Merge pull request #2007 from vgturtle127/beautification-1
Add final new lines to 2 files and beautify 2 files in the settings d…
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commit
666b2c6469
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@ -106,4 +106,4 @@ void CPluginList::AddPluginFromDir(CPath Dir)
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hLib = NULL;
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}
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}
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}
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}
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@ -23,4 +23,4 @@ void CNotificationSettings::RegisterNotifications()
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void CNotificationSettings::RefreshSettings()
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{
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m_bInFullScreen = UISettingsLoadBool(UserInterface_InFullScreen);
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}
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}
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@ -10,26 +10,26 @@
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void RegisterUISettings (void)
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{
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//information - temp keys
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// Information - temporary keys
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g_Settings->AddHandler((SettingID)(FirstUISettings + Info_ShortCutsChanged), new CSettingTypeTempBool(false));
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//Support Files
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// Support files
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g_Settings->AddHandler((SettingID)(FirstUISettings + SupportFile_ShortCuts), new CSettingTypeApplicationPath("", "ShortCuts", (SettingID)(FirstUISettings + SupportFile_ShortCutsDefault)));
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g_Settings->AddHandler((SettingID)(FirstUISettings + SupportFile_ShortCutsDefault), new CSettingTypeRelativePath("Config", "Project64.sc3"));
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//Settings location
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// Settings location
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g_Settings->AddHandler((SettingID)(FirstUISettings + Setting_PluginPageFirst), new CSettingTypeApplication("Settings", "Plugin Page First", false));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Setting_DisableScrSaver), new CSettingTypeApplication("Settings", "Disable Screen Saver", (uint32_t)true));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Setting_EnableDiscordRPC), new CSettingTypeApplication("Settings", "Enable Discord RPC", true));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Setting_AutoSleep), new CSettingTypeApplication("Settings", "Auto Sleep", (uint32_t)true));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Setting_AutoFullscreen), new CSettingTypeApplication("Settings", "Auto Full Screen", (uint32_t)false));
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//RDB Settings
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// RDB settings
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g_Settings->AddHandler((SettingID)(FirstUISettings + Rdb_Status), new CSettingTypeRomDatabase("Status", "Unknown"));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Rdb_NotesCore), new CSettingTypeRomDatabase("Core Note", ""));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Rdb_NotesPlugin), new CSettingTypeRomDatabase("Plugin Note", ""));
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//User Interface
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// User interface
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g_Settings->AddHandler((SettingID)(FirstUISettings + UserInterface_InFullScreen), new CSettingTypeTempBool(false));
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g_Settings->AddHandler((SettingID)(FirstUISettings + UserInterface_MainWindowTop), new CSettingTypeApplication("Main Window", "Top", Default_None));
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g_Settings->AddHandler((SettingID)(FirstUISettings + UserInterface_MainWindowLeft), new CSettingTypeApplication("Main Window", "Left", Default_None));
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@ -56,7 +56,7 @@ void RegisterUISettings (void)
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g_Settings->AddHandler((SettingID)(FirstUISettings + SupportWindows_RunCount), new CSettingTypeApplication("Support Project64", "Run Count", (uint32_t)0));
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//Debugger UI
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// Debugger UI
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g_Settings->AddHandler((SettingID)(FirstUISettings + DebuggerUI_CommandsPos), new CSettingTypeApplication("Debugger UI", "Commands Pos", Default_None));
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g_Settings->AddHandler((SettingID)(FirstUISettings + DebuggerUI_MemoryPos), new CSettingTypeApplication("Debugger UI", "Memory Pos", Default_None));
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g_Settings->AddHandler((SettingID)(FirstUISettings + DebuggerUI_MemoryDumpPos), new CSettingTypeApplication("Debugger UI", "Memory Dump Pos", Default_None));
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@ -4,26 +4,26 @@
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enum UISettingID
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{
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//information - temp keys
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// Information - temporary keys
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Info_ShortCutsChanged,
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//Support Files
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// Support files
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SupportFile_ShortCuts,
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SupportFile_ShortCutsDefault,
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//Settings location
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// Settings location
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Setting_PluginPageFirst,
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Setting_DisableScrSaver,
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Setting_EnableDiscordRPC,
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Setting_AutoSleep,
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Setting_AutoFullscreen,
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//RDB TLB Settings
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// RDB TLB settings
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Rdb_Status,
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Rdb_NotesCore,
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Rdb_NotesPlugin,
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//User Interface
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// User interface
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UserInterface_InFullScreen,
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UserInterface_MainWindowTop,
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UserInterface_MainWindowLeft,
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@ -41,19 +41,19 @@ enum UISettingID
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RomBrowser_SortAscendingIndex,
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RomBrowser_Maximized,
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//Directory Info
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// Directory info
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Directory_LastSave,
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Directory_RecentGameDirCount,
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Directory_RecentGameDirIndex,
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//Recent Game
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// Recent game
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File_RecentGameFileCount,
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File_RecentGameFileIndex,
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//Support Window
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// Support window
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SupportWindows_RunCount,
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//Debugger UI window positions and sizes
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// Debugger UI window positions and sizes
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DebuggerUI_CommandsPos,
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DebuggerUI_MemoryPos,
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DebuggerUI_MemoryDumpPos,
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