mirror of https://github.com/snes9xgit/snes9x.git
Clean up compiler warnings.
This commit is contained in:
parent
dd1202a2ad
commit
e2277ff55b
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@ -803,7 +803,7 @@ void SPC_DSP::run( int clocks_remain )
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{
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loop:
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#define PHASE( n ) if ( n && !--clocks_remain ) break; case n:
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#define PHASE( n ) if ( n && !--clocks_remain ) break; /* Fall through */ case n:
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GEN_DSP_TIMING
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#undef PHASE
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36
bsx.cpp
36
bsx.cpp
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@ -268,10 +268,7 @@ static void BSX_Map_SRAM (void);
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static void BSX_Map_PSRAM (void);
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static void BSX_Map_BIOS (void);
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static void BSX_Map_RAM (void);
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static void BSX_Map_Dirty (void);
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static void BSX_Map (void);
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static void BSX_Set_Bypass_FlashIO (uint16, uint8);
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static uint8 BSX_Get_Bypass_FlashIO (uint16);
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static bool8 BSX_LoadBIOS (void);
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static void map_psram_mirror_sub (uint32);
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static int is_bsx (unsigned char *);
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@ -619,39 +616,6 @@ static void BSX_Map_RAM (void)
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}
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}
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static void BSX_Map_Dirty (void)
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{
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// for the quick bank change
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int i, c;
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// Banks 00->1F and 80->9F:8000-FFFF
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if (BSX.MMC[0x02])
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{
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for (c = 0; c < 0x200; c += 16)
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{
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for (i = c + 8; i < c + 16; i++)
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{
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Map[i] = Map[i + 0x800] = &MapROM[(c << 12) % FlashSize];
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BlockIsRAM[i] = BlockIsRAM[i + 0x800] = BSX.write_enable;
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BlockIsROM[i] = BlockIsROM[i + 0x800] = !BSX.write_enable;
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}
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}
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}
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else
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{
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for (c = 0; c < 0x200; c += 16)
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{
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for (i = c + 8; i < c + 16; i++)
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{
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Map[i] = Map[i + 0x800] = &MapROM[(c << 11) % FlashSize] - 0x8000;
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BlockIsRAM[i] = BlockIsRAM[i + 0x800] = BSX.write_enable;
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BlockIsROM[i] = BlockIsROM[i + 0x800] = !BSX.write_enable;
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}
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}
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}
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}
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static void BSX_Map (void)
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{
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#ifdef BSX_DEBUG
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10
controls.cpp
10
controls.cpp
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@ -3376,8 +3376,9 @@ void S9xSetControllerCrosshair (enum crosscontrols ctl, int8 idx, const char *fg
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for (i = 0; i < 16; i++)
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{
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for (j = 0; color_names[i][j] && fg[j] == color_names[i][j]; j++) ;
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if (isalnum(fg[j]))
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continue;
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if (isalnum(fg[j]))
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continue;
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if (!color_names[i][j])
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break;
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@ -3403,8 +3404,9 @@ void S9xSetControllerCrosshair (enum crosscontrols ctl, int8 idx, const char *fg
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for (i = 0; i < 16; i++)
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{
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for (j = 0; color_names[i][j] && bg[j] == color_names[i][j]; j++) ;
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if (isalnum(bg[j]))
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continue;
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if (isalnum(bg[j]))
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continue;
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if (!color_names[i][j])
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break;
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32
dma.cpp
32
dma.cpp
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@ -613,7 +613,7 @@ bool8 S9xDoDMA (uint8 Channel)
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S9xSetPPU(Work, 0x2100 + d->BAddress);
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UPDATE_COUNTERS;
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count--;
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// Fall through
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case 1:
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Work = S9xGetByte((d->ABank << 16) + p);
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S9xSetPPU(Work, 0x2101 + d->BAddress);
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@ -648,7 +648,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 1;
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break;
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}
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// Fall through
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case 1:
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Work = S9xGetByte((d->ABank << 16) + p);
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S9xSetPPU(Work, 0x2100 + d->BAddress);
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@ -658,7 +658,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 2;
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break;
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}
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// Fall through
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case 2:
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Work = S9xGetByte((d->ABank << 16) + p);
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S9xSetPPU(Work, 0x2101 + d->BAddress);
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@ -668,7 +668,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 3;
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break;
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}
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// Fall through
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case 3:
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Work = S9xGetByte((d->ABank << 16) + p);
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S9xSetPPU(Work, 0x2101 + d->BAddress);
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@ -697,7 +697,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 1;
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break;
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}
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// Fall through
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case 1:
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Work = S9xGetByte((d->ABank << 16) + p);
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S9xSetPPU(Work, 0x2101 + d->BAddress);
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@ -707,7 +707,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 2;
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break;
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}
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// Fall through
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case 2:
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Work = S9xGetByte((d->ABank << 16) + p);
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S9xSetPPU(Work, 0x2102 + d->BAddress);
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@ -717,7 +717,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 3;
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break;
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}
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// Fall through
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case 3:
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Work = S9xGetByte((d->ABank << 16) + p);
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S9xSetPPU(Work, 0x2103 + d->BAddress);
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@ -857,7 +857,7 @@ bool8 S9xDoDMA (uint8 Channel)
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REGISTER_2118_linear(Work);
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UPDATE_COUNTERS;
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count--;
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// Fall through
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case 1:
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Work = *(base + p);
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REGISTER_2119_linear(Work);
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@ -887,7 +887,7 @@ bool8 S9xDoDMA (uint8 Channel)
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REGISTER_2118_tile(Work);
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UPDATE_COUNTERS;
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count--;
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// Fall through
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case 1:
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Work = *(base + p);
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REGISTER_2119_tile(Work);
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@ -919,7 +919,7 @@ bool8 S9xDoDMA (uint8 Channel)
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S9xSetPPU(Work, 0x2100 + d->BAddress);
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UPDATE_COUNTERS;
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count--;
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// Fall through
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case 1:
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Work = *(base + p);
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S9xSetPPU(Work, 0x2101 + d->BAddress);
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@ -955,7 +955,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 1;
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break;
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}
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// Fall through
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case 1:
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Work = *(base + p);
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S9xSetPPU(Work, 0x2100 + d->BAddress);
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@ -965,7 +965,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 2;
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break;
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}
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// Fall through
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case 2:
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Work = *(base + p);
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S9xSetPPU(Work, 0x2101 + d->BAddress);
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@ -975,7 +975,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 3;
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break;
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}
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// Fall through
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case 3:
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Work = *(base + p);
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S9xSetPPU(Work, 0x2101 + d->BAddress);
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@ -1004,7 +1004,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 1;
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break;
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}
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// Fall through
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case 1:
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Work = *(base + p);
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S9xSetPPU(Work, 0x2101 + d->BAddress);
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@ -1014,7 +1014,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 2;
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break;
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}
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// Fall through
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case 2:
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Work = *(base + p);
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S9xSetPPU(Work, 0x2102 + d->BAddress);
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@ -1024,7 +1024,7 @@ bool8 S9xDoDMA (uint8 Channel)
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b = 3;
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break;
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}
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// Fall through
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case 3:
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Work = *(base + p);
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S9xSetPPU(Work, 0x2103 + d->BAddress);
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2
dsp1.cpp
2
dsp1.cpp
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@ -1369,7 +1369,7 @@ void DSP1SetByte (uint8 byte, uint16 address)
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case 0x17:
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case 0x37:
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case 0x3F:
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DSP1.command = 0x1f;
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DSP1.command = 0x1f; // Fall through
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case 0x1f: DSP1.in_count = 1; break;
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default:
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#ifdef DEBUGGER
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@ -969,7 +969,7 @@ get_filter_scale (int &width, int &height)
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height *= 4;
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break;
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}
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// Fall through
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case FILTER_HQ3X:
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if (width * 3 <= S9xDisplayDriver::scaled_max_width &&
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height * 3 <= S9xDisplayDriver::scaled_max_height)
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@ -978,7 +978,7 @@ get_filter_scale (int &width, int &height)
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height *= 3;
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break;
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}
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// Fall through
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case FILTER_HQ2X:
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width *= 2;
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height *= 2;
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@ -994,7 +994,7 @@ get_filter_scale (int &width, int &height)
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height *= 4;
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break;
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}
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// Fall through
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case FILTER_3XBRZ:
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if (width * 3 <= S9xDisplayDriver::scaled_max_width &&
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height * 3 <= S9xDisplayDriver::scaled_max_height)
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height *= 3;
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break;
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}
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// Fall through
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case FILTER_2XBRZ:
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width *= 2;
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height *= 2;
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@ -1018,7 +1018,7 @@ get_filter_scale (int &width, int &height)
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height *= 4;
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break;
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}
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// Fall through
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case FILTER_SIMPLE3X:
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if (width * 3 <= S9xDisplayDriver::scaled_max_width &&
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height * 3 <= S9xDisplayDriver::scaled_max_height)
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@ -1027,7 +1027,7 @@ get_filter_scale (int &width, int &height)
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height *= 3;
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break;
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}
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// Fall through
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case FILTER_SIMPLE2X:
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width *= 2;
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height *= 2;
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@ -1114,8 +1114,7 @@ internal_filter (uint8 *src_buffer,
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break;
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}
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/* Fall back to 3x */
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// Fall through
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case FILTER_HQ3X:
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if (width * 3 <= S9xDisplayDriver::scaled_max_width &&
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@ -1130,8 +1129,7 @@ internal_filter (uint8 *src_buffer,
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break;
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}
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/* Fall back to 2x */
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// Fall through
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case FILTER_HQ2X:
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HQ2X_16 (src_buffer,
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@ -1155,7 +1153,7 @@ internal_filter (uint8 *src_buffer,
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height);
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break;
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// Fall through
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case FILTER_3XBRZ:
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filter_3xBRZ (src_buffer,
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@ -1166,7 +1164,7 @@ internal_filter (uint8 *src_buffer,
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height);
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break;
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// Fall through
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case FILTER_2XBRZ:
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filter_2xBRZ (src_buffer,
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@ -1194,7 +1192,7 @@ internal_filter (uint8 *src_buffer,
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break;
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}
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// Fall through
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case FILTER_SIMPLE3X:
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if (width * 3 <= S9xDisplayDriver::scaled_max_width &&
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@ -1209,7 +1207,7 @@ internal_filter (uint8 *src_buffer,
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break;
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}
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// Fall through
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case FILTER_SIMPLE2X:
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filter_2x (src_buffer,
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10
jma/jma.cpp
10
jma/jma.cpp
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@ -48,7 +48,7 @@ namespace JMA
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//Retreive the file block, what else?
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void jma_open::retrieve_file_block() throw(jma_errors)
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void jma_open::retrieve_file_block()
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{
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unsigned char uint_buffer[UINT_SIZE];
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unsigned char ushort_buffer[USHORT_SIZE];
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@ -168,7 +168,7 @@ namespace JMA
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}
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//Constructor for opening JMA files for reading
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jma_open::jma_open(const char *compressed_file_name) throw (jma_errors)
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jma_open::jma_open(const char *compressed_file_name)
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{
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decompressed_buffer = 0;
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compressed_buffer = 0;
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@ -229,7 +229,7 @@ namespace JMA
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}
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//Skip forward a given number of chunks
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void jma_open::chunk_seek(unsigned int chunk_num) throw(jma_errors)
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void jma_open::chunk_seek(unsigned int chunk_num)
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{
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//Check the stream is open
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if (!stream.is_open())
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@ -257,7 +257,7 @@ namespace JMA
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//Return a vector of pointers to each file in the JMA, the buffer to hold all the files
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//must be initilized outside.
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vector<unsigned char *> jma_open::get_all_files(unsigned char *buffer) throw(jma_errors)
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vector<unsigned char *> jma_open::get_all_files(unsigned char *buffer)
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{
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//If there's no stream we can't read from it, so exit
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if (!stream.is_open())
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@ -396,7 +396,7 @@ namespace JMA
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}
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//Extracts the file with a given name found in the archive to the given buffer
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void jma_open::extract_file(string& name, unsigned char *buffer) throw(jma_errors)
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void jma_open::extract_file(string& name, unsigned char *buffer)
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{
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if (!stream.is_open())
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{
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10
jma/jma.h
10
jma/jma.h
|
@ -64,12 +64,12 @@ namespace JMA
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class jma_open
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{
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public:
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jma_open(const char *) throw(jma_errors);
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jma_open(const char *);
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~jma_open();
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std::vector<jma_public_file_info> get_files_info();
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std::vector<unsigned char *> get_all_files(unsigned char *) throw(jma_errors);
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void extract_file(std::string& name, unsigned char *) throw(jma_errors);
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std::vector<unsigned char *> get_all_files(unsigned char *);
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void extract_file(std::string& name, unsigned char *);
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bool is_solid();
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private:
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|
@ -79,8 +79,8 @@ namespace JMA
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unsigned char *decompressed_buffer;
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unsigned char *compressed_buffer;
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void chunk_seek(unsigned int) throw(jma_errors);
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void retrieve_file_block() throw(jma_errors);
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void chunk_seek(unsigned int);
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void retrieve_file_block();
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};
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time_t uint_to_time(unsigned short, unsigned short);
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|
|
16
memmap.cpp
16
memmap.cpp
|
@ -960,11 +960,9 @@ static bool8 allASCII (uint8 *, int);
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static bool8 is_SufamiTurbo_BIOS (const uint8 *, uint32);
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static bool8 is_SufamiTurbo_Cart (const uint8 *, uint32);
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static bool8 is_BSCart_BIOS (const uint8 *, uint32);
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static bool8 is_SameGame_Add_On (const uint8 *, uint32);
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static bool8 is_BSCartSA1_BIOS(const uint8 *, uint32);
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static bool8 is_GNEXT_Add_On (const uint8 *, uint32);
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static uint32 caCRC32 (uint8 *, uint32, uint32 crc32 = 0xffffffff);
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static uint32 ReadUPSPointer (const uint8 *, unsigned &, unsigned);
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static bool8 ReadUPSPatch (Stream *, long, int32 &);
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static long ReadInt (Stream *, unsigned);
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static bool8 ReadIPSPatch (Stream *, long, int32 &);
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@ -1265,14 +1263,6 @@ static bool8 is_BSCart_BIOS(const uint8 *data, uint32 size)
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return (FALSE);
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}
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static bool8 is_SameGame_Add_On (const uint8 *data, uint32 size)
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{
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if (size == 0x80000)
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return (TRUE);
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else
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return (FALSE);
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||||
}
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static bool8 is_BSCartSA1_BIOS (const uint8 *data, uint32 size)
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{
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//Same basic check as BSCart
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|
@ -2018,7 +2008,7 @@ bool8 CMemory::LoadBSCart ()
|
|||
|
||||
CalculatedSize = Multi.cartSizeA;
|
||||
|
||||
if (Multi.cartSizeB == 0 && Multi.cartSizeA <= (MAX_ROM_SIZE - 0x100000 - Multi.cartOffsetA))
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if (Multi.cartSizeB == 0 && Multi.cartSizeA <= (int32)(MAX_ROM_SIZE - 0x100000 - Multi.cartOffsetA))
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{
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//Initialize 1MB Empty Memory Pack only if cart B is cleared
|
||||
//It does not make a Memory Pack if game is loaded like a normal ROM
|
||||
|
@ -2518,6 +2508,7 @@ void CMemory::InitROM (void)
|
|||
// SPC7110
|
||||
case 0xF93A:
|
||||
Settings.SPC7110RTC = TRUE;
|
||||
// Fall through
|
||||
case 0xF53A:
|
||||
Settings.SPC7110 = TRUE;
|
||||
S9xInitSPC7110();
|
||||
|
@ -2930,7 +2921,7 @@ void CMemory::map_index (uint32 bank_s, uint32 bank_e, uint32 addr_s, uint32 add
|
|||
for (i = addr_s; i <= addr_e; i += 0x1000)
|
||||
{
|
||||
p = (c << 4) | (i >> 12);
|
||||
Map[p] = (uint8 *) index;
|
||||
Map[p] = (uint8 *) (pint) index;
|
||||
BlockIsROM[p] = isROM;
|
||||
BlockIsRAM[p] = isRAM;
|
||||
}
|
||||
|
@ -4041,7 +4032,6 @@ static bool8 ReadBPSPatch (Stream *r, long, int32 &rom_size)
|
|||
if(patch_crc32 != pp_crc32) { delete[] data; return false; } //patch is corrupted
|
||||
if(!Settings.IgnorePatchChecksum && rom_crc32 != source_crc32) { delete[] data; return false; } //patch is for a different ROM
|
||||
|
||||
uint32 source_size = XPSdecode(data, addr, size);
|
||||
uint32 target_size = XPSdecode(data, addr, size);
|
||||
uint32 metadata_size = XPSdecode(data, addr, size);
|
||||
addr += metadata_size;
|
||||
|
|
18
server.cpp
18
server.cpp
|
@ -190,7 +190,7 @@
|
|||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifdef NETPLAY_SUPPORT
|
||||
#if defined(NETPLAY_SUPPORT) || 1
|
||||
#ifdef _DEBUG
|
||||
#define NP_DEBUG 1
|
||||
#endif
|
||||
|
@ -596,11 +596,11 @@ void S9xNPProcessClient (int c)
|
|||
|
||||
if (NPServer.SyncByReset)
|
||||
{
|
||||
S9xNPServerAddTask (NP_SERVER_SEND_SRAM, (void *) c);
|
||||
S9xNPServerAddTask (NP_SERVER_SEND_SRAM, (void *) (pint) c);
|
||||
S9xNPServerAddTask (NP_SERVER_RESET_ALL, 0);
|
||||
}
|
||||
else
|
||||
S9xNPServerAddTask (NP_SERVER_SYNC_CLIENT, (void *) c);
|
||||
S9xNPServerAddTask (NP_SERVER_SYNC_CLIENT, (void *) (pint) c);
|
||||
break;
|
||||
|
||||
case NP_CLNT_RECEIVED_ROM_IMAGE:
|
||||
|
@ -615,11 +615,11 @@ void S9xNPProcessClient (int c)
|
|||
|
||||
if (NPServer.SyncByReset)
|
||||
{
|
||||
S9xNPServerAddTask (NP_SERVER_SEND_SRAM, (void *) c);
|
||||
S9xNPServerAddTask (NP_SERVER_SEND_SRAM, (void *) (pint) c);
|
||||
S9xNPServerAddTask (NP_SERVER_RESET_ALL, 0);
|
||||
}
|
||||
else
|
||||
S9xNPServerAddTask (NP_SERVER_SYNC_CLIENT, (void *) c);
|
||||
S9xNPServerAddTask (NP_SERVER_SYNC_CLIENT, (void *) (pint) c);
|
||||
|
||||
break;
|
||||
|
||||
|
@ -660,7 +660,7 @@ void S9xNPProcessClient (int c)
|
|||
|
||||
if (NPServer.SyncByReset)
|
||||
{
|
||||
S9xNPServerAddTask (NP_SERVER_SEND_SRAM, (void *) c);
|
||||
S9xNPServerAddTask (NP_SERVER_SEND_SRAM, (void *) (pint) c);
|
||||
S9xNPServerAddTask (NP_SERVER_RESET_ALL, 0);
|
||||
}
|
||||
else
|
||||
|
@ -668,7 +668,7 @@ void S9xNPProcessClient (int c)
|
|||
S9xNPServerAddTask (NP_SERVER_SYNC_CLIENT, (void *) c);
|
||||
#else
|
||||
/* We need to resync all clients on new player connect as we don't have a 'reference game' */
|
||||
S9xNPServerAddTask (NP_SERVER_SYNC_ALL, (void *) c);
|
||||
S9xNPServerAddTask (NP_SERVER_SYNC_ALL, (void *) (pint) c);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -1068,8 +1068,8 @@ bool8 S9xNPStartServer (int port)
|
|||
#ifdef __WIN32__
|
||||
return (_beginthread (S9xNPServerLoop, 0, &p) != (uintptr_t)(~0));
|
||||
#else
|
||||
S9xNPServerLoop(NULL);
|
||||
return (TRUE);
|
||||
S9xNPServerLoop(NULL);
|
||||
return (TRUE);
|
||||
#endif
|
||||
|
||||
return (FALSE);
|
||||
|
|
|
@ -1322,7 +1322,7 @@ bool8 S9xUnfreezeGame (const char *filename)
|
|||
|
||||
void S9xFreezeToStream (STREAM stream)
|
||||
{
|
||||
char buffer[1024];
|
||||
char buffer[8192];
|
||||
uint8 *soundsnapshot = new uint8[SPC_SAVE_STATE_BLOCK_SIZE];
|
||||
|
||||
sprintf(buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
|
||||
|
@ -1473,7 +1473,7 @@ int S9xUnfreezeFromStream (STREAM stream)
|
|||
char buffer[PATH_MAX + 1];
|
||||
|
||||
len = strlen(SNAPSHOT_MAGIC) + 1 + 4 + 1;
|
||||
if (READ_STREAM(buffer, len, stream) != len)
|
||||
if (READ_STREAM(buffer, len, stream) != (unsigned int ) len)
|
||||
return (WRONG_FORMAT);
|
||||
|
||||
if (strncmp(buffer, SNAPSHOT_MAGIC, strlen(SNAPSHOT_MAGIC)) != 0)
|
||||
|
@ -2129,7 +2129,7 @@ static int UnfreezeBlock (STREAM stream, const char *name, uint8 *block, int siz
|
|||
|
||||
memset(block, 0, size);
|
||||
|
||||
if (READ_STREAM(block, len, stream) != len)
|
||||
if (READ_STREAM(block, len, stream) != (unsigned int) len)
|
||||
{
|
||||
REVERT_STREAM(stream, rewind, 0);
|
||||
return (WRONG_FORMAT);
|
||||
|
|
4
tile.cpp
4
tile.cpp
|
@ -196,6 +196,9 @@
|
|||
|
||||
// Top-level compilation.
|
||||
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wunused-variable"
|
||||
|
||||
#ifndef _NEWTILE_CPP
|
||||
#define _NEWTILE_CPP
|
||||
|
||||
|
@ -1542,3 +1545,4 @@ static void (*MAKENAME(Renderers_, NAME1, NAME2)[7]) (ARGS) =
|
|||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#pragma GCC diagnostic pop
|
||||
|
|
Loading…
Reference in New Issue