mirror of https://github.com/snes9xgit/snes9x.git
Don't call hermite twice per sample for clamping. Adjust so compiler
auto-SIMDs.
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@ -76,11 +76,14 @@ class HermiteResampler : public Resampler
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{
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int s_left = internal_buffer[i_position];
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int s_right = internal_buffer[i_position + 1];
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float hermite_val[2];
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while (r_frac <= 1.0 && o_position < num_samples)
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{
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data[o_position] = SHORT_CLAMP (hermite (r_frac, r_left [0], r_left [1], r_left [2], r_left [3]));
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data[o_position + 1] = SHORT_CLAMP (hermite (r_frac, r_right[0], r_right[1], r_right[2], r_right[3]));
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hermite_val[0] = hermite (r_frac, r_left [0], r_left [1], r_left [2], r_left [3]);
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hermite_val[1] = hermite (r_frac, r_right[0], r_right[1], r_right[2], r_right[3]);
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data[o_position] = SHORT_CLAMP (hermite_val[0]);
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data[o_position + 1] = SHORT_CLAMP (hermite_val[1]);
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o_position += 2;
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