Commit Graph

940 Commits

Author SHA1 Message Date
gregory.hainaut 6055ca126b * Grunt work :) Use variables to set flags to ease futur modifications
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3146 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-03 15:12:29 +00:00
Jake.Stine 1083b658b3 * Apply gregory's patch for inconsistent "setLogsDir / SetLogsFolder" usage.
* Fix slomo hotkey (issue 725)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3139 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 11:27:10 +00:00
Jake.Stine 899e691781 SPU2-X: Disable MSVC's SSE2 opts (they suck anyway -- nothing more than a novelty option at this point). The SSE2 detection code was causing problems, namely perma-hangs when applying settings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3138 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 03:36:07 +00:00
Jake.Stine 19fb2ec775 zzogl-pg: fix for issue 701 : screwy config dialogs in win32, caused by incorrect 'bool' type on Win32 API CALLBACK functions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3135 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 02:00:48 +00:00
Jake.Stine 644d4cda7f Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3132 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-31 15:18:49 +00:00
Jake.Stine 62e0ab888e PeopsSPU2: Remove framework version info from the project file (seems to cause problems on runtime version selection).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3131 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-31 13:13:22 +00:00
Jake.Stine f98f565738 PeopsSPU2: Convert to use VC++ shared CRT; so that printf gets properly intercepted by the main exe; so that we can get some log info... maybe.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3130 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-31 12:32:53 +00:00
feal87 fcd9464a1f Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc...
Added in the GSDX Build (VS2010 side) the proper link to the DirectX libraries
Updated the GSDXGui project to VS2010.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3120 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 18:09:38 +00:00
arcum42 fc22d11966 Readd a line back in.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3117 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 14:14:42 +00:00
arcum42 b80f417943 spu2-x: Slap the Linux port back together a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3116 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 13:37:01 +00:00
Jake.Stine bc11d59438 SPU2-X: Added preliminary support for SPU2setLogDir(). Should probably be tested better, but bleh. I so want to rewrite all of this stuff in a nice wx-based cross-platform manner. >_<
DevNotes: converted some code from wstring to wxString to work a little toward cross-platformness. ... and probably broke the Linux build.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3115 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 11:55:53 +00:00
arcum42 5e53c9b2c8 FWnull, USBnull, and dev9null now use SetLogFolder.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3114 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 10:46:48 +00:00
arcum42 0f2af9679c zeropad: Patch zeropad to use SetLogFolder. (modified from a patch by gregory)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3112 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 04:44:56 +00:00
Jake.Stine 81c35c9fcc Many small memoryleak fixes in PCSX2 (mostly related to newVIF's recompiler) and one memoryleak fixed in USBnull. Had to juggle around the initialization/reset code for VIF a bit to get it happy. This also removes quite a bit of redundant memory allocations and clears when starting/resetting the emulator; expect a small speedup on slower machines.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3103 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:54:42 +00:00
arcum42 5cc918b9dd The usual Linux things.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3096 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 12:15:21 +00:00
arcum42 2a5a0b36c8 spu2-x: rearrange the dialog box a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3083 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 11:19:28 +00:00
arcum42 651f75f625 spu2-x: fix up a gtk implementation of the sync modes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3082 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-26 11:09:10 +00:00
ramapcsx2 e6580d4b82 SPU2-X:
Added the Async Mix mode to the configuration dialog. 
Users can select between Timestretch, Async Mix or no sync now.
There's a warning for the Async mode, as it breaks games that can't cope
with a variable speed SPU2.

SVN revision users:
Please remember to delete your SPU2-X.ini when switching to this revision (to clear the Sync mode setting).

Linux:
It's missing GTK implementation yes (global vars are already changed though), sorry :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3077 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 12:33:51 +00:00
sudonim1 3e81a87c90 Changed MulShr32 to a naive implementation, the generated code is fine already.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3076 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 08:24:04 +00:00
arcum42 774f56297a spu2-x: Fix another bug in my ini changes, and change MulShr32 again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3075 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 07:26:55 +00:00
arcum42 321b341030 Only complain about not having a bios if we don't have a bios.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3074 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 07:04:57 +00:00
arcum42 ef8039ed1d spu2-x: Fix a bug in my last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3073 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 05:33:21 +00:00
arcum42 94ae54d6c0 spu2-x: Some changes to how the ini file writing works in Linux. (still buggy)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3072 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 05:26:39 +00:00
sudonim1 4a427059d8 Reverted r3063 as the last revision obsoleted it and it was causing suspend/resume issues with the software renderer, removed an unnecessary GSclose() and ResetDevice() call each
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3068 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 17:26:37 +00:00
sudonim1 ab77eb4646 GSDx: Free textures that have been in the unused texture pool for a few frames.
GSDx: Reset device on save state load.
GSDx: Made GSRenderer::ResetDevice() actually do the main function in its name and implemented InvalidateTextureCache().  If anything breaks, it's because of this change.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3067 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 15:33:50 +00:00
Jake.Stine 0b7bbdc723 Add <> to zlib and bzip includes (matters on Linux)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3065 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 15:10:49 +00:00
ramapcsx2 d09c269d17 GSdx:
Fix the worst memory leaks on emulator suspends.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3063 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 13:56:44 +00:00
arcum42 ef5124e6d3 cmake: Remove a few unneccessary defines.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3062 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 08:10:32 +00:00
arcum42 58786f8218 cmake: commit some cleanup work (done by gregory).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3061 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 07:51:43 +00:00
arcum42 a0d7e4a1b8 cmake: Fix the default build type. Add some CMakeList files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3060 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 07:30:36 +00:00
arcum42 d7ac8fd81c zeropad: patch the ini settings as well.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3055 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-22 03:02:37 +00:00
arcum42 f67299ad83 onepad: apply a patch to the ini settings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3054 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-22 02:52:47 +00:00
Jake.Stine c4e2bfefb7 More UI Progress.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3052 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 22:29:30 +00:00
ramapcsx2 951e1ec90e SPU2-X:
KrossX3 coded user selectable audio expansion (Still Xaudio2 only) support.
Since the automatic detection fails on some systems, this is the next best option.

Tested and works as expected. Thanks a bunch, KrossX3 ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3041 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-18 15:26:16 +00:00
Jake.Stine 56175a7b26 Remove a handful of export/def warnings from the NULL plugins.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3040 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-18 02:59:50 +00:00
Jake.Stine d843f4bcc3 zzogl-pg: fixed a whole bunch of signed/unsigned warnings in Mem_Transit, and a macro redefinition warning.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3036 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-17 15:56:41 +00:00
ramapcsx2 a11cb73f5b SPU-X:
Committing a patch by KrossX3 that should fix the stereo expansion option for *most* people.
Of course on my setup it fails to grab the correct number of speakers, so will have to think about it..
The code is correct though, so it should fix it for some people :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3035 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-17 13:02:09 +00:00
Jake.Stine 9b4239d81a SPU2-X: Fix compilation errors under windows, and remove the /LTCG warnings when building Devel targets.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3023 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 01:03:52 +00:00
arcum42 9baed432c9 cmake: A bunch of 32 bit/64 bit stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3022 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:36:42 +00:00
arcum42 b363b7c715 cmake: Change the way stripping is handled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3021 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:12:10 +00:00
arcum42 de91c8f30b cmake: Some patches from athos and gregory. spu2-x builds in cmake.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3020 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 23:36:13 +00:00
arcum42 be28c5a745 spu2-x: I'm pretty sure that these lines should have had breaks after them... (pointed out by gregory.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3015 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 12:43:51 +00:00
arcum42 00f7cde4e0 zzogl-pg: Copy all the old zerogs patches that used to be in the patches folder into zzogl (minus the FF X ones, as the FFX hack is no longer relevant). Commented out right now, because I'm not sure how many of these are even useful any more.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3012 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 05:02:25 +00:00
ramapcsx2 58697dbe8f GSdx:
Get the offset hack working normally again.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3011 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 04:51:15 +00:00
ramapcsx2 1d534c7481 Same fix for cdvdGigaherz as the last rev + workaround for ZeroGS so it also works in default Vista/Win7 installs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3006 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 01:15:41 +00:00
ramapcsx2 6cb3f00f68 Add "setSettingsDir" export definitions to a few plugins that were missing them.
Fixes an issue where they could not access their config files in restrained PCSX2 installs.
Fixes issue 686.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3005 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-14 23:15:23 +00:00
ramapcsx2 9a9f3a6914 There was a slight threading affinity issue with r3000, so we have to revert it :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3003 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-14 17:20:06 +00:00
sudonim1 c7aa146489 I hate D3D.
32-bit depth buffers for D3D9 users if available.  Lots of code shuffling for reasons I don't even remember.  Stuff.  Pretty much just the 32-bit depth buffers.  That's good though, you don't have to envy D3D10 users half as much now.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3002 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-14 14:05:39 +00:00
pcsx2guide cbb865632d * Added support for up to 24 threads. If you have a cluster server at home, enjoy PS2 emulation at 20x normal speed!
* Added DX11 support. DX11 enabled cards now give a +~40% speedup
* New SSE-X instructions we invented for PCSX2. Give a +200% speedup even on old CPUs.
* Full 64bit support. If you have 64 bit windows, be prepared for a 300% speed up.
* Implemented new DMAC, so far we have ~15 games that show improvements.
* Added support for USB-enabled vibrators. Feel the full pleasure of gaming, now also with PCSX2!
* SPU2-X now decodes Dolby Digital 7.1!
* Please test to find any bugs in the 24-thread code, it's a bit complex so some tiny bugs might have crept in.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3000 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 21:15:55 +00:00
arcum42 a18e8c74ad zzogl-pg: Patch to prevent compilation issues if fPIC is in the compilation flags.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2999 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 20:41:48 +00:00
arcum42 5b4d508053 cmake: Enable zzogl-pg. (There's still a bug in here somewhere, though...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2996 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-13 11:03:39 +00:00
Jake.Stine 30cf31b7bc SPU2-X: added some safety checks to the savestate code to catch (and ignore) situations where PCSX2 tries to save or load states while the plugins are shut down.
(and fixed compile errors from prev rev -- woops)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2988 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 14:18:40 +00:00
arcum42 052506785b Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2986 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 11:25:30 +00:00
arcum42 d24831f0d8 cmake: Start getting zzogl-pg and spu2-x support in the cmake build system. (I'm not enabling it yet, as I don't have time to get it working properly at the moment. That's probably a project for this weekend.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2984 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 09:51:46 +00:00
arcum42 e5b02297e9 Copy liba52 into the main 3rdparty directory, and set the linux port of spu2-x in codeblocks up to use it from there.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2968 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 02:45:51 +00:00
arcum42 62c15102e4 Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2967 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 01:51:29 +00:00
sudonim1 a3f9d74255 GSDx: very minor change to Z value scaling and a note for future changes based on testing real hardware.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2966 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 01:05:32 +00:00
ramapcsx2 575a56dc5c Changed the FFX speedhack to also set all EE timed events to happen near instantly.
This is now a multi purpose hack, which could potentially fix / break a lot of games.
It mostly affects FMV and PATH3 masking issues, but also stops games from booting, or makes them boot.
Use with caution :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2965 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 22:10:36 +00:00
Jake.Stine d6eeb6a438 GSdx: Cleanups -- moved the new detection code to GSDevice11.cpp, where it (more or less) belongs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2964 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 14:19:54 +00:00
sudonim1 07eed4ed47 D3D11 check with less D3D10 copy and paste and more working
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2960 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 09:49:39 +00:00
Jake.Stine 3005f0d0f8 GSdx: Fixed bug where DX10/11 was always detected under Vista/Win7, even when the video card only supported DX9. This fixes the F9 'renderswitch' hotkey.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2959 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 03:32:13 +00:00
arcum42 0918cb42a3 Spu2-x: May as well delete the automake files for spu2-x, as they never worked... (The only way you can build spu2-x in Linux right now is codeblocks.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2957 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-06 09:46:48 +00:00
arcum42 546ead475b Tweak zzogl-pg's C::B file a bit. Slap a quick patch on pcsx2 so it compiles. (Jake will probably want to fix that properly...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2949 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-05 09:10:22 +00:00
arcum42 f77cc74708 Apply gregory's cmake patch to fix it to compile with recent revisions. (Note: still unsupported.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2943 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-04 10:17:47 +00:00
arcum42 a87adb5f7b Zeropad: Apply the same patch as on onepad.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2942 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-04 09:45:57 +00:00
arcum42 2fed047080 Onepad: Fix PadKeyEvent so it doesn't hang new versions of pcsx2 when you hit a key.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2941 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-04 09:35:23 +00:00
Jake.Stine 70d47bf240 Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 14:08:02 +00:00
arcum42 b9c8ac3ead zzogl-pg: Add the new files to the codeblocks project.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2935 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-02 06:29:43 +00:00
arcum42 393963f578 zzogl-pg: Separate out some profile code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2934 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-02 03:09:20 +00:00
arcum42 c160aa495a zzogl-pg: Missed the Windows specific files. BOOL->bool in a few places.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2933 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-01 23:34:44 +00:00
arcum42 12ad5308ed zzogl-pg: Part 2 of the re-formatting; ran AStyle over the headers.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2932 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-01 22:54:23 +00:00
arcum42 a6c4df49ea zzogl-pg: Ran a bunch of the files through AStyle, so I don't find myself messing with the source code formatting so much.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2931 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-01 20:33:53 +00:00
ramapcsx2 7e8c22b4f5 Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
Changes: Fixed all compile errors in VS 2010. Added support for new w32pthreads.v4. Fixed all MSB8012 warnings. Fixed LNK419 warnings with /DELAYLOAD. Fixed issues when compiling Devel before Release. Added GSdx Devel target. Minor cleanups.

Thanks a bunch, blood :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2930 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-30 19:46:43 +00:00
arcum42 26e3038683 zzogl-pg: Fix Linux after the last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2928 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-30 05:24:27 +00:00
arcum42 e4d42b1e7b zzogl-pg: Work on reducing the amount of platform specific code a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2927 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-30 04:40:31 +00:00
arcum42 5c20358c19 zzogl-pg: A quick persistant window hack.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2924 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-28 02:56:40 +00:00
Jake.Stine ac1e1cf7bd SPU2-X: Typo fixed from prev commit; solves lots of audio errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2913 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 14:12:41 +00:00
Jake.Stine d33e2edb48 SPU2-X: Fix for occasional reset/restart crashes caused by invalid regtable lookups.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2909 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 12:48:14 +00:00
arcum42 6a2c745bf4 zzogl-pg: Missed a few ERRROR_LOGs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2905 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-26 11:46:22 +00:00
arcum42 10b2eedb61 zzogl-pg: A few parenthesis went missing in my last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2904 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 23:57:55 +00:00
arcum42 64da7dd76b zzogl-pg: Remove a few hardcoded game options that shouldn't be there.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2903 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 19:52:33 +00:00
arcum42 2daee33eae zzogl-pg: Revamp the crc code to pull from a table, and add a few crc codes. Based off of code from GSdx.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2902 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 11:14:37 +00:00
arcum42 07a16bc76d zzogl-pg: Get rid of RELEASE_TO_PUBLIC, and use ZEROGS_DEVBUILD instead. Fix a typo I noticed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2901 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 09:02:36 +00:00
arcum42 9293c2eb8e zzogl-pg: Got rid of the logging macros. Changed the text of some of the messages a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2900 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 08:33:05 +00:00
arcum42 0ccd832efe zzogl-pg: Start reworking the way logging works.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2899 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 07:21:29 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
arcum42 790cd55608 zzogl-pg: I don't think this should be hardcoded to 640x480...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2896 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 23:22:49 +00:00
sudonim1 a05e9c62be Set svn:eol-style=native on all *.c *.cpp *.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
ramapcsx2 86546338ea GSdx:
Fix a memory leak with the blend interlace modes.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2870 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-18 17:11:45 +00:00
arcum42 678f2018d0 pcsx2: A few misc changes. && != &. zzogl-pg: Comment out a log message that was spamming in Mana Khemia.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2866 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-16 05:08:41 +00:00
arcum42 6d6eb253c6 zzogl-pg: Fix a few game crashes in Windows. (Reverted a few misc changes in r2833.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2865 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-16 04:17:46 +00:00
arcum42 9f7032d0f6 zzogl-pg: Comment out a log message left in accidentally. Move the Gust checkbox on the Windows dialog to not be on top of a button.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2864 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-16 02:21:46 +00:00
gigaherz cd36e5fd24 Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work).
Silence many of the warnings related to TargetName.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2861 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 22:18:32 +00:00
arcum42 a91d499f17 zzogl-pg: Pull a check out of a for loop in Mem.cpp. Break CheckChangeInClut in two. Turn a bit of repeated code in ZeroGS::CRangeManager::Insert into a function. Work on creating a new tex0 struct.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2860 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 22:03:23 +00:00
gigaherz a79f87439f Fix the resources' build steps not being run (thanks ltc.inv).
sorta-hack-fix zzogl into linking with libjpeg7 and zlib (having the projects as dependencies is supposed to link to the .libs automatically, isn't it?).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2859 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 21:19:51 +00:00
gigaherz e170324d51 Oh I inadvertently commited some changes to cdvdGigaherz, but I missed a file. I'm not even sure the state that code was in, so it could just be plain broken, need to check it later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2852 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 22:25:32 +00:00
gigaherz 73142bb2f2 Apparently ZeroSPU2 has a 3-folder structure like the null plugins, instead of 4-folder like the rest, so make it use the other .props, so that it can be compiled.
Somehow there's a pair of files in wxcore that won't build correctly, even tho they did build before... and it seems to work fine if I turn them off, so i did.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2851 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 21:59:18 +00:00
gigaherz 4917361197 Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently)
Some more wxCore fixes.
Fixed also inter-project dependency warnings.
Also some other fixed to get devel/release compiling.
Oh and apparently my VCproject folder got messed up and detached itself from svn, so it wasn't commiting with the rest...


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2849 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:46:24 +00:00
gigaherz 204a0fb667 Whee!!! More props added. /me slaps himself repeatedly.
Also fixed wxCore build in Devel/Release targets.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2848 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:13:08 +00:00
gigaherz a3ca69a620 Made a special .props file for null plugins, since they seem to have a different folder structure than the rest.
Add a ton of missing .props
Tell me if anything else is missing >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2846 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:57:33 +00:00
gigaherz 954847fca4 Initial work on vs2010 project files for PCSX2 and plugins.
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00
ramapcsx2 a1706ed9f4 Tweaking the GS frame a bit, and reverse the meaning of that SPU2-X timestretch enable boolean. Hate double negations! :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2840 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-13 11:07:18 +00:00
ramapcsx2 d6c2ba9a44 SPU2-X:
A few more adjustments.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2839 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 18:38:29 +00:00
sudonim1 bb80927cc3 SPU2-X: Reduce buffer overruns by, um, making the buffer bigger. Apparently I was the first to think of this. (Also force time stretching off when the new sync hack is on)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2838 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 17:13:30 +00:00
ramapcsx2 048c1c7573 SPU2-X:
Safer values for the new mix mode.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2837 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 15:12:31 +00:00
ramapcsx2 a45c013ff3 SPU2-X:
Moved the async mixing toggle into the ini.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2836 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 01:44:59 +00:00
ramapcsx2 ab2897a417 SPU2-X:
New "Peops SPU2-like" async mixing mode.
Can only be toggled in source for now, as it will lower compatibility.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2835 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 22:08:32 +00:00
arcum42 3cc6bbf584 zzogl-pg: Mess about with _Resolve.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2834 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 08:59:49 +00:00
arcum42 4a32e9b445 zzogl-pg: Turn BUILD_CLUT into a function.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2833 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 08:51:50 +00:00
arcum42 d617fe7927 zzogl-pg: Keep in sync with zzogl.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2831 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 03:12:17 +00:00
arcum42 3546591de5 zzogl: Rework things in Mem.cpp & Mem_Transfer.h some more.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2827 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-09 04:23:27 +00:00
ramapcsx2 a57761c934 Crashfix for ZZogl / ZeroGSogl. Thanks "jur".
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2825 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-08 21:58:14 +00:00
Jake.Stine 8d57ed3eeb LinuzCDVDiso: quick svn:props fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2821 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-07 13:08:02 +00:00
arcum42 6b37b43e96 zzogl-pg: Fix an issue I noticed in the new Mem Transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2820 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-07 11:59:03 +00:00
sudonim1 81c2318fea GSDx: made some nonsense code more obviously nonsense so that it might get fixed some day
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2817 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-06 21:14:15 +00:00
Jake.Stine 6ae7408b8c zzogl-pg: Remove obsolete PS2E*.h files; fix a compilation error in Win32/Debug targets; set a bunch of eol-style:native props.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2816 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-06 02:43:22 +00:00
ramapcsx2 2cba5ebd33 GSdx:
- Disabling all post processing removal hacks for Shadow of the Colossus. Can't see what they fix(ed).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2815 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-05 22:39:16 +00:00
arcum42 ea04f34136 zzogl-pg: Reduce the # of compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2813 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 12:48:27 +00:00
arcum42 564f443644 zzogl-pg: Get Windows working again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2812 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 11:17:40 +00:00
arcum42 176c451008 zzogl-pg: Use path->StepReg in the transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2811 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 10:53:42 +00:00
arcum42 1254cd22a5 zzogl-pg: Borrowed enough of the old transfer function in the new one to get it to work properly. Needs more testing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2810 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 09:47:20 +00:00
arcum42 9b6a27bbb9 zzogl-pg: Committing a start of a GifTransfer rewrite so I can go back to it easily. (Unless you like seeing what games look like with missing graphics, I'd leave the define for it disabled for the moment.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2808 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 10:23:49 +00:00
arcum42 58bed4713d zzogl-pg: Still working on the tag transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2807 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 06:49:30 +00:00
arcum42 a34a783f6d zzogl-pg: Update the c::b project as well...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2806 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 05:53:53 +00:00
arcum42 5f032dad64 zzogl-pg: Split off some of GS.h. Keep working on the tranfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2805 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 05:53:14 +00:00
arcum42 a8841d6e77 zzogl-pg: Work on the transfer code a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2804 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 02:44:14 +00:00
arcum42 9ea97041fb zzogl-pg: Move WriteCLUT_T32_I4_CSM1_sse2 to inline assembly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2803 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-01 22:52:59 +00:00
arcum42 19536e2864 zzogl-pg: Use the same version of some of the SSE2 WriteClut functions in both Linux and Windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2800 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-31 12:27:36 +00:00
arcum42 fe8250967a zzogl-pg: Get rid of some old 64 bit code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2799 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-31 12:17:05 +00:00
Jake.Stine 05ccea99ce Fix compilation errors in zlib and linuz-cdvdiso (plugin)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2796 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-30 19:22:42 +00:00
Jake.Stine 03ea6e04d6 zzogl-pg: part two of fixing CreateWindow conflict; should compile in Windows without error now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2793 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-29 21:15:49 +00:00
Jake.Stine dc95fc1d6c zzogl-pg: compilation error fix, caused by windows.h gratuitous namespace pollution (it's a common problem, CreateWindow being a macro and all)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2792 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-29 20:45:48 +00:00
gigaherz 294705aea6 Build on the preivous dsp fix so that it can work with dsp plugins that return partial blocks. It's not tested properly since I don't know of any plugin which does that.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2789 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-28 21:27:53 +00:00
ramapcsx2 db63162c0d SPU2-X:
- Various small changes and a fix by gigaherz for dsp plugins when timestretching is disabled.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2788 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-28 20:48:52 +00:00
arcum42 07045d1f4a zzogl-pg: 8x AA != 16x AA.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2784 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 05:40:58 +00:00
arcum42 3cfa865057 zzogl-pg: Rewrote the configuration dialog in Linux. It is now entirely in the source code. (No relying on an obsolete version of Glade to generate the dialog code for us any more.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2783 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 04:28:12 +00:00
arcum42 fb5e68d7ee zzogl-pg: Simplify a bit of the option code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2782 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 02:21:09 +00:00
arcum42 6712765616 zzogl-pg: Misc things that caught my eye.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2781 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 01:01:31 +00:00
sudonim1 6dd23f3c8d SPU2-X: Re-enable resets, the games that were buggy with them enabled now seem to be fixed. This fixes music in Fatal Frame, FMVs in Devil May Cry PAL, and may fix music looping in God of War when run without the BIOS skip hack (or that might work without this change).
SPU2-X: Disable IRQs on reset.  This is a guess, but it fixes the BIOS with resets re-enabled.
SPU2-X: More detailed IRQ logging.
CDVD: Ignore the disc type reported by the plugin, we have our own test and it's working more reliably.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2779 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 22:31:34 +00:00
Jake.Stine 6346c8f061 zzogl-pg: remove the localcopy of static libjpeg.lib files in favor of the 3rdparty ones. Fix sln errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2777 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 12:32:50 +00:00
Jake.Stine 60671384e3 zzogl-pg: made the project conform to PCSX2's VC2008 buildsystem mess; added GL/wglext.h to the repository.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2776 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 12:14:49 +00:00
arcum42 19054aab92 zzogl-pg: Add the project to the main sln file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2775 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 09:47:41 +00:00
arcum42 02fdc8f9fc zzogl-pg: Use the memcpy_fast routines from Utilities in Linux. (Right now, Windows is using an old copy of it, and Linux wasn't using it at all.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2774 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 09:19:41 +00:00
arcum42 0a6b6472c7 zzogl-pg: Get rid of the extra copy of zlib, and use the copy included in the main project. Add a sln file for zzogl-pg.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2773 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 06:28:51 +00:00
arcum42 901a399702 zzogl-pg: Left out a file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2772 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 05:56:40 +00:00
arcum42 2d754b3ca0 zzogl-pg: Use SSE2 by default in the codeblock project. Move the swizzle stuff about a bit. A few changes I had sitting around.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2771 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 05:17:14 +00:00
arcum42 60c4ed5fcb zzogl-pg: Stop the plugin from crashing under windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2770 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 04:40:21 +00:00
arcum42 b1e6094408 zzogl-pg: Fix compiling with the build script.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2765 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-24 09:19:10 +00:00
arcum42 adf43a86ab zzogl-pg: A few more changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2764 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-24 08:46:18 +00:00
ramapcsx2 5b40df17cb GSdx:
- Removed the opengl dependencies and unused /Delayload .dll.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2763 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-23 23:31:59 +00:00