Vicki Pfau
|
3309892657
|
GB, GBA Serialize: Attempt to fix MSVC build
|
2021-02-09 01:28:21 -08:00 |
Vicki Pfau
|
2498f85cda
|
VFS: Fix build with minizip
|
2021-02-03 21:08:52 -08:00 |
Vicki Pfau
|
ca3050d76b
|
Core: Add mCoreCreate function for making a core based on platform type
|
2021-01-14 23:14:02 -08:00 |
Vicki Pfau
|
527f235934
|
Core: Adding to library is now recursive
|
2021-01-05 00:23:52 -08:00 |
Vicki Pfau
|
bda4316839
|
GB: Redo double speed emulation (closes #1515)
|
2021-01-02 22:20:54 -08:00 |
Vicki Pfau
|
466e0c5efa
|
Utils: Clean up duplicated clamping code
|
2021-01-01 18:54:54 -08:00 |
Vicki Pfau
|
1c69a714c7
|
Core: Add memory block info lookup function
|
2021-01-01 17:24:09 -08:00 |
Vicki Pfau
|
a760c7bb4a
|
Core: Add prefix to platform enum names
|
2020-12-26 18:53:19 -08:00 |
Vicki Pfau
|
5781566717
|
Core: Improve support for ROM patch cheats, supporting disabling overlapping patches
|
2020-12-23 18:35:42 -08:00 |
Vicki Pfau
|
0cf138775b
|
GBA Cheats: Allow unlimited ROM patch-type codes per set
|
2020-12-19 12:52:46 -08:00 |
easyaspi314 (Devin)
|
4ecf64a41c
|
Remove arm-algo.S and references
It wasn't fully optimized and it doesn't even compile anymore.
|
2020-12-18 17:00:24 -08:00 |
Jeffrey Pfau
|
f7d17d62b5
|
Util: Make clz consistent
|
2020-12-10 23:59:29 -08:00 |
Vicki Pfau
|
f1592d350f
|
Core: Clean up and extend config saving/loading
|
2020-12-08 23:09:51 -08:00 |
Vicki Pfau
|
5ecd28cdc6
|
GBA Video: Fix palette when being initialized mid-frame
|
2020-12-05 18:41:44 -08:00 |
Vicki Pfau
|
fc3a6153e2
|
GBA Video: New GL palette approach, no more batch splitting on palette edits
|
2020-11-30 23:19:57 -08:00 |
Vicki Pfau
|
20f8baa82c
|
GBA: Regrettably add VBA bug compat mode
|
2020-11-29 13:41:53 -08:00 |
Vicki Pfau
|
60b59ae312
|
GBA Hardware: Unpack RTC struct
|
2020-11-29 13:35:21 -08:00 |
Vicki Pfau
|
fc3e47a4ba
|
Feature: Allow configuring waiting on frame flushing in proxy
|
2020-11-27 18:24:11 -08:00 |
Vicki Pfau
|
b169e6b0df
|
ARM: Fix non-debugger build
|
2020-11-25 20:40:20 -08:00 |
Vicki Pfau
|
1a694b0b56
|
Debugger: Fix change watchpoints (fixes #1947)
|
2020-11-24 01:41:41 -08:00 |
Vicki Pfau
|
7918b5af45
|
GB Video: Fix SGB video logs
|
2020-11-22 15:08:45 -08:00 |
Vicki Pfau
|
4baa8b3d9b
|
GB Video: Add highlighting
|
2020-11-21 20:29:16 -08:00 |
Vicki Pfau
|
6174858d0d
|
Core: Add RGB8 to native color function
|
2020-11-21 20:29:16 -08:00 |
Vicki Pfau
|
0b0a70d9b7
|
Core: Make _mix public
|
2020-11-21 20:29:16 -08:00 |
Vicki Pfau
|
ce97e265a3
|
GB Video: Add constants for OBJ maxima
|
2020-11-21 20:29:16 -08:00 |
Vicki Pfau
|
c80cc1e307
|
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
|
2020-11-21 17:44:19 -08:00 |
Vicki Pfau
|
61f8f14694
|
Core: Rework thread state synchronization
|
2020-11-18 01:33:56 -08:00 |
Vicki Pfau
|
5a1e68beba
|
ARM Debugger: Fix debugger API misdeclaration
|
2020-11-02 00:42:56 -08:00 |
Vicki Pfau
|
4aed125b3e
|
GBA Video: Add window y offsetting
|
2020-10-22 20:31:58 -07:00 |
Vicki Pfau
|
c8e1e14d3f
|
GBA Video: Add window toggling
|
2020-10-22 19:49:26 -07:00 |
Vicki Pfau
|
064d0e992b
|
GB: Add enum for the layer names
|
2020-10-21 21:32:08 -07:00 |
Vicki Pfau
|
ac8d1e2bf6
|
GB I/O: Finally rename registers to have a prefix
|
2020-10-21 21:03:52 -07:00 |
Vicki Pfau
|
c134c6cae1
|
ARM: Don't force passed opcodes to be truncated
|
2020-10-18 01:51:54 -07:00 |
Vicki Pfau
|
67d3eed8fb
|
ARM Decoder: Revamp load/store interface, readability cleanup
|
2020-10-12 18:07:11 -07:00 |
Vicki Pfau
|
3b93e762ae
|
GB Video: Clean up OBJ parsing outside of renderer
|
2020-10-11 23:56:51 -07:00 |
Vicki Pfau
|
e11dc3fad0
|
GBA Video: Emulate sprite cycle limits in OpenGL renderer (fixes #1635)
|
2020-09-26 02:32:26 -07:00 |
Vicki Pfau
|
a8999958da
|
Core: Add shutdown callback
|
2020-09-09 23:05:11 -07:00 |
Vicki Pfau
|
ad7146a801
|
GB I/O: Add BANK register name
|
2020-09-09 23:05:11 -07:00 |
Vicki Pfau
|
87ec3f3d4a
|
ARM Debugger: Disassembler now resolves addresses to symbol names
|
2020-09-07 15:55:51 -07:00 |
Vicki Pfau
|
347c5f2de5
|
GB MBC: Add MBC6 flash support (read-only currently)
|
2020-09-03 23:43:47 -07:00 |
Vicki Pfau
|
c825c57281
|
GBA Video: Implement green swap (fixes #1609)
|
2020-08-31 22:28:19 -07:00 |
Vicki Pfau
|
1d186dd9ea
|
Util: Use __builtin_bswap on PPC big-endian platforms that support it
|
2020-08-29 16:15:39 -07:00 |
Vicki Pfau
|
c8028e1a60
|
Util: Fill out and fix big-endian byteswap load/stores
|
2020-08-29 16:14:49 -07:00 |
Vicki Pfau
|
9dc6dc7e65
|
GB: Add separate overrides for GBC games that can also run on SGB or regular GB
|
2020-08-28 18:19:13 -07:00 |
Vicki Pfau
|
f5a1ceb025
|
Core: Add savedataUpdated callback
|
2020-08-28 00:53:40 -07:00 |
Vicki Pfau
|
65fb61d7e2
|
GBA Memory: Improve robustness of Matrix memory support
|
2020-08-27 04:27:13 -07:00 |
Vicki Pfau
|
3dcf879e94
|
Qt: Add CoreManager::getExtdata API
|
2020-08-25 20:22:41 -07:00 |
Vicki Pfau
|
07c2c87d00
|
3DS: Fix thread cleanup
|
2020-08-24 18:24:22 -07:00 |
Vicki Pfau
|
5c58186f03
|
GBA Audio: Revamp FIFO emulation (fixes #356, fixes #875, fixes #1847)
|
2020-08-21 04:45:15 -07:00 |
Vicki Pfau
|
8a3a2bf058
|
VFS: Change semantics of VFile.sync on mapped files (fixes #1730)
|
2020-08-19 18:34:02 -07:00 |
Vicki Pfau
|
bbdbfaf34e
|
Vita: Port socket shim
|
2020-08-18 18:41:51 -07:00 |
Vicki Pfau
|
209eed35ed
|
mGUI: Add status indicators for fast-forward and mute
|
2020-08-17 20:17:59 -07:00 |
Vicki Pfau
|
010a4dad44
|
Wii: Fix ppc32 endianness regression
|
2020-08-17 20:17:59 -07:00 |
Vicki Pfau
|
b6a3133a13
|
Util: Table cleanup, add HashTableEnumerateBinary
|
2020-08-17 00:51:21 -07:00 |
Vicki Pfau
|
bf16c7b6bf
|
GB MBC: Add Hitek and BBD mappers
|
2020-08-16 16:27:11 -07:00 |
Vicki Pfau
|
9403a02481
|
Util: ppc64 byteswap access fixes
|
2020-08-15 21:04:32 -07:00 |
Adam Higerd
|
daf2193894
|
Debugger: parse memory operations correctly
|
2020-08-10 22:19:54 -07:00 |
Adam Higerd
|
07667955f6
|
ARM: Expose ARMSelectBank API
|
2020-08-10 22:19:54 -07:00 |
Vicki Pfau
|
7652fe9f7a
|
GB Audio: Fix serializing sweep time
|
2020-08-10 18:11:54 -07:00 |
Vicki Pfau
|
549787227a
|
Core: Add mTimingScheduleAbsolute
|
2020-08-10 15:57:38 -07:00 |
Vicki Pfau
|
3b784485f8
|
mGUI: Show battery percentage
|
2020-08-09 17:56:26 -07:00 |
Vicki Pfau
|
38613b5770
|
GBA BIOS: Make HLE BIOS calls interruptable (fixes #1711, fixes #1823)
|
2020-08-07 02:06:11 -07:00 |
Vicki Pfau
|
cee1a3e08c
|
Revert "OpenGL: Attempt to fix some build configurations (fixes #1839)"
This reverts commit d68bf5bd1a .
|
2020-08-04 23:17:09 -07:00 |
Vicki Pfau
|
d68bf5bd1a
|
OpenGL: Attempt to fix some build configurations (fixes #1839)
|
2020-08-04 18:01:35 -07:00 |
Vicki Pfau
|
0d6946dcee
|
3DS: Migrate to libctru CondVar
|
2020-07-31 19:16:45 -07:00 |
Vicki Pfau
|
1756baae74
|
Debugger: Fix Python build
|
2020-07-31 19:06:29 -07:00 |
Adam Higerd
|
a98c01bafc
|
Debugger: add support for simple command scripts
|
2020-07-31 18:50:04 -07:00 |
Adam Higerd
|
002e9c8802
|
Debugger: look up symbols in stack traces
|
2020-07-31 18:50:04 -07:00 |
Adam Higerd
|
044710c3a8
|
Debugger: reverse symbol lookup
|
2020-07-31 18:50:04 -07:00 |
Adam Higerd
|
26555959f2
|
Util: support non-string keys in hash tables
|
2020-07-31 18:50:04 -07:00 |
Vicki Pfau
|
e27963bd29
|
GB/GBA Video: Move dummy renderer to core
|
2020-07-31 18:02:29 -07:00 |
Adam Higerd
|
8ee4b3c046
|
Stack traces: add detection for other calling conventions and stack manipulation
|
2020-07-30 20:20:51 -07:00 |
Vicki Pfau
|
89de06a610
|
Test: Add wildcard matching
|
2020-07-30 19:03:15 -07:00 |
Vicki Pfau
|
287fd86e6a
|
GBA: Allow pausing event loop while CPU is blocked
|
2020-07-30 18:51:05 -07:00 |
Vicki Pfau
|
ba2175f5c5
|
GB: Allow pausing event loop while CPU is blocked
|
2020-07-30 18:51:05 -07:00 |
Vicki Pfau
|
51c3fca3bf
|
Util: Refactor TLS out of platform-specific APIs
|
2020-07-30 18:51:05 -07:00 |
Vicki Pfau
|
d02e8a2a87
|
Util: Reset vector size on deinit
|
2020-07-29 21:36:57 -07:00 |
Adam Higerd
|
fb267a32ff
|
Stack trace: coding style cleanup
|
2020-07-27 22:30:43 -05:00 |
Adam Higerd
|
3d12659fca
|
Stack trace: trace mode CLI control
|
2020-07-27 21:26:55 -05:00 |
Adam Higerd
|
80f78f1682
|
Stack trace: finish implementation and debug
|
2020-07-27 21:26:55 -05:00 |
Adam Higerd
|
238c68f080
|
Stack trace: WIP backtrace implementation
|
2020-07-27 21:23:34 -05:00 |
Adam Higerd
|
d0edc7dc76
|
Stack trace: add tracing to ARM debugger
|
2020-07-27 21:23:34 -05:00 |
Adam Higerd
|
fadd0391d6
|
Stack trace: implement data structures
|
2020-07-27 21:23:34 -05:00 |
Adam Higerd
|
d156e48da2
|
ARM/SM83: Wrap register files in structs
|
2020-07-27 21:23:32 -05:00 |
Vicki Pfau
|
89f9a0b8b1
|
SM83: Simplify register pair access on big endian
|
2020-07-26 18:12:20 -07:00 |
Vicki Pfau
|
a786be5bdf
|
SM83: Fix flags on little endian PowerPC
|
2020-07-26 17:54:40 -07:00 |
Vicki Pfau
|
3f75078174
|
Util: Factor out gcd code
|
2020-07-23 21:42:35 -07:00 |
Vicki Pfau
|
78524ee078
|
GB: Export GBInputInfo
|
2020-07-18 00:32:18 -07:00 |
Vicki Pfau
|
7973d70b04
|
mVL: Add parameter for closing the video log backing
|
2020-07-16 18:04:48 -07:00 |
Vicki Pfau
|
b8e9f50c92
|
Core: Add mVideoLogIsCompatible function
|
2020-07-16 18:04:48 -07:00 |
Vicki Pfau
|
7328e96ced
|
GBA Video: Fix color of disabled screen
|
2020-07-14 01:08:25 -07:00 |
Vicki Pfau
|
73c38b95b6
|
All: Correct more format strings on Windows (fixes #1817)
|
2020-07-11 15:35:29 -07:00 |
Vicki Pfau
|
cdf9105f56
|
GB MBC: Support for unlicensed Pokemon Jade/Diamond Game Boy mapper
|
2020-07-07 18:14:33 -07:00 |
Vicki Pfau
|
029b0b937a
|
All: Use calloc instead of malloc in several places
|
2020-07-07 18:02:34 -07:00 |
Vicki Pfau
|
2f066a9790
|
Util: Start cleaning up some bounded string copies
|
2020-07-06 16:08:23 -07:00 |
Vicki Pfau
|
d9cc9b20ff
|
GBA Memory: Stall on VRAM access in mode 2 (fixes #190)
|
2020-06-30 03:15:17 -07:00 |
Vicki Pfau
|
3c73afb7a9
|
Core: Const-correctness
|
2020-06-26 01:22:39 -07:00 |
Vicki Pfau
|
5ef12b5979
|
All: Correct format strings for some numbers on Windows (fixes #1794)
|
2020-06-20 03:02:27 -07:00 |
Vicki Pfau
|
96f1838faa
|
GB MBC: Fix MBC1 mode changing behavior
|
2020-06-16 20:48:08 -07:00 |
Vicki Pfau
|
031049cd06
|
GBA Video: Simplify sprite cycle counting (fixes #1279)
|
2020-06-10 01:28:39 -07:00 |
Vicki Pfau
|
90e932e12c
|
SM83: Emulate HALT bug
|
2020-06-05 20:29:31 -07:00 |
Vicki Pfau
|
7f64f8cf3b
|
Debugger: Keep track of global cycle count
|
2020-05-30 18:01:15 -07:00 |
Vicki Pfau
|
4297ae70fd
|
Core: Fix version header
|
2020-05-26 22:10:22 -07:00 |
Vicki Pfau
|
ff4406fab0
|
All: Improve export headers (fixes #1738)
|
2020-05-24 22:58:50 +00:00 |
Vicki Pfau
|
f78951b7dd
|
GB IO: Add some register names
|
2020-05-24 13:41:09 -07:00 |
Vicki Pfau
|
9ddf82bebc
|
GB Video: Fix state after skipping BIOS (fixes #1715 and fixes #1716)
|
2020-05-13 01:56:46 -07:00 |
lif
|
0a06af1aa6
|
Use consistent conditionals for big endian detection (not all PowerPC hosts are big-endian!)
|
2020-04-21 20:21:01 -07:00 |
Vicki Pfau
|
cd6209d7f0
|
All: Fix your libc, Windows
|
2020-02-27 21:33:15 -08:00 |
Vicki Pfau
|
1352e2fc4f
|
GBA SIO: Fix Multiplayer busy bit
|
2020-02-24 19:54:39 -08:00 |
Vicki Pfau
|
a47bc8455c
|
GBA Video: Fix IO cache size
|
2020-02-24 19:53:26 -08:00 |
Vicki Pfau
|
210c7a91cd
|
GBA e-Reader: Increase scanning stability more
|
2020-02-23 18:01:53 -08:00 |
Vicki Pfau
|
7091494583
|
GBA e-Reader: Batch scanning
|
2020-02-23 16:58:44 -08:00 |
Vicki Pfau
|
e2bc15192f
|
GBA e-Reader: Split out into separate file
|
2020-02-23 15:04:52 -08:00 |
Vicki Pfau
|
e0ca7c69a2
|
GBA Hardware: First working e-Reader scanning
|
2020-02-19 20:21:47 -08:00 |
Vicki Pfau
|
433759f1fe
|
GBA Hardware: Remove leftover code
|
2020-02-19 20:21:47 -08:00 |
Vicki Pfau
|
d3526be8f5
|
GBA Hardware: Fix-up card scanning
|
2020-02-19 20:21:47 -08:00 |
Vicki Pfau
|
4b5efa2365
|
GBA Hardware: I know this e-Reader code is wrong
|
2020-02-19 20:21:47 -08:00 |
Vicki Pfau
|
131cb3d938
|
GBA Hardware: Still-broken implementation of e-Reader serial protocol
|
2020-02-19 20:21:47 -08:00 |
Vicki Pfau
|
62a198357b
|
GBA Hardware: Add skeleton for e-Reader support
|
2020-02-19 20:21:47 -08:00 |
Vicki Pfau
|
7611913d65
|
GB: Add input description file
|
2020-02-17 16:18:39 -08:00 |
Vicki Pfau
|
7ea3728165
|
GBA BIOS: Implement dummy sound driver calls
|
2020-02-12 23:41:25 -08:00 |
Vicki Pfau
|
4f327de210
|
Wii: Add network socket support
|
2020-02-08 17:46:56 -08:00 |
Vicki Pfau
|
7feee35eba
|
Core: Ensure ELF regions can be written before trying
|
2020-01-31 18:16:18 -08:00 |
Vicki Pfau
|
e9cab735cd
|
GBA Video: Remove redundant flags layers
|
2020-01-29 18:02:36 -08:00 |
Vicki Pfau
|
41775416ce
|
GBA: Rip out old rr code
|
2020-01-28 18:15:49 -08:00 |
Vicki Pfau
|
befef8ee26
|
GBA Video: Fix Hblank timing
|
2020-01-27 18:27:03 -08:00 |
Vicki Pfau
|
1285aa2749
|
GBA Serialize: Fix audio serialization for desynced FIFOs
|
2020-01-24 21:51:15 -08:00 |
Vicki Pfau
|
93633ea605
|
GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301, fixes mgba.io/i/1320)
|
2020-01-24 18:07:08 -08:00 |
Vicki Pfau
|
f44846cb9a
|
GBA Video: Changing OpenGL scaling no longer requires restart
|
2020-01-19 19:15:36 -08:00 |
Vicki Pfau
|
5a543b2a64
|
Switch: Fix build on libnx 3.0.0
|
2020-01-19 16:20:23 -08:00 |
Vicki Pfau
|
f96b08c52f
|
Debugger: Minor interface cleanup
|
2020-01-09 18:31:48 -08:00 |
Vicki Pfau
|
ad870aa26b
|
GBA Audio: Redo channel 4 batching for GBA only
|
2020-01-01 17:02:02 -08:00 |
Vicki Pfau
|
51a122f20d
|
SM83: Rename LR35902 to SM83
|
2020-01-01 11:35:00 -08:00 |
Vicki Pfau
|
ed2353ff76
|
GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds
|
2019-12-31 00:05:59 -08:00 |
Vicki Pfau
|
bb1ce789d2
|
Debugger: Print break-/watchpoint ID when breaking in CLI
|
2019-12-21 14:05:22 -08:00 |
Vicki Pfau
|
a6fc606a2d
|
Debugger: Separate aliases from main commands
|
2019-12-21 13:52:16 -08:00 |
Vicki Pfau
|
b9edcd8d93
|
Core: Add more memory search ops (closes #1510)
|
2019-10-13 17:31:05 -07:00 |
Vicki Pfau
|
a44a8f668f
|
GB: Add yanking
|
2019-09-07 18:32:37 -07:00 |
Vicki Pfau
|
34529398bb
|
GB: More SGB controller incrementing fixes
|
2019-09-03 19:38:51 -07:00 |
Vicki Pfau
|
5c5be73c47
|
GB MBC: Support for unlicensed Wisdom Tree Game Boy mapper
|
2019-07-04 17:45:03 -07:00 |
Vicki Pfau
|
981a8bcb7d
|
mGUI: Refactor fixed ROM buffer code out of cores, add loading progress
|
2019-06-30 17:57:02 -07:00 |
Vicki Pfau
|
6bd38d1565
|
GBA Cheats: Add support for loading EZ Flash-style cht files
|
2019-06-30 14:51:27 -07:00 |
Vicki Pfau
|
09cce3627b
|
GB, GBA: Make file type checking functions public API
|
2019-06-30 11:33:47 -07:00 |
Vicki Pfau
|
cbc27f08f9
|
Core: Add single config option reloading function
|
2019-06-30 11:25:40 -07:00 |
Vicki Pfau
|
aead90a2c1
|
Windows: Fix ATOMIC_*_PTR in MSVC
|
2019-06-24 14:02:56 -07:00 |
Vicki Pfau
|
fb72b70505
|
All: Don't require dllexports.h on standalone builds (really fixes #1464)
|
2019-06-24 08:31:21 -07:00 |
Arves100
|
0a06f4dad0
|
All: Added exports for qt
|
2019-06-22 20:22:42 -07:00 |
Vicki Pfau
|
3f044a5791
|
Core: Add support for loading Libretro-style cht files
|
2019-06-22 13:02:58 -07:00 |
Arves100
|
98d2671c6d
|
Util: Removed broken dllexport symbol
|
2019-06-22 00:26:10 -07:00 |
Arves100
|
120e1006d0
|
All: Microsoft Visual C++ compatibility code
|
2019-06-20 13:57:04 -07:00 |
Vicki Pfau
|
918caf87c4
|
Core: Create game-related paths if they don't exist (fixes #1446)
|
2019-06-17 13:29:15 -07:00 |
Vicki Pfau
|
442a0794be
|
GBA Video: Add transparent sprite priority updating for GL
|
2019-06-11 13:44:52 -07:00 |
Vicki Pfau
|
7d821d4f11
|
mGUI: Remmeber name and position of last loaded game
|
2019-06-07 12:26:49 -07:00 |
Vicki Pfau
|
81476720e2
|
GB Serialize: Fix loading non-BIOS state from BIOS (fixes #1280)
|
2019-06-06 16:15:07 -07:00 |
Vicki Pfau
|
5c11ea8c27
|
GBA: Work around CFFI regression
|
2019-06-04 16:30:53 -07:00 |
Vicki Pfau
|
4787eb29c5
|
GBA SIO: Stop using bitfield structs
|
2019-06-04 16:30:34 -07:00 |
Vicki Pfau
|
b99d8164dd
|
Qt: Initial mask support for transformed sprites
|
2019-06-01 23:41:28 -07:00 |
Vicki Pfau
|
f41f3a8478
|
GBA Video: Support highlighting layers
|
2019-06-01 14:30:22 -07:00 |
Vicki Pfau
|
570f2c5f38
|
Core: Video packet injection
|
2019-06-01 14:28:39 -07:00 |
Vicki Pfau
|
3cce95b287
|
Core: Video log enhancements
|
2019-06-01 11:07:49 -07:00 |
Vicki Pfau
|
33d13b3757
|
GBA Video: Optimize mode 0 offset changes in GL
|
2019-05-28 17:31:09 -07:00 |
Vicki Pfau
|
ef2a2e5002
|
GBA Video: Move window drawing to a shader
|
2019-05-27 20:48:42 -07:00 |
Vicki Pfau
|
ba2d702fb5
|
GBA Video: Replace palette texture with uniforms
|
2019-05-27 16:22:37 -07:00 |
Vicki Pfau
|
0f99419487
|
Qt: Fix loading shaders while game is not running
|
2019-05-27 11:53:13 -07:00 |
Vicki Pfau
|
47bf26ff73
|
OpenGL, Qt: Add interframe blending
|
2019-05-27 11:53:13 -07:00 |
Vicki Pfau
|
1f2bd30b14
|
Switch: Fix threading-related crash on second launch
|
2019-05-26 14:26:35 -07:00 |
Vicki Pfau
|
f5fb96f256
|
GBA Video: More GL ES fixes
|
2019-05-25 23:22:16 -07:00 |
Vicki Pfau
|
75c212b23c
|
GBA Video: Extrapolate edges in affine
|
2019-05-22 21:15:23 -07:00 |
Vicki Pfau
|
5cc4c752e5
|
GBA Video: Batch affine modifications
|
2019-05-22 20:37:04 -07:00 |
Vicki Pfau
|
572f4df7e7
|
GBA Video: Begin work on batching GL draw calls
|
2019-05-22 17:33:56 -07:00 |
Vicki Pfau
|
f781c793f5
|
GBA Video: Use 1d texture for backdrop bits
|
2019-05-20 12:21:10 -07:00 |
Vicki Pfau
|
6eab8d3418
|
GBA Video: GL OBJ mosaic
|
2019-05-20 10:26:01 -07:00 |
Vicki Pfau
|
d84793edee
|
GBA Video: GL BG mosaic
|
2019-05-20 10:08:56 -07:00 |
Cameron Cawley
|
19747ea21d
|
CMake: Improved detection of pthreads.
|
2019-05-20 09:38:30 -07:00 |
Vicki Pfau
|
4e2052f934
|
GBA Audio: Experimental HLE audio
|
2019-05-18 18:42:45 -07:00 |
Vicki Pfau
|
43180dca1d
|
GBA Video: Window interpolation
|
2019-05-18 00:37:54 -07:00 |
Vicki Pfau
|
6890c070e6
|
GBA Video: Fix GL mode 2 distortion
|
2019-05-17 21:14:51 -07:00 |
Vicki Pfau
|
03c17cdc56
|
Merge branch 'feature/hwrender'
|
2019-05-17 17:11:43 -07:00 |
Le Hoang Quyen
|
bb37a60765
|
Fixed link cable stability
|
2019-05-17 17:08:30 -07:00 |
Le Hoang Quyen
|
b11de7538e
|
Implement atomic macros for win32
|
2019-05-17 16:30:50 -07:00 |
lehoangquyen
|
7a5840fb5a
|
Use atomic functions in more places
|
2019-05-17 16:17:16 -07:00 |
Vicki Pfau
|
8a26a7977c
|
GBA Video: GL screenshots
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
25f0bc7f2b
|
GBA Video: Massively simplify compositing
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
ee6cd36402
|
OpenGL: Use VAOs
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
8450417086
|
Core: Improve OpenGL integration, update Qt to use improvements
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
49a9da3e5c
|
GBA Video: GL OBJWIN
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
4e4e461175
|
GBA Video: Clean up GL uniforms
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
3e8bb42e9f
|
GBA Video: Windows in GL
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
424fbddfea
|
GBA Video: GL better blending and finalization
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
c15dedf3f4
|
GBA Video: Add transformed objects to GL
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
bd69c9fb26
|
GBA Video: Add per-pixel flags in GL
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
62f70379f6
|
GBA Video: GL sprite initial work
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
68f0176ee4
|
GBA Video: Mode 2 cubic interpolation
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
8a6ea929d2
|
GBA Video: GL cleanup, initial work on blending
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
18e6acaf72
|
GBA Video: Basic interpolation for GL renderer
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
fab3091ed1
|
Core: Some texid plumbing
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
3e0675f539
|
GBA Video: Add GL mode 2
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
b86857696a
|
GBA Video: Mostly functional mode 0 GL renderer
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
bb997f9b46
|
GBA Video: Start mode 0 GL renderer
|
2019-05-17 14:00:34 -07:00 |
Vicki Pfau
|
e99cd34b66
|
GBA Video: Move video registers and structs into common file
|
2019-05-17 14:00:34 -07:00 |