Brandon Wright
f0ddb097f9
Mark all of GTK+ with header stub, and a couple others.
2018-11-15 17:42:29 -06:00
Brandon Wright
fae0a65b95
Missed a couple.
2018-11-15 17:35:52 -06:00
Brandon Wright
5f56cadafb
Use a license stub everywhere.
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This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00
twinaphex
8940c6818f
(PS3) Buildfixes
2018-08-29 09:49:51 -05:00
bearoso
aafb691fe7
Merge pull request #399 from bladeoner/master
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Fix several file references in the APU folder
2018-08-20 10:33:22 -05:00
bladeoner
d8a507bef6
Fix several file references in the APU folder
2018-08-19 01:40:32 +02:00
retrotalker
e8842470c5
interpolation - clamp output
2018-08-18 08:34:04 -05:00
bladeoner
ff5939d5ad
Fix APU include snes.hpp
2018-08-16 21:04:43 +02:00
Brandon Wright
6d15bf7d94
Make interpolation config a little cleaner.
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Add config file option to all ports.
2018-08-06 12:31:07 -05:00
Brandon Wright
67dc92d2b0
Use outer-scope "in".
2018-08-06 10:10:34 -05:00
Brandon Wright
f60abd9e94
Add DSP interpolation code.
2018-08-05 17:04:06 -05:00
Brandon Wright
abb4b4c39f
Use Snes9x aliases instead of stdint types here.
2018-07-28 15:59:15 -05:00
Brandon Wright
e91f14744b
Break a specific SMP opcode into cycles. Fixes Little Magic.
2018-06-19 18:15:24 -05:00
Brandon Wright
83480765f1
Sanity check input rate better.
2018-06-07 15:49:41 -05:00
Dwedit
412c655432
Backport Hermite Resampler bypass code from Libretro version
2018-06-06 19:45:52 -05:00
Brandon Wright
cb7226d071
Remove forced alignment on landing buffer.
2018-06-04 16:14:59 -05:00
qwertymodo
15f76f7eca
Ensure all MSU-1 reads are stereo channel aligned
2018-05-26 20:02:16 -07:00
Brandon Wright
20bd60a3c6
Update copyright dates.
2018-05-25 15:44:52 -05:00
Brandon Wright
dfff94200c
Add some APU debugging capabilities.
2018-05-16 17:46:28 -05:00
Brandon Wright
30a924fa48
Revert "Fix Secret of Evermore PAL version."
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This reverts commit 6ee21af0cf
.
2018-05-15 18:27:56 -05:00
Brandon Wright
6ee21af0cf
Fix Secret of Evermore PAL version.
2018-05-15 17:25:50 -05:00
Brandon Wright
97f4067cd8
Inline a couple functions. Add some spacing to the Gtk preferences dialog.
2018-04-21 18:44:40 -05:00
Brandon Wright
287fab5f1b
Small optimizations to DSP.
2018-04-13 11:56:06 -05:00
Brandon Wright
f8a7f23a4b
Revert "Add threaded APU option."
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This reverts commit 045f68bb26
.
2018-04-13 10:25:26 -05:00
Brandon Wright
551e527784
Revert "Add a wait for threads when we hand away control. Probably not needed due to all the extra processing during end-of-frame."
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This reverts commit e1a4ef93b6
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2018-04-13 10:25:25 -05:00
Brandon Wright
f422730808
Revert "Attempt at Windows threads."
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This reverts commit 970905b83b
.
2018-04-13 10:25:24 -05:00
Brandon Wright
71f64d3a60
Revert "Add missing #ifdef guard."
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This reverts commit a817eff105
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2018-04-13 10:25:23 -05:00
Brandon Wright
49ab4c3f28
Revert "Use semaphores on Windows for backward compatibility."
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This reverts commit 4ede4b7447
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2018-04-13 10:25:22 -05:00
Brandon Wright
60c6d3e802
Revert "Close semaphore handles."
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This reverts commit 2426c2412f
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2018-04-13 10:25:16 -05:00
Brandon Wright
085e7c05f2
Revert "Allow thread reinitialization."
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This reverts commit 8b99749aba
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2018-04-13 10:25:07 -05:00
Brandon Wright
8b99749aba
Allow thread reinitialization.
2018-04-13 09:25:18 -05:00
Brandon Wright
2426c2412f
Close semaphore handles.
2018-04-12 19:15:10 -05:00
Brandon Wright
4ede4b7447
Use semaphores on Windows for backward compatibility.
2018-04-12 19:10:58 -05:00
Brandon Wright
a817eff105
Add missing #ifdef guard.
2018-04-12 17:20:30 -05:00
Brandon Wright
970905b83b
Attempt at Windows threads.
2018-04-12 17:17:40 -05:00
Brandon Wright
e1a4ef93b6
Add a wait for threads when we hand away control. Probably not needed due to all the extra processing during end-of-frame.
2018-04-12 16:51:00 -05:00
Brandon Wright
045f68bb26
Add threaded APU option.
2018-04-12 16:26:10 -05:00
Brandon Wright
e2277ff55b
Clean up compiler warnings.
2017-12-06 19:00:19 -06:00
Brandon Wright
94f9f6ff25
Fix missing break in pseudo-cycle SMP.
2017-12-06 18:04:15 -06:00
OV2
3b4801d35a
Do not define NDEBUG if _DEBUG is defined
2017-11-28 20:54:30 +01:00
Brandon Wright
1369d724f7
Update config variable and sanitize input.
2017-11-24 13:03:24 -06:00
Brandon Wright
618519457b
Optimize rate control formula and remove placeholder copy-paste.
2017-11-24 08:19:05 -06:00
Brandon Wright
a34dbef0b9
Remove debugging printfs.
2017-11-22 18:18:33 -06:00
Brandon Wright
39f05664cd
Add dynamic rate control for audio, based on Retroarch/Themaister's paper
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Adds support to alsa and oss sound drivers on GTK+ port.
2017-11-20 12:07:54 -06:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
OV2
a66b88b276
Release msu data and audio streams on exit, use unzClose when closing file
2017-10-14 00:32:38 +02:00
OV2
17b3a81419
Fix some on-exit memory leaks
2017-10-13 22:38:37 +02:00
OV2
a95d69c051
Make DEBUGGER compile again (without APU debugger)
2017-10-10 20:04:22 +02:00
OV2
a65fa26627
Do not define NDEBUG for DEBUGGER
2017-10-01 14:49:48 +02:00
OV2
bfc326fc19
Use same spc buffer size in all cases
2017-10-01 14:31:31 +02:00
Ari Sundholm
d7394bc7b9
Fix some build warnings generated by g++
2017-09-11 00:45:26 +03:00
Ari Sundholm
60aabb91d7
Fix some undefined behavior
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The destructor of Resampler needs to be virtual, as it is subclassed
and pointers to objects subclassed from it are being deleted.
The issue in controls.cpp is that the loop ends up reading past the
end of an array. The small rewrite of the loop also makes it more
readable.
In memmap.cpp, there is an assignment statement of the following form:
a[i++] = b[i];
It is undefined what i's value should be in b[i], so this was made
explicit.
2017-09-11 00:42:36 +03:00
qwertymodo
158b509bbb
Merge branch 'msu1-zip'
2017-09-03 14:56:32 -07:00
OV2
27fa8ecb97
msu1: generate even if muted
2017-09-03 21:13:01 +02:00
OV2
75037ef380
msu1: drop samples equal to dsp dropped samples
2017-09-03 20:15:45 +02:00
OV2
49ed2ca631
msu1: fix desync with turbo mode
2017-09-02 22:17:57 +02:00
qwertymodo
b230e50ec5
Fix MSU-1 audio memory leak
2017-08-30 17:59:39 -07:00
qwertymodo
32f70fa38e
MSU-1 pop/skip fixes
2017-07-05 17:01:07 -07:00
qwertymodo
fe6047213b
Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball
2017-06-27 16:25:25 -07:00
OV2
0df033d3b7
Fix MSU1 audio
2017-06-12 21:50:02 +02:00
Brandon Wright
cf846e0c56
Use 32040hz with more consistency.
2016-12-09 17:50:50 -06:00
Brandon Wright
27e6bc1b01
Merge branch 'msu1'
2016-11-14 13:12:00 -06:00
OV2
42f751da4a
Assert on uneven sample count
2016-11-06 22:05:54 +01:00
Brandon Wright
38e8717ef3
Add back time ratio change. Buffer levels are stable, so this is mathematically correct.
2016-11-04 14:39:30 -05:00
qwertymodo
07ce784c1b
Fix looping and (partly) resume.
2016-11-03 19:14:45 -07:00
qwertymodo
024d92086a
Merge branch 'msu1' of https://github.com/snes9xgit/snes9x into msu1
2016-11-03 15:33:14 -07:00
qwertymodo
0e6b86d00e
Fix MSU-1 audio file read loop
2016-11-03 14:56:46 -07:00
Brandon Wright
8dd1ef0047
Merge branch 'msu1' of github.com:snes9xgit/snes9x into msu1
2016-11-03 15:48:14 -05:00
Brandon Wright
91790a5e08
Generate sample example.
2016-11-03 15:47:33 -05:00
qwertymodo
f1d07c7572
Actually mix MSU sample instead of adding the DSP twice.
2016-11-03 13:17:12 -07:00
qwertymodo
f13676cfd3
Fix MSU-1 sample buffer size
2016-11-03 13:10:01 -07:00
Brandon Wright
1f7926c48b
Loop over sample size, not buffer size.
2016-11-03 14:55:57 -05:00
Brandon Wright
782bdeb2eb
Whoops. shrink_buffer_size is undefined unless 8-bit or Mono is used.
2016-11-03 14:53:13 -05:00
Brandon Wright
add3a16f25
Increase buffer size. Don't use sizeof on heap buffer (returns pointer size).
2016-11-03 14:45:20 -05:00
qwertymodo
3c0f6bfdee
Begin adding MSU-1 support. Data streaming is working in Windows, audio streaming is not.
2016-11-03 11:40:47 -07:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
Brandon Wright
026f9eaa1e
Fix some possible problems from cppcheck. Everything else looks fine.
2016-09-27 15:25:37 -05:00
Alcaro
d81afb2383
Fix uninitialized value warning from Valgrind.
2014-02-18 22:34:23 +01:00
OV2
ba634f195c
Align struct name with rest of core
2013-05-18 22:28:21 +02:00
twinaphex
055aeb5b7a
(Libretro) Fix Clang build - anonymous structs is illegal for ISO
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C++
2013-05-18 20:19:16 +02:00
Brandon Wright
53defb5b11
Go back to floating point hermite resampler.
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16-bit fixed point doesn't have enough accuracy for a decent SNR with hermite.
2012-04-07 16:49:55 -05:00
bl0ckeduser
f699d21d12
Fix header paths in apu/bapu/snes/snes.hpp
2012-02-03 17:44:58 -05:00
bl0ckeduser
ef41a96c57
Fix header path in apu/apu.cpp
2012-02-03 17:43:32 -05:00
Brandon Wright
1aeb1c8f3e
Fix warning about operation order.
2012-02-02 15:57:42 -06:00
Brandon Wright
8db1c467ac
Adjust fixed-point hermite resampler. Use signed arithmetic.
2012-02-02 15:48:17 -06:00
Brandon Wright
93cf0a77b9
Revert "Revert "Change hermite resampler to use fixed-point arithmetic for speed on""
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This reverts commit 986289a96c
.
2012-02-02 15:47:44 -06:00
Brandon Wright
986289a96c
Revert "Change hermite resampler to use fixed-point arithmetic for speed on"
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This reverts commit 2411daa2e7
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2012-02-01 14:45:31 -06:00
Brandon Wright
b66f00d6f4
Change type of temporary vars to properly clip. Fixes SMT problem.
2012-02-01 09:33:04 -06:00
Brandon Wright
2411daa2e7
Change hermite resampler to use fixed-point arithmetic for speed on
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slower FPU systems.
2012-01-30 15:59:19 -06:00
Brandon Wright
f6c9ea8de3
Don't call hermite twice per sample for clamping. Adjust so compiler
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auto-SIMDs.
2012-01-30 13:29:01 -06:00
Brandon Wright
05bc106f55
Merge branch 'byuuapu' of github.com:snes9xgit/snes9x into byuuapu
2012-01-26 13:47:21 -06:00
Brandon Wright
804d419b39
Inline some functions to avoid vtable lookups.
2012-01-26 13:42:27 -06:00
OV2
a66f10d9e4
Convert old savestates for new smp
2012-01-20 04:24:36 +01:00
Brandon Wright
2337ab3ed0
Optimize hermite resampler slightly. The vtable lookup on read probably still hurts fine-granularity sound systems like OSS.
2011-12-14 02:47:44 -06:00
Brandon Wright
13c55b9260
Allow switching between 3 SMP cores at compile-time.
2011-10-18 13:10:06 -05:00
Brandon Wright
70159fd939
Pair opcode read with first instruction cycle. Remove opcode_cycle switching from unneeded cases.
2011-09-19 15:15:19 -05:00
Brandon Wright
b97e56d64d
Group some MOV opcode cycles together.
2011-09-14 17:12:03 -05:00