Commit Graph

303 Commits

Author SHA1 Message Date
Matt Borgerson d2990d0e47 nv2a: Use XXH3_64bits as fast hash 2021-02-11 14:09:52 -07:00
Matt Borgerson fec0ad6f4c nv2a: Add xxHash submodule 2021-02-11 14:09:52 -07:00
Matt Borgerson 30fe6cb3c4 nv2a: Drop xxHash inline sources 2021-02-11 14:09:52 -07:00
Matt Borgerson 7a08e93085 nv2a: Add simple frame metrics 2021-02-11 13:50:18 -07:00
Matt Borgerson 64141f90e1 input: Use QTAILQ for available controllers list 2021-02-10 23:58:59 -07:00
Mike d9046372c7 eeprom: Set default time zone and language during generation 2021-01-27 17:14:27 -07:00
wutno 9ca79f75d8 nv2a: Change stepping to match retail 1.0 Xbox 2021-01-23 16:52:57 -07:00
wutno 270310e603
smc: Fix version string modulus 2021-01-04 01:58:41 -07:00
Matt Borgerson 66f2e9decd mcpx: Fixup compiler warnings in DSP code 2021-01-03 16:14:47 -07:00
Matt Borgerson 416e12c3b3 mcpx: Enable APU pipeline 2021-01-03 16:14:47 -07:00
Matt Borgerson 9004009bb3 nvnet: Always return value in nvnet_get_reg 2020-12-31 15:47:32 -07:00
Matt Borgerson 996f3d4dc3 nv2a: Grab lock before marking pending download 2020-12-30 03:52:46 -07:00
Matt Borgerson e431cbff82 nv2a: Fix compiler nits 2020-12-30 03:51:47 -07:00
Matt Borgerson af35a8b728 nv2a: Approximate CLAMP_OGL with CLAMP_TO_EDGE 2020-12-07 19:25:48 -07:00
Matt Borgerson 2933d8d171 nv2a: Set VGA color mode after reset 2020-12-02 23:03:51 -07:00
Matt Borgerson 0bec22318a nv2a: Add Gaussian convolution filter for AA 2020-12-02 16:49:58 -07:00
Matt Borgerson a34cab69dd nv2a: Support line and poly anti-aliasing 2020-12-01 22:36:09 -07:00
Matt Borgerson 59980ba1c7 nv2a: Refactor BUMPENVMAP[_LUM] 2020-11-14 16:30:59 -07:00
Matt Borgerson 183ed86aa6 nv2a: Fix color swizzle for SZ_G8B8 and SZ_R8B8 2020-11-14 16:30:59 -07:00
Wilhelm Kovatch ff3deacae6 nv2a: Fix BUMPENVMAP[_LUM] texture modes 2020-11-14 16:27:12 -07:00
Mike bdd8375ba2 xbox: Make flash ROM memory regions writeable
In lieu of proper writeback cache emulation, mark the flash ROM memory
region(s) as writeable. This is necessary to enable later Xbox kernel
revisions which write to a single address within this region during very
early startup code and expect the written value to persist when read
back in the next instruction. See comment in patch for more details.
2020-11-12 00:05:59 -07:00
Mike e0841b9dd4 vl: Generate factory Xbox EEPROM if not provided 2020-11-06 14:54:53 -07:00
Wilhelm Kovatch 5aa0cec31b nv2a: Support 3D texture decompression in software 2020-11-01 17:55:14 -07:00
Mike 7c8a7d1d16 smbus: Add generic storage device 2020-11-01 15:52:08 -07:00
Matt Borgerson 5cc4568dfe nv2a: Force surface flush for mipmapped textures 2020-10-28 22:03:56 -07:00
Matt Borgerson 0c2368f37d nv2a: Fix broken dot texture modes 2020-10-28 22:03:56 -07:00
Matt Borgerson 3c6596975d nv2a: Implement dot texture modes and dotmapping 2020-10-28 15:59:20 -07:00
Matt Borgerson 9060302670 nv2a: Add GL error guard for glCompressedTexImage3D
This only works with DXT1/S3TC if the implementation has the
NV_texture_compression_vtc extension, otherwise GL_INVALID_ENUM will be
raised. Bail out in this case, until a software fallback is implemented.
2020-10-28 04:40:11 -07:00
Wilhelm Kovatch b9df397493 nv2a: Fix compressed 3D textures 2020-10-26 21:43:12 -07:00
Wilhelm Kovatch 518c9f38cd nv2a: Add support for compressed 3D textures 2020-10-26 19:49:47 -07:00
Matt Borgerson 6f777e73e6 nv2a: Add B8, G8B8 surface format placeholders 2020-10-26 00:20:48 -07:00
Matt Borgerson 0433c5e6bc nv2a: Simulate PCRTC_RASTER register 2020-10-25 19:52:57 -07:00
Matt Borgerson 23096561a3 nv2a: Check for same zeta/color surface offset 2020-10-25 03:39:58 -07:00
Matt Borgerson 4cd7c98025 nv2a: Unbind surfaces when flushing 2020-10-23 14:33:45 -07:00
Dalai 6936945afa nv2a: Support texture format COLOR_LU_IMAGE_DEPTH_Y16_FLOAT 2020-10-23 13:38:57 -07:00
Matt Borgerson d6e52a02c4 nv2a: Lazily synchronize surface data to/from RAM 2020-10-22 21:29:53 -07:00
Matt Borgerson 6a2f6b3637 nv2a: Download surface before blit 2020-10-18 01:37:19 -07:00
Matt Borgerson 79989a0e3f nv2a: Always use texture cache 2020-10-18 01:16:32 -07:00
Matt Borgerson a3fc742bbe nv2a: Remove nv2a_ prefix on files in nv2a dir 2020-10-18 00:55:08 -07:00
Matt Borgerson c69e58ee0f nv2a: Make files individually compilable 2020-10-18 00:55:08 -07:00
Matt Borgerson fcd3764cce nv2a: Handle color material ambient/emissive 2020-09-06 20:42:21 -07:00
Matt Borgerson bb0fdef251 nv2a: Handle alignment padding between cubemap faces 2020-09-05 16:21:21 -07:00
Matt Borgerson 6152b3688b lpc47m157: Fix object_initialize_child parameters
See "qom: Less verbose object_initialize_child()" for more info.
2020-08-26 10:28:53 -07:00
Matt Borgerson 811feab102 lpc47m157: Fix parameter order for object_property_set_bool
See "qom: Put name parameter before value / visitor parameter" for more
info.
2020-08-26 10:28:53 -07:00
Matt Borgerson d67628c5bd xbox: Replace qdev_create with qdev_new
See "qdev: New qdev_new(), qdev_realize(), etc." for more info.
2020-08-26 10:28:53 -07:00
Matt Borgerson 49b1750bac xbox,chihiro: Fixup object property errp and parameter ordering
See the following commits for more info:
- qom: Drop parameter @errp of object_property_add() & friends
- qom: Put name parameter before value / visitor parameter
2020-08-26 10:28:49 -07:00
Matt Borgerson 4c0ea64b26 xbox: Convert pci_create/qdev_init_nofail to pci_new/pci_realize_and_unref
See "pci: New pci_new(), pci_realize_and_unref() etc." for more info.
2020-08-26 10:28:08 -07:00
Matt Borgerson da51f13eaf xbox: Fixup pcspk_init with new prototype
See the following commits for more info:
- audio: rework pcspk_init()
- isa: Convert uses of isa_create() with Coccinelle
- audio: create pcspk device early
2020-08-26 10:28:02 -07:00
Matt Borgerson e7b4920731 xbox: Cleanup flash devices initialized via pc_machine_initfn 2020-08-25 15:00:07 -07:00
Matt Borgerson dc0bfda251 xid, chihiro: Remove errp from unrealize function
See "qdev: Unrealize must not fail" for more info.
2020-08-25 15:00:02 -07:00
Voxel9 c90335801c nv2a: Fix FFP texgen assertions
Should compare against channel index instead of texture stage index
2020-06-29 07:49:51 -07:00
Voxel9 3bbea5269e nv2a: Remove TEXGEN_SPHERE_MAP assertion 2020-06-29 07:49:51 -07:00
Matt Borgerson 7f4b9d5480 nvnet: Fix ringbuffer index reset, multi-desc frames, IRQ status bits 2020-06-19 05:43:14 -07:00
Matt Borgerson 60d3dc8ae1 nv2a: Add VMStateDescription 2020-06-19 05:43:14 -07:00
Matt Borgerson c9cf9a9972 nv2a: Add state flushing to PGRAPH 2020-06-19 05:43:14 -07:00
Matt Borgerson 0673010e54 nvnet: Add VMStateDescription 2020-06-19 05:43:14 -07:00
Matt Borgerson af38316719 nvnet: Set DEVICE_CATEGORY_NETWORK bit on device class 2020-06-19 05:43:14 -07:00
Matt Borgerson 1e3e81b02c nvnet: Fix and check register addrs 2020-06-19 05:43:14 -07:00
Matt Borgerson 6e4f91fabd nvnet: Use parent_obj per QEMU conventions 2020-06-19 05:43:14 -07:00
Matt Borgerson 7ecabc52a9 xid: Add VMStateDescription stub 2020-06-19 05:43:14 -07:00
Matt Borgerson f68d358b0a mcpx-apu: Add VMStateDescription 2020-06-19 05:43:14 -07:00
Matt Borgerson 97b932f08b dsp: Split DSPState structure off into new file 2020-06-19 05:43:14 -07:00
Matt Borgerson 0932e05d60 mcpx-aci: Add VMStateDescription stub 2020-06-19 05:43:14 -07:00
Matt Borgerson 92e07437fd xbox-apci: Add VMStateDescription 2020-06-19 05:43:14 -07:00
Matt Borgerson b9b0f38bbb xbox-pci: Add SMBus/LPC/PCI VMStateDescription 2020-06-19 05:43:14 -07:00
Matt Borgerson f898b5e875 nv2a: Rename PCIDevice dev to parent_obj per QEMU convention 2020-06-19 05:43:14 -07:00
Matt Borgerson f2869790d9 nv2a: Check for PGRAPH FIFO access before context switch 2020-06-17 01:14:43 -07:00
Matt Borgerson ec4e798426 nv2a: Merge pfifo pusher/puller threads 2020-06-12 00:06:06 -07:00
Matt Borgerson c9df1d1047 nv2a: Replace some non-critical assertions with debug macros
In the event these features are utilized, execution may still continue,
albeit with the likely possibility graphical problems of varying degree.
This patch replaces hard assertions with debug print statements when
configured to do so.
2020-06-10 19:04:22 -07:00
Matt Borgerson 382d6e383d smc: Add eject, power button, and basic drive tray status 2020-06-03 04:51:09 -07:00
Matt Borgerson ab5add9a2f xbox: Add ACPI GPE0 block and support EXTSMI# 2020-06-03 04:51:09 -07:00
Matt Borgerson f93c7b4ea3 nv2a: Fix device reset 2020-05-31 14:26:15 -07:00
Matt Borgerson 7e67f18595 ui: Cleanup debug messages 2020-05-22 14:57:58 -07:00
Matt Borgerson 1c8c1babf9 xbox: Do not crash if BIOS fails to load 2020-05-04 07:23:30 -07:00
Matt Borgerson c2b74a08d3 ui: Move QEMU main loop to a thread 2020-05-04 07:22:56 -07:00
Matt Borgerson 0245d3bee9 nv2a: Update Makefile offscreen GL sources 2020-05-04 07:15:29 -07:00
Matt Borgerson 31c526d10a xid: Use xemu input interface 2020-05-04 07:15:25 -07:00
Matt Borgerson 2d364b5bd1 nv2a: Add SDL-based offscreen GL context interface 2020-05-04 07:13:16 -07:00
Matt Borgerson 2199dbc4e9 nv2a: Remove platform-specific GL context management 2020-05-04 07:10:26 -07:00
Matt Borgerson 2fe8618d24 xbox: Fix missing includes 2020-05-01 03:48:35 -07:00
Matt Borgerson 6e5b208e41 lpc47m157: Align with new QOMified interface
Ideally this would be further abstracted to use existing SuperIO
(TYPE_ISA_SUPERIO) or at least serial-isa, but those both require core
changes. Continue with embedding SerialState for now and update to
support new SerialState device model change.

Associated commits:
- 7781b88ee4
- c9808d6028
- 4f67d30b5e
2020-05-01 03:40:21 -07:00
Matt Borgerson 402fd6bf2a nvnet: Make NetCanReceive() return a boolean
Applying change b8c4b67e3e to nvnet.
2020-05-01 02:52:01 -07:00
Matt Borgerson 4e0ada2b14 xbox: Get rid of piix3_init_functions
Applying the following changes to the Xbox machine:
- df45d38f73
- 987aa99e3f
2020-05-01 02:51:57 -07:00
Matt Borgerson bf51b0a9c0 xbox: Set properties with device_class_set_props
Applying change 4f67d30b5e to Xbox
hardware.
2020-05-01 02:51:54 -07:00
Matt Borgerson 2b667343db hw/xbox: Update xbox machine to align with new pc/x86 machine 2020-02-18 22:14:32 -07:00
Matt Borgerson 8d50346ce6 hw/xbox: Update includes that have changed upstream 2020-02-17 23:49:33 -07:00
Luke Usher 0ced417e73 dsp: Use endianness handling functions when accessing memory 2020-01-03 02:28:14 +01:00
Stanislav Motylkov c230d77bc2 nv2a: Add some missing RAMDAC registers
Cromwell sets these registers on video initialization and
guest OS should be able to read them in order to obtain
current screen resolution set up by firmware.
2019-10-18 21:30:16 +01:00
Stanislav Motylkov c4fca3843f lpc: Fix typo in CONFIG_DEVICE_INTERRUPT constant 2019-10-04 23:36:10 +02:00
Jannik Vogel 2dc570561e nv2a: Fix VGA get_bpp for X1R5G5B5 2019-10-01 12:48:45 -07:00
Jannik Vogel f9b9a9bad8 nv2a: Add support for PGRAPH RDI select 0xCC 2019-09-16 12:15:25 -07:00
Jannik Vogel e42fb24752 nv2a: Add support for PGRAPH RDI select 0x17 2019-09-16 12:15:25 -07:00
Jannik Vogel 973f8db16a nv2a: Support PGRAPH RDI 2019-09-16 12:15:25 -07:00
Jannik Vogel 5ccd95ec4b nv2a: Use `pg` shortname in PGRAPH MMIO handler 2019-09-16 12:15:25 -07:00
Stanislav Motylkov 5e8af994c0 smc: Make attached avpack configurable
Also improved constant definitions based on https://xboxdevwiki.net/AV_Cables

Co-authored-by: Matt Borgerson <contact@mborgerson.com>
2019-09-09 12:46:20 -07:00
Stas'M dd1248a563 nv2a: Set PCI class id and subsystem id to match hardware
This patch sets the class id, subsystem id, and subsystem vendor id
in the PCI device header to match what the NV2A hardware advertises.

This resolves an issue with PCI device enumeration failing to detect and load
the driver for the NV2A device in some operating systems, namely ReactOS
version 0.2.5-xbox (custom build), which depend on these fields being
programmed correctly.
2019-08-28 13:55:21 -07:00
Matt Borgerson 4cf920d594 apu: Disable buffer sampling for now 2019-07-12 18:42:03 -07:00
Matt Borgerson 6c11490a35 apu: Add license for ADPCM decoder files 2019-07-12 18:42:03 -07:00
Matt Borgerson dd20a673ed apu: Fix unused var warnings used only in debug prints 2019-07-12 18:42:03 -07:00
Matt Borgerson ededef3b38 apu: Use MCPX_DPRINTF instead of printf 2019-07-12 18:42:03 -07:00
Matt Borgerson 3ae172c209 apu: Fix indentation for step_envelope 2019-07-12 18:42:03 -07:00
Matt Borgerson e90304a223 apu: Buffer playback cleanup and build fixes 2019-07-12 18:42:03 -07:00
Matt Borgerson 4073c3200e apu: Import JayFoxRox's basic buffer sampling code
This patch adds the code necessary to perform basic buffer sampling for
HW voices. Includes new register definitions, support for a few new
methods, envelope stepping, ADPCM decoding, and the individual voice
buffer sampling to be added to the VP output mixbufs. This code does not
add system audio playback nor streaming support.

Some portions are disabled as they will need to be fixed up for
compilation in this new tree.

This code originates from Jannik Vogel's 2017 audio branch. Copied into
the current, recently LGPL-licensed version of this file with
permission.

https://github.com/JayFoxRox/xqemu-espes/commits/audio
2019-07-12 18:42:03 -07:00
Lucas d1e77ec0c4 xid: Swap SDL binding for black and white buttons 2019-07-05 15:14:08 -07:00
Matt Borgerson 8d17b4d772 smbus: Fixup potential buffer oob on ADM1032 2019-07-04 12:11:28 -07:00
Matt Borgerson bc049f43e1 smbus: Fixup smbus_read/write_block calls 2019-07-04 00:04:00 -07:00
Matt Borgerson 68bfbf65a3 smbus: Cleanup SMC device and track cmd 2019-07-04 00:04:00 -07:00
Matt Borgerson 1f2ae93e5c smbus: Cleanup CX25871 device and track cmd 2019-07-04 00:04:00 -07:00
Matt Borgerson edf04b1364 smbus: Cleanup ADM1032 device and track cmd 2019-07-04 00:04:00 -07:00
Matt Borgerson ab5027a5ea smbus: Fixup headers 2019-07-04 00:04:00 -07:00
Matt Borgerson 818f31a04f chihiro: Fixup headers 2019-07-04 00:04:00 -07:00
Matt Borgerson fc559b1aed lpc: Update qemu_chr_new call arguments 2019-07-04 00:04:00 -07:00
Matt Borgerson 28dd7de81d xbox_pci: Replace deprecated init func with realize 2019-07-04 00:04:00 -07:00
Matt Borgerson 00c2a0c5b2 xbox: Fixup headers 2019-07-04 00:04:00 -07:00
Matt Borgerson 67359423a6 xbox: Rename pit to pit_enabled per pcms change 2019-07-03 23:42:53 -07:00
Luke Usher e90b18616a nvnet: Guest MAC address should not be initialized by hardware
This is set by the running application, so the default value remains
unused.
2019-03-26 03:16:26 -07:00
Jannik Vogel 1026f0e42f vsh: Minor improvements to individually weighted skinning 2019-02-24 17:05:50 -07:00
Jannik Vogel c331854c55 vsh: Support generated weights in skinning 2019-02-24 17:05:50 -07:00
Jannik Vogel f3b7fefde4 vsh: Fix skinning mode order 2019-02-24 17:05:50 -07:00
Jannik Vogel 0f39a2cc76 nv2a: Slot 0 of SET_VERTEX_DATA specifies a vertex 2019-02-22 17:02:44 -07:00
Jannik Vogel c5962e0920 apu: Add mixbin beep tone for debugging 2019-02-18 11:49:31 -07:00
Jannik Vogel f2901a24d4 apu: Add VP framework 2019-02-18 11:49:31 -07:00
Jannik Vogel 46dccb0182 apu: Use GP_DSP_MIXBUF_BASE to refer to MIXBUF base 2019-02-18 11:49:31 -07:00
Darren 7fca76a2d9 xid-sdl: Enable left/right force feedback with SDL2 2019-02-18 11:44:47 -07:00
Jannik Vogel 851e478319 psh: Separate input component usage selection for RGB and ALPHA portion 2019-02-18 11:43:20 -07:00
Jannik Vogel f9ba5b9c8c psh: Final combiner G input is a scalar 2019-02-18 11:43:20 -07:00
Jannik Vogel 52f897aa17 psh: Use vec4 for all registers 2019-02-18 11:43:20 -07:00
Jannik Vogel d225ff7a98 psh: Use float for alpha, vec3 for rgb 2019-02-18 11:43:20 -07:00
Jannik Vogel f21c2d7ddb psh: Use output clamping from NV_register_combiners GL extension 2019-02-16 12:43:08 -07:00
Jannik Vogel c1494de8d3 psh: Use input mapping from NV_register_combiners GL extension 2019-02-16 12:42:49 -07:00
DaveX 65cd1cf9ae chihiro: Use hyphens in machine object prop names 2019-02-15 15:12:48 -07:00
Stefan Schmidt 960698a24e nv2a: Set content of disabled register combiner stages to zero 2019-02-06 23:32:22 -07:00
Jannik Vogel f3d7e72a5c nv2a: Fix A8Y8 texture formats 2019-02-06 23:28:43 -07:00
Matt Borgerson 7a59bf14d3 nv2a: Use linear addressing for LU_IMAGE_A4R4G4B4 2019-02-06 20:05:12 +01:00
Jannik Vogel e7bd7bf228 dsp: Support FIFO output in DMA 2019-01-28 12:01:58 -07:00
Jannik Vogel 2e660193a0 apu: Add support for DSP FIFOs 2019-01-28 12:01:58 -07:00
Jannik Vogel 423b6f57bc apu: Fix off-by-one in scatter gather page entry check 2019-01-28 12:01:58 -07:00
Lucas Eriksson 929954e713 smbus: Fix wordwrite bug 2019-01-27 13:24:50 +01:00
CakeLancelot ebb1052278 xid: Fix trigger range in xid-sdl 2019-01-27 12:39:34 +01:00
Matt Borgerson 47452495c0 nv2a: Fix NV097_SET_VERTEX_DATA2S scaling
Vertex attribute values provided via NV097_SET_VERTEX_DATA2S are
apparently two 16-bit signed integers, packed into 32 bits, which are
then to be directly mapped to floating point values in the range
[-32768.0, 32767.0].

Halo:CE uses this format to provide texture (u,v) coordinates for
render-to-texture techniques, including weapon scope, dynamic shadows,
and radar beacon--all of which are now working as expected with this
patch.
2019-01-22 16:12:11 -07:00
Matt Borgerson fc995f154c xid: Port fixes made to xid.c to xid-sdl.c
The recent fixes to xid.c (32bf810) didn't make it to xid-sdl.c. This
patch ports over those changes. In the future, the parts common to both
xid.c and xid-sdl.c should be factored out so this doesn't happen again.

Original work done by Jannik Vogel (aka JayFoxRox) on Jul 5th, 2018.
2019-01-15 14:44:54 -07:00
Jannik Vogel 01be8ef6b8 dsp: Improve DMA debug message 2018-12-29 12:07:38 +01:00
Jannik Vogel 4513ab50da dsp: Decode all DMA control bits 2018-12-29 12:07:38 +01:00
Jannik Vogel e3a93c48fb apu: Access system memory directly 2018-12-27 15:00:35 -07:00
Jannik Vogel 9cac29fe07 apu: Activate voice on VOICE_ON, regardless of list position 2018-12-26 15:44:15 -07:00
Jannik Vogel 7c43feded0 apu: Fix offset of scratch space PRD control word 2018-12-26 15:44:15 -07:00
Jannik Vogel 8579e23ecb apu: Use NV1BA0_PIO_VOICE_OFF_HANDLE mask 2018-12-26 15:44:15 -07:00
Jannik Vogel f94bcbacfa dsp: Support 'dec d' 2018-12-26 14:58:32 -07:00
Jannik Vogel fae1e33622 dsp: Support 'inc d' 2018-12-26 14:58:32 -07:00
Matt Borgerson 02f3b701d0 nv2a: Replace texture cache with a simpler implementation 2018-12-13 11:42:14 -07:00