2011-01-17 07:41:01 +00:00
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2011-08-27 02:17:11 +00:00
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2011-05-08 09:07:46 +00:00
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2011-08-27 02:17:11 +00:00
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2011-01-11 02:55:51 +00:00
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2011-02-27 14:23:48 +00:00
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2011-05-20 09:30:20 +00:00
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2012-03-07 00:40:20 +00:00
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2012-03-31 20:53:14 +00:00
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2012-03-08 08:12:44 +00:00
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2012-03-15 21:08:00 +00:00
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2012-03-25 01:33:05 +00:00
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2012-05-27 04:06:48 +00:00
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2012-05-28 08:37:52 +00:00
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2012-07-08 04:20:53 +00:00
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2011-03-13 00:34:24 +00:00
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2011-03-08 07:25:35 +00:00
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2011-04-19 02:21:34 +00:00
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2011-03-07 10:41:46 +00:00
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2011-09-18 02:53:14 +00:00
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2011-09-24 18:47:02 +00:00
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2011-06-13 08:38:10 +00:00
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2011-03-07 10:41:46 +00:00
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2011-06-09 19:45:07 +00:00
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2011-03-07 10:41:46 +00:00
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2011-09-24 21:21:27 +00:00
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2011-06-08 06:17:41 +00:00
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2011-06-08 03:58:02 +00:00
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2011-09-21 23:31:48 +00:00
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2011-04-17 21:39:35 +00:00
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2011-09-19 22:55:43 +00:00
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2011-09-24 19:48:18 +00:00
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2011-09-22 01:10:23 +00:00
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2012-06-16 23:34:42 +00:00
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2012-06-19 21:23:24 +00:00
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2011-06-13 08:38:10 +00:00
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2011-04-18 22:13:42 +00:00
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2012-06-23 08:52:12 +00:00
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2011-09-25 21:52:10 +00:00
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2012-06-07 20:52:49 +00:00
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2012-06-23 18:30:27 +00:00
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2011-09-25 03:23:26 +00:00
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2011-09-25 22:36:13 +00:00
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2012-04-09 18:13:58 +00:00
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2011-06-22 04:43:05 +00:00
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2012-06-20 22:24:56 +00:00
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2011-04-18 02:26:42 +00:00
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2011-09-23 02:42:57 +00:00
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2012-03-09 02:57:04 +00:00
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2012-07-06 03:44:34 +00:00
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2011-10-14 09:27:22 +00:00
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2012-04-14 08:28:42 +00:00
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2012-03-06 09:42:11 +00:00
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2012-03-09 04:15:56 +00:00
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2012-03-09 04:30:46 +00:00
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2012-03-09 04:44:30 +00:00
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2012-03-09 04:57:46 +00:00
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2012-06-15 19:24:06 +00:00
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2011-09-25 02:26:50 +00:00
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2011-05-28 09:52:32 +00:00
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2012-06-15 19:24:06 +00:00
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2012-06-15 19:55:29 +00:00
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2012-06-15 19:24:06 +00:00
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2011-09-25 09:44:13 +00:00
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2011-09-26 03:07:27 +00:00
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2011-03-08 07:25:35 +00:00
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2011-09-21 05:47:41 +00:00
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2011-03-21 04:23:55 +00:00
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2011-09-26 08:05:17 +00:00
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2011-06-08 02:42:36 +00:00
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2011-03-07 10:41:46 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\SxROM.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-09-24 02:03:03 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\TAITO_74_161_161_32.cs" />
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2011-06-08 07:32:57 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Taito_TC0190FMC.cs" />
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2012-02-25 16:53:02 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Taito_X1_005.cs" />
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2012-03-05 18:23:18 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\Taito_X1_017.cs" />
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2011-09-26 01:30:22 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\TENGEN-800032.cs" />
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2011-03-07 10:41:46 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\UxROM.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-09-25 01:41:54 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC1.cs" />
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2011-09-24 20:43:01 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC2_4.cs" />
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2011-09-25 01:07:24 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC3.cs" />
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2011-09-21 05:11:38 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC6.cs" />
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2011-09-25 00:23:47 +00:00
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<Compile Include="Consoles\Nintendo\NES\Boards\VRC7.cs" />
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2011-03-08 07:25:35 +00:00
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<Compile Include="Consoles\Nintendo\NES\Core.cs" />
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2011-03-07 10:41:46 +00:00
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<Compile Include="Consoles\Nintendo\NES\iNES.cs" />
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2011-02-20 02:17:09 +00:00
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<Compile Include="Consoles\Nintendo\NES\NES.cs" />
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2011-02-27 09:45:50 +00:00
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<Compile Include="Consoles\Nintendo\NES\Palettes.cs" />
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<Compile Include="Consoles\Nintendo\NES\PPU.cs" />
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<Compile Include="Consoles\Nintendo\NES\PPU.regs.cs" />
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<Compile Include="Consoles\Nintendo\NES\PPU.run.cs" />
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2011-08-29 02:47:03 +00:00
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<Compile Include="Consoles\PC Engine\ADPCM.cs" />
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2011-09-19 00:39:28 +00:00
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<Compile Include="Consoles\PC Engine\ArcadeCard.cs" />
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2011-08-14 18:20:13 +00:00
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<Compile Include="Consoles\PC Engine\MemoryMap.TurboCD.cs" />
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2011-07-15 02:08:18 +00:00
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<Compile Include="Consoles\PC Engine\MemoryMap.Populous.cs" />
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2011-08-14 18:20:13 +00:00
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<Compile Include="Consoles\PC Engine\ScsiCDBus.cs" />
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2011-06-19 01:37:09 +00:00
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<Compile Include="Consoles\PC Engine\TurboCD.cs" />
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2011-10-11 03:52:44 +00:00
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<Compile Include="Consoles\Sega\Genesis\Input.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="Consoles\Sega\SMS\MemoryMap.CodeMasters.cs" />
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<Compile Include="Consoles\Sega\SMS\MemoryMap.Sega.cs" />
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2011-01-17 07:41:01 +00:00
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<Compile Include="Consoles\Sega\SMS\VDP.ModeTMS.cs" />
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2011-01-16 06:31:14 +00:00
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<Compile Include="Consoles\Sega\SMS\VDP.Mode4.cs" />
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2011-01-12 06:08:17 +00:00
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<Compile Include="Consoles\Sega\SMS\VDP.Tables.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\68000\Diassembler.cs" />
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<Compile Include="CPUs\68000\Instructions\BitArithemetic.cs" />
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<Compile Include="CPUs\68000\Instructions\DataMovement.cs" />
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<Compile Include="CPUs\68000\Instructions\IntegerMath.cs" />
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<Compile Include="CPUs\68000\Instructions\ProgramFlow.cs" />
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<Compile Include="CPUs\68000\Instructions\Supervisor.cs" />
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2011-10-11 03:52:44 +00:00
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<Compile Include="CPUs\68000\MC68000.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\68000\Memory.cs" />
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<Compile Include="CPUs\68000\OpcodeTable.cs" />
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<Compile Include="CPUs\68000\Tables.cs" />
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2012-07-08 04:20:53 +00:00
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<Compile Include="CPUs\CP1610\CP1610.cs" />
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<Compile Include="CPUs\CP1610\Execute.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\HuC6280\Disassembler.cs" />
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<Compile Include="CPUs\HuC6280\Execute.cs" />
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<Compile Include="CPUs\HuC6280\HuC6280.cs" />
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2012-03-15 21:28:37 +00:00
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<Compile Include="CPUs\MOS 6502X\Disassembler.cs" />
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<Compile Include="CPUs\MOS 6502X\Execute.cs" />
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<Compile Include="CPUs\MOS 6502X\MOS6502X.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="CPUs\MOS 6502\Disassembler.cs" />
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<Compile Include="CPUs\MOS 6502\Execute.cs" />
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<Compile Include="CPUs\MOS 6502\MOS6502.cs" />
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<Compile Include="CPUs\x86\Disassembler.cs" />
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<Compile Include="CPUs\x86\Execute.cs" />
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<Compile Include="CPUs\x86\Timing.cs" />
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<Compile Include="CPUs\x86\x86.cs" />
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<Compile Include="CPUs\Z80-GB\Disassembler.cs" />
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<Compile Include="CPUs\Z80-GB\Execute.cs" />
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<Compile Include="CPUs\Z80-GB\Interrupts.cs" />
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<Compile Include="CPUs\Z80-GB\Registers.cs" />
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<Compile Include="CPUs\Z80-GB\Tables.cs" />
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<Compile Include="CPUs\Z80-GB\Z80.cs" />
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<Compile Include="CPUs\Z80\Disassembler.cs" />
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<Compile Include="CPUs\Z80\Execute.cs" />
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<Compile Include="CPUs\Z80\Interrupts.cs" />
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<Compile Include="CPUs\Z80\Registers.cs" />
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<Compile Include="CPUs\Z80\Tables.cs" />
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<Compile Include="CPUs\Z80\Z80A.cs" />
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<Compile Include="Consoles\Gameboy\Bios.cs" />
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<Compile Include="Consoles\Gameboy\Gameboy.cs" />
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<Compile Include="Consoles\Gameboy\Input.cs" />
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<Compile Include="Consoles\Gameboy\Mappers.cs" />
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<Compile Include="Database\CRC32.cs" />
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<Compile Include="Database\Database.cs" />
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2011-08-04 03:20:54 +00:00
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<Compile Include="Database\GameInfo.cs" />
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2011-08-07 23:15:44 +00:00
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<Compile Include="DiscSystem\Blobs\Blob_WaveFile.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\Blobs\RiffMaster.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\CCD_format.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\CUE_format.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-08-08 01:48:31 +00:00
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<Compile Include="DiscSystem\Decoding.cs" />
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2011-08-07 23:15:44 +00:00
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<Compile Include="DiscSystem\Disc.API.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\Disc.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\DiscTOC.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\ECM.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\Subcode.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="DiscSystem\TOC_format.cs">
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<SubType>Code</SubType>
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</Compile>
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2011-01-11 02:55:51 +00:00
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<Compile Include="Interfaces\Base Implementations\IPS.cs" />
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<Compile Include="Interfaces\Base Implementations\Movies.cs" />
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<Compile Include="Interfaces\Base Implementations\NullController.cs" />
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<Compile Include="Interfaces\Base Implementations\NullEmulator.cs" />
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2011-06-11 22:15:08 +00:00
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<Compile Include="Interfaces\CoreComms.cs" />
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2012-03-03 19:19:25 +00:00
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<Compile Include="Properties\svnrev.cs" />
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2011-08-01 23:18:22 +00:00
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<Compile Include="QuickCollections.cs" />
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2011-08-14 18:20:13 +00:00
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<Compile Include="Sound\CDAudio.cs" />
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2012-05-09 20:21:23 +00:00
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<Compile Include="Sound\Utilities\DualSound.cs" />
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2012-04-29 01:09:06 +00:00
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<Compile Include="Sound\Utilities\Equalizer.cs" />
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<Compile Include="Sound\YM2612.IO.cs" />
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<Compile Include="Sound\YM2612.Channel.cs" />
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<Compile Include="Sound\YM2612.Operator.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="Sound\Utilities\BufferedAsync.cs" />
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<Compile Include="Sound\Utilities\Metaspu.cs" />
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<Compile Include="Interfaces\IController.cs" />
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<Compile Include="Interfaces\IEmulator.cs" />
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<Compile Include="Interfaces\ISoundProvider.cs" />
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<Compile Include="Interfaces\IVideoProvider.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="Consoles\PC Engine\Input.cs" />
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<Compile Include="Consoles\PC Engine\MemoryMap.cs" />
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<Compile Include="Consoles\PC Engine\MemoryMap.SF2.cs" />
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<Compile Include="Consoles\PC Engine\MemoryMap.SuperGrafx.cs" />
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<Compile Include="Consoles\PC Engine\PCEngine.cs" />
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<Compile Include="Sound\HuC6280PSG.cs" />
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<Compile Include="Consoles\PC Engine\VCE.cs" />
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<Compile Include="Consoles\PC Engine\VDC.cs" />
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<Compile Include="Consoles\PC Engine\VDC.Render.cs" />
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<Compile Include="Consoles\PC Engine\VPC.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Consoles\Sega\Genesis\Genesis.cs" />
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<Compile Include="Consoles\Sega\Genesis\GenVDP.cs" />
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<Compile Include="Consoles\Sega\Genesis\GenVDP.DMA.cs" />
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<Compile Include="Consoles\Sega\Genesis\GenVDP.Render.cs" />
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<Compile Include="Consoles\Sega\Genesis\IO.cs" />
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<Compile Include="Consoles\Sega\Genesis\MemoryMap.68000.cs" />
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<Compile Include="Consoles\Sega\Genesis\MemoryMap.Z80.cs" />
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<Compile Include="Sound\YM2612.cs" />
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<Compile Include="Consoles\Sega\SMS\BIOS.cs" />
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<Compile Include="Sound\Utilities\SoundMixer.cs" />
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<Compile Include="Consoles\Sega\SMS\Input.cs" />
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<Compile Include="Sound\SN76489.cs" />
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<Compile Include="Consoles\Sega\SMS\SMS.cs" />
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<Compile Include="Consoles\Sega\SMS\VDP.cs" />
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<Compile Include="Sound\YM2413.cs" />
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2012-04-29 06:05:15 +00:00
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<Compile Include="Sound\YM2612.Timers.cs" />
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2011-01-11 02:55:51 +00:00
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<Compile Include="Util.cs" />
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<Compile Include="Sound\Utilities\Waves.cs" />
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</ItemGroup>
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<ItemGroup>
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2011-06-13 08:38:10 +00:00
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<Content Include="Consoles\Nintendo\Docs\compatibility.txt" />
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2012-06-11 06:32:44 +00:00
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<Content Include="Consoles\Nintendo\Docs\sunsoft.txt" />
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2011-06-06 10:27:42 +00:00
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<Content Include="Consoles\Nintendo\Docs\test_status.txt" />
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2011-01-11 02:55:51 +00:00
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<Content Include="Consoles\PC Engine\Compat.txt" />
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2011-10-11 03:52:44 +00:00
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<Content Include="Consoles\Sega\Genesis\Compat.txt" />
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2011-01-11 02:55:51 +00:00
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<Content Include="Consoles\Sega\SMS\Compat.txt" />
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<Content Include="Notes.txt" />
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</ItemGroup>
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2011-08-27 02:17:11 +00:00
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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2012-02-24 20:38:35 +00:00
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<ItemGroup>
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2012-02-24 20:45:27 +00:00
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<Folder Include="Consoles\PSX\" />
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2012-02-24 20:38:35 +00:00
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</ItemGroup>
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2012-03-07 00:55:09 +00:00
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<ItemGroup>
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<None Include="Consoles\Atari\docs\stella.pdf" />
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</ItemGroup>
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2011-01-11 02:55:51 +00:00
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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2012-03-03 19:19:25 +00:00
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<PropertyGroup>
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2012-03-12 04:44:10 +00:00
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<PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">"$(SolutionDir)subwcrev.bat" "$(ProjectDir)"</PreBuildEvent>
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<PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">"$(SolutionDir)subwcrev.sh" "$(ProjectDir)"</PreBuildEvent>
|
2012-03-03 19:19:25 +00:00
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</PropertyGroup>
|
2011-01-11 02:55:51 +00:00
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
|
2012-03-15 21:08:00 +00:00
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</Project>
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