mirror of https://github.com/snes9xgit/snes9x.git
Add threaded APU option.
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parent
5285ec4e9d
commit
045f68bb26
879
apu/apu.cpp
879
apu/apu.cpp
File diff suppressed because it is too large
Load Diff
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@ -66,6 +66,12 @@ AC_ARG_WITH(xrandr,
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[],
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[with_xrandr=yes])
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AC_ARG_WITH(pthreads,
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[AS_HELP_STRING([--with(out)-pthreads],
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[Enable POSIX Threads (default: with)])],
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[],
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[with_pthreads=yes])
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AC_ARG_WITH(portaudio,
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[AS_HELP_STRING([--with(out)-portaudio],
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[Enable PortAudio sound driver support (default: with)])],
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@ -268,6 +274,17 @@ if test yes = "$with_oss" ; then
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])
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fi
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THREADS=0
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if test yes = "$with_pthreads" ; then
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AC_CHECK_HEADER(pthread.h, [
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CFLAGS="$CFLAGS -DUSE_THREADS"
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LIBS="$LIBS -lpthread"
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THREADS=1
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],[
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echo "Cannot find pthreads. Disabling threading."
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])
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fi
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ALSA=0
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ALSA_CFLAGS=""
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ALSA_LIBS=""
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@ -255,6 +255,7 @@ Snes9xConfig::load_defaults (void)
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Settings.SoundSync = 1;
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Settings.DynamicRateControl = 1;
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Settings.DynamicRateLimit = 5;
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Settings.ThreadedAPU = FALSE;
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Settings.HDMATimingHack = 100;
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Settings.ApplyCheats = 1;
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@ -406,6 +407,7 @@ Snes9xConfig::save_config_file (void)
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xml_out_int (xml, "sound_sync", Settings.SoundSync);
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xml_out_int (xml, "dynamic_rate_control", Settings.DynamicRateControl);
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xml_out_int (xml, "dynamic_rate_limit", Settings.DynamicRateLimit);
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xml_out_int (xml, "threaded_apu", Settings.ThreadedAPU);
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/* Snes9X core-stored variables */
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xml_out_int (xml, "transparency", Settings.Transparency);
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@ -677,6 +679,10 @@ Snes9xConfig::set_option (const char *name, const char *value)
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Settings.DynamicRateLimit = atoi (value);
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Settings.DynamicRateLimit = CLAMP (Settings.DynamicRateLimit, 1, 1000);
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}
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else if (!strcasecmp (name, "threaded_apu"))
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{
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Settings.ThreadedAPU = atoi (value);
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}
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else if (!strcasecmp (name, "gaussian_interpolation"))
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{
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}
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@ -678,6 +678,7 @@ Snes9xPreferences::move_settings_to_dialog (void)
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set_check ("sync_sound", Settings.SoundSync);
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set_check ("dynamic_rate_control", Settings.DynamicRateControl);
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set_spin ("dynamic_rate_limit", Settings.DynamicRateLimit / 1000.0);
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set_check ("threaded_apu", Settings.ThreadedAPU);
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set_spin ("rewind_buffer_size", config->rewind_buffer_size);
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set_spin ("rewind_granularity", config->rewind_granularity);
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@ -770,7 +771,8 @@ Snes9xPreferences::get_settings_from_dialog (void)
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(7 - (get_combo ("playback_combo")))) ||
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(config->sound_input_rate != get_slider ("sound_input_rate")) ||
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(Settings.SoundSync != get_check ("sync_sound")) ||
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(Settings.DynamicRateControl != get_check ("dynamic_rate_control"))
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(Settings.DynamicRateControl != get_check ("dynamic_rate_control")) ||
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(Settings.ThreadedAPU != get_check ("threaded_apu"))
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)
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{
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sound_needs_restart = 1;
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@ -836,6 +838,7 @@ Snes9xPreferences::get_settings_from_dialog (void)
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config->mute_sound_turbo = get_check ("mute_sound_turbo_check");
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Settings.DynamicRateControl = get_check ("dynamic_rate_control");
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Settings.DynamicRateLimit = (uint32) (get_spin ("dynamic_rate_limit") * 1000);
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Settings.ThreadedAPU = get_check ("threaded_apu");
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store_ntsc_settings ();
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config->ntsc_scanline_intensity = get_combo ("ntsc_scanline_intensity");
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@ -4016,7 +4016,21 @@
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton" id="threaded_apu">
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<property name="label" translatable="yes">Threaded sound processors</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">Tries to run the S-SMP and S-DSP on a separate thread</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">False</property>
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<property name="position">2</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton" id="dynamic_rate_control">
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<property name="label" translatable="yes">Dynamic rate control</property>
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@ -4029,7 +4043,7 @@
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<packing>
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<property name="expand">False</property>
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<property name="fill">False</property>
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<property name="position">2</property>
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<property name="position">3</property>
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</packing>
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</child>
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@ -4046,7 +4060,7 @@
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<packing>
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<property name="expand">False</property>
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<property name="fill">False</property>
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<property name="position">3</property>
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<property name="position">4</property>
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</packing>
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</child>
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<child>
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@ -4062,7 +4076,7 @@
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<packing>
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<property name="expand">False</property>
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<property name="fill">False</property>
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<property name="position">4</property>
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<property name="position">5</property>
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</packing>
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</child>
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<child>
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@ -4078,7 +4092,7 @@
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<packing>
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<property name="expand">False</property>
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<property name="fill">False</property>
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<property name="position">5</property>
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<property name="position">6</property>
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</packing>
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</child>
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<child>
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@ -4298,7 +4312,7 @@
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">6</property>
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<property name="position">7</property>
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</packing>
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</child>
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</object>
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@ -424,6 +424,7 @@ void S9xLoadConfigFiles (char **argv, int argc)
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Settings.Mute = conf.GetBool("Sound::Mute", false);
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Settings.DynamicRateControl = conf.GetBool("Sound::DynamicRateControl", false);
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Settings.DynamicRateLimit = conf.GetInt ("Sound::DynamicRateLimit", 5);
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Settings.ThreadedAPU = conf.GetBool("Sound::ThreadedAPU", false);
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// Display
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