mirror of https://github.com/snes9xgit/snes9x.git
Ensure all MSU-1 reads are stereo channel aligned
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3fba3492d2
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@ -530,7 +530,7 @@ bool8 S9xInitSound (int buffer_ms, int lag_ms)
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return (FALSE);
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if (msu::landing_buffer)
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delete[] msu::landing_buffer;
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msu::landing_buffer = new uint8[msu::buffer_size * 2];
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msu::landing_buffer = (uint8*) new uint32[msu::buffer_size / 2]; // Ensure 4-byte alignment
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if (!msu::landing_buffer)
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return (FALSE);
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26
msu1.cpp
26
msu1.cpp
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@ -420,21 +420,27 @@ bool S9xMSU1ROMExists(void)
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void S9xMSU1Generate(size_t sample_count)
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{
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partial_samples += 4410 * sample_count;
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partial_samples += 4410 * ((sample_count + 1) &~(size_t)(1));
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bufPos = (int16*)(((long long)bufPos + 1) &~(long long)(3));
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while (((uintptr_t)bufPos < (uintptr_t)bufEnd) && partial_samples > 3204)
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while (((uintptr_t)bufPos < (uintptr_t)bufEnd) && partial_samples > 6408)
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{
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if (MSU1.MSU1_STATUS & AudioPlaying && audioStream)
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{
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int16 sample;
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int bytes_read = READ_STREAM((char *)&sample, 2, audioStream);
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if (bytes_read == 2)
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{
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sample = (int16)((double)(int16)GET_LE16(&sample) * (double)MSU1.MSU1_VOLUME / 255.0);
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int32 sample;
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int16* left = (int16*)&sample;
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int16* right = left + 1;
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*(bufPos++) = sample;
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MSU1.MSU1_AUDIO_POS += 2;
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partial_samples -= 3204;
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int bytes_read = READ_STREAM((char *)&sample, 4, audioStream);
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if (bytes_read == 4)
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{
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*left = (int16)((double)(int16)GET_LE16(left) * (double)MSU1.MSU1_VOLUME / 255.0);
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*right = (int16)((double)(int16)GET_LE16(right) * (double)MSU1.MSU1_VOLUME / 255.0);
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*(bufPos++) = *left;
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*(bufPos++) = *right;
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MSU1.MSU1_AUDIO_POS += 4;
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partial_samples -= 6408;
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}
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else
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if (bytes_read >= 0)
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