.. |
CDVD
|
GameDB/MSVC: renamed _Target_ to _InstrucTarget_ to avoid collisions
|
2020-12-16 09:31:58 +00:00 |
DEV9
|
macOS: Fix things broken by plugin merges
|
2020-12-06 14:02:43 -06:00 |
Darwin
|
pcsx2:freebsd: Disable aio use on FreeBSD 10.3 and earlier
|
2016-11-24 19:50:07 +00:00 |
DebugTools
|
GameDB/MSVC: renamed _Target_ to _InstrucTarget_ to avoid collisions
|
2020-12-16 09:31:58 +00:00 |
Docs
|
misc: Remove merged plugins leftover stuff.
|
2020-11-06 21:36:04 +01:00 |
IPU
|
IPU: Stop IPU0 looping when there's no data for it to read
|
2020-12-03 20:00:22 +00:00 |
Linux
|
core: remove noexcept on destructor
|
2017-05-13 10:38:35 +02:00 |
RDebug
|
Deci2: port to std::atomic
|
2016-02-28 15:29:31 +01:00 |
Recording
|
GameDB: Add new GameDB implementation
|
2020-12-16 09:31:58 +00:00 |
Reference
|
Add Memory Card File System documentation to repository for easy reference.
|
2016-01-31 20:42:29 +01:00 |
SPU2
|
macOS: Fix things broken by plugin merges
|
2020-12-06 14:02:43 -06:00 |
System
|
PNACH: combined patch effects
|
2020-11-19 22:51:32 +00:00 |
USB
|
usb: Warnings cleanup.
|
2020-12-11 06:19:02 +01:00 |
Utilities
|
Introduce end-of-line normalization
|
2015-08-04 23:52:48 +02:00 |
ZipTools
|
core: use = default for trivial destructor
|
2017-05-13 10:38:35 +02:00 |
gui
|
GameDB: Fixed invalid GameFix instances using new validation process
|
2020-12-16 09:31:58 +00:00 |
ps2
|
BIOS: Don't HLE OSD Parameters if BIOS has no OSD
|
2020-12-06 19:30:46 +00:00 |
windows
|
Dep: Add yaml-cpp submodule to Windows project
|
2020-11-30 04:22:17 -05:00 |
x86
|
GameDB/MSVC: renamed _Target_ to _InstrucTarget_ to avoid collisions
|
2020-12-16 09:31:58 +00:00 |
AsyncFileReader.h
|
pcsx2: aio: Complete POSIX AIO reader
|
2016-05-21 13:23:10 +01:00 |
CMakeLists.txt
|
macOS: Fix things broken by plugin merges
|
2020-12-06 14:02:43 -06:00 |
COP0.cpp
|
misc: Replace Fall through comments with c++17 attribute.
|
2020-11-02 17:39:02 +01:00 |
COP0.h
|
* Rename cpuBranch[...] functions and vars to cpuEvent[...], which should be more clear and consistent as to their true purpose. (to clarify: events typically run during cpu branch instructions, but most branches don't actually have anything to do with whether or not there are events pending or events being run).
|
2010-09-05 15:38:14 +00:00 |
COP2.cpp
|
VU: Synchronise VU1, added speedhack for old behaviour
|
2020-12-13 22:02:37 +00:00 |
Cache.cpp
|
ee: update cache emulation for 64 bits
|
2020-10-27 14:14:38 +00:00 |
Cache.h
|
ee: update cache emulation for 64 bits
|
2020-10-27 14:14:38 +00:00 |
Common.h
|
PS1 mode: Adjustments to processor clock speed and CD read speed. (#2447)
|
2018-05-26 13:20:02 +02:00 |
Config.h
|
VU: Synchronise VU1, added speedhack for old behaviour
|
2020-12-13 22:02:37 +00:00 |
Counters.cpp
|
Counters/Vsync: Do correct number of HBlanks per VSync for PAL/NTSC
|
2020-11-12 23:13:55 +00:00 |
Counters.h
|
GS/Counters: Fix CSR Swap and VBlank Interrupt timing
|
2020-09-10 15:47:11 +01:00 |
Dmac.h
|
DMA: Correctly emulate QWC 0 on NORMAL transfers
|
2020-12-02 20:00:02 +00:00 |
Dump.cpp
|
pcsx2: check return value of std functions
|
2016-11-12 17:36:06 +01:00 |
Dump.h
|
debug: add a new function to dump EE block
|
2016-01-09 22:59:31 +01:00 |
Elfheader.cpp
|
misc: Added the PlayStation name properly. (#3915)
|
2020-12-06 10:27:51 +01:00 |
Elfheader.h
|
core: use = default for trivial destructor
|
2017-05-13 10:38:35 +02:00 |
FPU.cpp
|
FPU: replace check* macros by functions
|
2016-09-18 16:13:29 +02:00 |
FW.cpp
|
FW: fix FWirq callback bug
|
2020-09-19 22:38:32 +01:00 |
FW.h
|
FW: fix FWirq callback bug
|
2020-09-19 22:38:32 +01:00 |
FiFo.cpp
|
MFIFO: Maintain VIF DMA status and Empty condition on VIF reset
|
2020-12-02 19:59:47 +00:00 |
GS.cpp
|
counters: account for vertical frequency differences in non-interlaced anolog modes (#3862)
|
2020-11-12 17:15:42 -05:00 |
GS.h
|
PCSX2-Counters: Fix tracking of scalar limit
|
2017-07-25 21:55:22 +02:00 |
GSState.cpp
|
pcsx2: Convert ScopedPtr to unique_ptr
|
2016-02-08 22:31:45 +00:00 |
GameDatabase.cpp
|
GameDB: Fixed invalid GameFix instances using new validation process
|
2020-12-16 09:31:58 +00:00 |
GameDatabase.h
|
GameDB: Fixed invalid GameFix instances using new validation process
|
2020-12-16 09:31:58 +00:00 |
Gif.cpp
|
DMA: Correctly emulate QWC 0 on NORMAL transfers
|
2020-12-02 20:00:02 +00:00 |
Gif.h
|
MFIFO: Refactor of some of the VIF/GIF MFIFO functionality. Centralised the MFIFO resume function which should have been separate anyway.
|
2018-05-30 01:29:23 +01:00 |
Gif_Logger.cpp
|
Introduce end-of-line normalization
|
2015-08-04 23:52:48 +02:00 |
Gif_Unit.cpp
|
PCSX2-GS: Use interrupt mask register bitfields
|
2016-12-01 16:32:27 +05:30 |
Gif_Unit.h
|
VIF: Set decoding status on VIF stall (#3683)
|
2020-09-14 23:28:55 +01:00 |
Hardware.h
|
Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
|
2010-07-22 12:20:11 +00:00 |
Hw.cpp
|
DMA: Handle undefined Chain mode tags
|
2020-10-07 14:05:27 +01:00 |
Hw.h
|
PS2-HW: Remove address of non-existent registers
|
2017-10-13 20:28:34 +05:30 |
HwRead.cpp
|
Allow reading of 8bit timers (and other hardware pages) (#3361)
|
2020-05-07 20:30:35 +01:00 |
HwWrite.cpp
|
PSX/CDVD: Check register 14 (ps1 status register) for cd speed and CDDA (#3899)
|
2020-11-05 18:03:49 +00:00 |
IPC.cpp
|
DEV9: windows support mostly done, unicode thingies to fix
|
2020-10-31 16:35:38 +00:00 |
IPC.h
|
DEV9: windows support unicode fixes
|
2020-10-31 16:35:38 +00:00 |
Interpreter.cpp
|
Fix up debugger stepping
|
2020-05-02 04:53:03 +01:00 |
IopBios.cpp
|
HostFS: free fds when shutting down vm (#3671)
|
2020-09-18 15:34:43 -04:00 |
IopBios.h
|
iop bios: fix gcc warnings
|
2016-11-08 21:53:27 +01:00 |
IopCommon.h
|
PS1 mode: Adjustments to processor clock speed and CD read speed. (#2447)
|
2018-05-26 13:20:02 +02:00 |
IopCounters.cpp
|
USB: continuing merge, platformcompat fixes
|
2020-11-11 13:34:16 +00:00 |
IopCounters.h
|
Remove gigaherz old wip 'new' iopdma code. (#2703)
|
2018-12-09 18:00:04 -08:00 |
IopDma.cpp
|
DEV9: initial merge complete
|
2020-10-31 16:35:38 +00:00 |
IopDma.h
|
USB: importing some references, updating handlers and c exports
|
2020-11-11 13:34:16 +00:00 |
IopGte.cpp
|
psx|spu2x|gsdx: shift negative value is undefined in C standard
|
2017-04-30 21:20:23 +02:00 |
IopGte.h
|
IOP: Readd GTE now we know it exists, plus a couple of devcon outputs.
|
2016-01-20 20:29:18 +00:00 |
IopHw.cpp
|
IOP DMA: Always fire interrupts for SIF0/SIF1 (#3778)
|
2020-10-03 01:41:59 +01:00 |
IopHw.h
|
Remove gigaherz old wip 'new' iopdma code. (#2703)
|
2018-12-09 18:00:04 -08:00 |
IopIrq.cpp
|
USB: continuing merge, platformcompat fixes
|
2020-11-11 13:34:16 +00:00 |
IopMem.cpp
|
DEV9: initial merge complete
|
2020-10-31 16:35:38 +00:00 |
IopMem.h
|
IOP: Convert most IOP memory access in the IRX HLE and debugging module to
|
2016-11-08 19:08:51 +00:00 |
IopModuleNames.cpp
|
IOP: Convert most IOP memory access in the IRX HLE and debugging module to
|
2016-11-08 19:08:51 +00:00 |
IopSio2.cpp
|
Remove gigaherz old wip 'new' iopdma code. (#2703)
|
2018-12-09 18:00:04 -08:00 |
IopSio2.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
MMI.cpp
|
misc: Added the PlayStation name properly. (#3915)
|
2020-12-06 10:27:51 +01:00 |
MTGS.cpp
|
MTGS: Remove old DXGI fullscreen overrides code, run clang.
|
2020-10-29 15:41:48 +01:00 |
MTVU.cpp
|
mVU: Keep start PC, modify prog search to avoid recompilation
|
2020-12-06 07:06:51 +00:00 |
MTVU.h
|
core: remove throw specifier on destructor
|
2017-05-13 10:38:35 +02:00 |
Mdec.cpp
|
psxmode: color for mdec please! ;p
|
2016-09-25 19:55:44 +02:00 |
Mdec.h
|
psxmode: prepare mdec
|
2016-09-24 20:08:46 +02:00 |
Memory.cpp
|
DEV9: initial merge complete
|
2020-10-31 16:35:38 +00:00 |
Memory.h
|
Add rom2: support (Fix Chinese Bios) (#3439)
|
2020-08-08 20:59:46 +01:00 |
MemoryTypes.h
|
newHostVM: (WIP, may not run!) -- Applied host virtual memory mapping to the EE/IOP/VU main and on-chip memory banks. Added a new OO-based system allocator object for handling said virtual memory resources. Plus many code cleanups, and some added mess that needs to be cleaned up.
|
2010-11-15 14:05:02 +00:00 |
MultipartFileReader.cpp
|
Removed `using std::min/max` from PCH
|
2014-08-14 14:55:52 -07:00 |
OutputIsoFile.cpp
|
core: remove throw specifier on destructor
|
2017-05-13 10:38:35 +02:00 |
Patch.cpp
|
GameDB: Fixed invalid GameFix instances using new validation process
|
2020-12-16 09:31:58 +00:00 |
Patch.h
|
GameDB/MSVC: renamed _Target_ to _InstrucTarget_ to avoid collisions
|
2020-12-16 09:31:58 +00:00 |
Patch_Memory.cpp
|
pcsx2: Remove special case from pointer patch command parsing (#3135)
|
2019-10-23 01:21:01 +01:00 |
PathDefs.h
|
core: Fix no-pch build
|
2020-11-24 03:16:59 -05:00 |
Pcsx2Config.cpp
|
GameDB: Fixed invalid GameFix instances using new validation process
|
2020-12-16 09:31:58 +00:00 |
PluginManager.cpp
|
USB: remove initial references for merge
|
2020-11-11 13:34:16 +00:00 |
Plugins.h
|
core: Fix no-pch build
|
2020-11-24 03:16:59 -05:00 |
PrecompiledHeader.cpp
|
[copyright]
|
2010-07-08 16:40:44 +00:00 |
PrecompiledHeader.h
|
Merge pull request #1287 from mogaika/debug_window_improve
|
2016-07-07 19:59:33 +02:00 |
R3000A.cpp
|
PS1 mode: Adjustments to processor clock speed and CD read speed. (#2447)
|
2018-05-26 13:20:02 +02:00 |
R3000A.h
|
GameDB/MSVC: renamed _Target_ to _InstrucTarget_ to avoid collisions
|
2020-12-16 09:31:58 +00:00 |
R3000AInterpreter.cpp
|
PS1 mode: Adjustments to processor clock speed and CD read speed. (#2447)
|
2018-05-26 13:20:02 +02:00 |
R3000AOpcodeTables.cpp
|
iop:interpreter: remove special case for unsigned division
|
2016-01-27 18:20:54 +01:00 |
R5900.cpp
|
GameDB: Fixed return and added include
|
2020-12-16 09:31:58 +00:00 |
R5900.h
|
GameDB/MSVC: renamed _Target_ to _InstrucTarget_ to avoid collisions
|
2020-12-16 09:31:58 +00:00 |
R5900Exceptions.h
|
Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
|
2010-06-28 18:03:54 +00:00 |
R5900OpcodeImpl.cpp
|
BIOS: Don't HLE OSD Parameters if BIOS has no OSD
|
2020-12-06 19:30:46 +00:00 |
R5900OpcodeTables.cpp
|
Fill in flags for most debugger relevant opcodes
|
2014-08-22 21:50:05 +02:00 |
R5900OpcodeTables.h
|
BIOS/HLE: Match ODS Config names to Syscalls
|
2020-11-21 16:31:36 +00:00 |
SPR.cpp
|
DMAC: Improve DMA Stall handling (#3701)
|
2020-09-18 16:23:18 +01:00 |
SPR.h
|
Remove init procedures from Hw.cpp
|
2014-08-15 14:17:35 +10:00 |
SaveState.cpp
|
ee: update cache emulation for 64 bits
|
2020-10-27 14:14:38 +00:00 |
SaveState.h
|
mVU: Keep start PC, modify prog search to avoid recompilation
|
2020-12-06 07:06:51 +00:00 |
ShiftJisToUnicode.cpp
|
[copyright]
|
2010-07-09 15:36:09 +00:00 |
Sif.cpp
|
Remove init procedures from Hw.cpp
|
2014-08-15 14:17:35 +10:00 |
Sif.h
|
SIF: Fix attempting to write junk when FIFO full
|
2020-10-09 23:51:12 +01:00 |
Sif0.cpp
|
SIF: Fix attempting to write junk when FIFO full
|
2020-10-09 23:51:12 +01:00 |
Sif1.cpp
|
DMAC: Improve DMA Stall handling (#3701)
|
2020-09-18 16:23:18 +01:00 |
Sifcmd.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
Sio.cpp
|
misc: Replace Fall through comments with c++17 attribute.
|
2020-11-02 17:39:02 +01:00 |
Sio.h
|
Remove an extern that goes to a function not in the code.
|
2018-09-16 00:40:07 -07:00 |
SourceLog.cpp
|
pcsx2-gui: Clang format
|
2020-10-27 12:00:08 +01:00 |
SysForwardDefs.h
|
GameDB: Add new GameDB implementation
|
2020-12-16 09:31:58 +00:00 |
System.cpp
|
logging: x64 boot message changed
|
2020-08-24 16:20:09 -05:00 |
System.h
|
CDVD: merging and removing remnants of plugin
|
2020-09-19 01:37:43 +01:00 |
VU.h
|
mVU: Keep start PC, modify prog search to avoid recompilation
|
2020-12-06 07:06:51 +00:00 |
VU0.cpp
|
VU: Synchronise VU1, added speedhack for old behaviour
|
2020-12-13 22:02:37 +00:00 |
VU0micro.cpp
|
mVU: Keep start PC, modify prog search to avoid recompilation
|
2020-12-06 07:06:51 +00:00 |
VU0microInterp.cpp
|
mVU: Keep start PC, modify prog search to avoid recompilation
|
2020-12-06 07:06:51 +00:00 |
VU1micro.cpp
|
VU: Synchronise VU1, added speedhack for old behaviour
|
2020-12-13 22:02:37 +00:00 |
VU1microInterp.cpp
|
mVU: Keep start PC, modify prog search to avoid recompilation
|
2020-12-06 07:06:51 +00:00 |
VUflags.cpp
|
Refactoring:
|
2010-08-09 04:10:38 +00:00 |
VUflags.h
|
Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
|
2010-05-03 14:08:02 +00:00 |
VUmicro.cpp
|
VU: Synchronise VU1, added speedhack for old behaviour
|
2020-12-13 22:02:37 +00:00 |
VUmicro.h
|
VU: Synchronise VU1, added speedhack for old behaviour
|
2020-12-13 22:02:37 +00:00 |
VUmicroMem.cpp
|
Allocate memory in an x86-64-compatible way (#3523)
|
2020-08-19 09:20:48 +01:00 |
VUops.cpp
|
pcsx2:gsdx:spu2x: use parenthesis around macro parameters
|
2016-09-18 16:13:55 +02:00 |
VUops.h
|
General emulator memory work, regarding my new policy that most (or all) cpu and hardware registers should be standard globals, as it makes our lives a lot easier in general (and their memory footprint is small so it won't adversely affect the virtual memory availability of the host operating systems). Details:
|
2010-08-27 03:21:16 +00:00 |
Vif.cpp
|
MFIFO: Maintain VIF DMA status and Empty condition on VIF reset
|
2020-12-02 19:59:47 +00:00 |
Vif.h
|
MFIFO: Refactor of some of the VIF/GIF MFIFO functionality. Centralised the MFIFO resume function which should have been separate anyway.
|
2018-05-30 01:29:23 +01:00 |
Vif0_Dma.cpp
|
VIF: Don't rush finish VU programs, fixes remaining SPS in Shadowman
|
2020-12-13 23:17:07 +00:00 |
Vif1_Dma.cpp
|
VIF: Don't rush finish VU programs, fixes remaining SPS in Shadowman
|
2020-12-13 23:17:07 +00:00 |
Vif1_MFIFO.cpp
|
VU: Synchronise VU1, added speedhack for old behaviour
|
2020-12-13 22:02:37 +00:00 |
Vif_Codes.cpp
|
VU: Synchronise VU1, added speedhack for old behaviour
|
2020-12-13 22:02:37 +00:00 |
Vif_Dma.h
|
Vif: Fix for Warship Gunner 2 geometry holes. Fixes Issue 665
|
2015-11-08 18:42:55 +00:00 |
Vif_Transfer.cpp
|
MFIFO: Maintain VIF DMA status and Empty condition on VIF reset
|
2020-12-02 19:59:47 +00:00 |
Vif_Unpack.cpp
|
VIF: Fixed undefined behaviour of Unpack V3-16 in final QW write.
|
2020-10-18 17:24:43 +01:00 |
Vif_Unpack.h
|
Vif-Int: Fix mode = 3
|
2016-01-29 23:11:54 +00:00 |
cheatscpp.h
|
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
|
2010-04-25 00:31:27 +00:00 |
sif2.cpp
|
pcsx2: Remove == true/false for boolean logic (#1556)
|
2016-09-10 20:08:14 +02:00 |
sio_internal.h
|
SIO: KrossX new changes for Memcards, seems ok on a test of random 10-15 random games, please report if any errors appear!
|
2013-12-29 21:57:17 +00:00 |
vtlb.cpp
|
EE/IOP/VU: x86-64 recompiler support
|
2020-08-24 16:20:09 -05:00 |
vtlb.h
|
Move VTLB manipulation to class (#3524)
|
2020-08-19 09:37:23 +01:00 |