nv2a: Approximate CLAMP_OGL with CLAMP_TO_EDGE

This commit is contained in:
Matt Borgerson 2020-12-07 19:09:33 -07:00 committed by mborgerson
parent 2933d8d171
commit af35a8b728
1 changed files with 1 additions and 1 deletions

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@ -80,7 +80,7 @@ static const GLenum pgraph_texture_addr_map[] = {
GL_MIRRORED_REPEAT,
GL_CLAMP_TO_EDGE,
GL_CLAMP_TO_BORDER,
// GL_CLAMP
GL_CLAMP_TO_EDGE, /* Approximate GL_CLAMP */
};
static const GLenum pgraph_blend_factor_map[] = {