MTVU/GIF: Clang Formatting

This commit is contained in:
refractionpcsx2 2020-12-23 09:50:48 +00:00
parent 20695d6b15
commit 6066f48d7c
3 changed files with 614 additions and 352 deletions

View File

@ -24,23 +24,37 @@
Gif_Unit gifUnit;
// Returns true on stalling SIGNAL
bool Gif_HandlerAD(u8* pMem) {
u32 reg = pMem[8];
bool Gif_HandlerAD(u8* pMem)
{
u32 reg = pMem[8];
u32* data = (u32*)pMem;
if (reg == 0x50) {
if (reg == 0x50)
{
vif1.BITBLTBUF._u64 = *(u64*)pMem;
}
else if (reg == 0x52) {
else if (reg == 0x52)
{
vif1.TRXREG._u64 = *(u64*)pMem;
}
else if (reg == 0x53) { // TRXDIR
if ((pMem[0] & 3) == 1) { // local -> host
else if (reg == 0x53)
{ // TRXDIR
if ((pMem[0] & 3) == 1)
{ // local -> host
u8 bpp = 32; // Onimusha does TRXDIR without BLTDIVIDE first, assume 32bit
switch(vif1.BITBLTBUF.SPSM & 7) {
case 0: bpp = 32; break;
case 1: bpp = 24; break;
case 2: bpp = 16; break;
case 3: bpp = 8; break;
switch (vif1.BITBLTBUF.SPSM & 7)
{
case 0:
bpp = 32;
break;
case 1:
bpp = 24;
break;
case 2:
bpp = 16;
break;
case 3:
bpp = 8;
break;
default: // 4 is 4 bit but this is forbidden
Console.Error("Illegal format for GS upload: SPSM=0%02o", vif1.BITBLTBUF.SPSM);
break;
@ -50,147 +64,213 @@ bool Gif_HandlerAD(u8* pMem) {
vif1.GSLastDownloadSize = vif1.TRXREG.RRW * vif1.TRXREG.RRH * bpp >> 7;
}
}
else if (reg == 0x60) { // SIGNAL
if (CSRreg.SIGNAL) { // Time to ignore all subsequent drawing operations.
else if (reg == 0x60)
{ // SIGNAL
if (CSRreg.SIGNAL)
{ // Time to ignore all subsequent drawing operations.
GUNIT_WARN(Color_Orange, "GIF Handler - Stalling SIGNAL");
if(!gifUnit.gsSIGNAL.queued) {
gifUnit.gsSIGNAL.queued = true;
if (!gifUnit.gsSIGNAL.queued)
{
gifUnit.gsSIGNAL.queued = true;
gifUnit.gsSIGNAL.data[0] = data[0];
gifUnit.gsSIGNAL.data[1] = data[1];
return true; // Stalling SIGNAL
}
}
else {
else
{
GUNIT_WARN("GIF Handler - SIGNAL");
GSSIGLBLID.SIGID = (GSSIGLBLID.SIGID&~data[1])|(data[0]&data[1]);
if (!GSIMR.SIGMSK) gsIrq();
GSSIGLBLID.SIGID = (GSSIGLBLID.SIGID & ~data[1]) | (data[0] & data[1]);
if (!GSIMR.SIGMSK)
gsIrq();
CSRreg.SIGNAL = true;
}
}
else if (reg == 0x61) { // FINISH
else if (reg == 0x61)
{ // FINISH
GUNIT_WARN("GIF Handler - FINISH");
CSRreg.FINISH = true;
}
else if (reg == 0x62) { // LABEL
else if (reg == 0x62)
{ // LABEL
GUNIT_WARN("GIF Handler - LABEL");
GSSIGLBLID.LBLID = (GSSIGLBLID.LBLID&~data[1])|(data[0]&data[1]);
GSSIGLBLID.LBLID = (GSSIGLBLID.LBLID & ~data[1]) | (data[0] & data[1]);
}
else if (reg >= 0x63 && reg != 0x7f) {
else if (reg >= 0x63 && reg != 0x7f)
{
//DevCon.Warning("GIF Handler - Write to unknown register! [reg=%x]", reg);
}
return false;
}
bool Gif_HandlerAD_MTVU(u8* pMem) {
u32 reg = pMem[8];
bool Gif_HandlerAD_MTVU(u8* pMem)
{
u32 reg = pMem[8];
u32* data = (u32*)pMem;
vu1Thread.gsInterrupts &= ~vu1Thread.gsToClear;
vu1Thread.gsToClear = 0;
if (reg == 0x50) { Console.Error("GIF Handler Debug - BITBLTBUF"); return 1; }
else if (reg == 0x52) { Console.Error("GIF Handler Debug - TRXREG"); return 1; }
else if (reg == 0x53) { Console.Error("GIF Handler Debug - TRXDIR"); return 1; }
else if (reg == 0x60) { // SIGNAL
if (CSRreg.SIGNAL) { // Time to ignore all subsequent drawing operations.
Console.Error("GIF Handler MTVU - Double SIGNAL Not Handled"); return 1;
if (reg == 0x50)
{
Console.Error("GIF Handler Debug - BITBLTBUF");
return 1;
}
else if (reg == 0x52)
{
Console.Error("GIF Handler Debug - TRXREG");
return 1;
}
else if (reg == 0x53)
{
Console.Error("GIF Handler Debug - TRXDIR");
return 1;
}
else if (reg == 0x60)
{ // SIGNAL
if (CSRreg.SIGNAL)
{ // Time to ignore all subsequent drawing operations.
Console.Error("GIF Handler MTVU - Double SIGNAL Not Handled");
return 1;
}
else {
else
{
GUNIT_WARN("GIF Handler - SIGNAL");
vu1Thread.gsSignal = ((u64)data[1] << 32) | data[0];
vu1Thread.gsInterrupts |= 2;
}
}
else if (reg == 0x61) { // FINISH
else if (reg == 0x61)
{ // FINISH
GUNIT_WARN("GIF Handler - FINISH");
vu1Thread.gsInterrupts |= 1;
}
else if (reg == 0x62) { // LABEL
else if (reg == 0x62)
{ // LABEL
GUNIT_WARN("GIF Handler - LABEL");
vu1Thread.gsLabel = ((u64)data[1] << 32) | data[0];
vu1Thread.gsInterrupts |= 4;
}
else if (reg >= 0x63 && reg != 0x7f) {
else if (reg >= 0x63 && reg != 0x7f)
{
DevCon.Warning("GIF Handler Debug - Write to unknown register! [reg=%x]", reg);
}
return 0;
}
// Returns true if pcsx2 needed to process the packet...
bool Gif_HandlerAD_Debug(u8* pMem) {
u32 reg = pMem[8];
if (reg == 0x50) { Console.Error("GIF Handler Debug - BITBLTBUF"); return 1; }
else if (reg == 0x52) { Console.Error("GIF Handler Debug - TRXREG"); return 1; }
else if (reg == 0x53) { Console.Error("GIF Handler Debug - TRXDIR"); return 1; }
else if (reg == 0x60) { Console.Error("GIF Handler Debug - SIGNAL"); return 1; }
else if (reg == 0x61) { Console.Error("GIF Handler Debug - FINISH"); return 1; }
else if (reg == 0x62) { Console.Error("GIF Handler Debug - LABEL"); return 1; }
else if (reg >= 0x63 && reg != 0x7f) {
bool Gif_HandlerAD_Debug(u8* pMem)
{
u32 reg = pMem[8];
if (reg == 0x50)
{
Console.Error("GIF Handler Debug - BITBLTBUF");
return 1;
}
else if (reg == 0x52)
{
Console.Error("GIF Handler Debug - TRXREG");
return 1;
}
else if (reg == 0x53)
{
Console.Error("GIF Handler Debug - TRXDIR");
return 1;
}
else if (reg == 0x60)
{
Console.Error("GIF Handler Debug - SIGNAL");
return 1;
}
else if (reg == 0x61)
{
Console.Error("GIF Handler Debug - FINISH");
return 1;
}
else if (reg == 0x62)
{
Console.Error("GIF Handler Debug - LABEL");
return 1;
}
else if (reg >= 0x63 && reg != 0x7f)
{
DevCon.Warning("GIF Handler Debug - Write to unknown register! [reg=%x]", reg);
}
return 0;
}
void Gif_FinishIRQ() {
if (CSRreg.FINISH && !GSIMR.FINISHMSK && !gifUnit.gsFINISH.gsFINISHFired) {
void Gif_FinishIRQ()
{
if (CSRreg.FINISH && !GSIMR.FINISHMSK && !gifUnit.gsFINISH.gsFINISHFired)
{
gsIrq();
gifUnit.gsFINISH.gsFINISHFired = true;
}
}
// Used in MTVU mode... MTVU will later complete a real packet
void Gif_AddGSPacketMTVU(GS_Packet& gsPack, GIF_PATH path) {
void Gif_AddGSPacketMTVU(GS_Packet& gsPack, GIF_PATH path)
{
GetMTGS().SendSimpleGSPacket(GS_RINGTYPE_MTVU_GSPACKET, 0, 0, path);
}
void Gif_AddCompletedGSPacket(GS_Packet& gsPack, GIF_PATH path) {
void Gif_AddCompletedGSPacket(GS_Packet& gsPack, GIF_PATH path)
{
//DevCon.WriteLn("Adding Completed Gif Packet [size=%x]", gsPack.size);
if (COPY_GS_PACKET_TO_MTGS) {
GetMTGS().PrepDataPacket(path, gsPack.size/16);
MemCopy_WrappedDest((u128*)&gifUnit.gifPath[path].buffer[gsPack.offset], RingBuffer.m_Ring,
GetMTGS().m_packet_writepos, RingBufferSize, gsPack.size/16);
if (COPY_GS_PACKET_TO_MTGS)
{
GetMTGS().PrepDataPacket(path, gsPack.size / 16);
MemCopy_WrappedDest((u128*)&gifUnit.gifPath[path].buffer[gsPack.offset], RingBuffer.m_Ring,
GetMTGS().m_packet_writepos, RingBufferSize, gsPack.size / 16);
GetMTGS().SendDataPacket();
}
else {
else
{
pxAssertDev(!gsPack.readAmount, "Gif Unit - gsPack.readAmount only valid for MTVU path 1!");
gifUnit.gifPath[path].readAmount.fetch_add(gsPack.size);
GetMTGS().SendSimpleGSPacket(GS_RINGTYPE_GSPACKET, gsPack.offset, gsPack.size, path);
GetMTGS().SendSimpleGSPacket(GS_RINGTYPE_GSPACKET, gsPack.offset, gsPack.size, path);
}
}
void Gif_AddBlankGSPacket(u32 size, GIF_PATH path) {
void Gif_AddBlankGSPacket(u32 size, GIF_PATH path)
{
//DevCon.WriteLn("Adding Blank Gif Packet [size=%x]", size);
gifUnit.gifPath[path].readAmount.fetch_add(size);
GetMTGS().SendSimpleGSPacket(GS_RINGTYPE_GSPACKET, ~0u, size, path);
}
void Gif_MTGS_Wait(bool isMTVU) {
void Gif_MTGS_Wait(bool isMTVU)
{
GetMTGS().WaitGS(false, true, isMTVU);
}
void SaveStateBase::gifPathFreeze(u32 path) {
void SaveStateBase::gifPathFreeze(u32 path)
{
Gif_Path& gifPath = gifUnit.gifPath[path];
pxAssertDev(!gifPath.readAmount, "Gif Path readAmount should be 0!");
pxAssertDev(!gifPath.gsPack.readAmount, "GS Pack readAmount should be 0!");
pxAssertDev(!gifPath.readAmount, "Gif Path readAmount should be 0!");
pxAssertDev(!gifPath.gsPack.readAmount, "GS Pack readAmount should be 0!");
pxAssertDev(!gifPath.GetPendingGSPackets(), "MTVU GS Pack Queue should be 0!");
if (!gifPath.isMTVU()) { // FixMe: savestate freeze bug (Gust games) with MTVU enabled
if (IsSaving()) { // Move all the buffered data to the start of buffer
if (!gifPath.isMTVU())
{ // FixMe: savestate freeze bug (Gust games) with MTVU enabled
if (IsSaving())
{ // Move all the buffered data to the start of buffer
gifPath.RealignPacket(); // May add readAmount which we need to clear on load
}
}
u8* bufferPtr = gifPath.buffer; // Backup current buffer ptr
Freeze(gifPath.mtvu.fakePackets);
FreezeMem(&gifPath, sizeof(gifPath) - sizeof(gifPath.mtvu));
FreezeMem(&gifPath, sizeof(gifPath) - sizeof(gifPath.mtvu));
FreezeMem(bufferPtr, gifPath.curSize);
gifPath.buffer = bufferPtr;
if(!IsSaving()) {
gifPath.readAmount = 0;
if (!IsSaving())
{
gifPath.readAmount = 0;
gifPath.gsPack.readAmount = 0;
}
}
void SaveStateBase::gifFreeze() {
void SaveStateBase::gifFreeze()
{
bool mtvuMode = THREAD_VU1;
pxAssert(vu1Thread.IsDone());
GetMTGS().WaitGS();
@ -203,8 +283,10 @@ void SaveStateBase::gifFreeze() {
gifPathFreeze(GIF_PATH_1);
gifPathFreeze(GIF_PATH_2);
gifPathFreeze(GIF_PATH_3);
if (!IsSaving()) {
if (mtvuMode != THREAD_VU1) {
if (!IsSaving())
{
if (mtvuMode != THREAD_VU1)
{
DevCon.Warning("gifUnit: MTVU Mode has switched between save/load state");
// ToDo: gifUnit.SwitchMTVU(mtvuMode);
}

File diff suppressed because it is too large Load Diff

View File

@ -22,12 +22,13 @@
__aligned16 VU_Thread vu1Thread(CpuVU1, VU1);
#define MTVU_ALWAYS_KICK 0
#define MTVU_SYNC_MODE 0
#define MTVU_SYNC_MODE 0
// Rounds up a size in bytes for size in u32's
static __fi u32 size_u32(u32 x) { return (x + 3) >> 2; }
enum MTVU_EVENT {
enum MTVU_EVENT
{
MTVU_VU_EXECUTE, // Execute VU program
MTVU_VU_WRITE_MICRO, // Write to VU micro-mem
MTVU_VU_WRITE_DATA, // Write to VU data-mem
@ -43,8 +44,10 @@ static void MTVU_Unpack(void* data, VIFregisters& vifRegs)
{
u16 wl = vifRegs.cycle.wl > 0 ? vifRegs.cycle.wl : 256;
bool isFill = vifRegs.cycle.cl < wl;
if (newVifDynaRec) dVifUnpack<1>((u8*)data, isFill);
else _nVifUnpack(1, (u8*)data, vifRegs.mode, isFill);
if (newVifDynaRec)
dVifUnpack<1>((u8*)data, isFill);
else
_nVifUnpack(1, (u8*)data, vifRegs.mode, isFill);
}
// Called on Saving/Loading states...
@ -52,8 +55,10 @@ void SaveStateBase::mtvuFreeze()
{
FreezeTag("MTVU");
pxAssert(vu1Thread.IsDone());
if (!IsSaving()) vu1Thread.Reset();
for (size_t i = 0; i < 4; ++i) {
if (!IsSaving())
vu1Thread.Reset();
for (size_t i = 0; i < 4; ++i)
{
unsigned int v = vu1Thread.vuCycles[i].load();
Freeze(v);
}
@ -76,8 +81,9 @@ void SaveStateBase::mtvuFreeze()
Freeze(vu1Thread.vuCycleIdx);
}
VU_Thread::VU_Thread(BaseVUmicroCPU*& _vuCPU, VURegs& _vuRegs) :
vuCPU(_vuCPU), vuRegs(_vuRegs)
VU_Thread::VU_Thread(BaseVUmicroCPU*& _vuCPU, VURegs& _vuRegs)
: vuCPU(_vuCPU)
, vuRegs(_vuRegs)
{
m_name = L"MTVU";
Reset();
@ -85,7 +91,8 @@ VU_Thread::VU_Thread(BaseVUmicroCPU*& _vuCPU, VURegs& _vuRegs) :
VU_Thread::~VU_Thread()
{
try {
try
{
pxThread::Cancel();
}
DESTRUCTOR_CATCHALL
@ -95,12 +102,12 @@ void VU_Thread::Reset()
{
ScopedLock lock(mtxBusy);
vuCycleIdx = 0;
isBusy = false;
vuCycleIdx = 0;
isBusy = false;
m_ato_write_pos = 0;
m_write_pos = 0;
m_ato_read_pos = 0;
m_read_pos = 0;
m_write_pos = 0;
m_ato_read_pos = 0;
m_read_pos = 0;
memzero(vif);
memzero(vifRegs);
for (size_t i = 0; i < 4; ++i)
@ -109,42 +116,51 @@ void VU_Thread::Reset()
void VU_Thread::ExecuteTaskInThread()
{
PCSX2_PAGEFAULT_PROTECT {
PCSX2_PAGEFAULT_PROTECT
{
ExecuteRingBuffer();
} PCSX2_PAGEFAULT_EXCEPT;
}
PCSX2_PAGEFAULT_EXCEPT;
}
void VU_Thread::ExecuteRingBuffer()
{
for(;;) {
for (;;)
{
semaEvent.WaitWithoutYield();
ScopedLockBool lock(mtxBusy, isBusy);
while (m_ato_read_pos.load(std::memory_order_relaxed) != GetWritePos()) {
while (m_ato_read_pos.load(std::memory_order_relaxed) != GetWritePos())
{
u32 tag = Read();
switch (tag) {
case MTVU_VU_EXECUTE: {
switch (tag)
{
case MTVU_VU_EXECUTE:
{
vuRegs.cycle = 0;
s32 addr = Read();
vifRegs.top = Read();
s32 addr = Read();
vifRegs.top = Read();
vifRegs.itop = Read();
if (addr != -1) vuRegs.VI[REG_TPC].UL = addr;
if (addr != -1)
vuRegs.VI[REG_TPC].UL = addr;
vuCPU->SetStartPC(vuRegs.VI[REG_TPC].UL << 3);
vuCPU->Execute(vu1RunCycles);
gifUnit.gifPath[GIF_PATH_1].FinishGSPacketMTVU();
semaXGkick.Post(); // Tell MTGS a path1 packet is complete
vuCycles[vuCycleIdx].store(vuRegs.cycle, std::memory_order_release);
vuCycleIdx = (vuCycleIdx + 1) & 3;
vuCycleIdx = (vuCycleIdx + 1) & 3;
break;
}
case MTVU_VU_WRITE_MICRO: {
case MTVU_VU_WRITE_MICRO:
{
u32 vu_micro_addr = Read();
u32 size = Read();
vuCPU->Clear(vu_micro_addr, size);
Read(&vuRegs.Micro[vu_micro_addr], size);
break;
}
case MTVU_VU_WRITE_DATA: {
case MTVU_VU_WRITE_DATA:
{
u32 vu_data_addr = Read();
u32 size = Read();
Read(&vuRegs.Mem[vu_data_addr], size);
@ -156,7 +172,8 @@ void VU_Thread::ExecuteRingBuffer()
case MTVU_VIF_WRITE_ROW:
Read(&vif.MaskRow, sizeof(vif.MaskRow));
break;
case MTVU_VIF_UNPACK: {
case MTVU_VIF_UNPACK:
{
u32 vif_copy_size = (uptr)&vif.StructEnd - (uptr)&vif.tag;
Read(&vif.tag, vif_copy_size);
ReadRegs(&vifRegs);
@ -168,7 +185,7 @@ void VU_Thread::ExecuteRingBuffer()
case MTVU_NULL_PACKET:
m_read_pos = 0;
break;
jNO_DEFAULT;
jNO_DEFAULT;
}
CommitReadPos();
@ -180,16 +197,19 @@ void VU_Thread::ExecuteRingBuffer()
// Should only be called by ReserveSpace()
__ri void VU_Thread::WaitOnSize(s32 size)
{
for(;;) {
s32 readPos = GetReadPos();
if (readPos <= m_write_pos) break; // MTVU is reading in back of write_pos
for (;;)
{
s32 readPos = GetReadPos();
if (readPos <= m_write_pos)
break; // MTVU is reading in back of write_pos
// FIXME greg: there is a bug somewhere in the queue pointer
// management. It creates a deadlock/corruption in SotC intro (before
// the first menu). I added a 4KB safety net which seem to avoid to
// trigger the bug.
// Note: a wait lock instead of a yield also helps to avoid the bug.
if (readPos > m_write_pos + size + _4kb) break; // Enough free front space
{ // Let MTVU run to free up buffer space
if (readPos > m_write_pos + size + _4kb)
break; // Enough free front space
{ // Let MTVU run to free up buffer space
KickStart();
// Locking might trigger a full flush of the ring buffer. Yield
// will be more aggressive, and only flush the minimal size.
@ -205,10 +225,11 @@ __ri void VU_Thread::WaitOnSize(s32 size)
void VU_Thread::ReserveSpace(s32 size)
{
pxAssert(m_write_pos < buffer_size);
pxAssert(size < buffer_size);
pxAssert(size < buffer_size);
pxAssert(size > 0);
if (m_write_pos + size > (buffer_size - 1)) {
if (m_write_pos + size > (buffer_size - 1))
{
WaitOnSize(1); // Size of MTVU_NULL_PACKET
Write(MTVU_NULL_PACKET);
// Reset local write pointer/position
@ -242,8 +263,10 @@ __fi void VU_Thread::CommitWritePos()
{
m_ato_write_pos.store(m_write_pos, std::memory_order_release);
if (MTVU_ALWAYS_KICK) KickStart();
if (MTVU_SYNC_MODE) WaitVU();
if (MTVU_ALWAYS_KICK)
KickStart();
if (MTVU_SYNC_MODE)
WaitVU();
}
__fi void VU_Thread::CommitReadPos()
@ -307,7 +330,8 @@ u32 VU_Thread::Get_vuCycles()
return (vuCycles[0].load(std::memory_order_acquire) +
vuCycles[1].load(std::memory_order_acquire) +
vuCycles[2].load(std::memory_order_acquire) +
vuCycles[3].load(std::memory_order_acquire)) >> 2;
vuCycles[3].load(std::memory_order_acquire)) >>
2;
}
void VU_Thread::Get_GSChanges()
@ -369,8 +393,8 @@ void VU_Thread::Get_GSChanges()
void VU_Thread::KickStart(bool forceKick)
{
if ((forceKick && !semaEvent.Count())
|| (!isBusy.load(std::memory_order_acquire) && GetReadPos() != m_ato_write_pos.load(std::memory_order_relaxed))) semaEvent.Post();
if ((forceKick && !semaEvent.Count()) || (!isBusy.load(std::memory_order_acquire) && GetReadPos() != m_ato_write_pos.load(std::memory_order_relaxed)))
semaEvent.Post();
}
bool VU_Thread::IsDone()
@ -381,8 +405,10 @@ bool VU_Thread::IsDone()
void VU_Thread::WaitVU()
{
MTVU_LOG("MTVU - WaitVU!");
for(;;) {
if (IsDone()) break;
for (;;)
{
if (IsDone())
break;
//DevCon.WriteLn("WaitVU()");
pxAssert(THREAD_VU1);
KickStart();