Update DiscordRPC.cpp

Fix title case, add spacing, add newline, rom > ROM
This commit is contained in:
Derek "Turtle" Roe 2021-03-17 03:34:17 -05:00
parent 2f82144606
commit 7d8316b0da
1 changed files with 8 additions and 8 deletions

View File

@ -5,7 +5,7 @@
#define UNIX_TIME_START 0x019DB1DED53E8000
#define TICKS_PER_SECOND 10000000
//Discord Project64 App ID
// Discord Project64 app ID
#define PJ64_DISCORD_APPID "704794684387491891"
void CDiscord::Init()
@ -38,14 +38,14 @@ static stdstr GetTitle()
void CDiscord::Update(bool bHaveGame)
{
//Variables we use later
//title uses the Rdb_GoodName to display a proper game name over DiscordRPC
//artwork uses the Header of the rom to easily add game pictures through the discord developer panel using the ID above
// Variables we use later
// Title uses the Rdb_GoodName to display a proper game name over DiscordRPC
// Artwork uses the header of the ROM to easily add game images through the Discord developer panel using the ID above
stdstr title = bHaveGame ? GetTitle() : "";
stdstr artwork = bHaveGame ? g_Settings->LoadStringVal(Rdb_RPCKey) : "";
//Load Game Into DiscordRPC
DiscordRichPresence discordPresence = {}; //activates DiscordRPC
//Load game into DiscordRPC
DiscordRichPresence discordPresence = {}; // Activates DiscordRPC
if (artwork.empty())
{
discordPresence.largeImageKey = "pj64_icon";
@ -61,7 +61,7 @@ void CDiscord::Update(bool bHaveGame)
discordPresence.details = title.empty() ? "Not in-game" : title.c_str();
discordPresence.startTimestamp = Timestamp();
Discord_UpdatePresence(&discordPresence); //end DiscordRPC
Discord_UpdatePresence(&discordPresence); // End DiscordRPC
}
int64_t CDiscord::Timestamp()
@ -74,4 +74,4 @@ int64_t CDiscord::Timestamp()
li.HighPart = ft.dwHighDateTime;
return (li.QuadPart - UNIX_TIME_START) / TICKS_PER_SECOND;
}
}