Commit Graph

3718 Commits

Author SHA1 Message Date
Jeffrey Pfau 59b4d22833 PSP2: Fix some warnings 2016-08-23 02:28:57 -07:00
Jeffrey Pfau 9b4fa75c81 VFS: Fix uninitialized varaible reading from 7z 2016-08-23 01:23:44 -07:00
Jeffrey Pfau 956f63bba3 GUI: Add message box API 2016-08-22 17:30:56 -07:00
Jeffrey Pfau 5aec67a0f7 GBA Video: Optimize compositing cases slightly 2016-08-22 12:35:48 -07:00
Jeffrey Pfau c207675dfb Qt: Ability to temporarily load a savegame 2016-08-22 10:33:59 -07:00
Jeffrey Pfau a088ad781a Qt: Make reseting when pasued frame-accurate 2016-08-22 10:20:22 -07:00
Jeffrey Pfau 193d2d1f4a PSP2: Screenshots are now saved into the Photo Gallery 2016-08-21 20:08:41 -07:00
Jeffrey Pfau 34db16b483 PSP2: Update LiveArea branding 2016-08-21 13:44:29 -07:00
Jeffrey Pfau 4888fa7188 Wii: Fix copy/paste error 2016-08-21 11:10:06 -07:00
Jeffrey Pfau ef4e67889c 3DS: Adjustable screen darkening 2016-08-21 04:21:59 -07:00
Jeffrey Pfau 2e9b88f5be GUI: Const-correctness 2016-08-21 03:17:12 -07:00
Jeffrey Pfau 41c96c79b4 Wii: Fix missing config option 2016-08-21 03:16:59 -07:00
Jeffrey Pfau 526f86d085 3DS: Implement adjustable filtering and sprite rotation 2016-08-21 03:16:00 -07:00
Jeffrey Pfau 39230ca9ac Wii: Fix modes for non-NTSC TVs 2016-08-20 11:42:12 -07:00
Jeffrey Pfau d9964ee727 Wii: 240p support 2016-08-20 11:27:48 -07:00
Jeffrey Pfau 7643e45212 GB: Fix reset not working properly 2016-08-19 19:14:56 -07:00
Jeffrey Pfau 5e50a635cf GBA Memory: Optimize Load-/StoreMultiple 2016-08-19 18:55:36 -07:00
Jeffrey Pfau 9efb41ecd5 PSP2: Make sure framelimiter is on in menus 2016-08-19 18:55:36 -07:00
Diego A 563aed44d8 Wii: Fix garbage flash at startup (#354) 2016-08-19 15:47:58 -07:00
Jeffrey Pfau affe5e31a7 All: Restore cheat loading/saving 2016-08-19 05:13:37 -07:00
Jeffrey Pfau 0367d94aad Util: Add rtrim 2016-08-19 05:06:45 -07:00
Jeffrey Pfau 947ef7edea Util: Add Vector GetConstPointer 2016-08-19 05:06:02 -07:00
Jeffrey Pfau 2e55bd098a GBA: Disable cheat hooks 2016-08-19 05:05:07 -07:00
Jeffrey Pfau 026f5233db PSP2: Use sceDisplayGetRefreshRate to get ideal frame rate 2016-08-19 03:30:48 -07:00
Jeffrey Pfau 6698794366 PSP2: Improve audio handling 2016-08-19 02:15:08 -07:00
Jeffrey Pfau d82f8feef5 PSP2: Allow UTF-8 filenames 2016-08-18 10:06:30 -07:00
Jeffrey Pfau 57c1275890 Qt: Remove default autofire mappings 2016-08-18 00:10:37 -07:00
Jeffrey Pfau e7226e7649 GBA Video: Fix minor errors 2016-08-18 00:08:04 -07:00
Jeffrey Pfau c3b411fb6b Util: Fix wrap condition on RingFIFORead if it's empty 2016-08-18 00:04:07 -07:00
Jeffrey Pfau 041113b09c GBA Video: Recover proxy thread cleanly 2016-08-17 22:17:20 -07:00
Jeffrey Pfau f5a7fa627e GBA: Fix a few warnings 2016-08-17 00:55:06 -07:00
Jeffrey Pfau 9eb8faf1ba GUI: Add fast-forward key 2016-08-16 23:24:07 -07:00
Jeffrey Pfau 400ac04d42 GBA Video: Fix some small cases in sprite optimization 2016-08-16 22:40:03 -07:00
Jeffrey Pfau c6dd9b6e64 Debugger: Fix some minor GB debugger issues 2016-08-16 22:15:25 -07:00
Jeffrey Pfau 071406b3a1 PSP2: Fix screen mode state names 2016-08-16 21:08:30 -07:00
Jeffrey Pfau 54e4d91457 GBA Video: Optimize mode 0 rendering 2016-08-16 21:05:55 -07:00
Jeffrey Pfau 63ed9bfe91 GBA Savedata: Tweak savedata timing for flash. Needs more experimenting. 2016-08-15 23:12:46 -07:00
Jeffrey Pfau c191ec88b8 GUI: Add UI control remapping 2016-08-15 22:15:45 -07:00
Jeffrey Pfau 3a3062ee50 Core: Add more logging 2016-08-15 22:13:18 -07:00
Jeffrey Pfau 0fc78c7084 GBA Savedata: Code cleanup 2016-08-15 22:12:42 -07:00
Jeffrey Pfau 39d9c7efd1 PSP2: Fix mapping/unmapping from not at 0 2016-08-15 22:11:53 -07:00
Jeffrey Pfau 7212854cdd GBA BIOS: Fix a typo in ArcTan2 2016-08-14 23:59:20 -07:00
Jeffrey Pfau b1618cbed3 GBA Savedata: Add realistic timing for EEPROM 2016-08-14 20:56:42 -07:00
Jeffrey Pfau ac11542226 GBA Video: Another attempt at patching the threaded renderer race conditions 2016-08-14 19:40:24 -07:00
Jeffrey Pfau 812d063b73 GBA Video: More threaded renderer improvements, still stomping on itself sometimes though 2016-08-14 04:20:37 -07:00
Jeffrey Pfau 6797cbe6b1 GBA Video: WIN0/1 take priority over OBJWIN 2016-08-14 04:19:08 -07:00
Jeffrey Pfau 476b34ce07 PSP2: Better rumble 2016-08-14 01:25:36 -07:00
Jeffrey Pfau b620ac1af2 GBA Video: Fix regression with mosaic 2016-08-13 19:50:53 -07:00
Jeffrey Pfau 8774530707 PSP2: Sync files per descriptor 2016-08-13 19:50:21 -07:00
Jeffrey Pfau ac4ae6d4e6 GB: Fix palette I/O writeback when not incrementing 2016-08-13 17:50:11 -07:00
Jeffrey Pfau d9f486fd6a GBA BIOS: Fix last commit 2016-08-13 14:18:16 -07:00
Jeffrey Pfau 6867400ca8 GBA BIOS: Use custom ArcTan, not relying on OS 2016-08-13 14:10:51 -07:00
Jeffrey Pfau 7401371016 GBA Video: Optimize sprite drawing 2016-08-11 22:43:15 -07:00
Jeffrey Pfau 23dbd1e508 PSP2: Add back touch 2016-08-11 22:36:36 -07:00
Jeffrey Pfau 554276d5c3 GBA Video: Remove old slow path fallback 2016-08-11 22:35:31 -07:00
Jeffrey Pfau 08e73bd9df Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced.
2016-08-11 03:47:23 -07:00
Jeffrey Pfau 990df72ced GBA Video: Optimize sprite drawing 2016-08-11 03:04:08 -07:00
Jeffrey Pfau 9088d8e6ef PSP2: Add fit-to-height screen mode 2016-08-10 23:42:31 -07:00
Jeffrey Pfau 1402d3177e PSP2: Fix analog stick support 2016-08-10 23:04:10 -07:00
Jeffrey Pfau f73bc93080 Qt: Fix directory sets in BIOS-only boot 2016-08-10 22:43:25 -07:00
Jeffrey Pfau 051198395d PSP2: Delete threads after they return 2016-08-09 23:35:38 -07:00
Jeffrey Pfau b28030c98c GBA Video: More threaded renderer fixes 2016-08-09 23:34:36 -07:00
Jeffrey Pfau 295b8210df GUI: Add logging 2016-08-09 23:34:04 -07:00
Jeffrey Pfau 30f124fae4 GBA Video: Fix threaded rendering race conditions 2016-08-09 22:31:09 -07:00
Jeffrey Pfau 492c2612b9 Perf: Fix ordering of core deinitialization 2016-08-09 22:31:09 -07:00
Agustín Azzinnari a6cbd7ddfe Qt: Reset button status after turning off autofire (#334) 2016-08-09 15:56:38 -07:00
Jeffrey Pfau 68393718eb PSP2: Fix gyroscope direction 2016-08-09 00:45:29 -07:00
Jeffrey Pfau ae721309d0 Wii: Fix framelimiting after a slowdown (fixes #332) 2016-08-08 21:28:17 -07:00
Jeffrey Pfau f590eb8ccf PSP2: Add rumble for PS TV 2016-08-08 20:59:17 -07:00
Jeffrey Pfau 33a9fad209 GUI: Add back logging 2016-08-08 20:57:44 -07:00
Jeffrey Pfau c597d6dcfa Qt: Attempt to fix display issues 2016-08-07 22:41:52 -07:00
Jeffrey Pfau 3f142cb96a Libretro: Merge downstream changes back upstream, adapted for 0.5 API 2016-08-07 12:18:48 -07:00
Jeffrey Pfau 73f4fad5c3 Debugger: Fix GDB writing to PC 2016-08-07 11:07:54 -07:00
Jeffrey Pfau a967f9aac4 Debugger: Fix GDB breakpoints 2016-08-07 10:45:50 -07:00
Jeffrey Pfau 0c748d3bfc 3DS: Fix crash when pushing too many verts 2016-08-07 10:11:06 -07:00
Jeffrey Pfau f5ee8330f7 GBA Video: Minor mode 2 optimization 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 9f5f7a60c1 PSP2: Add pic0 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 067d4c5836 Util: RingFIFO should be able to advance without memcpy 2016-08-07 10:11:06 -07:00
Jeffrey Pfau 4a1fc1caf8 All: Update branding 2016-08-07 10:11:06 -07:00
Jeffrey Pfau b94b598dd4 PSP2: Slightly cleaner audio 2016-08-07 10:11:06 -07:00
endrift 8b6a6ff2c4 Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
2016-08-06 12:04:24 -07:00
snickerbockers ebb589107b Qt: Fix software renderer scaling 2016-08-06 11:57:56 -07:00
Jeffrey Pfau 63a06ecc05 GUI: Screenshot dimensions are now passed through 2016-08-06 10:46:54 -07:00
Jeffrey Pfau b70a601e37 GBA Video: Add get/put pixels to threaded proxy 2016-08-06 10:44:53 -07:00
Jeffrey Pfau 9264441e09 3DS: Fix always rebuilding CIA 2016-08-06 10:44:53 -07:00
Jeffrey Pfau dd81bb7783 3DS: Minor signature fixes 2016-08-06 00:05:29 -07:00
Jeffrey Pfau 8a68de198c 3DS: Convert mutexes to light locks 2016-08-05 22:46:50 -07:00
Jeffrey Pfau 98fd8a7532 3DS: Turn on the threaded renderer for N3DSes running as CIAs 2016-08-05 22:46:23 -07:00
Jeffrey Pfau 3e9a1a399e 3dS: Attempt to use Core 2 for threads 2016-08-05 22:45:45 -07:00
Jeffrey Pfau d008291fc8 3DS: Redo RSF (thanks to profi200) 2016-08-05 22:44:50 -07:00
Jeffrey Pfau fd7d05baee 3DS: Add one-liner for uploading a CIA 2016-08-05 22:40:35 -07:00
Jeffrey Pfau 6f1a3918b9 GBA Video: Fix thread proxy batch end 2016-08-05 22:40:02 -07:00
Jeffrey Pfau 6e47d402c8 PSP2: Actually load screen mode setting 2016-08-02 22:26:08 -07:00
Jeffrey Pfau 15477688d7 PSP2: Fix accelerometer range 2016-08-01 23:59:14 -07:00
Jeffrey Pfau ef742cb128 GBA Video: Render resets should reload state 2016-08-01 23:34:38 -07:00
Jeffrey Pfau a97276b3a0 GBA Video: Fix OAM in thread proxy 2016-08-01 23:33:49 -07:00
Jeffrey Pfau 3729aaa89a PSP2: Turn on the threaded renderer 2016-08-01 19:10:01 -07:00
Jeffrey Pfau a71d1a1368 GBA Core: Make threaded renderer accessible 2016-08-01 19:09:46 -07:00
Jeffrey Pfau 67905d281b Merge branch 'master' into feature/thread-proxy-renderer 2016-08-01 18:35:01 -07:00
Jeffrey Pfau 77922aea5d GBA Serialize: Savestates now properly store prefetch 2016-08-01 02:32:02 -07:00
Jeffrey Pfau 2d94f202a6 GBA Memory: Fix stalling behavior a bit 2016-08-01 02:24:00 -07:00
Jeffrey Pfau 5b740518cf GBA Memory: Optimize stalling behavior 2016-08-01 02:13:02 -07:00
Jeffrey Pfau 2ed7d51376 ARM7: Fix decoding of Thumb ADD (variants 5 and 6) 2016-07-31 00:27:16 -07:00
Jeffrey Pfau a299a4e5ea PSP2: Fix VSync 2016-07-30 16:56:23 -07:00
Jeffrey Pfau 274d55e5ab PSP2: Fix base paths for drives in HENkaku 2016-07-30 16:46:00 -07:00
Jeffrey Pfau ce8db37634 PSP2: Fix GPU crash while exiting 2016-07-30 09:48:56 -07:00
Jeffrey Pfau 61bfd9d87d Qt: Make audio channel/video layer options shortcut mappable 2016-07-30 02:07:52 -07:00
Jeffrey Pfau 42f5934b25 All: Faster memory read/write 2016-07-30 00:51:45 -07:00
Jeffrey Pfau 012c70a0ce Perf: Fix 3DS build 2016-07-29 22:03:25 -07:00
Jeffrey Pfau da0e39bc59 PSP2: Cleanup PGF fixes a bit 2016-07-29 21:59:37 -07:00
Jeffrey Pfau 8862dc49aa Util: Fix realloc semantics in utf16to8 (again) 2016-07-29 21:27:47 -07:00
Jeffrey Pfau f4e26656e4 PSP2: Use PGF fonts 2016-07-29 21:27:37 -07:00
Jeffrey Pfau 690346fd4e Merge branch 'feature/citro3d' 2016-07-28 22:40:47 -07:00
Jeffrey Pfau a7d1b82329 Merge branch 'feature/vpk' 2016-07-28 22:20:14 -07:00
Jeffrey Pfau f5e7b313c2 PSP2: Packaging fixes 2016-07-28 22:19:57 -07:00
Jeffrey Pfau f25a7f7778 3DS: Improve menu performance 2016-07-28 22:00:47 -07:00
Jeffrey Pfau 376c3e715e 3DS: Use system font for menus 2016-07-28 00:32:00 -07:00
Jeffrey Pfau 4f1dffa5bd 3DS: Allow UTF-16 filenames 2016-07-27 22:19:57 -07:00
Jeffrey Pfau 7930c5a350 3DS: Port to using citro3D 2016-07-27 01:04:52 -07:00
Jeffrey Pfau 100eab76fe PSP2: Add LiveArea branding 2016-07-24 14:59:21 -07:00
Jeffrey Pfau df695802dd PSP2: Initial changes for VPK packaging 2016-07-24 13:40:45 -07:00
Jeffrey Pfau 2f3c4982bd GBA: Tile cache improvements 2016-07-24 01:40:18 -07:00
Jeffrey Pfau 4a7dc8bff6 Qt: Thread startup improvements 2016-07-23 19:02:28 -07:00
Jeffrey Pfau d175a0ac85 GBA Audio: Force audio DMAs to not increment destination 2016-07-23 00:28:53 -07:00
Jeffrey Pfau f388d65f5f GBA Video: Add missing files 2016-07-22 23:50:22 -07:00
Jeffrey Pfau 701869a6ef Qt: Improve tile view 2016-07-22 23:43:00 -07:00
Jeffrey Pfau ccf66299e6 Qt: Very broken tile viewer resizing 2016-07-22 23:09:31 -07:00
Jeffrey Pfau b1f750e441 Qt: First pass at a tile view 2016-07-22 02:18:35 -07:00
Jeffrey Pfau 739df1ed74 Merge remote-tracking branch 'github/pr/297' 2016-07-21 22:09:15 -07:00
Jeffrey Pfau fc32c1ddd9 Qt: Put back patch autoloading 2016-07-21 21:59:01 -07:00
Touched 5e4e00938c Debugger: Support additional GDB stub packets
Implements memory writing packets 'X' and 'M', and register writing
packets 'G' and 'P'.

Fixes the checksum verification to allow inclusion of '\0', which is
needed for the binary data argument of packet 'X'.
2016-07-20 16:43:03 +02:00
Jeffrey Pfau d3763b0f5d All: Fix CMake install path handling some 2016-07-17 19:08:08 -07:00
Jeffrey Pfau f95be3071a Qt: Simplify OpenGL context creation 2016-07-17 19:08:08 -07:00
Lars Wendler 9b9de7f2db
Don't include internal zip library when USE_MINIZIP is defined.
According to CmakeLists.txt file USE_MINIZIP enables linking against system
minizip library but the code in src/util/vfs/vfs-zip.c doesn't reflect
that.
2016-07-12 15:50:27 +02:00
Jeffrey Pfau 2dc729f17a VFS: VFileFromFD should not open directories 2016-07-09 15:19:31 -07:00
Jeffrey Pfau 4e4a266d53 Qt: Make -g flag work in Qt build 2016-07-09 14:58:12 -07:00
Jeffrey Pfau f64629448f Qt: Split out ROM types in load menu 2016-07-09 14:41:51 -07:00
Jeffrey Pfau 6fe17bc0f8 GBA Audio: Reset audio FIFO DMA if an invalid destination is set 2016-07-08 21:35:22 -07:00
Jeffrey Pfau fcd1ce8073 SDL: Fix sporadic crash when deinitializing audio 2016-06-27 22:17:13 -07:00
Jeffrey Pfau c82ee873e1 Util: Fix intermittent build failure on OS X 2016-06-26 20:32:06 -07:00
endrift 0694a87ec2 Merge pull request #290 from tzlion/feature/vfame-gba-support
GBA Memory: Add emulation of Vast Fame protected carts
2016-06-25 16:29:01 -07:00
taizou c5092559ef GBA Memory: Add emulation of Vast Fame protected carts 2016-06-25 23:39:48 +01:00
Jeffrey Pfau 31cf1622a7 GB Video: Call finishFrame at end of vblank 2016-06-25 01:34:29 -07:00
Jeffrey Pfau f5663675a5 GB I/O: Fix STAT writing 2016-06-25 01:34:13 -07:00
Jeffrey Pfau 74caccd6df GB: Palette I/O fixes 2016-06-25 00:58:50 -07:00
Jeffrey Pfau ca46fedd34 SDL: Modernize software renderer 2016-06-20 21:34:06 -07:00
Jeffrey Pfau e1a4acec9f GB Audio: Rearrange WriteNR14 and fix GBC timing 2016-06-19 22:42:03 -07:00
Jeffrey Pfau fb7ecb8079 GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku 2016-06-19 15:05:48 -07:00
Jeffrey Pfau 415298ebcd GBA BIOS: Fix ArcTan2 accuracy and boundary conditions 2016-06-16 00:19:20 -07:00
Jeffrey Pfau eb6cedde2e VFS: VFile.sync now updates modified time 2016-06-15 22:46:24 -07:00
Jeffrey Pfau 6b1cbbd5e2 ARM7: Fix setting spsr privilege bits when spsr is empty 2016-06-10 10:18:21 -07:00
Jeffrey Pfau 723b91dfe3 Qt: Load temporary saves (untested) 2016-06-07 15:06:44 -07:00
Jeffrey Pfau 87758b274c Debugger: CLI debugger now exits when end-of-stream is reached 2016-06-06 22:08:22 -07:00
Jeffrey Pfau b1b5cf8a11 ARM7: Clean up instruction decoding for future expandability 2016-06-06 22:08:19 -07:00
Jeffrey Pfau 1a42ed2b37 SDL, Debugger: Fix some deinitialization issues 2016-06-04 15:28:21 -07:00
Jeffrey Pfau 6e5a79564f Core: Fix missing include 2016-06-01 19:28:59 -07:00
Jeffrey Pfau c313f09518 GB Memory: Remove debugging code that got left in by accident 2016-06-01 03:09:23 -07:00
Jeffrey Pfau 59938208ab GB: Add preliminary HuC-3 support 2016-06-01 02:56:53 -07:00
Jeffrey Pfau c213ee9bb6 GB: Polish savestates a bit 2016-05-31 23:24:20 -07:00
Jeffrey Pfau 61b4d53150 Qt: Enable savestates for GB games 2016-05-30 23:32:55 -07:00
Jeffrey Pfau 5ea104844d Core: Put back sram in savestates 2016-05-30 23:16:00 -07:00
Jeffrey Pfau c3f69e7b69 GB: Add serialization headers 2016-05-30 23:06:32 -07:00
Jeffrey Pfau 66345e9b7e Qt: Add refresh button to controller editing 2016-05-30 15:26:54 -07:00
Jeffrey Pfau 1d021a72c7 GB Memory: Fix null deref when rumbling 2016-05-30 15:08:42 -07:00
Jeffrey Pfau 5a2c6d037d GB: First pass at savestates 2016-05-30 15:03:20 -07:00
Jeffrey Pfau a3a380d9f5 Core: Refactor savestates 2016-05-30 15:01:40 -07:00
Jeffrey Pfau cf8868d5cb GB: Fix timer resetting 2016-05-30 12:52:03 -07:00
Jeffrey Pfau f40b9ec82e GB: Fix up debugger a bit 2016-05-30 12:12:00 -07:00
Jeffrey Pfau 0c59856fe3 GB Video: Remove broken hack 2016-05-29 23:32:18 -07:00
Jeffrey Pfau 5f95e7e486 GB Core: Fix uninitialized variable 2016-05-29 12:33:40 -07:00
Jeffrey Pfau 13c882411a GB: Fix IRQs trampling each other if two happen mid-instruction 2016-05-29 11:16:51 -07:00
Jeffrey Pfau f4dc546da6 Util: Fix realloc semantics in utf16to8 2016-05-29 09:57:10 -07:00
Jeffrey Pfau f3d3c59df7 GB: Initialize biosVf 2016-05-28 18:31:04 -07:00
Jeffrey Pfau bd5b3036a1 Core: Migrate extdata to core 2016-05-28 18:31:04 -07:00
Jeffrey Pfau 36ea5ea89c Core: Migrate extdata to core 2016-05-28 16:39:25 -07:00
Jeffrey Pfau b14aafe9cb GB Memory: Fix RTC latching 2016-05-28 12:27:30 -07:00
Jeffrey Pfau 2ee192d868 GB Video: Frame end callback should only happen on instruction boundary 2016-05-28 10:50:17 -07:00
Jeffrey Pfau 334963511b LR35902: Optimize core loop to always run one M-cycle at a time 2016-05-28 01:52:26 -07:00
Jeffrey Pfau d242638e28 OpenGL: Add texSize uniform 2016-05-25 21:25:09 -07:00
Jeffrey Pfau 7377725952 GB Video: Fix OBJ/BG priority 2016-05-23 21:57:29 -07:00
Jeffrey Pfau 0f16569e7d GB: Fix eiPending issue 2016-05-23 20:13:51 -07:00
Jeffrey Pfau 616625a510 GB Core: Add `frame` command to debugger 2016-05-23 19:29:11 -07:00
Jeffrey Pfau 11f21ecc46 GB Core: step now advances with instruction granularity 2016-05-23 19:09:20 -07:00
Jeffrey Pfau 210ef6db50 Qt: Clean up some path canonicalization 2016-05-22 23:08:43 -07:00
Jeffrey Pfau 0080fab314 GB Video: Revert video IRQ change, disable OAM IRQ if Hblank IRQ is enabled 2016-05-20 19:04:06 -07:00
Jeffrey Pfau feb5ad2260 ARM7: Fix flags on SBC/RSC 2016-05-20 19:02:15 -07:00
Jeffrey Pfau 62076d885c GB Video: Fix LCD IRQs sticking around for too long 2016-05-19 23:57:45 -07:00
Jeffrey Pfau eb4b53a7c4 GB: Initial BIOS support 2016-05-19 22:31:13 -07:00
Jeffrey Pfau 2f33cd70f6 GBA: Fix PSG audio serialization 2016-05-17 00:19:39 -07:00
Jeffrey Pfau 9569ccb634 GBA: Fix warning about too old version of a savestate 2016-05-17 00:17:01 -07:00
Jeffrey Pfau e81de71f50 ARM7: Flush prefetch cache when loading CPSR via MSR 2016-05-16 01:18:09 -07:00
Jeffrey Pfau b5ff48a74e ARM7: Support forcing Thumb mode via MSR 2016-05-12 00:19:24 -07:00
Jeffrey Pfau b37761327e GBA Core: Fix missing include 2016-05-12 00:19:24 -07:00
Jeffrey Pfau 2d1ad16e1c ARM7: Improve decoder for memory access 2016-05-11 23:12:03 -07:00
Jeffrey Pfau 4375e7029f SDL: Fix SDL 1.2 build 2016-05-11 23:12:03 -07:00
Jeffrey Pfau 98922b7a87 GB: Improve accuracy of video timings 2016-05-11 23:05:24 -07:00
Jeffrey Pfau 273d2db575 GB: Add partial Game Genie support 2016-05-08 23:19:12 -07:00
Jeffrey Pfau 7477c36cb5 GB Memory: Implement ROM patching 2016-05-08 23:19:12 -07:00
Jeffrey Pfau 8768bc21a2 GB Cheats: Add Codebreaker format recognition 2016-05-08 23:19:12 -07:00
Jeffrey Pfau 0e85739cd3 Libretro: Disable logging game errors, BIOS calls and stubs in release builds 2016-05-08 12:33:55 -07:00
Jeffrey Pfau e75b2928b1 Libretro: Fix a crash if no core is loaded 2016-05-08 11:26:24 -07:00
Jeffrey Pfau 890b063ea5 GB: Preliminary cheat support 2016-05-08 01:34:51 -07:00
Jeffrey Pfau 0fa6da495d All move around debugger files a bit 2016-05-08 00:52:15 -07:00
Jeffrey Pfau 72b826dd20 Libretro, OpenEmu: Fix build, functionality untested 2016-05-08 00:00:07 -07:00
Jeffrey Pfau 3908b43d93 Qt: Refresh cheats after adding 2016-05-07 23:44:38 -07:00
Jeffrey Pfau 44bbb9d1bb Core: Refactor out cheats 2016-05-07 22:54:35 -07:00
Jeffrey Pfau 4b5885624b GB Core: Add rawRead* and enable memory viewer for Game Boy 2016-05-05 23:52:28 -07:00
Jeffrey Pfau 1326626777 Core: Add raw memory read/write operations 2016-05-05 23:19:39 -07:00
Jeffrey Pfau 20f790bb61 GBA Cheats: Support for encrypted CodeBreaker cheats 2016-05-05 22:56:05 -07:00
Jeffrey Pfau 24c0893cf5 All: Put version.h somewhere better 2016-05-04 01:36:25 -07:00
Jeffrey Pfau 93e5b6da7b All: Rearrange some directories to make more sense 2016-05-04 01:28:30 -07:00
Jeffrey Pfau df8cddb289 GBA Core: Fix busRead16 2016-05-04 00:44:19 -07:00
Jeffrey Pfau 525354e500 GBA Core: Fix core reset without ROM 2016-05-04 00:44:19 -07:00
Jeffrey Pfau 9caa6f19ed Qt: Partially fix booting BIOS 2016-05-04 00:44:19 -07:00
Jeffrey Pfau d6fce03fa3 All: Fix instruction tables getting zeroed when linking sometimes 2016-05-03 22:01:37 -07:00
Jeffrey Pfau 4b43a88ebd GB: Fix some memory errors in reset 2016-04-29 02:21:15 -07:00
Jeffrey Pfau af96ee7087 GB Audio: Remove faulty optimization 2016-04-29 01:35:57 -07:00
Jeffrey Pfau cc16522ffd GBA Video: Null renderer should return proper register values 2016-04-29 00:32:12 -07:00
Jeffrey Pfau 4b4be372c0 All: Fix some warnings 2016-04-29 00:20:45 -07:00
Jeffrey Pfau 37a0839a25 Debugger: Some memory debugger fixes 2016-04-29 00:17:43 -07:00
Jeffrey Pfau 5c9d5d9ddf GBA SIO: Add bits for JOY connections 2016-04-29 00:03:30 -07:00
Jeffrey Pfau f0f12fec1a All: CMake cleanup 2016-04-28 23:51:18 -07:00
Jeffrey Pfau c09f376306 Example: Fix typo in a comment 2016-04-27 22:21:29 -07:00
Jeffrey Pfau 7ff5c3a905 Example: Add an example client/server setup showing how to write a frontend 2016-04-27 22:18:08 -07:00
Jeffrey Pfau d59ef1c66a Util: Fix socket bind addresses 2016-04-27 22:17:21 -07:00
Jeffrey Pfau c03f9bcc03 Debugger: Fix identifier lookup 2016-04-25 22:44:44 -07:00
Jeffrey Pfau b365628aad Debugger: Begin GB debugger 2016-04-25 22:34:14 -07:00
Jeffrey Pfau 1cc0bdeec1 Debugger: Refactor large portions of debugger to allow for multiplatform 2016-04-25 21:49:29 -07:00
Jeffrey Pfau a4e29886c9 GBA Memory: Better fix for OBJ VRAM code 2016-04-25 21:49:29 -07:00
waddlesplash 3fe055fcac All: Working MSVC support. 2016-04-25 17:17:54 -04:00
Jeffrey Pfau 063605a216 GBA Memory: Fix executing code from OBJ region of VRAM 2016-04-21 23:45:32 -07:00
Jeffrey Pfau 3a51c59768 –Windows: Add native VDir support 2016-04-20 21:09:06 -07:00
Jeffrey Pfau c689e32856 All: Several MSVC build fixes 2016-04-17 18:03:13 -07:00
Jeffrey Pfau f28d9d96a1 Qt: Fix gcc-destroying 2016-04-17 11:23:54 -07:00
Jeffrey Pfau 40448e90b7 Qt: Remove some C99isms from C++ code 2016-04-16 19:10:12 -07:00
Jeffrey Pfau f27566fb08 Qt: Fix build on Windows without epoxy 2016-04-16 17:20:02 -07:00
Jeffrey Pfau 82e79db1c8 Qt: Fix some build issues with non-SDL build 2016-04-16 16:46:02 -07:00
Jeffrey Pfau 4159f8ea63 GB Video: Fix STAT bit 0 in CGB mode 2016-04-16 10:48:48 -07:00
Jeffrey Pfau 7539742689 GB Video: Fix timing for vblank IRQs 2016-04-16 10:39:35 -07:00
Jeffrey Pfau be2641c77b OpenGL: Log shader compilation failure 2016-03-06 18:36:36 -08:00
Jeffrey Pfau b1691c9527 Util: Use closesocket on Windows 2016-03-05 11:33:36 -08:00
Jeffrey Pfau d3a637fbae GB: Fix boot registers on Game Boy Color 2016-03-05 00:55:59 -08:00
Jeffrey Pfau 9eeb051210 3DS: Add missing file 2016-03-03 01:20:16 -08:00
Jeffrey Pfau 5734819cb2 3DS: Install perf target 2016-03-03 01:05:35 -08:00
Jeffrey Pfau 3abd2ca028 Core: Clean up after core has been deinited 2016-03-03 00:04:36 -08:00
Jeffrey Pfau 1f204c8eef All: Fix several file handle leaks 2016-03-03 00:04:15 -08:00
Jeffrey Pfau 8beac67f56 Core: Game code should export platform info 2016-03-02 19:56:54 -08:00
Jeffrey Pfau 0c7b505aee GB Memory: Fix DMA regions 2016-03-01 22:44:57 -08:00
Jeffrey Pfau 8d7cbbe669 Perf: Add server mode, support for 3DS 2016-03-01 22:01:54 -08:00
Jeffrey Pfau 6c67389e9c GBA: Fix idle loop detection setting 2016-02-28 23:35:14 -08:00