mirror of https://github.com/snes9xgit/snes9x.git
Remove forced alignment on landing buffer.
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3af67e1e68
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cb7226d071
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@ -530,7 +530,7 @@ bool8 S9xInitSound (int buffer_ms, int lag_ms)
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return (FALSE);
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if (msu::landing_buffer)
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delete[] msu::landing_buffer;
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msu::landing_buffer = (uint8*) new uint32[msu::buffer_size / 2]; // Ensure 4-byte alignment
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msu::landing_buffer = new uint8[msu::buffer_size * 2];
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if (!msu::landing_buffer)
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return (FALSE);
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