misc: Replace Fall through comments with c++17 attribute.

Silences warnings about not having breaks on switch cases.
Added a few missing ones too.
This commit is contained in:
lightningterror 2020-11-02 00:02:36 +01:00
parent 5dc7ef9ed1
commit 9140f071f6
13 changed files with 72 additions and 59 deletions

View File

@ -451,6 +451,7 @@ void MFC0()
s_iLastCOP0Cycle = cpuRegs.cycle;
if( !_Rt_ ) break;
}
[[fallthrough]];
default:
cpuRegs.GPR.r[_Rt_].UD[0] = (s64)cpuRegs.CP0.r[_Rd_];

View File

@ -461,6 +461,7 @@ static __fi bool ipuVDEC(u32 val)
// This is due to differences with IPU and the MPEG standard. See get_macroblock_address_increment().
ipuRegs.ctrl.ECD = (ipuRegs.cmd.DATA == 0);
[[fallthrough]];
case 1:
if (!getBits32((u8*)&ipuRegs.top, 0))

View File

@ -255,7 +255,7 @@ int get_macroblock_address_increment()
DUMPBITS(11);
return 0xb0022;
}
// Fall through
[[fallthrough]];
default:
return 0;//error
@ -435,7 +435,7 @@ static bool get_intra_block()
ipu_cmd.pos[4] = 0;
return true;
}
// Fall through
[[fallthrough]];
case 1:
{
@ -588,7 +588,7 @@ static bool get_non_intra_block(int * last)
ipu_cmd.pos[4] = 0;
return true;
}
// Fall through
[[fallthrough]];
case 1:
if (!GETWORD())
@ -707,7 +707,7 @@ __fi bool mpeg2sliceIDEC()
ipuRegs.top = 0;
ipuRegs.ctrl.ECD = 0;
// Fall through
[[fallthrough]];
case 1:
ipu_cmd.pos[0] = 1;
@ -715,7 +715,7 @@ __fi bool mpeg2sliceIDEC()
{
return false;
}
// Fall through
[[fallthrough]];
case 2:
ipu_cmd.pos[0] = 2;
@ -741,7 +741,7 @@ __fi bool mpeg2sliceIDEC()
decoder.coded_block_pattern = 0x3F;//all 6 blocks
memzero_sse_a(mb8);
memzero_sse_a(rgb32);
// Fall through
[[fallthrough]];
case 1:
ipu_cmd.pos[1] = 1;
@ -766,7 +766,7 @@ __fi bool mpeg2sliceIDEC()
ipu_cmd.pos[2] = 1;
return false;
}
// Fall through
[[fallthrough]];
case 2:
if (!slice_intra_DCT(0, (u8*)mb8.Y + 8, DCT_stride, ipu_cmd.pos[2] == 2))
@ -774,7 +774,7 @@ __fi bool mpeg2sliceIDEC()
ipu_cmd.pos[2] = 2;
return false;
}
// Fall through
[[fallthrough]];
case 3:
if (!slice_intra_DCT(0, (u8*)mb8.Y + DCT_offset, DCT_stride, ipu_cmd.pos[2] == 3))
@ -782,7 +782,7 @@ __fi bool mpeg2sliceIDEC()
ipu_cmd.pos[2] = 3;
return false;
}
// Fall through
[[fallthrough]];
case 4:
if (!slice_intra_DCT(0, (u8*)mb8.Y + DCT_offset + 8, DCT_stride, ipu_cmd.pos[2] == 4))
@ -790,7 +790,7 @@ __fi bool mpeg2sliceIDEC()
ipu_cmd.pos[2] = 4;
return false;
}
// Fall through
[[fallthrough]];
case 5:
if (!slice_intra_DCT(1, (u8*)mb8.Cb, decoder_stride >> 1, ipu_cmd.pos[2] == 5))
@ -798,7 +798,7 @@ __fi bool mpeg2sliceIDEC()
ipu_cmd.pos[2] = 5;
return false;
}
// Fall through
[[fallthrough]];
case 6:
if (!slice_intra_DCT(2, (u8*)mb8.Cr, decoder_stride >> 1, ipu_cmd.pos[2] == 6))
@ -821,7 +821,7 @@ __fi bool mpeg2sliceIDEC()
ipu_dither(rgb32, rgb16, decoder.dte);
decoder.SetOutputTo(rgb16);
}
// Fall through
[[fallthrough]];
case 2:
{
@ -839,7 +839,7 @@ __fi bool mpeg2sliceIDEC()
mbaCount = 0;
}
// Fall through
[[fallthrough]];
case 3:
while (1)
@ -865,7 +865,7 @@ __fi bool mpeg2sliceIDEC()
{
case 8: /* macroblock_escape */
mbaCount += 33;
// Fall through
[[fallthrough]];
case 15: /* macroblock_stuffing (MPEG1 only) */
DUMPBITS(11);
@ -887,7 +887,7 @@ __fi bool mpeg2sliceIDEC()
decoder.dc_dct_pred[1] =
decoder.dc_dct_pred[2] = 128 << decoder.intra_dc_precision;
}
// Fall through
[[fallthrough]];
case 4:
if (!GETWORD())
@ -903,11 +903,10 @@ __fi bool mpeg2sliceIDEC()
ipu_cmd.pos[1] = 0;
ipu_cmd.pos[2] = 0;
}
// Fall through
finish_idec:
finishmpeg2sliceIDEC();
// Fall through
[[fallthrough]];
case 3:
{
@ -924,7 +923,7 @@ finish_idec:
ipuRegs.ctrl.SCD = 1;
}
}
// Fall through
[[fallthrough]];
case 4:
if (!getBits32((u8*)&ipuRegs.top, 0))
@ -963,7 +962,7 @@ __fi bool mpeg2_slice()
ipuRegs.top = 0;
memzero_sse_a(mb8);
memzero_sse_a(mb16);
// Fall through
[[fallthrough]];
case 1:
if (!bitstream_init())
@ -971,7 +970,7 @@ __fi bool mpeg2_slice()
ipu_cmd.pos[0] = 1;
return false;
}
// Fall through
[[fallthrough]];
case 2:
ipu_cmd.pos[0] = 2;
@ -993,7 +992,7 @@ __fi bool mpeg2_slice()
{
case 0:
decoder.coded_block_pattern = 0x3F;
// Fall through
[[fallthrough]];
case 1:
if (!slice_intra_DCT(0, (u8*)mb8.Y, DCT_stride, ipu_cmd.pos[1] == 1))
@ -1001,7 +1000,7 @@ __fi bool mpeg2_slice()
ipu_cmd.pos[1] = 1;
return false;
}
// Fall through
[[fallthrough]];
case 2:
if (!slice_intra_DCT(0, (u8*)mb8.Y + 8, DCT_stride, ipu_cmd.pos[1] == 2))
@ -1009,7 +1008,7 @@ __fi bool mpeg2_slice()
ipu_cmd.pos[1] = 2;
return false;
}
// Fall through
[[fallthrough]];
case 3:
if (!slice_intra_DCT(0, (u8*)mb8.Y + DCT_offset, DCT_stride, ipu_cmd.pos[1] == 3))
@ -1017,7 +1016,7 @@ __fi bool mpeg2_slice()
ipu_cmd.pos[1] = 3;
return false;
}
// Fall through
[[fallthrough]];
case 4:
if (!slice_intra_DCT(0, (u8*)mb8.Y + DCT_offset + 8, DCT_stride, ipu_cmd.pos[1] == 4))
@ -1025,7 +1024,7 @@ __fi bool mpeg2_slice()
ipu_cmd.pos[1] = 4;
return false;
}
// Fall through
[[fallthrough]];
case 5:
if (!slice_intra_DCT(1, (u8*)mb8.Cb, decoder_stride >> 1, ipu_cmd.pos[1] == 5))
@ -1033,7 +1032,7 @@ __fi bool mpeg2_slice()
ipu_cmd.pos[1] = 5;
return false;
}
// Fall through
[[fallthrough]];
case 6:
if (!slice_intra_DCT(2, (u8*)mb8.Cr, decoder_stride >> 1, ipu_cmd.pos[1] == 6))
@ -1080,7 +1079,7 @@ __fi bool mpeg2_slice()
{
case 0:
decoder.coded_block_pattern = get_coded_block_pattern(); // max 9bits
// Fall through
[[fallthrough]];
case 1:
if (decoder.coded_block_pattern & 0x20)
@ -1091,7 +1090,7 @@ __fi bool mpeg2_slice()
return false;
}
}
// Fall through
[[fallthrough]];
case 2:
if (decoder.coded_block_pattern & 0x10)
@ -1102,8 +1101,8 @@ __fi bool mpeg2_slice()
return false;
}
}
// Fall through
[[fallthrough]];
case 3:
if (decoder.coded_block_pattern & 0x08)
{
@ -1113,8 +1112,8 @@ __fi bool mpeg2_slice()
return false;
}
}
// Fall through
[[fallthrough]];
case 4:
if (decoder.coded_block_pattern & 0x04)
{
@ -1124,8 +1123,8 @@ __fi bool mpeg2_slice()
return false;
}
}
// Fall through
[[fallthrough]];
case 5:
if (decoder.coded_block_pattern & 0x2)
{
@ -1135,8 +1134,8 @@ __fi bool mpeg2_slice()
return false;
}
}
// Fall through
[[fallthrough]];
case 6:
if (decoder.coded_block_pattern & 0x1)
{
@ -1158,7 +1157,7 @@ __fi bool mpeg2_slice()
coded_block_pattern = decoder.coded_block_pattern;
decoder.SetOutputTo(mb16);
// Fall through
[[fallthrough]];
case 3:
{
@ -1176,8 +1175,8 @@ __fi bool mpeg2_slice()
mbaCount = 0;
}
// Fall through
[[fallthrough]];
case 4:
{
u8 bit8;
@ -1193,8 +1192,8 @@ __fi bool mpeg2_slice()
ipuRegs.ctrl.SCD = 1;
}
}
// Fall through
[[fallthrough]];
case 5:
if (!getBits32((u8*)&ipuRegs.top, 0))
{

View File

@ -440,6 +440,7 @@ SIO_WRITE memcardWrite(u8 data)
once = false;
break;
}
[[fallthrough]];
default:
DevCon.Warning("%s cmd: %02X??", __FUNCTION__, data);
@ -530,6 +531,7 @@ SIO_WRITE memcardRead(u8 data)
once = false;
break;
}
[[fallthrough]];
default:
DevCon.Warning("%s cmd: %02X??", __FUNCTION__, data);
@ -713,7 +715,7 @@ SIO_WRITE sioWriteMemcard(u8 data)
case 0x11: // On Boot/Probe
case 0x12: // On Write/Delete/Recheck?
sio2.packet.recvVal3 = 0x8C;
// Fall through
[[fallthrough]];
case 0x81: // Checked right after copy/delete
case 0xBF: // Wtf?? On game booting?

View File

@ -305,7 +305,7 @@ bool SysThreadBase::StateCheckInThread()
m_ExecMode = ExecMode_Paused;
m_RunningLock.Release();
}
// fallthrough...
[[fallthrough]];
case ExecMode_Paused:
while( m_ExecMode == ExecMode_Paused )
@ -320,8 +320,9 @@ bool SysThreadBase::StateCheckInThread()
}
m_sem_ChangingExecMode.Post();
[[fallthrough]];
// fallthrough if we're switching to closing state...
// -------------------------------------
case ExecMode_Closing:
{
@ -329,7 +330,7 @@ bool SysThreadBase::StateCheckInThread()
m_ExecMode = ExecMode_Closed;
m_RunningLock.Release();
}
// Fall through
[[fallthrough]];
case ExecMode_Closed:
while( m_ExecMode == ExecMode_Closed )

View File

@ -348,7 +348,8 @@ void vifMFIFOInterrupt()
case 0: //Set up transfer
mfifoVIF1transfer();
vif1Regs.stat.FQC = std::min((u16)0x10, vif1ch.qwc);
[[fallthrough]];
case 1: //Transfer data
if(vif1.inprogress & 0x1) //Just in case the tag breaks early (or something wierd happens)!
mfifo_VIF1chain();

View File

@ -491,10 +491,17 @@ template<int idx> static __fi int _vifCode_STColRow(const u32* data, u32* pmem2)
pxAssume(ret > 0);
switch (ret) {
case 4: pmem2[3] = data[3]; // Fall through
case 3: pmem2[2] = data[2]; // Fall through
case 2: pmem2[1] = data[1]; // Fall through
case 1: pmem2[0] = data[0];
case 4:
pmem2[3] = data[3];
[[fallthrough]];
case 3:
pmem2[2] = data[2];
[[fallthrough]];
case 2:
pmem2[1] = data[1];
[[fallthrough]];
case 1:
pmem2[0] = data[0];
break;
jNO_DEFAULT
}

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@ -1074,19 +1074,19 @@ bool AppConfig::IsOkApplyPreset(int n, bool ignoreMTVU)
case 5: // Mostly Harmful
isRateSet ? 0 : (isRateSet = true, EmuOptions.Speedhacks.EECycleRate = 1); // +1 EE cyclerate
isSkipSet ? 0 : (isSkipSet = true, EmuOptions.Speedhacks.EECycleSkip = 1); // +1 EE cycle skip
// Fall through
[[fallthrough]];
case 4: // Very Aggressive
isRateSet ? 0 : (isRateSet = true, EmuOptions.Speedhacks.EECycleRate = -2); // -2 EE cyclerate
// Fall through
[[fallthrough]];
case 3: // Aggressive
isRateSet ? 0 : (isRateSet = true, EmuOptions.Speedhacks.EECycleRate = -1); // -1 EE cyclerate
// Fall through
[[fallthrough]];
case 2: // Balanced
isMTVUSet ? 0 : (isMTVUSet = true, EmuOptions.Speedhacks.vuThread = true); // Enable MTVU
// Fall through
[[fallthrough]];
case 1: // Safe (Default)
EmuOptions.Speedhacks.IntcStat = true;
@ -1095,7 +1095,7 @@ bool AppConfig::IsOkApplyPreset(int n, bool ignoreMTVU)
// If waterfalling from > Safe, break to avoid MTVU disable.
if (n > 1) break;
// Fall through
[[fallthrough]];
case 0: // Safest
isMTVUSet ? 0 : (isMTVUSet = true, EmuOptions.Speedhacks.vuThread = false); // Disable MTVU

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@ -86,6 +86,7 @@ bool __fastcall psxBiosCall()
// putc(c, fd)
if (psxRegs.GPR.n.a1 != 1)
return false;
[[fallthrough]];
// fd=1, fall through to putchar
case 0xa3c:
case 0xb3d:

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@ -2783,7 +2783,7 @@ __forceinline void GSState::VertexKick(uint32 skip)
case GS_LINESTRIP:
case GS_TRIANGLESTRIP:
m_vertex.head = head + 1;
// fall through
[[fallthrough]];
case GS_TRIANGLEFAN:
if(tail >= m_vertex.maxcount) GrowVertexBuffer(); // in case too many vertices were skipped
break;

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@ -489,7 +489,7 @@ void GSRendererOGL::EmulateBlending(bool& DATE_GL42, bool& DATE_GL45)
const bool blend_non_recursive = !!(blend_flag & BLEND_NO_REC);
// Warning no break on purpose
// Note: the "fall through" comments tell gcc not to complain about not having breaks.
// Note: the [[fallthrough]] attribute tell compilers not to complain about not having breaks.
switch (m_sw_blending) {
case ACC_BLEND_ULTRA:
sw_blending |= true;

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@ -200,7 +200,7 @@ u8 pad_poll(u8 value)
query.set_result(ConfigExit);
return 0xF3;
}
// fallthrough on purpose (but I don't know why)
[[fallthrough]]; // fallthrough on purpose (but I don't know why)
case CMD_READ_DATA_AND_VIBRATE: {
query.response[2] = 0x5A;

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@ -202,7 +202,7 @@ u8 pad_poll(u8 value)
query.set_result(ConfigExit);
return 0xF3;
}
// fallthrough on purpose (but I don't know why)
[[fallthrough]]; // fallthrough on purpose (but I don't know why)
case CMD_READ_DATA_AND_VIBRATE:
{