pcsx2/pcsx2
Ziemas d55c611947 SPU2: Adjust interpolation implementations.
These seems to be have been adjusted to match the output of catmull-rom
which is really the one in the wrong by being twice as loud.

As a result of the the interpolated output being at a reasonable level
we can use ApplyVolume to apply the ADSR volume.
2021-02-04 13:02:20 +00:00
..
CDVD CDVD.cpp: Cleared old reset from write14. Cleaned up logging and added comment. cdrom.cpp: fixed bad logging statements 2021-01-31 22:14:06 +00:00
DEV9 dev9: Fix warning, add [[maybe_unused]] attribute. 2021-01-30 19:40:46 +01:00
Darwin pcsx2:freebsd: Disable aio use on FreeBSD 10.3 and earlier 2016-11-24 19:50:07 +00:00
DebugTools Implements IOP breakpoints (#3011) 2021-01-08 23:34:08 +00:00
Docs GameDB: Add missing GoemonTLB Hack 2021-02-04 10:19:34 +00:00
IPU IPU: Return contents of the bottom of the FIFO in CMD except FDEC/VDEC 2021-01-01 04:38:02 +00:00
Linux core: remove noexcept on destructor 2017-05-13 10:38:35 +02:00
PAD Pad: formatting 2021-02-04 01:26:37 -06:00
RDebug Deci2: port to std::atomic 2016-02-28 15:29:31 +01:00
Recording recording: Improve NewRecordingFrame window 2020-12-29 22:59:55 +00:00
Reference Add Memory Card File System documentation to repository for easy reference. 2016-01-31 20:42:29 +01:00
SPU2 SPU2: Adjust interpolation implementations. 2021-02-04 13:02:20 +00:00
System CORE: Allow ApplySettings to be called on the core thread during emulation 2021-01-17 13:45:25 +00:00
USB USB: skip extra audio endpoint descriptor data so it doesn't get parsed twice 2021-01-14 09:04:31 +02:00
Utilities Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
ZipTools core: use = default for trivial destructor 2017-05-13 10:38:35 +02:00
gui i18n: Add window menu to WX string override list 2021-01-25 18:33:47 -06:00
ps2 GameFix: Modify how DMA Busy hack works 2021-01-13 14:22:07 +00:00
windows DEV9: Add ATA emulation & Hdd Creator code 2021-01-17 14:04:45 +00:00
x86 Fix compile of eeProfiler 2021-02-03 20:44:03 -06:00
AsyncFileReader.h pcsx2: aio: Complete POSIX AIO reader 2016-05-21 13:23:10 +01:00
CMakeLists.txt macOS: Properly include GameIndex in app bundle 2021-01-25 18:33:47 -06:00
COP0.cpp misc: Replace Fall through comments with c++17 attribute. 2020-11-02 17:39:02 +01:00
COP0.h * Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run). 2010-09-05 15:38:14 +00:00
COP2.cpp VU: Synchronise VU1, added speedhack for old behaviour 2020-12-13 22:02:37 +00:00
Cache.cpp ee: update cache emulation for 64 bits 2020-10-27 14:14:38 +00:00
Cache.h ee: update cache emulation for 64 bits 2020-10-27 14:14:38 +00:00
Common.h PS1 mode: Adjustments to processor clock speed and CD read speed. (#2447) 2018-05-26 13:20:02 +02:00
Config.h PAD: remove initial references 2020-12-17 09:38:21 +01:00
Counters.cpp Counters: Remove additional Pad update for now, seems to break USB somewhat. 2021-01-14 08:11:43 +00:00
Counters.h GS/Counters: Fix CSR Swap and VBlank Interrupt timing 2020-09-10 15:47:11 +01:00
Dmac.h DMA: Correctly emulate QWC 0 on NORMAL transfers 2020-12-02 20:00:02 +00:00
Dump.cpp pcsx2: check return value of std functions 2016-11-12 17:36:06 +01:00
Dump.h debug: add a new function to dump EE block 2016-01-09 22:59:31 +01:00
Elfheader.cpp misc: Added the PlayStation name properly. (#3915) 2020-12-06 10:27:51 +01:00
Elfheader.h core: use = default for trivial destructor 2017-05-13 10:38:35 +02:00
FPU.cpp FPU: replace check* macros by functions 2016-09-18 16:13:29 +02:00
FW.cpp FW: fix FWirq callback bug 2020-09-19 22:38:32 +01:00
FW.h FW: fix FWirq callback bug 2020-09-19 22:38:32 +01:00
FiFo.cpp MFIFO: Maintain VIF DMA status and Empty condition on VIF reset 2020-12-02 19:59:47 +00:00
GS.cpp GS: Properly mirror GS reads to CSR 2020-12-24 10:56:36 +00:00
GS.h PCSX2-Counters: Fix tracking of scalar limit 2017-07-25 21:55:22 +02:00
GSState.cpp pcsx2: Convert ScopedPtr to unique_ptr 2016-02-08 22:31:45 +00:00
GameDatabase.cpp gamedb: Delimit memcard filters with '/' instead of ',' 2021-01-05 23:19:59 +00:00
GameDatabase.h gamedb: Delimit memcard filters with '/' instead of ',' 2021-01-05 23:19:59 +00:00
Gif.cpp DMA: Correctly emulate QWC 0 on NORMAL transfers 2020-12-02 20:00:02 +00:00
Gif.h MFIFO: Refactor of some of the VIF/GIF MFIFO functionality. Centralised the MFIFO resume function which should have been separate anyway. 2018-05-30 01:29:23 +01:00
Gif_Logger.cpp Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
Gif_Unit.cpp MTVU: Allow stacking of LABEL 2020-12-28 02:12:52 -06:00
Gif_Unit.h MTVU/GIF: Clang Formatting 2020-12-24 09:03:45 +00:00
Hardware.h Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;) 2010-07-22 12:20:11 +00:00
Hw.cpp DMA: Handle undefined Chain mode tags 2020-10-07 14:05:27 +01:00
Hw.h PS2-HW: Remove address of non-existent registers 2017-10-13 20:28:34 +05:30
HwRead.cpp Allow reading of 8bit timers (and other hardware pages) (#3361) 2020-05-07 20:30:35 +01:00
HwWrite.cpp PSX/CDVD: Check register 14 (ps1 status register) for cd speed and CDDA (#3899) 2020-11-05 18:03:49 +00:00
IPC.cpp DEV9: windows support mostly done, unicode thingies to fix 2020-10-31 16:35:38 +00:00
IPC.h DEV9: windows support unicode fixes 2020-10-31 16:35:38 +00:00
Interpreter.cpp Implements IOP breakpoints (#3011) 2021-01-08 23:34:08 +00:00
IopBios.cpp HostFS: free fds when shutting down vm (#3671) 2020-09-18 15:34:43 -04:00
IopBios.h iop bios: fix gcc warnings 2016-11-08 21:53:27 +01:00
IopCommon.h PS1 mode: Adjustments to processor clock speed and CD read speed. (#2447) 2018-05-26 13:20:02 +02:00
IopCounters.cpp Counters: Adjust SPU async rate 2021-01-03 23:18:29 +00:00
IopCounters.h Remove gigaherz old wip 'new' iopdma code. (#2703) 2018-12-09 18:00:04 -08:00
IopDma.cpp SPU2: Improve DMA Write timing. Better sync DMA speeds with IOP 2021-01-01 04:38:23 +00:00
IopDma.h USB: importing some references, updating handlers and c exports 2020-11-11 13:34:16 +00:00
IopGte.cpp psx|spu2x|gsdx: shift negative value is undefined in C standard 2017-04-30 21:20:23 +02:00
IopGte.h IOP: Readd GTE now we know it exists, plus a couple of devcon outputs. 2016-01-20 20:29:18 +00:00
IopHw.cpp IOP DMA: Always fire interrupts for SIF0/SIF1 (#3778) 2020-10-03 01:41:59 +01:00
IopHw.h Remove gigaherz old wip 'new' iopdma code. (#2703) 2018-12-09 18:00:04 -08:00
IopIrq.cpp USB: continuing merge, platformcompat fixes 2020-11-11 13:34:16 +00:00
IopMem.cpp DEV9: initial merge complete 2020-10-31 16:35:38 +00:00
IopMem.h IOP: Convert most IOP memory access in the IRX HLE and debugging module to 2016-11-08 19:08:51 +00:00
IopModuleNames.cpp IOP: Convert most IOP memory access in the IRX HLE and debugging module to 2016-11-08 19:08:51 +00:00
IopSio2.cpp Remove gigaherz old wip 'new' iopdma code. (#2703) 2018-12-09 18:00:04 -08:00
IopSio2.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
MMI.cpp misc: Added the PlayStation name properly. (#3915) 2020-12-06 10:27:51 +01:00
MTGS.cpp PAD/Counters: Make VSync Queue adjustable in the UI. Extra Pad update. 2021-01-13 23:50:38 +00:00
MTVU.cpp MTVU: Actually add MTVU to savestates 2020-12-29 23:15:39 +00:00
MTVU.h MTVU: Cleaned up GS SIGNAL/LABEL/FINISH communication 2020-12-28 02:12:52 -06:00
Mdec.cpp psxmode: color for mdec please! ;p 2016-09-25 19:55:44 +02:00
Mdec.h psxmode: prepare mdec 2016-09-24 20:08:46 +02:00
Memory.cpp DEV9: initial merge complete 2020-10-31 16:35:38 +00:00
Memory.h Add rom2: support (Fix Chinese Bios) (#3439) 2020-08-08 20:59:46 +01:00
MemoryTypes.h newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up. 2010-11-15 14:05:02 +00:00
MultipartFileReader.cpp Removed `using std::min/max` from PCH 2014-08-14 14:55:52 -07:00
OutputIsoFile.cpp core: remove throw specifier on destructor 2017-05-13 10:38:35 +02:00
Patch.cpp GameDB: Follow the same pattern for Speedhacks as for GameFixes 2020-12-16 09:31:58 +00:00
Patch.h nsis: Fix uninstall path for GameIndex. 2020-12-17 05:52:58 +01:00
Patch_Memory.cpp pcsx2: Remove special case from pointer patch command parsing (#3135) 2019-10-23 01:21:01 +01:00
PathDefs.h core: Fix no-pch build 2020-11-24 03:16:59 -05:00
Pcsx2Config.cpp GameDB: Follow the same pattern for Speedhacks as for GameFixes 2020-12-16 09:31:58 +00:00
PluginManager.cpp PAD: fix regression on MTGS scheduler close 2020-12-17 09:38:21 +01:00
Plugins.h PAD: remove initial references 2020-12-17 09:38:21 +01:00
PrecompiledHeader.cpp [copyright] 2010-07-08 16:40:44 +00:00
PrecompiledHeader.h Merge pull request #1287 from mogaika/debug_window_improve 2016-07-07 19:59:33 +02:00
R3000A.cpp Implements IOP breakpoints (#3011) 2021-01-08 23:34:08 +00:00
R3000A.h Implements IOP breakpoints (#3011) 2021-01-08 23:34:08 +00:00
R3000AInterpreter.cpp PS1 mode: Adjustments to processor clock speed and CD read speed. (#2447) 2018-05-26 13:20:02 +02:00
R3000AOpcodeTables.cpp iop:interpreter: remove special case for unsigned division 2016-01-27 18:20:54 +01:00
R5900.cpp Implements IOP breakpoints (#3011) 2021-01-08 23:34:08 +00:00
R5900.h GameDB: Follow the same pattern for Speedhacks as for GameFixes 2020-12-16 09:31:58 +00:00
R5900Exceptions.h Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy. 2010-06-28 18:03:54 +00:00
R5900OpcodeImpl.cpp Core: Implement proper %s handling for syscall 117 2021-01-17 18:06:18 +00:00
R5900OpcodeTables.cpp Fill in flags for most debugger relevant opcodes 2014-08-22 21:50:05 +02:00
R5900OpcodeTables.h BIOS/HLE: Match ODS Config names to Syscalls 2020-11-21 16:31:36 +00:00
SPR.cpp SPR: Wrap transfers which would have read outside of SPR memory 2021-01-20 18:41:04 +00:00
SPR.h Remove init procedures from Hw.cpp 2014-08-15 14:17:35 +10:00
SaveState.cpp MTVU: Actually add MTVU to savestates 2020-12-29 23:15:39 +00:00
SaveState.h SPU2: Ignore LSAL/H Writes after key on if voice sets loop point 2021-02-03 16:23:26 +00:00
ShiftJisToUnicode.cpp [copyright] 2010-07-09 15:36:09 +00:00
Sif.cpp Remove init procedures from Hw.cpp 2014-08-15 14:17:35 +10:00
Sif.h SIF: Fix attempting to write junk when FIFO full 2020-10-09 23:51:12 +01:00
Sif0.cpp SIF: Fix attempting to write junk when FIFO full 2020-10-09 23:51:12 +01:00
Sif1.cpp DMAC: Improve DMA Stall handling (#3701) 2020-09-18 16:23:18 +01:00
Sifcmd.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
Sio.cpp Deleted assorted unused headers and functions. (#4138) 2021-01-23 08:14:59 -08:00
Sio.h Remove an extern that goes to a function not in the code. 2018-09-16 00:40:07 -07:00
SourceLog.cpp pcsx2-gui: Clang format 2020-10-27 12:00:08 +01:00
SysForwardDefs.h GameDB: Add new GameDB implementation 2020-12-16 09:31:58 +00:00
System.cpp logging: x64 boot message changed 2020-08-24 16:20:09 -05:00
System.h CDVD: merging and removing remnants of plugin 2020-09-19 01:37:43 +01:00
VU.h mVU: Keep start PC, modify prog search to avoid recompilation 2020-12-06 07:06:51 +00:00
VU0.cpp VU: Synchronise VU1, added speedhack for old behaviour 2020-12-13 22:02:37 +00:00
VU0micro.cpp mVU: Keep start PC, modify prog search to avoid recompilation 2020-12-06 07:06:51 +00:00
VU0microInterp.cpp mVU: Keep start PC, modify prog search to avoid recompilation 2020-12-06 07:06:51 +00:00
VU1micro.cpp VU: Synchronise VU1, added speedhack for old behaviour 2020-12-13 22:02:37 +00:00
VU1microInterp.cpp mVU: Keep start PC, modify prog search to avoid recompilation 2020-12-06 07:06:51 +00:00
VUflags.cpp Refactoring: 2010-08-09 04:10:38 +00:00
VUflags.h Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins) 2010-05-03 14:08:02 +00:00
VUmicro.cpp MTVU: Improve compatibility with games that do GS SIGNAL/LABEL/FINISH 2020-12-24 09:03:45 +00:00
VUmicro.h VU: Synchronise VU1, added speedhack for old behaviour 2020-12-13 22:02:37 +00:00
VUmicroMem.cpp Allocate memory in an x86-64-compatible way (#3523) 2020-08-19 09:20:48 +01:00
VUops.cpp pcsx2:gsdx:spu2x: use parenthesis around macro parameters 2016-09-18 16:13:55 +02:00
VUops.h General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details: 2010-08-27 03:21:16 +00:00
Vif.cpp MFIFO: Maintain VIF DMA status and Empty condition on VIF reset 2020-12-02 19:59:47 +00:00
Vif.h MFIFO: Refactor of some of the VIF/GIF MFIFO functionality. Centralised the MFIFO resume function which should have been separate anyway. 2018-05-30 01:29:23 +01:00
Vif0_Dma.cpp VIF: Don't rush finish VU programs, fixes remaining SPS in Shadowman 2020-12-13 23:17:07 +00:00
Vif1_Dma.cpp VIF: Allow VIF1 to continue if stalled and the FIFO is reversed 2020-12-22 09:20:03 +00:00
Vif1_MFIFO.cpp VU: Synchronise VU1, added speedhack for old behaviour 2020-12-13 22:02:37 +00:00
Vif_Codes.cpp VIF: Fix MPG VU Address wrapping, fixes Boogie (works for the first time) 2021-01-03 21:47:55 +00:00
Vif_Dma.h Vif: Fix for Warship Gunner 2 geometry holes. Fixes Issue 665 2015-11-08 18:42:55 +00:00
Vif_Transfer.cpp MFIFO: Maintain VIF DMA status and Empty condition on VIF reset 2020-12-02 19:59:47 +00:00
Vif_Unpack.cpp VIF: Fixed undefined behaviour of Unpack V3-16 in final QW write. 2020-10-18 17:24:43 +01:00
Vif_Unpack.h Vif-Int: Fix mode = 3 2016-01-29 23:11:54 +00:00
cheatscpp.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
sif2.cpp pcsx2: Remove == true/false for boolean logic (#1556) 2016-09-10 20:08:14 +02:00
sio_internal.h SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear! 2013-12-29 21:57:17 +00:00
vtlb.cpp EE/IOP/VU: x86-64 recompiler support 2020-08-24 16:20:09 -05:00
vtlb.h Move VTLB manipulation to class (#3524) 2020-08-19 09:37:23 +01:00