Commit Graph

3948 Commits

Author SHA1 Message Date
Derek "Turtle" Roe 36e0269f07 Update NotificationClass.h
Remove some title case and add newline
2021-03-17 20:45:55 -05:00
Derek "Turtle" Roe 1442297d4f Update jniBridgeSettings.cpp
Remove extra newline
2021-03-17 20:45:55 -05:00
Derek "Turtle" Roe 4b0d331a68 Update jniBridge.h
Add newline
2021-03-17 20:45:55 -05:00
Derek "Turtle" Roe edae59bdb2 Update JavaRomList.h
Add newline
2021-03-17 20:45:55 -05:00
Derek "Turtle" Roe 5542fe3aa2 Update JavaRomList.cpp
Add newline
2021-03-17 20:45:55 -05:00
Derek "Turtle" Roe dfe0957988 Update JavaBridge.h
Add space after single line comments and add newline
2021-03-17 20:45:55 -05:00
Derek "Turtle" Roe c1f914a974 Update JavaBridge.cpp
Add newline
2021-03-17 20:45:55 -05:00
Derek "Turtle" Roe cc20cad590 Update md5.cpp
Convert multi line comments into single line comments, fix typos, fix spacing, fix title case, remove some punctuation, add newline
2021-03-17 20:45:42 -05:00
Derek "Turtle" Roe 2b94002489 Update md5.h
Convert multi line comments into single line comments, fix spacing, fix verbosity, fix some typos, add capitals
2021-03-17 20:45:42 -05:00
Derek "Turtle" Roe e630f1248e Update CriticalSection.cpp
Fix comments, add spacing, add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe b1caa76be6 Update FileClass.cpp
Fix title case, add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 00653b2b65 Update IniFileClass.cpp
Fix title case, add spacing, fix some typos
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 311e39e0d0 Update path.cpp
Convert multi line comments, remove extra characters, fix spacing, adjust some wording, fix trace log comments, fix typos, remove unneeded punctuation, remove some unnecessary numbering
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 4723dd0db9 Update path.h
Add spaces, fix title case, change some wording
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 1e70f0b727 Update TraceModulesCommon.h
Add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 5d29170be0 Update Trace.cpp
Add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 98788d7e99 Update Thread.h
Add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe d6de0a8690 Update Thread.cpp
Remove extra punctuation
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe eea4b66a36 Update SyncEvent.h
Add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe e74d8f07b6 Update SyncEvent.cpp
Add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe e47397ce88 Update stdtypes.h
Convert multi line comments into single line comments
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe e7353ceac4 Update StdString.cpp
Fix title case, add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 5338a99b37 Update SmartPointer.h
Add spaces and fix title case, fix abbreviations
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 38263c8270 Update Random.h
Convert to single line comments and remove punctuation
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 0410cdd60f Update Random.cpp
Convert multi line comments into single line comments and fix some unneeded punctuation
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 1a7e8cebad Update Platform.h
Add space
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 227ffbe936 Update MemTest.cpp
Add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 7d24276bb2 Update MemoryManagement.cpp
Add newline and fix title case and spacing
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 10d8fe0acb Update LogClass.cpp
Fix capitalization and add spaces, adjust some wording
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 0ceb1a7051 Update IniFileClass.h
Add space and fix title case
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe cf27e2bf60 Update HighResTimeStamp.h
Remove extra space
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 12a99d3d03 Update HighResTimeStamp.cpp
Add newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 41f43ae4c0 Update FileClass.h
Fix typo
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 012b5466d8 Update DateTimeClass.h
Remove extra space
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe 474109f919 Update CriticalSection.h
Remove extra newline
2021-03-17 20:45:41 -05:00
Derek "Turtle" Roe ba9dae4221 Update SettingsConfig.cpp
Capitalize some abbreviations, remove title case
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe a95d48d0d1 Update RomBrowserClass.cpp
Fix title case, add some spacing, rom > ROM, fix some typos, remove some punctuation, capitalize abbreviated code, adjust some wording
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 911c85b162 Update MainMenu.cpp
Fix title case, add spacing, remove some punctuation, rom > ROM, convert multi line comments into single line comments, add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe c01745c3ab Update MainWindow.cpp
Fix title case, add spacing, rom > ROM, add newline, and fix some instances of "Rom" being used in the GUI
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 16ebbd9025 Update MainMenu.h
Fix title case and adjust spacing
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 7d8316b0da Update DiscordRPC.cpp
Fix title case, add spacing, add newline, rom > ROM
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 2f82144606 Update WelcomeScreen.h
Add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 8a83438d8a Update WelcomeScreen.cpp
Remove punctuation and capitalize abbreviation/code
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 2b825d2311 Update SupportWindow.h
Add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe cb7da8df46 Update SupportWindow.cpp
Add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe b7a4153466 Update SupportEnterCode.h
Add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 753c54bf35 Update RomInformationClass.cpp
Fix capitalization and add space
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 5c1a284dce Update RomBrowser.h
Add spacing, fix title case
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe dcab59c3d8 Update ProjectSupport.h
Add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 80d97c3ca7 Update ProjectSupport.cpp
Add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe d2494a7728 Update Notification.h
Fix title case, rom > ROM, and capitalize where appropriate
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 4199b3b4e5 Update Notification.cpp
Add spacing, fix title case, change rom to ROM, adjust wording, and add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe bfe77e3416 Update MenuShortCuts.cpp
Add spacing, fix title case, adjust grammar, add newline
2021-03-17 20:45:25 -05:00
Derek "Turtle" Roe 39e3253d57 Update MenuClass.h
Add a space and add capitalization
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 432e91b697 Update MenuClass.cpp
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe a1b5cdd58c Update MainWindow.h
Add spacing, add capitalization where appropriate
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe c6b914aee2 Update LoggingUI.cpp
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe e65b5533cd Update EnhancementUI.cpp
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 04d23cf107 Update DiscordRPC.h
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 7f1e4e6aa1 Update CheatClassUI.h
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 84ecfb0c01 Update CheatClassUI.cpp
Adjust spacing, fix title case, and capitalize some comments
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe a8bcc414f9 Update API.js
Remove some spaces, fix title case, and update capitalization
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe 55d5ba7bc8 Update About.h
Add newline
2021-03-17 20:45:24 -05:00
Derek "Turtle" Roe df871637ee Update About.cpp
Add a hyphen in high-definition, lower case the t in thanks, and add a newline
2021-03-17 20:45:24 -05:00
zilmar 1249e1f9f0 Add ability to remove the status bar 2021-03-18 11:02:37 +10:30
Derek "Turtle" Roe 21756c6070 Update main.cpp
Make this less wordy and remove title case, and also add a hyphen for "non-commercial"
2021-03-12 03:35:37 -06:00
zilmar 33011f3a57
Merge pull request #2005 from vgturtle127/master
General project improvements and updates
2021-03-12 07:18:29 +10:30
zilmar 666b2c6469
Merge pull request #2007 from vgturtle127/beautification-1
Add final new lines to 2 files and beautify 2 files in the settings d…
2021-03-12 07:17:53 +10:30
zilmar b034ba1522
Merge pull request #2008 from vgturtle127/beautification-2
Beautification part 2
2021-03-12 07:17:06 +10:30
Vincent Cunningham a54e1dfbdb
Add another possible format to Gameshark codes
`XXXXXXXX ??XX` seems to be used for some game cheats, such as one in Conker's Bad Fur Day. This should fix #2009.
2021-03-11 15:32:44 -05:00
Derek "Turtle" Roe 5bb120e7a3 Eliminate some title case and adjust wording 2021-03-11 02:06:37 -06:00
Derek "Turtle" Roe 74c1389e75 Eliminate some title case, and improve wording and typos 2021-03-11 02:02:21 -06:00
Derek "Turtle" Roe f4032a4e64 Add last newline and adjust 2 comments 2021-03-11 02:01:39 -06:00
Derek "Turtle" Roe 4b240ad0ba Re-word a comment to be more general and make more sense 2021-03-11 02:00:59 -06:00
Derek "Turtle" Roe dcef4902d3 Add new line to the end of UpdateVersion.cpp 2021-03-11 02:00:30 -06:00
Derek "Turtle" Roe 0a7f421c0c Add final new lines to 2 files and beautify 2 files in the settings directory 2021-03-10 03:37:35 -06:00
Derek "Turtle" Roe 0783748884 Switch to markdown for changelog and update readme a bit 2021-03-10 02:59:39 -06:00
zilmar 93b35cdf28 Add Overclock to enhancment 2021-03-10 18:09:01 +10:30
zilmar 0f605a06d3 Remove Notes from being displayed by default 2021-03-08 18:24:49 +10:30
zilmar a29cdd75dd
Merge pull request #1999 from vgturtle127/master
Code and comment beautification (starting with main.cpp)
2021-03-06 10:58:06 +10:30
zilmar 5cf6a7729f
Merge pull request #2000 from flagrama/fix-settings-close-x
Settings: Fix titlebar Close button
2021-03-06 10:57:47 +10:30
zilmar e2f648be46
Merge pull request #2002 from flagrama/fix-7z
Fix Opening 7zip files
2021-03-06 10:57:41 +10:30
zilmar b35d59408a Add diable gameshark code 2021-03-06 10:56:24 +10:30
Vincent Cunningham bc130baa3a N64Rom: Add trace logs to LoadIN64mageIPL 2021-03-04 17:27:48 -05:00
Vincent Cunningham 008567781b N64Rom: Load first found ROM in 7z file
Should now search the entire 7zip file looking for a valid N64 ROM file
and load the first one it finds. Left comments referring to a future
dialog for selecting which file you want to open as it seems like a
good idea, but I don't have the familiarity with WTL yet to try to add
it.

May be necessary to skip files of a certain size while opening this way
as Project64 will try to allocate memory for the "ROM" file before it
is able to check if it really is a ROM file.
2021-03-04 17:22:26 -05:00
zilmar bc81e041f8 Have Cheat UI validate via CEnhancement 2021-03-04 14:29:31 +10:30
Vincent Cunningham a4bb7f588f RomList: Another one in a trace message 2021-03-03 19:53:13 -05:00
Vincent Cunningham 563ee060dd RomList: Fix 7zip filenames 2021-03-03 19:20:48 -05:00
Vincent Cunningham 971f19745b Settings: Fix titlebar Close button
IDCANCEL is still sent by the native Close button in the titlebar and
should still be handled.
2021-03-03 11:32:20 -05:00
Derek "Turtle" Roe 65fb1e472b Update main.cpp 2021-03-03 01:22:41 -06:00
Derek "Turtle" Roe 796a2ade62 Comment cleanup of main.cpp
Eliminate title case in some instances, improve some wording, and add a space after the single line comment block to improve readability
2021-03-03 01:12:05 -06:00
Vincent Cunningham 8ece98efc4 Fix WelcomeScreen setting Default_GFX_Plugin
Settings.cpp - Was missing a value for the new SettingID while running a
Debug build causing breakpoint to be handled when clicking OK. A new
handler with a default value has been added.

WelcomeScreen.cpp - Would set the Default_GFX_Plugin value and the value
would be used when launching a game or viewing the Plugins menu in
Options and set the Current_GFX_Plugin, but if a user were to try to
configure their Graphics Plugin prior to launching a game, they would
always open the Project64 Video config screen, even if they had chosen
GLideN64 as the default plugin. The Current_GFX_Plugin is now set with
the value of the Default_GFX_Plugin to ensure the correct configuration
dialog is opened.

WelcomeScreen.cpp - String value would always load the non-debug version
of Project64 Video after the above changes. The string to use is now
loaded from the Default_GFX_Plugin so if the default has never been set
the proper default value should now be used. If it has been set before
and is not a Project64 Video plugin, the value will be set to Project64
Video (non-debug) to keep the dialog accurate.
2021-03-02 17:32:05 -05:00
zilmar 605dbafd15 Resume after closing enhancement window 2021-03-02 17:15:24 +10:30
zilmar 62920525d0 Make rdram size 8 mb by default 2021-03-02 16:40:31 +10:30
zilmar 1f15ed30ca Have 32bit disabled by default 2021-03-02 16:05:36 +10:30
zilmar 5c60ea213f Update copyright date 2021-03-02 12:43:17 +10:30
zilmar 91afa79c6c
Merge pull request #1994 from vgturtle127/master
Update N64System.h copyright header and comments
2021-03-01 20:12:51 +10:30
zilmar b8206c5043
Merge pull request #1995 from flagrama/linux-fixes
Linux fixes
2021-03-01 20:10:49 +10:30
zilmar 88144f53c9 Prompt for jabo or glide plugin 2021-03-01 20:08:29 +10:30
Derek "Turtle" Roe 0e0c28c493 Update N64System.h 2021-02-28 22:05:04 -06:00
Vincent Cunningham 8dea0170d3
Ignore narrowing conversion on g++ 2021-02-28 20:32:42 -05:00
Vincent Cunningham 56d98cae9b
Use correct variable for log 2021-02-28 20:22:34 -05:00
Vincent Cunningham a76781bf0f IniFileClass.cpp: Restore include directive 2021-02-28 18:30:53 -05:00
Vincent Cunningham 38ca1407c9
Fix platform difference errors 2021-02-28 18:02:40 -05:00
Vincent Cunningham 3eaa3c591b
Modify Unix build script 2021-02-28 18:02:18 -05:00
Vincent Cunningham dcb360cf41
Replace \ with / in include directives 2021-02-28 17:38:56 -05:00
Derek "Turtle" Roe f36fdb6098 Update N64System.h comments
Fix title case and make MIPS an acronym. Add spaces before comments to increase readability on certain themes and editors.
2021-02-28 04:40:18 -06:00
Derek "Turtle" Roe 03dce5f74e Update copyright header for N64System.h
Switched from block comments to single line comments, updated copyright year, reduced verbosity of license lines, and switched to HTTPS for license link.
2021-02-28 04:28:15 -06:00
Vincent Cunningham 492d194418 Fix installer issues with GLideN64
Correct path GLideN64 is installed to. Give user edit permissions to the
directory since used for config and textures.
2021-02-26 18:43:41 -05:00
zilmar f6008997e7
Merge pull request #1974 from flagrama/pj64-input-inverted-axis-checking-button
[Project64-Input] Fix inverted axis when checking pressed buttons
2021-02-25 07:46:14 +10:30
Vincent Cunningham 11c51f1b78 Fix inverted axis when checking pressed buttons 2021-02-24 13:38:15 -05:00
zilmar 051532ce92 Merge branch 'master' of https://github.com/project64/project64 2021-02-24 21:26:24 +10:30
zilmar 9262e37c47 Make sure file is reloaded on opening cheat config 2021-02-24 21:25:35 +10:30
zilmar 0a2756c163
Merge pull request #1952 from flagrama/pj64-input-deadzones
[Project64-Input] Use non-square for deadzone
2021-02-24 12:54:49 +10:30
Vincent Cunningham a21f8dba21 Use non-square for deadzone 2021-02-23 20:41:39 -05:00
zilmar 155d331d45 Do not necessary reload enhancement file 2021-02-23 21:39:48 +10:30
zilmar 998ff9ea2a Enhancements: show notes 2021-02-23 20:16:00 +10:30
zilmar beb5c3e77d Enhancement: allow enhancment with no GS entries 2021-02-23 20:15:21 +10:30
zilmar 20564b29bc cheats: Update the add text on new cheat 2021-02-23 20:14:36 +10:30
zilmar d2b586f9df enable apply button when enabling/disabling enhancements 2021-02-23 15:08:01 +10:30
zilmar 0252ede652 Merge branch 'master' of https://github.com/project64/project64 2021-02-20 16:31:44 +10:30
zilmar 6299f1c10b Include the enhancement directory 2021-02-20 16:30:49 +10:30
zilmar c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar 6127878f8f Add plugin limiting to enhancements 2021-02-17 10:24:17 +10:30
zilmar 3e02ff31d7 Add Plugin list to enhancment 2021-02-11 21:56:09 +10:30
Vincent Cunningham 678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled 2021-02-02 10:27:23 -05:00
zilmar 3553c87121 Move enable enhancement to advanced 2021-02-02 17:01:29 +10:30
Vincent Cunningham 3482a1a1cf
Call RunLoadedImage when manually starting emulation
RunLoadedImage is skipped in the Run*Image methods in CN64System if AutoStart is disabled. If the check for if there is a current g_BaseSystem fails, these changes run RunLoadedImage to create one and StartEmulation.

I'm not sure the extra NULL guard is necessary, but I don't want to skip the first g_BaseSystem check altogether. I added it as a "just in case."
2021-02-01 23:42:54 -05:00
zilmar 89d56ff4fa Fix modal error in EnhancementUI 2021-02-02 13:55:28 +10:30
zilmar a4f904e4d7 Merge branch 'master' of https://github.com/project64/project64
# Conflicts:
#	Source/Project64/UserInterface/UIResources.rc
2021-02-02 13:40:12 +10:30
zilmar 782e781bab Be able to edit/enable/disable enhancements while running 2021-02-02 13:22:47 +10:30
Vincent Cunningham f5af8f5261
Fix games not being FPS limited when Audio is muted 2021-02-01 20:31:45 -05:00
LuigiBlood 90d68dae52 Cache Disk Seek Timing Type into a global variable for optimization 2021-01-30 00:29:09 +01:00
LuigiBlood 6f05e7a2f2 [Settings] Add Disk Seek Timing choice 2021-01-29 23:37:27 +01:00
zilmar b6325104a5 Fix validation when name is empty 2021-01-20 21:27:47 +10:30
zilmar cd16a8cc48 Clean up some warnings 2021-01-19 16:28:59 +10:30
zilmar eb986259f2 Enhancements: Load Active 2021-01-18 17:07:06 +10:30
zilmar d1223d1cf0 Fix build error 2021-01-17 17:29:05 +10:30
zilmar 453efb6d5e
Merge pull request #1897 from Squall-Leonhart/master
Replace Manufacturer with Media and what each letter corresponds with.
2021-01-17 16:17:01 +10:30
zilmar ddcd6ef855 Confirm cheat changes on closing window 2021-01-17 16:15:26 +10:30
zilmar 0c177171ea Change Apply button from bool to Lresult 2021-01-17 14:19:14 +10:30
zilmar fd1a6112c0 Clean up enhancements code 2021-01-17 13:47:58 +10:30
Squall Leonhart 1c21979afb Update RomInformationClass.cpp
lets just update these id's for now then
2021-01-11 12:27:37 +11:00
Squall Leonhart 636d39b291 Revert "Update RomInformationClass.cpp"
This reverts commit 6771249eca.
2021-01-11 12:26:57 +11:00
Squall Leonhart 6771249eca Update RomInformationClass.cpp
i don't know if this will even work?
2021-01-11 12:19:40 +11:00
Squall Leonhart 7d882f75b6 Manufacter ID was Media type all along
change all relevant code accordingly
2021-01-11 11:58:44 +11:00
Squall Leonhart cbecaf0c05 Handles cases where the Manufacturer ID is 43 instead of 4E
So these games are no longer listed as Uknown in their manufacturer field.
2021-01-09 11:07:21 +11:00
oddMLan 7475c20f19 [RSP] Force to compile in ANSI mode
Fixes RSP commands window and RSP register window not working
Fix some warnings
2021-01-02 01:43:56 -07:00
oddMLan 914ad3b74a Remove hardcoded Unicode API calls
Since #define UNICODE is defined in the project it will call the wrapper function which will return the W version
2021-01-01 20:37:00 -07:00
oddMLan 1ead776429 Upgrade 3rdParty/WTL to WTL 10.0 2021-01-01 20:31:11 -07:00
zilmar cb0f746099 Try to fix some bugs in the new cheat changes 2020-12-31 08:03:27 +10:30
zilmar c4160785e9 Test unique code 2020-12-30 11:17:25 +10:30
zilmar 4d28cf6bc3 Convert cheats to new format 2020-12-30 10:08:31 +10:30
zilmar 070e2ad5e5 Merge branch 'master' of https://github.com/project64/project64 2020-12-30 09:14:25 +10:30
zilmar 7de3fc3348 Change the handling of the cheat format 2020-12-30 09:14:04 +10:30
zilmar 4a4b0b2e33
Merge pull request #1885 from shygoo/script-ui
[Debugger] Improve script window
2020-12-19 07:37:23 +10:30
shygoo 9e825992ae [Debugger] Fix script window's copy button 2020-12-18 14:21:49 -06:00
shygoo 7ca05cde8a [Debugger] Add tooltips to scripts window 2020-12-18 14:15:16 -06:00
shygoo 033d9b8327 [Debugger] Improve script window UI/stability 2020-12-18 13:57:50 -06:00
shygoo fdb6b25b39 [Debugger] Add basic multi-line support to code editor 2020-12-17 13:30:28 -06:00
shygoo 5888929cac [Debugger] Fix execution breakpoint toggle from context menu 2020-12-17 10:50:09 -06:00
zilmar 4854801e9a
Merge pull request #1874 from shygoo/tlb-bounds
[Core] Fix TLB bounds check
2020-12-03 06:48:37 +10:30
shygoo 5b44212c2d [Core] Fix TLB bounds check 2020-11-22 13:06:50 -06:00
zilmar 124b1c9257 Project64: Read cheats from multiple files 2020-11-19 17:46:07 +10:30
zilmar 88ac97c3a7 Installer: Fix Gliden64 issues when not there 2020-11-18 08:00:32 +10:30
zilmar 372da9526f
Merge pull request #1871 from shygoo/dma-log-export
[Debugger] Implement DMA log export (fix #1858)
2020-11-18 06:46:29 +10:30
shygoo c47af62f56 fix build error 2020-11-17 12:17:31 -06:00
shygoo 3a1b870c44 [Debugger] Implement DMA log export (fix #1858) 2020-11-17 11:57:21 -06:00
zilmar 67eb69a7a2 Installer: Trying to fix compile issue 2020-11-14 12:47:27 +10:30
zilmar df257b57fa installer: Have GlideN64 include directory recursively 2020-11-14 12:35:48 +10:30
zilmar a495e01457 Installer: Add Gliden64 to installer 2020-11-14 12:21:42 +10:30
zilmar 1c9f090508 Project64: update spelling of names in about 2020-11-14 12:19:28 +10:30
zilmar 4354ff8b26 Project64: Redo the about window 2020-11-11 20:59:13 +10:30
zilmar 23563db02f Remove about config files 2020-11-09 19:42:30 +10:30
zilmar 1256d80bad Switch Forum with discord in help menu 2020-11-09 14:19:05 +10:30
zilmar 45da6e6284 Rename Homepage to website 2020-11-09 13:34:06 +10:30
zilmar 018da7cc3d
Merge pull request #1862 from shygoo/assembler-fixes
[Debugger] Add missing cop1 cvt ops to assembler, remove constexprs
2020-11-06 11:48:45 +10:30
zilmar 769323e3cb Remove test code from CProjectSupport::ShowSuppotWindow 2020-10-27 19:02:37 +10:30
zilmar 5ed48cbb97 Project64: Make UniqueSaveDir on by default 2020-10-27 17:00:28 +10:30
zilmar 1751b2fd8b Project64: Only show support window once per hour 2020-10-27 16:41:50 +10:30
shygoo 1f6b0140c9 [Debugger] Add missing cop1 cvt ops to assembler, remove constexprs 2020-10-26 12:01:21 -05:00
zilmar f3fc84b569 Merge branch 'master' of https://github.com/project64/project64 2020-10-22 12:41:36 +10:30
zilmar 890e9b5c2c Project64: Have nag use the registry 2020-10-22 12:41:19 +10:30
zilmar 373df2a912 Project64: Provide ability for alternate identifier game settings 2020-10-22 12:37:09 +10:30
zilmar 7e503dc192 Project64: In ini handling change SectionList from vector to set 2020-10-12 16:51:23 +10:30
zilmar f5c2c33149 Project64: Add CN64Rom::IsPal 2020-10-12 15:01:28 +10:30
zilmar 0bff53e11c Project64: Update language enum 2020-10-12 14:11:19 +10:30
zilmar 6caa9ea47a Project64: Some code clean up of N64RomClass.h 2020-10-12 12:10:21 +10:30
zilmar a497e9ef38 Project64: welcome screen was not saving drive 2020-10-12 11:48:38 +10:30
zilmar 76a197f26e Project64-Input: Fix input plugin to compile as 64bit 2020-08-19 14:54:49 +09:30
zilmar 883632b4a4 Project64: Add choosing game dir on welcome screen 2020-08-04 22:28:40 +09:30
zilmar 3110a92f3f Project64: Debug build to default to recompiler 2020-08-04 09:48:32 +09:30
zilmar f4106c97ce Project64-input: Make default input plugin 2020-08-03 21:58:13 +09:30
zilmar c2e1b892a9 Project64-input: Handle multiple controllers 2020-08-03 21:49:24 +09:30
zilmar 3f5069cb59 Project64-input: axis for button press 2020-08-03 20:42:00 +09:30
zilmar 1fad798573 Project64-input: Be able to configure controller PAK 2020-07-28 21:56:45 +09:30
zilmar 6c6bdaef6a Project64-input: If setup fails clear 2020-07-28 21:24:59 +09:30
zilmar be8af060e7 Project64-input: Disable page if not plugged in 2020-07-28 17:47:42 +09:30
zilmar f0f887ce86 Project64-input: Remove duplicate mappings 2020-07-28 12:55:04 +09:30
zilmar 9d3bbe4659 Project64-input: Ignore empty button on device name 2020-07-28 12:42:59 +09:30
zilmar f218c2bfc9 Project64-input: Real N64 Range 2020-07-27 21:21:30 +09:30
zilmar 6417eaf866 Project64-input: Cancel should reset buttons 2020-07-27 17:03:35 +09:30
zilmar 878725490b Project64-input: Display device bound to 2020-07-22 13:13:42 +09:30
zilmar fc51e39738 Project64-input: fix resource.h 2020-07-21 12:43:34 +09:30
zilmar fa3196f75a Project64-input: Allow deadzone to be configurable 2020-07-21 12:41:40 +09:30
zilmar f89d027a09 Project64-input: Update the layout 2020-07-21 11:16:51 +09:30
zilmar 7fe46940b4 Project64-input: Add dependency on UpdateVersion 2020-07-20 09:57:12 +09:30
zilmar b42ccbc998 Add Project64-input to installer/zip 2020-07-15 21:36:03 +09:30
zilmar ac45d34b29
Merge pull request #1837 from project64/input-plugin
Input plugin
2020-07-15 21:20:24 +09:30
zilmar eef13e78d3 Project64-input: remove debug string 2020-07-15 21:13:53 +09:30
zilmar f7315801cb Project64-input: Set the version as 1.0 2020-07-15 21:09:32 +09:30
zilmar 22adc2e782 Project64-input: Add reset button 2020-07-15 21:08:48 +09:30
zilmar bdb670f48c Project64-input: Add scanning game pad 2020-07-15 21:02:48 +09:30
zilmar 2b049a2a53 Project64-input: Add Device notification files to project 2020-07-15 20:42:20 +09:30
zilmar f2b35fb5b4 Project64-input: Detect devices changed 2020-07-15 20:40:20 +09:30
zilmar d21c3a89f2 Project64-input: Add Setup button 2020-07-15 20:34:23 +09:30
zilmar 1be3f869d6 Project64: CSettingTypeApplication::Save: do not compare default if passing NULL 2020-07-15 20:01:55 +09:30
zilmar 931289a662
Merge pull request #1789 from LuigiBlood/ddstate
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
zilmar 5d59156ee4 Project64-input: Add selecting of device 2020-07-07 11:59:49 +09:30
zilmar 64a3e69cce Project64-input: Get axis on GetKeys 2020-07-07 11:56:40 +09:30
zilmar 7bbba05024 Project64-input: Find the first plugin plugged in 2020-07-07 11:53:32 +09:30
zilmar f1d8910e5f Project64-input: Add controller present 2020-07-07 11:50:36 +09:30
zilmar 8df9403bce Project64-input: Add saving/loading of range 2020-07-07 11:46:08 +09:30
zilmar 00556d4524 Project64-input: Flip x/y axis in structure 2020-07-07 11:36:10 +09:30
zilmar 09de7617bf Project64-input: Start to implement GetKeys 2020-07-01 13:17:36 +09:30
zilmar ba2ea24274 Project64-input: Be able to load/save controller 2020-07-01 13:07:55 +09:30
zilmar acd835cfc4 Project64-input: Add more buttons to be scanned 2020-07-01 11:42:13 +09:30
zilmar 31afb1cf6e Project64-input: Add Analog buttons to n64 controller 2020-07-01 10:31:41 +09:30
zilmar 1a19934916 Project64-input: Add device to button 2020-07-01 10:24:29 +09:30
zilmar f78e292796 Input plugin: Start to scan keyboard 2020-06-23 17:17:46 +09:30
LuigiBlood 4205f989a4 [Save State] Compare 64DD save state header more proper 2020-06-19 21:37:08 +02:00
shygoo e1b2fee7af [Debugger] Use better charset for memory viewer's text 2020-06-18 22:46:17 -05:00
zilmar 9dac9eff31
Merge pull request #1819 from LuigiBlood/dderror
[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-19 11:56:47 +09:30
shygoo 564e1bb938 [Debugger] Fix string search 2020-06-18 21:03:21 -05:00
m000z0rz 0e9f6f183b Allow undefined (optional) callbacks for Socket.connect and Socket.write 2020-06-17 18:41:49 -05:00
LuigiBlood efe848f9a5 [Disk] Error when reading invalid blocks + fix LBAToByte 2020-06-17 23:11:08 +02:00
zilmar be939dca65 Project64-input: Add base config UI 2020-06-17 16:53:10 +09:30
zilmar 51b78c117e Plugin-input: Add version resource 2020-06-16 17:10:03 +09:30
zilmar ec6e7620d9 Project64-input: Add basic project 2020-06-16 16:11:01 +09:30
pcca-matrix 529dc52ae1 Merge remote-tracking branch 'upstream/master' 2020-06-14 11:20:16 +02:00
pcca-matrix da734b552a Fix savestate and rumble
* When you switch from mempak to rumble , rumble pack is never initialized.

* Rumble stops working after loading a savestate.

* No shortcut working when you have 4 xinput controller plugged.

There is a performance hit when you check for a controller that wasn't attached last time you called it.
This fix minimizes a performance issue with XInput on Windows when checking for a disconnected controller.

If you get ERROR_DEVICE_NOT_CONNECTED from XInputGetState, you shouldn't call that slot for a little while.
2020-06-14 11:19:49 +02:00
shygoo f82ee04173 Fix pasting for EditNumber32 textboxes 2020-06-14 03:04:41 -05:00
LuigiBlood 9f3bab30b9 [Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos 2020-06-12 16:31:11 +02:00
LuigiBlood 8bb117e4de [Save State] Recover Disk Seek Address when loading from Zip 2020-06-10 15:30:06 +02:00
LuigiBlood c5c6167f05 [Save State] Recover Disk Seek Address for more stability 2020-06-10 13:58:03 +02:00
LuigiBlood e805c709b3 [Save State] Put Disk Interface info in Extra Info + cleanups
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
zilmar 5087ae6ecd NRage: Fix up some some unicode issues 2020-06-10 11:18:41 +09:30
zilmar 5e78937c16 Fix up removal of version information from UIResources.rc 2020-06-10 08:21:29 +09:30
LuigiBlood b2ed47c44f [Save State] Make sure g_Disk exists 2020-06-09 22:52:42 +02:00
LuigiBlood 34ec690acc [Save State] Use Disk ID to recognize the currently loaded Disk game 2020-06-09 22:45:34 +02:00