Gregory Hainaut
8d6d8067fd
linux: rename everything. It is PCSX2 is uppercase letter
...
Sorry for all maintainers that will need to upgrade their packages
2015-05-18 10:04:23 +02:00
Gregory Hainaut
5bd724e651
PCSX2-linux.sh: update the script due to the renaming
2015-05-18 09:55:17 +02:00
Gregory Hainaut
432a73e039
Rename the linux launcher script
2015-05-18 09:51:09 +02:00
Gregory Hainaut
bf0213ca47
linux: rename pcsx2-* exe file to PCSX2
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Alwawys the same name and uppercase
It was useful on the past to reduce compilation time but there is
less plugins now and ccache just does the job fine.
2015-05-18 09:49:59 +02:00
Gregory Hainaut
4787565e14
linux: reduce complexity of launch_pcsx2_linux.sh script
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Don't screw up the shell context so no need to restore it. As a bonus, it supports
interruption(kill/abort) properly
2015-05-18 09:26:34 +02:00
Gregory Hainaut
eb59f8b72c
i10n: update tr_TR (turkish)
2015-05-18 07:23:28 +02:00
Gregory Hainaut
0f01ba4c46
gsdx-ogl: mega boost
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Enable Nvidia multi thread driver optimization
Enable ogl_texture_storage by default (requires for the speed boost
, later the option will be removed)
2015-05-16 00:31:25 +02:00
Karasuhebi
5c263ff84c
Removed comment symbol for Sys_FreezeGS = F11
2015-04-13 13:28:44 -04:00
Karasuhebi
e397fe105e
Added a comment to PCSX2_keys.ini.default about F11
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Added a comment to PCSX2_keys.ini.default about FreezeGS being
deprecated as to avoid user confusion when pressing F11 and nothing
happens.
2015-04-13 13:17:27 -04:00
ssakash
22baaf228a
update compatibility changes for games.
2015-04-03 03:26:48 +05:30
Kieran Hanrahan
0fbe94eb41
GSfx FX 2.3 preview
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Where to begin o.o I'd be here all night marking off all of the changes from the previous version.
Basic rundown;
I've reworked, and rewrote most of it, and seperated effects that I had embedded in others. I've added some new effects, improved the options, and their descriptions.
Completely rewrote the color processing logic. Rewrote and improved the logic of many other of the effects. Expanded, and improved the options, and descriptions. etc, etc.
Current effects include;
* FXAA 3.11
-
* Bilinear Texture Filtering
* Bicubic Texture Filtering
* Gaussian Texture Filtering
* Bicubic Scaling
* Lanczos Scaling
-
* Blended Bloom (6 different blend types)
* HDR Scene Tone Mapping (4 different operator types)
* Color Correction (5 colorspace types)
* Cross Processing (3 conversion types)
* Post-Complement Colour Grading
* Gamma Correction Curve
* Pixel Vibrance Adjustment
* Texture Unsharp Mask
* Contrast Enhancement
* Px Cel Shading
* Paint Shading
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* Sub-pixel Dithering
* Scanline Emulation
* Vignette Effect
* Pixel Border
With a plethora of options for them.
Enjoy =)
2015-03-13 19:01:09 +00:00
Kieran Hanrahan
9521b0021b
GSdx FX 2.30 preview
2015-03-13 18:48:40 +00:00
ramapcsx2
5ed3f5f1a4
-Fix title from 1.0.0 to 1.2.0
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-Replaced googlecode link with Github
-Updated hotkeys section with more hotkeys (taken from our wiki, thanks
people!)
Thanks to karasuhebi from our forum for bringing this to my attention!
2015-03-03 09:54:39 +01:00
Leucos
4587a1e64e
IT_it translation update
2015-03-01 16:44:59 +01:00
Gregory Hainaut
2c481113ad
update sv_SV mo file
2015-02-20 19:54:58 +01:00
Asmodean-
6440a011bc
post-processing updates
2015-02-04 08:42:20 +00:00
Avi Halachmi (:avih)
c14a4f274f
GameIndex.dbf: sort entries
2015-02-01 20:18:59 +02:00
Avi Halachmi (:avih)
6a63a92a1f
GameIndex.dbf: update compatibility info
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using the data from the forums and web site.
update summary:
Not at dbf (and added): 21
Unchanged: 1832
Better compat: 656
Worse compat: 23
new status:
Compatibility 1: 8 games
Compatibility 2: 38 games
Compatibility 3: 54 games
Compatibility 4: 67 games
Compatibility 5: 2607 games
2015-02-01 19:24:54 +02:00
Asmodean-
8cb20c5d19
Some post-processing updates.
2015-01-30 18:38:18 +00:00
Leucos
8da5817f8f
Added the latest strings to the Italian translation
2015-01-18 11:40:05 +01:00
pgert
abb005e6e2
Update pcsx2.1
2015-01-13 13:17:57 +01:00
pgert
c0f1738bb9
Update pcsx2.1
2015-01-12 13:24:34 +01:00
Avi Halachmi (:avih)
b07aeb892a
cheats_ws.zip: now has 1763 files - 583 new, 105 modified, 14 removed
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This is the cheats_ws folder inside Devina's archive from 2014-12-18, with 5
removed WIP patches (CRCs: 0E7F91DA, 4C33FA2A, 1771BFE4, C77AF2CA, DA3DD765),
zipped and replacing the existing cheats_ws.zip file.
See http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=423433#pid423433
2015-01-02 04:08:58 +02:00
monsterjamp
7082102631
Small update to GameIndex
2014-12-31 18:50:37 -06:00
Avi Halachmi (:avih)
576513a6d0
kb shortcuts: fixed file name PCSX2_keys.ini to PCSX2_keys.ini.default
2014-12-30 22:22:43 +02:00
Avi Halachmi (:avih)
25382d471d
kb shortcuts customization: improve messages, add sample PCSX2_keys.ini
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- don't display a message if the replacement is the same as the default.
- display a message if the key combination is unknown
- (same as before) display a message when replacing a shortcut
- also added PCSX2_keys.ini.default sample file with some help
2014-12-30 22:15:01 +02:00
Gregory Hainaut
d4793cc6b6
i18n: update build of various translation
2014-12-23 19:51:03 +01:00
Gregory Hainaut
59847c964c
Merge pull request #404 from Leucos8/master
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Italian translation and game database update
2014-12-23 19:37:09 +01:00
Leucos
fd89d2145a
Game database update
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Many game title correction/update/normalization
2014-12-21 16:59:31 +01:00
Gregory Hainaut
6830962c3a
i10n: update sv_SE
2014-12-21 16:54:41 +01:00
Gregory Hainaut
03a88aab0b
translation: Refresh all languages
2014-12-15 19:29:44 +01:00
Gregory Hainaut
d21e6ff45f
gsdx-ogl: don't declare a sampler variable
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Nvidia was complaining on the fxaa shader. In doubt I also replaced it in Asmodean's shader
2014-11-20 22:07:44 +01:00
Asmodean-
c72af82f73
GSdx: Some post-processing fixes & add shaders directory.
2014-11-15 21:37:05 +00:00
Asmodean-
1b836ac4a7
Fix Cel Shader for OpenGL.
2014-11-11 14:34:53 +00:00
Kieran Hanrahan
0e636ce411
A few last bits of cleaning before merge.
2014-11-11 02:41:52 +00:00
Kieran Hanrahan
e8a92ae731
Small oversight fix for "sample_texLevel"
2014-11-11 00:57:11 +00:00
Kieran Hanrahan
cf5da56390
Tabbing >.>
2014-11-10 23:49:11 +00:00
Kieran Hanrahan
d228ad3ddd
OpenGL Updates - fix effects for both D3D & OGL
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I had to edit this via the GitHub editor. I finish up my changes, and for some reason the pcsx2 repository won't let me read or write to it, since the last merge. I checked my other repositories, and they're working fine. ?.?
2014-11-10 23:46:50 +00:00
Gregory Hainaut
cbf2e740e3
gsdx-ogl: port Asmodean shader to GLSL
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I only checked the default configuration (on Nvidia). Please report any issue with it.
2014-11-10 10:39:55 +01:00
ramapcsx2
3d05d706f4
Merge pull request #339 from Asmodean-/master
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[Post-Processing] Update GSdx effect suite to latest version.
2014-11-08 12:49:55 +01:00
Asmodean
df0a9c4683
Some small fixes, that I noticed.
2014-11-06 10:56:33 +00:00
ramapcsx2
a64d641a50
spyro enter the dragonfly bootup hack
2014-11-04 17:16:26 +01:00
Asmodean
937e475169
[Post-Processing] Update GSdx FX effect suite to latest version.
2014-11-03 07:15:34 +00:00
Gregory Hainaut
c85221c64f
openSuse vs openSUSE
2014-09-27 11:50:31 +02:00
Gregory Hainaut
c66ea9f740
linux: openSuse don't follow the FHS, so manually pick the lib path
2014-09-24 09:02:56 +02:00
Gregory Hainaut
60297403a2
i10n: update th_TH mo file
2014-09-22 09:27:57 +02:00
Gregory Hainaut
20243ff6fb
i10n: refresh es_ES/ja_JP
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(due to po update)
2014-09-12 20:10:14 +02:00
ramapcsx2
f67941d03b
OPH flag hack removal for Tomb Raider Angel of Darkness
2014-09-08 17:38:11 +02:00
ramapcsx2
630f869f7f
fix the ws patches, broke them earlier
2014-08-18 01:23:29 +02:00
ramapcsx2
72b28ac2fc
Removed "force English" patch line from the widescreen patch for FFX
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International.
2014-08-13 11:19:58 +02:00
Gregory Hainaut
41d2ea4306
i10n: refresh all languages
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Remove the --previous option of po generation. It broke some translations.
Remove the translation of PCSX2 version, no point to translate C format symbol.
2014-07-30 09:21:49 +02:00
Gregory Hainaut
36ea4658f1
Revert "i10n: refresh all languages"
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This reverts commit 7a9f4161ea
.
2014-07-30 09:21:49 +02:00
Gregory Hainaut
7a9f4161ea
i10n: refresh all languages
2014-07-29 21:40:32 +02:00
Gregory Hainaut
9a82bed3a5
db: enable autogamefix of goemon + bump to ingame
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Note: actually it could even be playable or perfect (let's dream)
2014-06-20 13:52:05 +02:00
Gregory Hainaut
187f0bea3b
i18n: update all googlecode -> github stuff
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Note: translation are still marked as fuzzy
2014-04-06 11:54:36 +02:00
Gregory Hainaut
39a9b7b721
local: refresh all language
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* Mark "enable widescreen hack" as fuzzy in most translation
* update zh_TW/es_ES
2014-03-25 16:36:29 +01:00
David Quintana
2fbac107ca
Merge pull request #5 from Kingcom/master
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More debugger enhancements and fixes
2014-03-25 14:42:59 +01:00
gigaherz
189c8701d7
Git ignore.
2014-03-25 13:31:56 +01:00
Kingcom
4e2e178417
Add list to show, edit and delete breakpoints
2014-03-23 13:30:10 +01:00
Kingcom
1f7d6461c5
Help button/window in debugger (Windows only)
2014-03-23 13:27:48 +01:00
Asmodean.pcsx2
0651e45460
GSdx: Just some cleaning.
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Reformatted fx files that were causing issues on certain text editors. They should now display correctly in those editors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5897 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-11 04:27:32 +00:00
Asmodean.pcsx2
7d96af950e
GSdx: A few small post-processing changes, to accommodate future updates.
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Also removed the fallback recovery ps, and replaced the compile fail catch to a simple console print. Which I think is safer, and faster.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5894 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-09 01:01:41 +00:00
refraction
9d479ab64b
GameGB: Syphon Filter - Omega Strain Europe patch for Flashlight. Removed an incorrect/pointless patch on the US version.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5892 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-08 12:38:08 +00:00
refraction
907964a7d1
Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) )
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5889 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-07 20:34:36 +00:00
refraction
0403bd8c3c
rename Arabic folder, one user suggested it fixed some problem causing PCSX2 to boot. Makes it more uniform so it can't hurt i guess.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5885 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-06 21:57:36 +00:00
avihal@gmail.com
93cb647091
Games db: normalize (4 missing games name, few places where compat appeared after the hacks section, removed 2 almost duplicate entries (-T at the serial).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5880 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-04 01:43:50 +00:00
ramapcsx2.code
2080db255a
New pdfs for 1.2
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5865 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-02 12:27:53 +00:00
gregory.hainaut
061f357618
i18n: refresh all translations
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5863 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-01 17:20:44 +00:00
ramapcsx2.code
c03a1c9bd0
Small round of patches for various issues, #3 .
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Fixed a bad string in the German translation, added GSdx-avx2 to the installer, silenced a debug print and shortened the app name in release builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5858 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-31 11:53:00 +00:00
gregory.hainaut
1c5cec4647
i18n: refresh all languages with previous fix incorporated
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5857 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-30 19:27:58 +00:00
refraction
4ac5f70f08
Updated Widescreen hacks. Removed hacks where different regions (PAL/NTSC) share CRC as this will cause problems. KH2 PAL fixed thanks to devina40 :)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5854 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-27 23:39:47 +00:00
gregory.hainaut
48356e31b8
linux:
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* use same path as game index db for cheats and cheats_ws
* install the new cheat zip file on cmake and debian installer
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5850 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-26 18:00:14 +00:00
avihal@gmail.com
980229ce5b
Widescreen hacks db: change from dbf to normal zip (also replaced the dbf with a zip of current ws hacks).
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Logic stays the same as before: If no ws hack is loaded from the normal cheats_ws folder, they try finding ws hacks at the zip.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5836 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-25 21:13:52 +00:00
avihal@gmail.com
d11382a20c
Support single widescreen dbf file. Also includes a batch file to create a cheats_ws.dbf file from individual pnach files, and also includes the cheats_ws.dbf file which was generated from the current individual ws cheat pnach files.
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Still needs: 1. remove all single ws pnach files from the repository. 2. Update the installer/uninstaller accordingly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5827 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-24 21:13:25 +00:00
gregory.hainaut
2f7d642113
i18n: update sv_SE/tr_TR/ko_KR + refresh others
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5825 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-24 17:46:01 +00:00
refraction
442fc846eb
GameDB: Added some missing games. Thanks for GeoMan and shinra358 on the forums :)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5820 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-21 21:08:25 +00:00
ramapcsx2.code
f8264bce2c
GSdx:
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Last patch regarding FXAA and external shader loading, I hope :)
Changes are here: http://forums.pcsx2.net/Thread-Custom-Shaders-for-GSdx?pid=343285#pid343285
I've included bin\shader.fx and the settings file bin\GSdx_FX_Settings.ini.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5817 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-17 10:17:24 +00:00
refraction
8900a72115
GameDB: Kessen 2 patch for EU version SLES 50578
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5816 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-14 23:12:50 +00:00
refraction
c4d88a24ed
GameDB: COP2 patch for Kessen 2 US version - Fixes Graphics. Will patch the EU version when i can get a dev build run on it.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5815 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-13 23:47:01 +00:00
gregory.hainaut
b13c00f42d
i18n:
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* update korean translation
* generate german binary mo file
Translation status:
locales/ar/pcsx2_Main.po - 563/ 2/565 ( 99%) -2
locales/cs_CZ/pcsx2_Main.po - 564/ 2/565 ( 99%) -1
locales/fi_FI/pcsx2_Main.po - 563/ 2/565 ( 99%) -2
locales/hu_HU/pcsx2_Main.po - 525/ 8/565 ( 92%) -40
locales/id_ID/pcsx2_Iconized.po - 49/ 48/74 ( 66%) -25
locales/id_ID/pcsx2_Main.po - 563/ 2/565 ( 99%) -2
locales/ja_JP/pcsx2_Main.po - 563/ 4/565 ( 99%) -2
locales/ms_MY/pcsx2_Main.po - 563/ 2/565 ( 99%) -2
locales/nb_NO/pcsx2_Main.po - 563/ 2/565 ( 99%) -2
locales/pl_PL/pcsx2_Main.po - 563/ 2/565 ( 99%) -2
locales/ru_RU/pcsx2_Main.po - 557/ 8/565 ( 98%) -8
locales/th_TH/pcsx2_Iconized.po - 72/ 3/74 ( 97%) -2
locales/th_TH/pcsx2_Main.po - 563/ 2/565 ( 99%) -2
locales/tr_TR/pcsx2_Main.po - 564/ 2/565 ( 99%) -1
locales/zh_CN/pcsx2_Main.po - 564/ 2/565 ( 99%) -1
locales/zh_TW/pcsx2_Main.po - 563/ 2/565 ( 99%) -2
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5800 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-07 07:39:00 +00:00
ramapcsx2.code
20ffe92ee8
GSdx:
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- FXAA shader replaced by Asmodeans shader suite 'PCSX2 Fx 2.00 Revised'.
This is an entire enhancement suite with many configurable options like FXAA, texture sharpening
or lighting tweaks. Some of the effects are pretty advanced so kudos to him allowing it to be integrated with GSdx! :)
Note that there's no interface for the tweaks yet. Until those are done, the defaults will be used.
Release thread here: http://forums.pcsx2.net/Thread-Custom-Shaders-for-GSdx?pid=334766#pid334766
- Disabled an option from the widescreen patches for SH:Shattered Memories.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5793 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-05 11:24:43 +00:00
gregory.hainaut
9d34c34e6c
i18n: new language croatian
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+ fix a french string (thanks pgert for the info)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5792 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-04 17:38:12 +00:00
gregory.hainaut
349b91ef1b
i18n:
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* update fr_FR/it_IT/es_ES/pt_BR
* refresh others for free ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5791 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-31 17:13:36 +00:00
ramapcsx2.code
bcb8a0e991
Last patch also had a weird encoding, confusing the googlecode diff display at least.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5780 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-29 09:32:06 +00:00
ramapcsx2.code
958b814251
Latest stable wide screen patches.
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Many thanks to devina40 and all the community for creating and collecting them!
A lot of work went into these.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5778 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-29 09:04:12 +00:00
refraction
a87bd017c6
COP2/GameDB: COP2 patch for Syphon Filter - Omega Strain USA
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5771 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-22 20:25:25 +00:00
gregory.hainaut
c8068e0514
i18n: unfuzzy one string (only a case update on the English string)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5769 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-16 19:32:52 +00:00
gregory.hainaut
eea231b4ea
i18n:
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* refresh all strings with latest update
* Update it_IT and sv_SE
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5768 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-15 12:25:59 +00:00
sudonim1@gmail.com
3e4153597b
GameDB: Patch for Run Like Hell (US), same as EUR.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5757 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-02 22:38:51 +00:00
refraction
2712bac5ee
GameDB: Patch for Forbidden Siren 2 Europe
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5755 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-29 23:41:20 +00:00
refraction@gmail.com
98cc030e44
GameDB: COP2 patch for SPS issues on Siren 2 (J) SCPS-15106.
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Nice easy one to fix. Will need logs from recent SVN ( r5743 or higher) dev builds, not SVN builds in order to fix other versions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5753 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-27 15:10:35 +00:00
sudonim1@gmail.com
c03a588c3c
GameDB: COP2 patch for Ace Combat Zero - The Belkan War (NTSC-U)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5748 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-21 00:16:10 +00:00
sudonim1@gmail.com
1d5d9da25b
GameDB: COP2 patch for Ace Combat - The Belkan War (PAL-E)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5747 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-20 19:22:01 +00:00
sudonim1@gmail.com
5eff8ef2c1
Database: COP2 patch for Ace Combat: Squadron Leader (PAL-E).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5746 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-19 16:53:40 +00:00
sudonim1@gmail.com
136935c22f
Database: COP2 patch for The Mark of Kri (NTSC-U). Not sure what defect it fixes, but this patch should be necessary.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5744 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-17 20:41:05 +00:00
ramapcsx2.code
51c4e05bd0
GameDB updates from pgert.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5741 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-17 10:13:45 +00:00
refraction@gmail.com
433bf2a7f3
GameDB: COP2 Patch for European version of Ghost in a Shell for the door problem
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5740 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-16 22:59:49 +00:00
refraction@gmail.com
94e696afc3
GameDB: Ghost in the Shell USA version patch. After sudo added the new COP2 logging stuff, i pondered if this might be a culprit and it was. You can now "X" on the first level door and go through.
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All "macflag" reads are patched to ensure there's no other issues. I might have a go at the EU one soon (unless somebody can get me a dev build log of it all the way up to the first gate)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5739 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-16 18:24:28 +00:00
sudonim1@gmail.com
e820b8711d
Database: Patch for Run Like Hell (EUR), fixes "spasms" I'm told? I only saw the code, I guess if you have the game you know what was wrong with it.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5738 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-15 20:12:09 +00:00
sudonim1@gmail.com
35da3319df
Database: First patch for ace combat 5 (US). I have doubts about some other blocks, such as the code leading up the CFC2 at 1D0D98 and another at 1CF7C0 but this code clearly needs a patch.
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Also 3 patches for ace combat 4 (US). As I'm not aware of any physics problems I'm a bit confused about what this might fixed but the code is executed so it should fix something.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5737 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-10-14 01:11:02 +00:00