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Counters/Vsync: Do correct number of HBlanks per VSync for PAL/NTSC
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@ -211,7 +211,7 @@ static void vSyncInfoCalc(vSyncTimingInfo* info, Fixed100 framesPerSecond, u32 s
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// Jak II - random speedups
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// Shadow of Rome - FMV audio issues
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const u64 HalfFrame = Frame / 2;
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const u64 Blank = Scanline * (gsVideoMode == GS_VideoMode::NTSC ? 26 : 22);
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const u64 Blank = Scanline * (gsVideoMode == GS_VideoMode::NTSC ? 22 : 26);
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const u64 Render = HalfFrame - Blank;
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const u64 GSBlank = Scanline * 3.5; // GS VBlank/CSR Swap happens roughly 3.5 Scanlines after VBlank Start
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