apu: Access system memory directly

This commit is contained in:
Jannik Vogel 2018-12-26 22:23:25 +01:00 committed by mborgerson
parent 9cac29fe07
commit e3a93c48fb
3 changed files with 80 additions and 19 deletions

View File

@ -2,6 +2,7 @@
* QEMU MCPX Audio Processing Unit implementation
*
* Copyright (c) 2012 espes
* Copyright (c) 2018 Jannik Vogel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@ -24,6 +25,8 @@
#include "cpu.h"
#include "hw/xbox/dsp/dsp.h"
#include "hw/xbox/mcpx_apu.h"
#define NV_PAPU_ISTS 0x00001000
# define NV_PAPU_ISTS_GINTSTS (1 << 0)
# define NV_PAPU_ISTS_FETINTSTS (1 << 4)
@ -140,6 +143,9 @@ static const struct {
typedef struct MCPXAPUState {
PCIDevice dev;
MemoryRegion *ram;
uint8_t *ram_ptr;
MemoryRegion mmio;
/* Setup Engine */
@ -403,25 +409,45 @@ static const MemoryRegionOps vp_ops = {
.write = vp_write,
};
static void scratch_rw(hwaddr sge_base, unsigned int max_sge,
uint8_t *ptr, uint32_t addr, size_t len, bool dir)
static void scatter_gather_rw(MCPXAPUState *d,
hwaddr sge_base, unsigned int max_sge,
uint8_t *ptr, uint32_t addr, size_t len,
bool dir)
{
int i;
for (i = 0; i < len; i++) {
unsigned int entry = (addr + i) / TARGET_PAGE_SIZE;
assert(entry < max_sge);
uint32_t prd_address = ldl_le_phys(&address_space_memory,
sge_base + entry * 8 + 0);
/* uint32_t prd_control = ldl_le_phys(&address_space_memory,
sge_base + entry * 8 + 4); */
unsigned int page_entry = addr / TARGET_PAGE_SIZE;
unsigned int offset_in_page = addr % TARGET_PAGE_SIZE;
unsigned int bytes_to_copy = TARGET_PAGE_SIZE - offset_in_page;
hwaddr paddr = prd_address + (addr + i) % TARGET_PAGE_SIZE;
while (len > 0) {
assert(page_entry < max_sge);
uint32_t prd_address = ldl_le_phys(&address_space_memory,
sge_base + page_entry * 8 + 0);
/* uint32_t prd_control = ldl_le_phys(&address_space_memory,
sge_base + page_entry * 8 + 4); */
hwaddr paddr = prd_address + offset_in_page;
if (bytes_to_copy > len) {
bytes_to_copy = len;
}
assert(paddr + bytes_to_copy < memory_region_size(d->ram));
if (dir) {
stb_phys(&address_space_memory, paddr, ptr[i]);
memcpy(&d->ram_ptr[paddr], ptr, bytes_to_copy);
memory_region_set_dirty(d->ram, paddr, bytes_to_copy);
} else {
ptr[i] = ldub_phys(&address_space_memory, paddr);
memcpy(ptr, &d->ram_ptr[paddr], bytes_to_copy);
}
ptr += bytes_to_copy;
len -= bytes_to_copy;
/* After the first iteration, we are page aligned */
page_entry += 1;
bytes_to_copy = TARGET_PAGE_SIZE;
offset_in_page = 0;
}
}
@ -432,8 +458,8 @@ static void gp_scratch_rw(void *opaque,
bool dir)
{
MCPXAPUState *d = opaque;
scratch_rw(d->regs[NV_PAPU_GPSADDR], d->regs[NV_PAPU_GPSMAXSGE],
ptr, addr, len, dir);
scatter_gather_rw(d, d->regs[NV_PAPU_GPSADDR], d->regs[NV_PAPU_GPSMAXSGE],
ptr, addr, len, dir);
}
static void ep_scratch_rw(void *opaque,
@ -443,8 +469,8 @@ static void ep_scratch_rw(void *opaque,
bool dir)
{
MCPXAPUState *d = opaque;
scratch_rw(d->regs[NV_PAPU_EPSADDR], d->regs[NV_PAPU_EPSMAXSGE],
ptr, addr, len, dir);
scatter_gather_rw(d, d->regs[NV_PAPU_EPSADDR], d->regs[NV_PAPU_EPSMAXSGE],
ptr, addr, len, dir);
}
static void proc_rst_write(DSPState *dsp, uint32_t oldval, uint32_t val)
@ -724,5 +750,14 @@ static void mcpx_apu_register(void)
{
type_register_static(&mcpx_apu_info);
}
type_init(mcpx_apu_register);
void mcpx_apu_init(PCIBus *bus, int devfn, MemoryRegion *ram)
{
PCIDevice *dev = pci_create_simple(bus, devfn, "mcpx-apu");
MCPXAPUState *d = MCPX_APU_DEVICE(dev);
/* Keep pointers to system memory */
d->ram = ram;
d->ram_ptr = memory_region_get_ram_ptr(d->ram);
}

25
hw/xbox/mcpx_apu.h Normal file
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@ -0,0 +1,25 @@
/*
* QEMU Geforce NV2A implementation
*
* Copyright (c) 2018 Jannik Vogel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef HW_MCPX_APU_H
#define HW_MCPX_APU_H
void mcpx_apu_init(PCIBus *bus, int devfn, MemoryRegion *ram);
#endif

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@ -47,6 +47,7 @@
#include "hw/xbox/xbox_pci.h"
#include "hw/xbox/smbus.h"
#include "hw/xbox/nv2a/nv2a.h"
#include "hw/xbox/mcpx_apu.h"
#include "hw/xbox/xbox.h"
@ -405,7 +406,7 @@ void xbox_init_common(MachineState *machine,
}
/* APU! */
pci_create_simple(pci_bus, PCI_DEVFN(5, 0), "mcpx-apu");
mcpx_apu_init(pci_bus, PCI_DEVFN(5, 0), ram_memory);
/* ACI! */
pci_create_simple(pci_bus, PCI_DEVFN(6, 0), "mcpx-aci");