- Removed the opengl dependencies and unused /Delayload .dll.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2763 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
ramapcsx2 2010-03-23 23:31:59 +00:00
parent 4cccb9e034
commit 5b40df17cb
2 changed files with 2 additions and 13 deletions

View File

@ -135,17 +135,6 @@ typedef signed long long int64;
#endif
// opengl
#include <GL/glew.h>
#include <GL/glut.h>
#include <Cg/cg.h>
#include <Cg/cgGL.h>
#ifdef _WINDOWS
#include <GL/wglew.h>
#endif
// sse
#if !defined(_M_SSE) && (!defined(_WINDOWS) || defined(_M_AMD64) || defined(_M_IX86_FP) && _M_IX86_FP >= 2)

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@ -16,10 +16,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="JITProfiling.lib d3d11.lib d3dx11.lib d3d10_1.lib d3dx10.lib d3d9.lib d3dx9.lib ddraw.lib dxguid.lib winmm.lib strmiids.lib xinput.lib cg.lib cgGL.lib glut32.lib glew_static.lib"
AdditionalDependencies="JITProfiling.lib d3d11.lib d3dx11.lib d3d10_1.lib d3dx10.lib d3d9.lib d3dx9.lib ddraw.lib dxguid.lib winmm.lib strmiids.lib xinput.lib"
OutputFile="$(OutDir)\$(ProjectName)-$(SSEtype).dll"
AdditionalLibraryDirectories="./vtune"
DelayLoadDLLs="d3d9.dll;d3dx9_42.dll;d3d10.dll;d3d10_1.dll;d3dx10_42.dll;d3d11.dll;d3dx11_42.dll;cg.dll;cgGL.dll;glut32.dll"
DelayLoadDLLs="d3d9.dll;d3dx9_42.dll;d3d11.dll;d3dx11_42.dll"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"