Commit Graph

3160 Commits

Author SHA1 Message Date
Extrems 7b090aa0d1 VFS: Fix return value of VFileFILE.seek 2016-01-05 03:01:05 -08:00
Jeffrey Pfau 76d486cc65 GBA RR: Add support for resets in movies 2016-01-05 02:35:10 -08:00
Jeffrey Pfau 0e8e55e8ed GBA RR: Add preliminary SRAM support for VBM loading 2016-01-05 02:34:51 -08:00
Jeffrey Pfau bfd73a793d GBA Video: Implement naive cycle counting for sprite rendering 2016-01-04 01:14:44 -08:00
Jeffrey Pfau 0f7449d9f3 GBA Video: Remove unused bits 2016-01-04 00:57:10 -08:00
Jeffrey Pfau 4b50e268da Libretro: Add settings for BIOS and idle loops 2016-01-03 22:46:06 -08:00
Jeffrey Pfau b37835366d Wii: Fix draw ordering 2016-01-03 17:07:09 -08:00
Jeffrey Pfau 0bb45dad0d GUI: Disable filtering again, still broken 2016-01-03 16:56:44 -08:00
Extrems f59fe8248f GUI: Fix screenshots and savestates 2016-01-03 16:49:32 -08:00
Extrems 396d097db4 GUI: Support single-shot runs 2016-01-03 16:49:29 -08:00
Extrems 2725d6ed2f GUI: Fix 2016-01-03 16:45:01 -08:00
Extrems b1d915abbc Third-Party: Update LZMA SDK to 15.14 2016-01-03 16:34:47 -08:00
Jeffrey Pfau 341ebd0435 VFS: Fix separatePath for the root directory 2016-01-03 11:07:35 -08:00
Jeffrey Pfau d945391da6 3DS: Fix DISABLE_THREADING build 2016-01-03 10:34:25 -08:00
Jeffrey Pfau 85704820fb GBA Thread: Fix _reloadDirectories being exported improperly 2016-01-02 23:16:04 -08:00
Monroe88 eb341bb167 (libretro) Explicitly set core reported aspect ratio to 3:2 2016-01-02 20:14:55 -08:00
Jeffrey Pfau 74bbc057bb GBA: Fix Iridion II savetype (fixes #196) 2016-01-02 19:00:02 -08:00
Jeffrey Pfau 656260c129 OpenEmu: Add rewinding support 2016-01-02 17:17:08 -08:00
Jeffrey Pfau 7f4320e872 OpenEmu: Fix some leaks, and improve serialization 2016-01-02 17:08:08 -08:00
Jeffrey Pfau 6f62852671 VFS: More VFile memory interfaces 2016-01-02 17:07:44 -08:00
Jeffrey Pfau d662ba98de OpenEmu: Use error handling outputs 2016-01-02 16:39:27 -08:00
Jeffrey Pfau c2340bb44f OpenEmu: Fix Info.plist, saves 2016-01-02 16:07:23 -08:00
Jeffrey Pfau 88bf7b58ad VFS: Set dirname to . if there is no directory specified 2016-01-02 04:46:39 -08:00
Jeffrey Pfau a7801b3963 GBA Context: Fix file open check 2016-01-02 02:16:01 -08:00
Jeffrey Pfau e65d12d35e 3DS: Update to new API 2016-01-02 01:49:03 -08:00
Jeffrey Pfau 631b287b3a OpenEmu: Fix version info 2016-01-01 22:17:15 -08:00
Jeffrey Pfau 342b02134d OpenEmu: Start the OpenEmu core 2016-01-01 21:57:46 -08:00
Jeffrey Pfau 29556f45a4 GBA: Add "super-minimal" core configuration, useful for cores-as-plugins, e.g. for libretro 2016-01-01 21:52:13 -08:00
Jeffrey Pfau 3a7350c8d2 GBA Context: Use GBADirectorySet in GBAContext 2016-01-01 15:22:51 -08:00
Jeffrey Pfau 91cf3be128 GBA Thread: Redo state directories for future expansion 2015-12-30 21:40:24 -08:00
Jeffrey Pfau 5147a5160f Libretro: Allow blocking opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 089e692bd1 GBA: Allow blocking of opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 18e1bf742f PSP2: Fix build 2015-12-29 14:18:23 -08:00
Jeffrey Pfau cd34e1af24 Util: Fix minor memory leak in no-intro parsing 2015-12-29 16:58:55 -05:00
Jeffrey Pfau 67bc8e73a3 Util: Fix excessive memory allocation when decoding a PNG 2015-12-29 16:58:30 -05:00
Jeffrey Pfau 71ef6666d0 GBA: Fix memory leak when deserializing invalid savestate tags 2015-12-29 16:57:43 -05:00
Jeffrey Pfau a38bcb904d All: Refresh port building a bit 2015-12-29 13:21:55 -08:00
Jeffrey Pfau c00df2ce6e PSP2: Remove libpng and zlib from necessary libraries 2015-12-29 15:09:58 -05:00
Jeffrey Pfau f96e06894b All: Separate "core" VFS from full VFS 2015-12-29 15:09:58 -05:00
Jeffrey Pfau 427b2bf362 PSP2: Fix build 2015-12-29 11:21:20 -08:00
Jeffrey Pfau 8ebe425e1c GUI: Temporarily disable ROM detection 2015-12-29 07:25:44 -05:00
Jeffrey Pfau 8e5df9473d GBA Context: Make slightly better sense of ROM loading 2015-12-29 07:25:28 -05:00
Jeffrey Pfau 04d542e241 3DS: Fix debug build 2015-12-29 07:25:01 -05:00
Jeffrey Pfau 3b91d7aab1 Wii, 3DS: Fix build, enable zips 2015-12-29 07:24:46 -05:00
Jeffrey Pfau f0f43d4a39 VFS: Use VFiles for zip dirs 2015-12-29 07:24:15 -05:00
Jeffrey Pfau d1b12307ef GBA Context: Hold onto ROM directory if one is present 2015-12-29 04:44:28 -05:00
Jeffrey Pfau 96bc0be963 VFS: Support using minizip for zip 2015-12-29 04:32:25 -05:00
Jeffrey Pfau dd91b689a2 GBA Hardware: Fix GPIO on big endian 2015-12-29 00:03:42 -05:00
Jeffrey Pfau b20cda21e1 GBA RR: Starting from savestate now embeds the savegame 2015-12-28 15:13:54 -05:00
Jeffrey Pfau b2193d9191 Qt: Key autofire 2015-12-28 14:54:05 -05:00
Jeffrey Pfau ad9ea7125f Qt: Optimize log viewer to not mess with text rendering if hidden 2015-12-28 04:44:16 -05:00
Jeffrey Pfau 63e1875f6b GBA: Add savestte creation time to a savestate 2015-12-28 04:27:30 -05:00
Jeffrey Pfau 5c007289e4 GBA: Add extra data section to the end of savestates 2015-12-28 03:26:17 -05:00
Jeffrey Pfau 70b9a1bfe0 GBA: Begin working on savestate extra data 2015-12-27 22:50:27 -05:00
Jeffrey Pfau f84aadffd2 GBA: Support for VBA-style cheat codes 2015-12-26 22:25:50 -05:00
Jeffrey Pfau bbe10619ef Qt: Remove game DB downloader and just bundle it 2015-12-24 15:57:56 -08:00
Jeffrey Pfau dcbcae26da Qt: Fix crash when using GL1 backend 2015-12-24 15:38:42 -08:00
Jeffrey Pfau ccaec37867 GUI: Use trailing slashes for folders in file selector 2015-12-20 21:58:23 -08:00
Jeffrey Pfau e89837909b GUI: Fix some long-standing warnings 2015-12-20 21:58:00 -08:00
Jeffrey Pfau d5da0ff31b GBA: Fix type-punning warning 2015-12-20 19:57:45 -08:00
Jeffrey Pfau 6b2eaed35a Qt: Add more missing references to Qt5::Network 2015-12-20 19:52:44 -08:00
Jeffrey Pfau 4a3d9d2252 Qt: Add Qt5 Network dependency 2015-12-20 19:46:33 -08:00
Jeffrey Pfau 13cf63293d Util: Initialize No-Intro DB parsing stack 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 54413a8fd1 Qt: Download No-Intro database 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 413881fec2 Qt: Load ROM name from No-Intro 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 746af3ff82 Util: No-Intro database parser 2015-12-20 19:00:52 -08:00
Jeffrey Pfau cd6b6862ff Qt: Start work on ROM information view 2015-12-20 19:00:52 -08:00
Jeffrey Pfau cb76e56a51 Qt: Whitelist .agb as a GBA ROM filename extention 2015-12-19 16:04:55 -08:00
Jeffrey Pfau 20df8f3326 Qt: Finish up shader selector 2015-12-19 16:01:24 -08:00
Jeffrey Pfau 4bc603db70 Wii: Back out fat initialization changes 2015-12-19 14:21:20 -08:00
Jeffrey Pfau 843413021b Wii: Replace libFAT-specific code with general devop support 2015-12-19 14:09:44 -08:00
Jeffrey Pfau e1fe7ea41b Wii: Fix longstanding warning 2015-12-18 22:19:28 -08:00
Jeffrey Pfau 2495b650a4 Wii: List devices at root 2015-12-18 22:18:52 -08:00
Jeffrey Pfau 2edd1505ae OpenGL: Redo uniform loading 2015-12-17 21:58:17 -08:00
Jeffrey Pfau 36d726f3c5 GUI: Add Reset Game menu item 2015-12-16 20:36:38 -08:00
Jeffrey Pfau edd604b700 Qt: Fix resetting while paused 2015-12-15 22:13:19 -08:00
Jay Elliott 5ff0411ba2 Unpause the emulator when resetting. 2015-12-15 03:53:57 -08:00
Jeffrey Pfau 6a4af38151 Wii: Add filtering and screen scaling options 2015-12-14 21:55:07 -08:00
Jeffrey Pfau db7a0bd6b4 Wii: Fix swapped audio channels 2015-12-13 23:36:56 -08:00
Jeffrey Pfau df3ee0e2be GBA Video: Fix OAM and palette initialization 2015-12-09 21:22:35 -08:00
Jeffrey Pfau 08a2b24eac Qt: Allow use of modifier keys as input 2015-12-07 20:42:01 -08:00
Jeffrey Pfau 9590b484c7 Qt: Fix crash when closing multiplayer windows 2015-12-01 21:55:07 -08:00
Jeffrey Pfau 78acb25afc Qt: Fix regression with OpenGL deinitialization 2015-12-01 21:31:23 -08:00
Jeffrey Pfau e0863dc708 Qt: Add mute option to menu 2015-12-01 20:30:11 -08:00
Jeffrey Pfau 5c5ac62901 Qt: Fix build 2015-11-23 20:34:50 -08:00
Jeffrey Pfau aa34b5bdd2 Qt: Set sensible shader dir 2015-11-23 20:21:25 -08:00
Jeffrey Pfau e53cc7060c PSP2: Fix small memory error 2015-11-22 14:26:48 -08:00
Jeffrey Pfau 6833c88284 Qt: Install default shaders 2015-11-22 14:05:43 -08:00
Jeffrey Pfau f922f3c152 Qt: Add preprocessor shader step customization 2015-11-22 13:56:53 -08:00
Jeffrey Pfau a9ae152dd4 Qt: Shader loading and unloading 2015-11-22 13:46:46 -08:00
Jeffrey Pfau 88e56b5c40 OpenGL: Clean up freed and detached shaders a bit more 2015-11-22 13:46:10 -08:00
Jeffrey Pfau f5bc61b852 Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked (fixes #97) 2015-11-22 03:56:25 -08:00
Jeffrey Pfau 6604afb670 ARM7: Fix bank switching with LDR[B]T/STR[B]T 2015-11-22 02:31:13 -08:00
Jeffrey Pfau bb79334856 ARM7: Implement more undefined load/store forms 2015-11-22 01:42:58 -08:00
Jeffrey Pfau a3a8913fb5 GBA: Flag an old GBA toolchain as not producing MB binaries 2015-11-21 12:05:37 -08:00
Jeffrey Pfau b67e4b5d78 ARM7: Implement undefined STRH/LDRH versions 2015-11-20 19:11:02 -08:00
Jeffrey Pfau fad1daf3e9 ARM7: Fix STRT/STRBT 2015-11-20 19:10:17 -08:00
Jeffrey Pfau 2fa87cb8f0 Qt: Remove unused variable 2015-11-20 00:12:13 -08:00
Jeffrey Pfau 64901c0afe Qt: Begin work on shader selector 2015-11-19 23:52:17 -08:00
Jeffrey Pfau ded463ea25 OpenGL: Readable name fixes 2015-11-19 23:49:50 -08:00
Jeffrey Pfau 0de98898a3 OpenGL: Generalize shader loading a bit 2015-11-19 22:14:51 -08:00
Jeffrey Pfau a89bb0b814 GBA SIO: Begin implementing Normal mode in lockstep driver 2015-11-19 00:30:29 -08:00
Jeffrey Pfau 505157dca0 GBA Memory: Fix DMAs triggering two cycles early 2015-11-18 20:45:44 -08:00
Jeffrey Pfau 3d321bc0b9 GBA Memory: Fix timing of DMAs 2015-11-18 20:44:18 -08:00
Jeffrey Pfau 21d51964e8 Qt: Fix race condition with setting sample rate 2015-11-17 19:48:56 -08:00
Jeffrey Pfau 4ca8d75082 GBA BIOS: Fix misaligned RLUnCompReadNormalWrite* 2015-11-17 19:48:10 -08:00
Jeffrey Pfau 7c9b619f7b GBA BIOS: Fix Sqrt sign 2015-11-17 19:47:05 -08:00
Jeffrey Pfau a27209737b GBA: Fix saving in Super Monkey Ball Jr. 2015-11-16 20:07:22 -08:00
Jeffrey Pfau 34d0dff2d6 OpenGL: Fix fast-forward on some OpenGL drivers where it may block early 2015-11-16 19:56:43 -08:00
Jeffrey Pfau 87aaefccd2 Libretro: Fix cheat loading 2015-11-16 01:02:46 -08:00
Jeffrey Pfau 99b68509da GBA: Fix another boot crash 2015-11-15 02:15:58 -08:00
Jeffrey Pfau 0a6e2b49ab GBA: Replace MutexLock with MutexTryLock in _waitUntilNotState 2015-11-15 02:07:20 -08:00
Jeffrey Pfau 51e9042f62 Libretro: Cheat code support 2015-11-14 21:08:31 -08:00
Jeffrey Pfau d5284f0f31 OpenGL: Add metadata to uniforms 2015-11-14 18:22:27 -08:00
Jeffrey Pfau 2b2a037de5 GBA Memory: Writable OBJ area depends on mode 2015-11-14 12:00:58 -08:00
Jeffrey Pfau e3f66ba458 GBA: TM*CNT_HI are readable (fixes #165) 2015-11-14 11:36:46 -08:00
Jeffrey Pfau f03b7b1141 GBA: Fix deserializing SOUNDCNT_X 2015-11-13 21:35:40 -08:00
Jeffrey Pfau 5e2e3864b7 GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball 2015-11-13 21:34:44 -08:00
Jeffrey Pfau aefb4b62a1 Util: Add MutexTryLock 2015-11-12 22:50:09 -08:00
Jeffrey Pfau d52a7f3689 Qt: Fill in most of the remainer of the I/O viewer 2015-11-12 22:11:59 -08:00
Jeffrey Pfau 8db357979a Qt: Improve I/O viewer UI 2015-11-12 22:11:44 -08:00
Jeffrey Pfau 142940cc69 GBA Memory: Add GBAView* functions for viewing memory directly without bus issues 2015-11-11 23:50:15 -08:00
Jeffrey Pfau 4783e2eef6 GBA Memory: More DMA register cleanup 2015-11-11 23:33:46 -08:00
Jeffrey Pfau 2547216972 GBA: More I/O register cleanup 2015-11-11 22:18:25 -08:00
Jeffrey Pfau 37b1cbe29c Qt: Add additional checks in CheatModel to prevent crashes (fixes #163) 2015-11-11 22:17:41 -08:00
Jeffrey Pfau 770953a216 GBA: Fix SOUNDCNT_X masking 2015-11-11 20:58:04 -08:00
Jeffrey Pfau d786077960 Qt: Add DMA registers to I/O viewer 2015-11-11 19:46:50 -08:00
Jeffrey Pfau 534d4fe5ba GBA: Clean up I/O register read/write 2015-11-11 19:46:16 -08:00
Jeffrey Pfau a2bc814d9c GBA: Fix warnings when creating and loading savestates 2015-11-11 19:45:36 -08:00
Jeffrey Pfau ff4950c50d GBA: Improve I/O handling 2015-11-10 22:45:09 -08:00
Jeffrey Pfau 7735c08fd5 GBA Memory: Fix unaligned out-of-bounds ROM loads 2015-11-10 22:44:23 -08:00
Jeffrey Pfau 49b16f3d9b GBA: Improve multiboot detection 2015-11-10 22:41:51 -08:00
Jeffrey Pfau fe8c632c78 GBA: Initialize uninitialized pristineRom and pristineRomSize members 2015-11-10 22:37:23 -08:00
Jeffrey Pfau eee291e00e GBA: Implement bad I/O register loading 2015-11-09 22:44:46 -08:00
Jeffrey Pfau ac9c247695 OpenGL: Parse uniforms 2015-11-08 17:09:53 -08:00
Jeffrey Pfau ac481d0c1b OpenGL: Minor gles2 fixes 2015-11-08 15:30:23 -08:00
Jeffrey Pfau 5ddebf5d81 GBA Memory: Fix allowed DMA addresses 2015-11-07 23:03:57 -08:00
Jeffrey Pfau b69e5392a1 GBA Memory: Better DMA address blacklisting 2015-11-06 21:08:50 -08:00
Jeffrey Pfau a9956087bc GBA Memory: Fix alignment of LDM/STM on SRAM 2015-11-06 21:08:29 -08:00
Jeffrey Pfau 16e2aec6df GBA Memory: Fix Store8 to OBJ VRAM 2015-11-06 21:07:50 -08:00
Jeffrey Pfau 647872a8d9 GBA Memory: Implement several unimplemented memory access types 2015-11-06 21:06:56 -08:00
Jeffrey Pfau 4c1977d351 GBA Memory: Fix DMA behavior for SRAM accesses 2015-11-06 21:06:09 -08:00
Jeffrey Pfau c6f4f23332 GBA BIOS: Fix CpuSet on 0x01XXXXXX addresses 2015-11-06 21:04:55 -08:00
Jeffrey Pfau 4bd7a65432 ARM7: Fix sign of unaligned LDRSH 2015-11-06 21:03:52 -08:00
Jeffrey Pfau 54de044716 Qt: Fix non-GL1 build 2015-11-05 22:29:48 -08:00
Jeffrey Pfau 28dff01b83 Libretro: Fix problems with rumble not turning off 2015-11-05 21:06:31 -08:00
Jeffrey Pfau ac02bd4dbb OpenGL: Fix GLES2 support, add bvec 2015-11-05 21:04:38 -08:00
Jeffrey Pfau f1816279a5 GBA Memory: Fix DMA addresses 2015-11-05 21:04:38 -08:00
Jeffrey Pfau 2b5b8a0d6a GBA: Improve multiboot detection 2015-11-05 20:58:52 -08:00
Jeffrey Pfau 0faa6dd8ac GBA BIOS: Fix misaligned CpuSet 2015-11-05 20:57:56 -08:00
Jeffrey Pfau f013e2d8c7 Qt: Fix a crash in the memory viewer 2015-11-04 23:28:13 -08:00
Jeffrey Pfau 066ba16864 GBA: More multiboot fixes 2015-11-04 23:11:35 -08:00
Jeffrey Pfau 31862db5a5 GBA Memory: Fix DMA register writing behavior (fixes #148) 2015-11-04 20:19:12 -08:00
Jeffrey Pfau ec32efd8e4 Qt: Fix non-Windows build with libepoxy installed 2015-11-04 00:39:04 -08:00
Jeffrey Pfau 7177af28f8 3DS, PSP2: Add missing VFile.readline implementations 2015-11-02 23:11:24 -08:00
Jeffrey Pfau 47c4eb9761 OpenGL: Fix GL2 not centering image (fixes #151) 2015-11-02 22:44:35 -08:00
Jeffrey Pfau a9c94e9d18 Qt: Fix font size in memory viewer 2015-11-01 23:01:31 -08:00
Jeffrey Pfau ddbbed133e Qt: Add audio I/O register descriptions 2015-11-01 23:00:19 -08:00
Jeffrey Pfau 096f5ca27c OpenGL: Shader loading 2015-11-01 18:41:24 -08:00
Jeffrey Pfau 42a2a5737b Util: Use VFile for configuration 2015-11-01 16:50:24 -08:00
Jeffrey Pfau 8eb4f3ca4d VFS: Fix VFileReadline and remove _vfdReadline 2015-11-01 16:50:23 -08:00
Jeffrey Pfau 101fa29ce9 Third-Party: Update inih to r32 2015-11-01 16:50:23 -08:00
Jeffrey Pfau 346d4210c6 OpenGL: Add libepoxy optional dependency 2015-11-01 13:58:51 -08:00
Jeffrey Pfau e830718be8 OpenGL: Add GL_GLEXT_PROTOTYPES define for now 2015-11-01 12:04:09 -08:00
Jeffrey Pfau b7591b5d73 OpenGL: Add missing header include 2015-11-01 11:38:50 -08:00
Jeffrey Pfau 4a502c2c03 OpenGL: Revamp shader backend 2015-11-01 11:29:00 -08:00
Jeffrey Pfau 8c6a57f7d9 Qt: Simplify OpenGL backend creation 2015-11-01 09:37:55 -08:00
Jeffrey Pfau 04a81d2ec5 GUI: Properly support Unicode filenames 2015-11-01 09:33:07 -08:00
Jeffrey Pfau d357b93285 Ports: Make substitution character less confusing 2015-11-01 09:17:01 -08:00
Jeffrey Pfau b99b680ca2 3DS: Fix filename decoding with UTF-16 names 2015-11-01 09:14:45 -08:00
Jeffrey Pfau f00380abb9 OpenGL: GL2 shader enhancements and tweaks 2015-10-31 00:54:07 -07:00
Jeffrey Pfau b48ecd41dd OpenGL: Use NPOT textures for GL2 2015-10-31 00:53:39 -07:00
Jeffrey Pfau 206f38a47c OpenGL: Attachable shaders for GL2 2015-10-29 23:53:13 -07:00
Jeffrey Pfau f689bfcb2b Qt: Allow switching between GL and GL2 backends 2015-10-28 23:22:10 -07:00
Jeffrey Pfau 6cdfb3ae9a OpenGL: Fix GLES2 backend 2015-10-28 23:21:43 -07:00
Jeffrey Pfau a3803a853c SDL: Allow GLES2 and GL backends to be compiled at the same time 2015-10-28 23:21:09 -07:00
Jeffrey Pfau 08c7c805a8 GUI: Minor fixes from Extrems 2015-10-27 23:28:32 -07:00
Extrems 6bead30504 GBA Video: Fix _mix for 15-bit color 2015-10-27 23:23:17 -07:00
Jeffrey Pfau f4b44451b0 Qt: Fix clear button/analog buttons in gamepad mapper on some platforms 2015-10-27 22:29:30 -07:00
Jeffrey Pfau 9a19aaed59 –Qt: Fix a race condition in PainterGL that could lead to a crash 2015-10-27 20:27:02 -07:00
Jeffrey Pfau 8af2172782 Qt: Improved GIF recording customization 2015-10-27 20:09:56 -07:00
Jeffrey Pfau d5b352a696 GBA Audio: Fix last audio commit, oops 2015-10-27 20:02:40 -07:00
Jeffrey Pfau 61c2f6a07b GBA: Fix idle skip state being retained between games 2015-10-26 22:03:38 -07:00
Jeffrey Pfau a93b21e886 GBA Audio: Implement missing flags on SOUNDCNT_X register 2015-10-26 20:31:22 -07:00
Jeffrey Pfau b8b7ec0b12 GBA Memory: Fix DMAs from BIOS while not in BIOS
DMAs appear to have special protections against reading from the BIOS, causing
BIOS reads to be entirely zero. This behavior needs confirmation on hardware,
but seems to make sense.
2015-10-25 14:24:39 -07:00
Jeffrey Pfau b5afb04ca5 GBA: Fix multiboot magic number 2015-10-25 00:00:20 -07:00
Jeffrey Pfau 6c71d7433b Qt: Use safer isLoaded check in GameController 2015-10-24 23:47:46 -07:00
Jeffrey Pfau 2079d47673 SDL Audio: Fix silly regression with changing the FPS target 2015-10-24 23:35:03 -07:00
Jeffrey Pfau b950f45652 GBA Hardware: Fix serialization of flags 2015-10-24 18:06:01 -07:00
Jeffrey Pfau 636f557558 3DS: Slightly improve sound quality 2015-10-24 18:05:39 -07:00
Jeffrey Pfau 9190209d10 Qt: Fix a few bugs in the I/O viewer 2015-10-22 23:04:01 -07:00
Jeffrey Pfau b30672399e Qt: Add remaining video registers 2015-10-21 20:28:08 -07:00
Jeffrey Pfau 1706503cb9 GBA Audio: Fix regression with FIFO audio 2015-10-21 20:27:40 -07:00
Jeffrey Pfau c27dde73e7 ARM7: Fix regression with Thumb branches 2015-10-21 19:57:29 -07:00
Jeffrey Pfau 5922beb475 Test: Fix fuzz build 2015-10-20 22:33:26 -07:00
Jeffrey Pfau a442933bbf All: Fix some undefined behavior warnings 2015-10-20 22:30:24 -07:00
Jeffrey Pfau cd2443356b All: Add --version flag 2015-10-20 22:27:27 -07:00
Jeffrey Pfau c82f0ba5de Qt: Make I/O viewer fixed size to avoid big blank space issues 2015-10-20 22:10:28 -07:00
Jeffrey Pfau 2c780b5bce Qt: I/O viewer option selection 2015-10-20 22:05:05 -07:00
Jeffrey Pfau 672512c144 Qt: Add spinboxes to the I/O viewer 2015-10-20 21:37:42 -07:00
Jeffrey Pfau fd76100f58 Qt: Fix some embarrassing mistakes on the I/O viewer 2015-10-20 21:37:10 -07:00
Jeffrey Pfau 6b4e37a4c6 3DS: Enable speedup with new ctrulib 2015-10-20 19:40:27 -07:00
Jeffrey Pfau 35b5101f3c SDL: Fix another audio crash 2015-10-20 19:40:14 -07:00
Jeffrey Pfau 98016c55a3 GBA: Booting of multiboot images 2015-10-20 19:40:03 -07:00
Jeffrey Pfau 24da1097ba All: Generic big-endian changes 2015-10-19 23:49:53 -07:00
Jeffrey Pfau ea204bbfed Merge branch 'feature/ppc-savestates' 2015-10-19 22:05:48 -07:00
Jeffrey Pfau 24ef2aa34c Wii: Enable savestates 2015-10-19 22:05:36 -07:00
Jeffrey Pfau ba69030c47 GBA: LOAD/STORE-ize savedata serialization 2015-10-19 22:03:55 -07:00
Jeffrey Pfau fc84a33760 GBA Hardware: STORE_32/16-ize hardware serialization 2015-10-19 21:46:12 -07:00
Jeffrey Pfau 95f4f976a3 GBA Video: Fix big endian video serialization 2015-10-19 21:39:24 -07:00
Jeffrey Pfau 5a72df9cf4 GBA Audio: STORE_32-ize serialization 2015-10-19 21:39:02 -07:00
Jeffrey Pfau 377c642e3e GBA: STORE_32/16-ize I/O 2015-10-19 21:13:15 -07:00
Jeffrey Pfau c5ed4cb9af GBA: Begin STORE_32/16-izing serialization 2015-10-19 21:10:26 -07:00
Jeffrey Pfau 6a433d63f6 PSP2: Load/save PSP2 keybindings 2015-10-19 20:31:19 -07:00
Jeffrey Pfau 7ce34411bb SDL, Qt: Fix audio thread crashes 2015-10-19 20:31:19 -07:00
Jeffrey Pfau df47cb1f95 All: Const-correctness for PPC 2015-10-19 20:31:19 -07:00
Jeffrey Pfau 86dcb7b6c2 Qt: Add missing override keywords 2015-10-19 20:31:19 -07:00
Jeffrey Pfau 9e5070acf8 GBA Hardware: LOAD_32/16-ize hardware deserialization 2015-10-18 12:37:22 -07:00
Jeffrey Pfau 96f33c114a GBA: Savestate debugging code 2015-10-16 00:06:28 -07:00
Jeffrey Pfau 28e2cc57c4 GBA IO: LOAD_32/16-ize IO deserialization 2015-10-16 00:06:27 -07:00
Jeffrey Pfau 8288f4b7bb GBA: LOAD_32/16-ize savestate loading 2015-10-16 00:06:27 -07:00
Jeffrey Pfau 2b655a1461 GBA Audio: Bitfield-ize audio and use LOAD_32 2015-10-16 00:06:27 -07:00
Jeffrey Pfau 576ba689f1 GBA: Bitfield-ize GBATimer flags 2015-10-14 23:12:29 -07:00
Jeffrey Pfau 0211106a3d All: Const-correctness for PPC 2015-10-14 22:00:36 -07:00
Lioncash 3d4ff33bb1 software renderer: Silence -Wlogical-not-parentheses warnings 2015-10-14 19:28:48 -04:00
Jeffrey Pfau 4c176ef51b Qt: Add missing override keywords 2015-10-13 21:26:35 -07:00
Jeffrey Pfau b597d5197b SDL: Fix vsync on Pandora 2015-10-12 00:00:16 -07:00
Jeffrey Pfau 808855f377 All: Pandora buildfixes 2015-10-11 23:59:48 -07:00
Jeffrey Pfau 642ed65ee2 GBA Video: Minor mode 2 optimization 2015-10-11 23:49:56 -07:00
Jeffrey Pfau 92849dee1a SDL: Fix uninitialized member 2015-10-11 20:39:49 -07:00
Jeffrey Pfau ba41f68149 SDL: Fix Pandora build 2015-10-11 20:31:01 -07:00
Jeffrey Pfau d9a60540f7 Qt: Start adding I/O register info 2015-10-11 19:11:15 -07:00
Jeffrey Pfau d31326a024 SDL: Allow GBASDLAudio to be used without a thread context 2015-10-11 17:33:11 -07:00
Jeffrey Pfau a8110342ce Qt: Really fix the build this time 2015-10-10 21:09:57 -07:00
Jeffrey Pfau c53e3546dd Qt: Fix pre-5.5 build 2015-10-10 21:04:05 -07:00
Jeffrey Pfau 8284e7ded2 GUI: Don't scan subdirectories immediately 2015-10-10 20:50:23 -07:00
Jeffrey Pfau 1a50718c26 Qt: Start I/O viewer 2015-10-10 20:26:52 -07:00
Jeffrey Pfau 47eabe1bc7 ARM7: Fix instruction decoding of Thumb shifts 2015-10-08 19:52:38 -07:00
Jeffrey Pfau 3f36f3d88e GBA Config: Add "override" layer for better one-time configuration 2015-10-06 21:27:25 -07:00
Jeffrey Pfau 9f5bfeeebb GBA Context: Fix waiting on frames 2015-10-06 21:26:25 -07:00
Jeffrey Pfau 4db61f400b GBA Memory: Fix bad Load8 on big endian 2015-10-06 21:26:04 -07:00
Jeffrey Pfau 19453933df GBA: Remove no-longer necessary sanitization checks 2015-10-05 19:34:19 -07:00
Jeffrey Pfau 32ca05312b GBA: Check for cycle count being too high 2015-10-05 19:24:06 -07:00
Jeffrey Pfau a90eeea924 Test: Rearrange fuzz-main for AFL additions 2015-10-05 19:22:44 -07:00
Jeffrey Pfau d490f9a013 GBA Video: Remove lastHblank, as it is implied 2015-10-05 19:21:21 -07:00
Jeffrey Pfau 3a15553c09 All: Reset next event to cycles instead of zero to interrupt 2015-10-05 19:20:17 -07:00
Jeffrey Pfau 268e9138c6 GBA Video: Deserialization fixes on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau 2ea44603a8 GBA Memory: Fix bad BIOS Load16 on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau ed0802b46f GBA: More savestate sanitization 2015-10-03 21:33:31 -07:00
Jeffrey Pfau 62304e3aa2 PSP2: Only wait on vblank if we hit the frame target 2015-10-03 21:29:22 -07:00
Jeffrey Pfau 65c290131a GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2 2015-10-03 21:29:22 -07:00
Jeffrey Pfau 9034de4817 Test: Fix build 2015-10-01 22:16:35 -07:00
Jeffrey Pfau d2804505cb GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:22 -07:00
Jeffrey Pfau bbb5c5ff94 GBA Video: Fix another blending regression 2015-09-26 01:03:38 -07:00
Jeffrey Pfau e9c97bed00 GBA Video: Fix OBJ semitransparency interaction properly... 2015-09-24 20:24:22 -07:00
Jeffrey Pfau d0c2d4e46b Wii: Tiny refactor 2015-09-24 01:42:21 -07:00
Jeffrey Pfau 2083aa921b Qt: Exclude keypad events from being modifiers 2015-09-23 21:21:37 -07:00
Jeffrey Pfau 5ef980116a GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:36:57 -07:00
Jeffrey Pfau 4d1b7b4591 Wii: Don't wait for vsync if we missed the target 2015-09-23 20:28:53 -07:00
Jeffrey Pfau b3aefd1ee9 GBA Context: Fix failed loads 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 5578273eb1 GUI: Test archives now, too 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 6cf4179a97 VFS: Add VDir.openDir 2015-09-22 23:01:41 -07:00
Jeffrey Pfau 5b22a628fa VFS: Add VDirOpenArchive 2015-09-22 23:01:40 -07:00
Jeffrey Pfau b4c86ea161 PSP2: Use sceKernelLibcLocaltime_r instead of faking it 2015-09-22 22:59:02 -07:00
Jeffrey Pfau bb2b82d15e PSP2: Let PSP2 find its packages if in portlibs 2015-09-22 22:59:02 -07:00
Jeffrey Pfau d38a65485a All: Isolate function defines 2015-09-22 22:58:54 -07:00
Jeffrey Pfau c335fece10 PSP2: Use some alternate paths for the database files 2015-09-22 22:58:54 -07:00
Jeffrey Pfau 273a21eb25 3DS: Reload screen mode and improve screen cleanup (fixes #127) 2015-09-21 22:54:54 -07:00
Jeffrey Pfau 71aa72c4d3 3DS: Revamp multi-screen GUIs (fixes #124) 2015-09-21 22:27:18 -07:00
Jeffrey Pfau e05e1a12ce GUI: Tweak battery colors 2015-09-21 21:38:18 -07:00
Jeffrey Pfau f128f844a6 GBA: Revamp frameskip 2015-09-21 20:32:15 -07:00
Jeffrey Pfau 4f24b82036 GUI: Use localtime_r instead of localtime 2015-09-21 01:06:28 -07:00
Jeffrey Pfau 1325da2958 PSP2: Update for newer vitasdk 2015-09-21 01:06:28 -07:00
Jeffrey Pfau 320033e724 GBA Video: Mode 2 optimizations 2015-09-20 22:05:05 -07:00
Jeffrey Pfau 7f2ab299f5 GBA Video: Minor sprite optimizations 2015-09-20 21:25:51 -07:00
Jeffrey Pfau 3b8639aa05 GBA Video: Fix OBJWIN mosaic sprites 2015-09-20 21:10:02 -07:00
Jeffrey Pfau 2cbf40cc13 PSP2: Battery status 2015-09-20 20:28:55 -07:00
Juan Ruvalcaba e4873318dd -Wii Classic Controller left stick support
-Reduce overscan for 4:3 TVs
2015-09-20 16:35:02 -07:00
Jeffrey Pfau 9a538f872a 3DS, PSP2, Wii: Clean up CMake toolchain/list separation 2015-09-20 00:48:03 -07:00
Jeffrey Pfau 465dc2b400 3DS: Allow for multiple screens, increasing async ability 2015-09-19 19:42:34 -07:00
Jeffrey Pfau 8ffcb116f2 GUI: Minor fixes 2015-09-19 19:41:43 -07:00
Jeffrey Pfau 336993497d GBA Video: Fix another blending regression 2015-09-19 18:19:33 -07:00
Jeffrey Pfau c3aededf05 GUI: Header with time and battery level 2015-09-19 17:57:53 -07:00
Jeffrey Pfau 91fb4407b9 3DS: GUI fixes when game on top screen 2015-09-18 00:21:41 -07:00
Jeffrey Pfau 0090928465 3DS: Always draw GUI on bottom screen 2015-09-17 23:25:35 -07:00
Jeffrey Pfau fafcfebf2e GBA Context: Add fps counter and frameskip 2015-09-17 19:54:07 -07:00
Jeffrey Pfau c45315b96b GBA Context: Configuration options 2015-09-17 19:53:27 -07:00
Jeffrey Pfau 94ffa0d2d7 All: Minor cleanup 2015-09-17 19:50:40 -07:00
Jeffrey Pfau 04b6cf5e4c GBA Config: Add more APIs 2015-09-17 19:49:45 -07:00
Jeffrey Pfau a7cb0ec85c GBA Video: Restore a fixed version of a removed optimization 2015-09-17 19:47:29 -07:00
Jeffrey Pfau bafcee7b18 GBA Video: Fix regression when fixing sprite blending 2015-09-17 19:42:09 -07:00
Jeffrey Pfau f6e0239cd3 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:03:42 -07:00
Jeffrey Pfau ea1f87d745 GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 20:27:42 -07:00
Jeffrey Pfau b5a34c9fe7 GBA BIOS: Implement RegisterRamReset for SIO registers 2015-09-16 20:25:39 -07:00
Jeffrey Pfau 1ef3c9e5b0 VFS: Fix warnings 2015-09-16 20:24:36 -07:00
endrift 7d5dff4fc9 Merge pull request #120 from yuriks/3ds-gpu-rewrite
3DS GPU rewrite
2015-09-16 20:16:37 -07:00
Yuri Kunde Schlesner a623bcadc3 3DS: Allocate memory for textures in VRAM 2015-09-16 22:44:52 -03:00
Yuri Kunde Schlesner 58f97980e7 3DS: Don't wait for VBlank when running behind refresh rate 2015-09-16 22:44:51 -03:00
Yuri Kunde Schlesner 6c780a39e1 3DS: Rewrite GUI backend to use GPU directly instead of sf2dlib
This removes a dependency, reduces binary size a bit and fixes filtering
when scaling the game viewport.
2015-09-16 22:44:51 -03:00
Jeffrey Pfau 4d24b16735 Qt: Dropping multiplayer windows works more cleanly now 2015-09-16 00:34:24 -07:00
Jeffrey Pfau 822df237a3 Qt: Disable rewinding when in multiplayer 2015-09-16 00:20:38 -07:00
Jeffrey Pfau aae0efbd09 PSP2: Savestate viewing 2015-09-15 23:00:02 -07:00
Jeffrey Pfau c753328734 Util: Fix Windows build 2015-09-15 22:47:19 -07:00
Jeffrey Pfau accac1525f 3DS: Add CpuSpeed flag for N3DS CIAs 2015-09-15 22:35:41 -07:00
Jeffrey Pfau bcf6e5879b Util: Refactor localtime_r replacement code into formatting.h 2015-09-15 22:23:32 -07:00
Yuri Kunde Schlesner c939d363a3 3DS: Remove now unnecessary asm -> __asm__ defines
ctrulib has already fixed their header file.
2015-09-15 23:16:36 -03:00
Jeffrey Pfau 590d23ea8a GUI: Add screenshot feature 2015-09-15 00:22:08 -07:00
Jeffrey Pfau ddaaf4ed68 GBA: Make GBA BIOS check endian-agnostic 2015-09-15 00:21:48 -07:00
Jeffrey Pfau d85548ac18 Util: Fix PowerPC PNG read/write pixel order 2015-09-15 00:16:06 -07:00
Jeffrey Pfau 19b81a2163 VFS: Fix return values of VFileFILE.read and .write 2015-09-15 00:06:43 -07:00
Jeffrey Pfau 54ea3dbbcf Util: Fix setjmp buffer for PNG failing in PNGWriteHeader 2015-09-14 23:26:20 -07:00
Jeffrey Pfau 532261af2c GBA: Move screenshot functionality from Thread to Serialize 2015-09-14 23:25:53 -07:00
Jeffrey Pfau 03d97baeec GUI, 3DS: Fix some warnings 2015-09-14 23:25:19 -07:00
Jeffrey Pfau 11d9b492cd Qt: Disable menu items in multiplayer that don't make sense to have enabled 2015-09-14 20:24:02 -07:00
Jeffrey Pfau 5b7e39e45f Qt: Prevent savestate window from opening while in multiplayer 2015-09-14 19:51:59 -07:00
Jeffrey Pfau 98529063ba GBA Audio: Fix audio channels being silenced at the wrong time 2015-09-14 19:25:58 -07:00
Jeffrey Pfau 57bdbcd91e GBA Audio: Fix 8-bit writes to audio channel 3 and 4 registers 2015-09-14 19:24:47 -07:00
Jeffrey Pfau d07b4a4a7b Libretro: Stop using videoFrame callbacks 2015-09-12 00:22:07 -07:00
Jeffrey Pfau 83e23e9cce GUI: Only wait up to 30 frames when unpausing 2015-09-11 21:22:57 -07:00
Jeffrey Pfau 4866164613 Libretro: Fix build when features are enabled on the standalone 2015-09-11 20:31:33 -07:00
Jeffrey Pfau 31daa4cfc5 GUI: Remove obsolete calls to guiFinish 2015-09-11 19:58:13 -07:00
Jeffrey Pfau f0c3f6e42a Qt: Fix shortcuts being updated improperly when changing input type (fixes #102) 2015-09-09 02:00:52 -07:00
Jeffrey Pfau 31d409c8b1 Qt: Add 'Apply' button to settings window (fixes #103) 2015-09-09 01:44:31 -07:00
Jeffrey Pfau 04272ff807 Libretro: Fix build 2015-09-07 22:25:20 -07:00
Jeffrey Pfau 11dc9f5161 Libretro: Use anonymous memory mappers for large blocks of memor 2015-09-07 22:21:25 -07:00
Jeffrey Pfau 31686c374e Libretro: Fix a memory leak with the render buffer 2015-09-07 22:16:50 -07:00
Jeffrey Pfau afbd795c60 GBA Context: Save config when closing down a GUI context 2015-09-07 22:09:05 -07:00
Jeffrey Pfau 8452e880c2 GBA Context: Move logging and option parsing into GBAContext 2015-09-07 22:09:05 -07:00
Jeffrey Pfau f25486eca3 3DS, Wii: Add config directories 2015-09-07 21:45:19 -07:00
Jeffrey Pfau 90ea4cbe33 GBA: Fix BIOS check on big endian 2015-09-07 19:24:30 -07:00
Jeffrey Pfau f155780eba GUI: Make sort case-insensitive 2015-09-07 17:09:33 -07:00
Jeffrey Pfau 7f904876f5 3DS: CIA build 2015-09-05 18:18:36 -07:00
Jeffrey Pfau a1232b898f PSP2: Strip binaries 2015-09-05 13:11:31 -07:00
Jeffrey Pfau 3849901dab PSP2: Drop psp2sdk 2015-09-05 13:05:43 -07:00
Jeffrey Pfau 14ee1589f0 3DS: Tweak alignment, probably does nothing 2015-09-05 02:54:21 -07:00
Jeffrey Pfau 20559ac2ea GUI: More detailed scanning information 2015-09-05 00:51:26 -07:00
Jeffrey Pfau 346503cd41 GUI: Fix non-touch support 2015-09-05 00:50:51 -07:00
Jeffrey Pfau db994ef8ab PSP2: More CMake fixes 2015-09-04 23:07:52 -07:00
Jeffrey Pfau 0af12911a1 3DS, PSP2: CMake fixes 2015-09-04 23:04:46 -07:00
Jeffrey Pfau 4cf016d442 GUI: Support for touch/cursor 2015-09-04 22:50:20 -07:00
Jeffrey Pfau 2dcefe8fa5 All: CMake cleanup part 1 (ports) 2015-09-04 21:03:25 -07:00
Jeffrey Pfau ddd81b27b4 3DS: Threading now works 2015-09-04 01:49:26 -07:00
Jeffrey Pfau 422d34bdb0 3DS: Enable threading interface 2015-09-04 00:56:55 -07:00
Jeffrey Pfau 914a65ffc9 3DS: Mostly untested threading implementation 2015-09-04 00:52:51 -07:00
Jeffrey Pfau 234f7425ef PSP2, 3DS: Options for incrementing the screen mode 2015-09-03 23:47:56 -07:00
Jeffrey Pfau 5d3b6d5fd8 3DS, Wii: Tweak audio rates a bit 2015-09-03 23:47:56 -07:00
Jeffrey Pfau 3ab6a5db6b 3DS: Move texture to VRAM, fixing the lockup (requires newer sf2dlib) 2015-09-03 23:47:56 -07:00
Jeffrey Pfau 664a46c5a9 Util: Fix build on ancient versions of libpng 2015-09-03 03:06:27 -07:00
Jeffrey Pfau 4db6a13ea4 3DS: Just use -Ofast 2015-09-03 02:25:42 -07:00
Jeffrey Pfau 2cf6c73d7d GUI: Cache savestate icons 2015-09-03 02:25:16 -07:00