Add back time ratio change. Buffer levels are stable, so this is mathematically correct.

This commit is contained in:
Brandon Wright 2016-11-04 14:39:30 -05:00
parent 2354bbb2ae
commit 38e8717ef3
1 changed files with 1 additions and 1 deletions

View File

@ -462,7 +462,7 @@ static void UpdatePlaybackRate (void)
if (Settings.MSU1)
{
time_ratio = 44100.0 / Settings.SoundPlaybackRate;
time_ratio = (44100.0 / Settings.SoundPlaybackRate) * (Settings.SoundInputRate / 32040.5);
msu::resampler->time_ratio(time_ratio);
}
}