Commit Graph

91 Commits

Author SHA1 Message Date
Jeffrey Pfau f4fcdf35d4 Debugger: Clean up debugger interface, removing obsolete state (fixes #67) 2015-01-25 13:28:14 -08:00
Jeffrey Pfau eb4c41d6fc Qt: Drag and drop game loading (fixes #146) 2015-01-25 04:54:18 -08:00
Jeffrey Pfau 0367a9db06 SDL: Properly clean up if a game doesn't launch 2015-01-25 03:37:15 -08:00
Jeffrey Pfau 09db378531 Perf: Fix crash when the GBA thread fails to start 2015-01-25 03:12:53 -08:00
Jeffrey Pfau 0cf3006952 GBA Thread: Fix possible hang when loading an archive 2015-01-25 00:12:33 -08:00
Jeffrey Pfau c50b228243 All: Support 7-Zip files (fixes #151) 2015-01-25 00:11:36 -08:00
Jeffrey Pfau a398b0bb1e All: Update CHANGES for 0.1.1 2015-01-24 16:43:39 -08:00
Jeffrey Pfau 2400b760c8 Qt: Fix crash if a game pauses before any frames are shown 2015-01-19 02:40:55 -08:00
Jeffrey Pfau 6d43fb7890 Debugger: Merge Thumb BL instructions when disassembling (fixes #133) 2015-01-18 13:28:58 -08:00
Jeffrey Pfau 99d75ee9ed Debugger: Simplify debugger state machine to play nicer with the GBA thread loop 2015-01-18 02:27:25 -08:00
Jeffrey Pfau b66ce64c47 GBA: Fix timers 2 and 3 updating incorrectly 2015-01-17 02:21:49 -08:00
Jeffrey Pfau 56d5fb579d Debugger: Clean up GDB stub network interfacing 2015-01-16 00:50:15 -08:00
Jeffrey Pfau 69fb4e4c7b Util: Fix SOCKET_FAILED macro 2015-01-16 00:11:50 -08:00
Jeffrey Pfau 535d179eb0 GBA: Improve accuracy of event timing 2015-01-15 20:52:49 -08:00
Jeffrey Pfau 900dc3c13f GBA Audio: Properly initialize audio FIFO channels 2015-01-15 20:49:39 -08:00
Jeffrey Pfau c2040a1f63 GBA Video: Fix mode 0 being able to read tiles above appropriate tile range 2015-01-15 02:01:33 -08:00
Jeffrey Pfau 1a9b0eec6f GBA BIOS: Fix HuffUnComp boundary conditions 2015-01-15 01:35:02 -08:00
Jeffrey Pfau 06bf931b77 GBA Memory: Fix alignment of open bus 8- and 16-bit loads 2015-01-15 01:10:54 -08:00
Jeffrey Pfau 10b0ad961a GBA BIOS: Fix BIOS prefetch after reset 2015-01-14 22:08:51 -08:00
Jeffrey Pfau 68e6fc4dd7 GBA BIOS: Fix BIOS prefetch after returning from an IRQ 2015-01-14 22:06:55 -08:00
Jeffrey Pfau 6f11092565 Debugger: Make watchpoints work with STM/LDM (fixes #169) 2015-01-14 20:51:07 -08:00
Jeffrey Pfau 7bc39569ed GBA Video: Start video at the last scanline instead of the first 2015-01-14 02:29:45 -08:00
Jeffrey Pfau cf88e47a8a GBA Memory: Fix initial DMA state 2015-01-14 00:28:49 -08:00
Jeffrey Pfau 369ccc6402 GBA Memory: Properly bounds-check VRAM accesses 2015-01-13 21:24:41 -08:00
Jeffrey Pfau 787b2bd1a3 GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS 2015-01-13 21:23:07 -08:00
Jeffrey Pfau 2688642f01 GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length 2015-01-13 20:46:29 -08:00
Jeffrey Pfau 466916729e GBA: Configurable game overrides 2015-01-13 02:41:49 -08:00
Jeffrey Pfau 8c2d3e5d59 Util: Add BPS patch support (fixes #150) 2015-01-11 01:38:04 -08:00
Jeffrey Pfau 372eb39599 Qt: Save directory of last loaded file 2015-01-10 22:46:59 -08:00
Jeffrey Pfau 97291824a5 GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory 2015-01-10 20:55:01 -08:00
Jeffrey Pfau 6d18b9aea5 GBA Memory: Simplify memory API and use fixed bus width 2015-01-10 01:20:21 -08:00
Jeffrey Pfau 76bf0427f1 Util: Support IPv6 2015-01-09 02:03:57 -08:00
Jeffrey Pfau da094de3da Debugger: Fix binary print putting spaces between digits 2015-01-08 01:03:27 -08:00
Jeffrey Pfau f2e24f9c55 GBA BIOS: Implement SoftReset 2015-01-07 22:33:16 -08:00
Jeffrey Pfau afc0a9df57 GBA BIOS: Implement (most of) RegisterRamReset 2015-01-07 22:24:18 -08:00
Jeffrey Pfau 600080ba0c GBA BIOS: Implement Diff8bitUnFilterVram 2015-01-07 21:43:21 -08:00
Jeffrey Pfau 30c28f2259 GBA Memory: Filter out top nybble of DMA addresses 2015-01-07 00:58:31 -08:00
Jeffrey Pfau fac82c2ca1 GBA BIOS: Implement Diff8bitUnFilterWram and Diff16bitUnFilter 2015-01-06 23:07:59 -08:00
Jeffrey Pfau f97ba6517b Qt: Expose rewind (fixes #136) 2015-01-05 23:14:07 -08:00
Jeffrey Pfau 721145a319 Qt: Persist shortcut configurations to a settings file 2015-01-05 00:13:57 -08:00
Jeffrey Pfau c96c1f6211 Qt: Fix some cases where key mapping can break if focus is adjusted 2015-01-04 22:30:23 -08:00
Jeffrey Pfau 98a6510b92 Qt: Fix race condition when a game crashes immediately 2015-01-04 19:11:46 -08:00
Jeffrey Pfau 569e6ef7db Qt: Clear active buttons when focus is lost 2015-01-02 02:03:12 -08:00
Jeffrey Pfau 3384863382 GBA Audio: Fix GB audio channels being too quiet 2015-01-01 23:19:16 -08:00
Jeffrey Pfau 6938c8bea6 Video: Fix FFmpeg crashing when the file extension is wrong 2015-01-01 14:51:20 -08:00
Jeffrey Pfau 939d91fe6a All: Update docs to reflect the addition of the tilt sensor 2015-01-01 03:23:20 -08:00
Jeffrey Pfau 85c3ed4178 GBA Video: Fix sprite boundary conditions with mosaic 2014-12-31 20:53:50 -08:00
Jeffrey Pfau bbfd7d8e2c GBA Video: Fix window interactions with 16-color mode 0 mosaic 2014-12-31 19:59:26 -08:00
Jeffrey Pfau 7935d58eac Qt: Light sensor setting from GUI 2014-12-30 23:24:39 -08:00
Jeffrey Pfau 1e60a30114 GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168) 2014-12-29 23:33:12 -08:00