:07 +00:00
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2011-04-18 22:13:42 +00:00
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2012-06-23 08:52:12 +00:00
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2012-08-04 19:02:51 +00:00
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2012-10-13 18:35:31 +00:00
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2012-10-14 02:46:02 +00:00
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2011-09-25 21:52:10 +00:00
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2011-09-25 03:23:26 +00:00
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2012-07-17 04:06:48 +00:00
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2012-04-09 18:13:58 +00:00
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2012-07-17 14:02:56 +00:00
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2012-07-18 04:08:37 +00:00
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2011-06-22 04:43:05 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper243.cs" />
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2012-07-06 03:44:34 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper246.cs" />
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2012-07-28 03:11:39 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper50.cs" />
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2012-07-17 23:52:55 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper60.cs" />
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2012-07-20 03:52:14 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper61.cs" />
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2012-07-19 15:51:41 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper62.cs" />
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2012-07-21 20:40:10 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MLT-ACTION52.cs" />
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2012-07-29 03:42:05 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MLT-MAX15.cs" />
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2011-10-14 09:27:22 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\HKROM.cs" />
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2012-04-14 08:28:42 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper012.cs" />
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2012-10-15 16:02:23 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper037.cs" />
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2012-03-06 09:42:11 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper044.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper049.cs" />
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2012-07-28 18:14:04 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper052.cs" />
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2012-07-22 16:57:44 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper074.cs" />
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2012-03-09 04:15:56 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper115.cs" />
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2012-10-14 18:34:15 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper165.cs" />
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2012-03-09 04:30:46 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper182.cs" />
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2012-03-09 04:44:30 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper189.cs" />
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2012-03-09 04:57:46 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper191.cs" />
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2012-07-22 16:57:44 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper192.cs" />
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2012-07-29 18:35:24 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper194.cs" />
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2012-08-05 21:34:00 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper197.cs" />
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2012-07-22 18:41:54 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper205.cs" />
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2012-07-23 22:15:22 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\Mapper245.cs" />
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2012-06-15 19:24:06 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\MMC3.cs" />
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2011-09-25 02:26:50 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\NES-QJ.cs" />
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2011-05-28 09:52:32 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\TQROM.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\TLSROM.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\TVROM.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\MMC3_family\TxROM.cs" />
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2012-06-15 19:24:06 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Namcot1xx\DRROM.cs" />
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2012-06-15 19:55:29 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Namcot1xx\Mapper076.cs" />
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2012-07-15 22:22:57 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Namcot1xx\Mapper088.cs" />
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2012-06-15 19:24:06 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Namcot1xx\Mapper095.cs" />
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2012-07-15 23:58:00 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Namcot1xx\Mapper112.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Namcot1xx\Mapper154.cs" />
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2012-06-15 19:24:06 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Namcot1xx\Mapper206.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Namcot1xx\Namcot1xx.cs" />
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2011-09-25 09:44:13 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\NAMCOT_m19_m210.cs">
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<SubType>Code</SubType>
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</Compile>
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2012-09-26 20:15:33 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\NanJing.cs" />
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2011-09-26 03:07:27 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\NES-EVENT.cs" />
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2011-03-08 07:25:35 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\NROM.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-09-21 05:47:41 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\PxROM_FxROM.cs" />
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2012-10-14 21:00:50 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\SachenSimple.cs" />
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2011-03-21 04:23:55 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Sunsoft1.cs" />
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2011-09-26 08:05:17 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Sunsoft2_m89.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Sunsoft2_m93.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Sunsoft3.cs" />
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2011-06-08 02:42:36 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Sunsoft4.cs" />
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2011-03-07 10:41:46 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\SxROM.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-09-24 02:03:03 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\TAITO_74_161_161_32.cs" />
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2011-06-08 07:32:57 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Taito_TC0190FMC.cs" />
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2012-02-25 16:53:02 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Taito_X1_005.cs" />
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2012-03-05 18:23:18 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Taito_X1_017.cs" />
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2011-09-26 01:30:22 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\TENGEN-800032.cs" />
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2011-03-07 10:41:46 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\UxROM.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-09-25 01:41:54 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC1.cs" />
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2011-09-24 20:43:01 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC2_4.cs" />
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2011-09-25 01:07:24 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC3.cs" />
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2011-09-21 05:11:38 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC6.cs" />
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2011-09-25 00:23:47 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC7.cs" />
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2012-07-14 18:43:37 +00:00
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<Compile Include="Consoles\Nintendo\NES\BisqAPU.cs" />
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2012-09-24 01:08:36 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VsUnisys.cs" />
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2011-03-08 07:25:35 +00:00
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<Compile Include="Consoles\Nintendo\NES\Core.cs" />
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2011-03-07 10:41:46 +00:00
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<Compile Include="Consoles\Nintendo\NES\iNES.cs" />
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2011-02-20 02:17:09 +00:00
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<Compile Include="Consoles\Nintendo\NES\NES.cs" />
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2011-02-27 09:45:50 +00:00
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<Compile Include="Consoles\Nintendo\NES\Palettes.cs" />
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<Compile Include="Consoles\Nintendo\NES\PPU.cs" />
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<Compile Include="Consoles\Nintendo\NES\PPU.regs.cs" />
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<Compile Include="Consoles\Nintendo\NES\PPU.run.cs" />
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2012-10-15 00:39:41 +00:00
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<Compile Include="Consoles\Nintendo\NES\Unif.cs" />
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2012-09-04 00:20:36 +00:00
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<Compile Include="Consoles\Nintendo\SNES\LibsnesCore.cs" />
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2012-09-06 08:32:25 +00:00
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<Compile Include="Consoles\Nintendo\SNES\SNESGraphicsDecoder.cs" />
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2011-08-29 02:47:03 +00:00
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<Compile Include="Consoles\PC Engine\ADPCM.cs" />
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2011-09-19 00:39:28 +00:00
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<Compile Include="Consoles\PC Engine\ArcadeCard.cs" />
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2011-08-14 18:20:13 +00:00
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<Compile Include="Consoles\PC Engine\MemoryMap.TurboCD.cs" />
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2011-07-15 02:08:18 +00:00
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<Compile Include="Consoles\PC Engine\MemoryMap.Populous.cs" />
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2011-08-14 18:20:13 +00:00
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<Compile Include="Consoles\PC Engine\ScsiCDBus.cs" />
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2011-06-19 01:37:09 +00:00
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<Compile Include="Consoles\PC Engine\TurboCD.cs" />
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2012-09-16 19:03:44 +00:00
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<Compile Include="Consoles\Sega\Genesis\Cart\EEPROM.cs" />
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2012-09-13 04:13:49 +00:00
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<Compile Include="Consoles\Sega\Genesis\Cart\RomHeader.cs" />
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<Compile Include="Consoles\Sega\Genesis\Cart\SaveRAM.cs" />
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2011-10-11 03:52:44 +00:00
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<Compile Include="Consoles\Sega\Genesis\Input.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="Consoles\Sega\SMS\MemoryMap.CodeMasters.cs" />
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<Compile Include="Consoles\Sega\SMS\MemoryMap.Sega.cs" />
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2011-01-17 07:41:01 +00:00
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<Compile Include="Consoles\Sega\SMS\VDP.ModeTMS.cs" />
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2011-01-16 06:31:14 +00:00
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<Compile Include="Consoles\Sega\SMS\VDP.Mode4.cs" />
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2011-01-12 06:08:17 +00:00
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<Compile Include="Consoles\Sega\SMS\VDP.Tables.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\68000\Diassembler.cs" />
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<Compile Include="CPUs\68000\Instructions\BitArithemetic.cs" />
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<Compile Include="CPUs\68000\Instructions\DataMovement.cs" />
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<Compile Include="CPUs\68000\Instructions\IntegerMath.cs" />
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<Compile Include="CPUs\68000\Instructions\ProgramFlow.cs" />
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<Compile Include="CPUs\68000\Instructions\Supervisor.cs" />
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2011-10-11 03:52:44 +00:00
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<Compile Include="CPUs\68000\MC68000.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\68000\Memory.cs" />
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<Compile Include="CPUs\68000\OpcodeTable.cs" />
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<Compile Include="CPUs\68000\Tables.cs" />
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2012-07-08 04:20:53 +00:00
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<Compile Include="CPUs\CP1610\CP1610.cs" />
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2012-07-08 08:42:32 +00:00
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<Compile Include="CPUs\CP1610\Disassembler.cs" />
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2012-07-08 04:20:53 +00:00
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<Compile Include="CPUs\CP1610\Execute.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\HuC6280\Disassembler.cs" />
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<Compile Include="CPUs\HuC6280\Execute.cs" />
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<Compile Include="CPUs\HuC6280\HuC6280.cs" />
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2012-03-15 21:28:37 +00:00
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<Compile Include="CPUs\MOS 6502X\Disassembler.cs" />
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<Compile Include="CPUs\MOS 6502X\Execute.cs" />
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<Compile Include="CPUs\MOS 6502X\MOS6502X.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\MOS 6502\Disassembler.cs" />
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<Compile Include="CPUs\MOS 6502\Execute.cs" />
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<Compile Include="CPUs\MOS 6502\MOS6502.cs" />
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2012-08-26 14:39:06 +00:00
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<Compile Include="CPUs\Native68000\Musashi.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\x86\Disassembler.cs" />
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<Compile Include="CPUs\x86\Execute.cs" />
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<Compile Include="CPUs\x86\Timing.cs" />
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<Compile Include="CPUs\x86\x86.cs" />
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<Compile Include="CPUs\Z80-GB\Disassembler.cs" />
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<Compile Include="CPUs\Z80-GB\Execute.cs" />
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<Compile Include="CPUs\Z80-GB\Interrupts.cs" />
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<Compile Include="CPUs\Z80-GB\Registers.cs" />
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<Compile Include="CPUs\Z80-GB\Tables.cs" />
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<Compile Include="CPUs\Z80-GB\Z80.cs" />
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<Compile Include="CPUs\Z80\Disassembler.cs" />
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<Compile Include="CPUs\Z80\Execute.cs" />
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<Compile Include="CPUs\Z80\Interrupts.cs" />
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<Compile Include="CPUs\Z80\Registers.cs" />
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<Compile Include="CPUs\Z80\Tables.cs" />
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<Compile Include="CPUs\Z80\Z80A.cs" />
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<Compile Include="Database\CRC32.cs" />
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<Compile Include="Database\Database.cs" />
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2011-08-04 03:20:54 +00:00
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<Compile Include="Database\GameInfo.cs" />
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2011-08-07 23:15:44 +00:00
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<Compile Include="DiscSystem\Blobs\Blob_WaveFile.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\Blobs\RiffMaster.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\CCD_format.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\CUE_format.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-08-08 01:48:31 +00:00
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<Compile Include="DiscSystem\Decoding.cs" />
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2011-08-07 23:15:44 +00:00
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<Compile Include="DiscSystem\Disc.API.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\Disc.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\DiscTOC.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\ECM.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\Subcode.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\TOC_format.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-01-11 02:55:51 +00:00
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<Compile Include="Interfaces\Base Implementations\IPS.cs" />
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<Compile Include="Interfaces\Base Implementations\Movies.cs" />
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<Compile Include="Interfaces\Base Implementations\NullController.cs" />
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<Compile Include="Interfaces\Base Implementations\NullEmulator.cs" />
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2011-06-11 22:15:08 +00:00
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<Compile Include="Interfaces\CoreComms.cs" />
|
sound api changes. added a new ISyncSoundProvider, which works similarly to ISoundProvider except the source (not the sink) determines the number of samples to process. Added facilities to metaspu, dcfilter, speexresampler to work with ISyncSoundProvider. Add ISyncSoundProvider to IEmulator. All IEmulators must provide sync sound, but they need not provide async sound. When async is needed and an IEmulator doesn't provide it, the frontend will wrap it in a vecna metaspu. SNES, GB changed to provide sync sound only. All other emulator cores mostly unchanged; they just provide stub fakesync alongside async, for now. For the moment, the only use of the sync sound is for realtime audio throttling, where it works and sounds quite nice. In the future, sync sound will be supported for AV dumping as well.
2012-10-11 00:44:59 +00:00
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<Compile Include="Interfaces\ISyncSoundProvider.cs" />
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2012-03-03 19:19:25 +00:00
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<Compile Include="Properties\svnrev.cs" />
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2011-08-01 23:18:22 +00:00
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<Compile Include="QuickCollections.cs" />
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2011-08-14 18:20:13 +00:00
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<Compile Include="Sound\CDAudio.cs" />
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2012-09-11 21:30:50 +00:00
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<Compile Include="Sound\Utilities\DCFilter.cs" />
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2012-04-29 01:09:06 +00:00
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<Compile Include="Sound\Utilities\Equalizer.cs" />
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2012-09-07 18:49:18 +00:00
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<Compile Include="Sound\Utilities\SpeexResampler.cs" />
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2012-08-03 02:08:42 +00:00
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<Compile Include="Sound\VRC6.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="Sound\Utilities\BufferedAsync.cs" />
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<Compile Include="Sound\Utilities\Metaspu.cs" />
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<Compile Include="Interfaces\IController.cs" />
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<Compile Include="Interfaces\IEmulator.cs" />
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<Compile Include="Interfaces\ISoundProvider.cs" />
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<Compile Include="Interfaces\IVideoProvider.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="Consoles\PC Engine\Input.cs" />
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<Compile Include="Consoles\PC Engine\MemoryMap.cs" />
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<Compile Include="Consoles\PC Engine\MemoryMap.SF2.cs" />
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<Compile Include="Consoles\PC Engine\MemoryMap.SuperGrafx.cs" />
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<Compile Include="Consoles\PC Engine\PCEngine.cs" />
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<Compile Include="Sound\HuC6280PSG.cs" />
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<Compile Include="Consoles\PC Engine\VCE.cs" />
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<Compile Include="Consoles\PC Engine\VDC.cs" />
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<Compile Include="Consoles\PC Engine\VDC.Render.cs" />
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<Compile Include="Consoles\PC Engine\VPC.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Consoles\Sega\Genesis\Genesis.cs" />
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<Compile Include="Consoles\Sega\Genesis\GenVDP.cs" />
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<Compile Include="Consoles\Sega\Genesis\GenVDP.DMA.cs" />
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<Compile Include="Consoles\Sega\Genesis\GenVDP.Render.cs" />
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<Compile Include="Consoles\Sega\Genesis\IO.cs" />
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<Compile Include="Consoles\Sega\Genesis\MemoryMap.68000.cs" />
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<Compile Include="Consoles\Sega\Genesis\MemoryMap.Z80.cs" />
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<Compile Include="Sound\YM2612.cs" />
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<Compile Include="Consoles\Sega\SMS\BIOS.cs" />
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<Compile Include="Sound\Utilities\SoundMixer.cs" />
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<Compile Include="Consoles\Sega\SMS\Input.cs" />
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<Compile Include="Sound\SN76489.cs" />
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<Compile Include="Consoles\Sega\SMS\SMS.cs" />
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<Compile Include="Consoles\Sega\SMS\VDP.cs" />
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<Compile Include="Sound\YM2413.cs" />
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<Compile Include="Util.cs" />
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<Compile Include="Sound\Utilities\Waves.cs" />
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</ItemGroup>
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<ItemGroup>
|
2012-09-09 01:40:29 +00:00
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<Content Include="Consoles\Coleco\docs\CV-Sound.txt" />
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<Content Include="Consoles\Coleco\docs\CV-Tech.txt" />
|
2012-09-09 01:54:31 +00:00
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<Content Include="Consoles\Nintendo\NES\Docs\sunsoft.txt" />
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<Content Include="Consoles\Nintendo\NES\Docs\sxrom_notes.txt" />
|
2011-01-11 02:55:51 +00:00
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|
<Content Include="Consoles\PC Engine\Compat.txt" />
|
2011-10-11 03:52:44 +00:00
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<Content Include="Consoles\Sega\Genesis\Compat.txt" />
|
2011-01-11 02:55:51 +00:00
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<Content Include="Consoles\Sega\SMS\Compat.txt" />
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<Content Include="Notes.txt" />
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</ItemGroup>
|
2011-08-27 02:17:11 +00:00
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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|
<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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<Install>true</Install>
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|
</BootstrapperPackage>
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</ItemGroup>
|
2012-02-24 20:38:35 +00:00
|
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|
<ItemGroup>
|
2012-02-24 20:45:27 +00:00
|
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|
|
<Folder Include="Consoles\PSX\" />
|
2012-02-24 20:38:35 +00:00
|
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|
|
</ItemGroup>
|
2012-03-07 00:55:09 +00:00
|
|
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|
<ItemGroup>
|
|
|
|
|
<None Include="Consoles\Atari\docs\stella.pdf" />
|
2012-09-09 01:40:29 +00:00
|
|
|
|
<None Include="Consoles\Coleco\docs\colecovision tech1.pdf" />
|
|
|
|
|
<None Include="Consoles\Coleco\docs\colecovision tech2.pdf" />
|
2012-09-09 01:54:31 +00:00
|
|
|
|
<None Include="Consoles\Nintendo\NES\Docs\BoardTable.xlsx" />
|
|
|
|
|
<None Include="Consoles\Nintendo\NES\Docs\MapperCompatibilityList.url" />
|
|
|
|
|
<None Include="Consoles\Nintendo\NES\Docs\nesasm.pdf" />
|
2012-03-07 00:55:09 +00:00
|
|
|
|
</ItemGroup>
|
2011-01-11 02:55:51 +00:00
|
|
|
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
2012-03-03 19:19:25 +00:00
|
|
|
|
<PropertyGroup>
|
2012-03-12 04:44:10 +00:00
|
|
|
|
<PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">"$(SolutionDir)subwcrev.bat" "$(ProjectDir)"</PreBuildEvent>
|
|
|
|
|
<PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">"$(SolutionDir)subwcrev.sh" "$(ProjectDir)"</PreBuildEvent>
|
2012-03-03 19:19:25 +00:00
|
|
|
|
</PropertyGroup>
|
2011-01-11 02:55:51 +00:00
|
|
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
|
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
|
|
|
<Target Name="BeforeBuild">
|
|
|
|
|
</Target>
|
|
|
|
|
<Target Name="AfterBuild">
|
|
|
|
|
</Target>
|
|
|
|
|
-->
|
2012-03-15 21:08:00 +00:00
|
|
|
|
</Project>
|