RSDuck
fdb6d226fd
enable undo savestate load in the gui
2021-07-17 23:30:57 +02:00
WaluigiWare64
e5240a688c
Add ROM Header struct and ROM info dialog ( #1095 )
2021-07-02 16:42:54 +00:00
Arisotura
5b9f972625
UI: detect and save when window is maximized, and restore it as such. fixes #1135
2021-06-20 02:21:48 +02:00
cat
2494058a71
Add "frame step" hotkey and function ( #1119 )
2021-06-05 21:10:37 +02:00
Nadia Holmquist Pedersen
af36d10023
Explicitly set NoRole on the setup cheats option so Qt on mac will stop stealing it
2021-06-05 14:47:51 +02:00
RSDuck
e48e45db76
frontend: handle tablet and touch events
...
fixes #654 and #548
2021-05-24 20:23:06 +02:00
Raphaël Zumer
eb7bedfc79
Remove outdated frontend solar sensor code ( #1102 )
2021-05-16 17:18:24 +02:00
Arisotura
d3c298bbe4
ASSFUCKING STUPID SHITPILE.
...
fixes #1044
(also add separator for cleaner menu)
2021-05-06 00:33:50 +02:00
RSDuck
eae42fb9f8
request repaint instead of update after each frame
2021-04-29 15:13:53 +02:00
Nadia Holmquist Pedersen
cffffa887e
macOS: Assign "Preferences..." to emu settings without also removing it from the config menu
2021-04-27 15:11:15 +02:00
Arisotura
a2c12f7e66
fix some more case sensitive shito
2021-04-26 15:50:02 +02:00
Arisotura
bf4052bc3d
more of the same (actually fix the bug I was having)
2021-04-26 15:25:45 +02:00
Arisotura
1846a71265
Cart refactor ( #1073 )
...
complete cart-interface refactor, will make this code a lot easier to deal with
2021-04-25 00:48:02 +02:00
Nadia Holmquist Pedersen
06e2193c04
Fix up menu roles a bit
2021-04-19 09:18:50 +02:00
Arisotura
284a9b73b0
keep recent filenames from being absurdly long in the menu
2021-03-27 01:54:55 +01:00
RSDuck
436b3c4c1d
update copyright year and add missing GPL headers
2021-03-12 20:07:40 +01:00
Nadia Holmquist Pedersen
97643586fa
Fix OpenGL display scaling on high DPI ( #1011 )
...
* Fix OpenGL display scaling on high DPI
* Scale the OSD too
* Fix indent
2021-02-22 18:17:48 +01:00
RSDuck
0aa0ae6c69
fix #1010
2021-02-22 02:38:21 +01:00
WaluigiWare64
712919ec41
Remove unneeded OpenGL loading function code ( #1006 )
2021-02-17 20:53:07 +00:00
RSDuck
64c6654d94
use syncs instead of glFinish
2021-02-16 15:00:23 +01:00
gal20
d63f7977f8
Remove code duplication in `onChangeScreenSize` ( #968 )
2021-02-09 23:42:31 +01:00
Wunk
a7029aebae
Allow for a more modular renderer backends ( #990 )
...
* Draft GPU3D renderer modularization
* Update sources C++ standard to C++17
The top-level `CMakeLists.txt` is already using the C++17 standard.
* Move GLCompositor into class type
Some other misc fixes to push towards better modularity
* Make renderer-implementation types move-only
These types are going to be holding onto handles
of GPU-side resources and shouldn't ever be copied around.
* Fix OSX: Remove 'register' storage class specifier
`register` has been removed in C++17...
But this keyword hasn't done anything in years anyways.
OSX builds consider this "warning" an error and it
stops the whole build.
* Add RestartFrame to Renderer3D interface
* Move Accelerated property to Renderer3D interface
There are points in the code base where we do:
`renderer != 0` to know if we are feeding
an openGL renderer. Rather than that we can instead just have this be
a property of the renderer itself.
With this pattern a renderer can just say how it wants its data to come
in rather than have everyone know that they're talking to an OpenGL
renderer.
* Remove Accelerated flag from GPU
* Move 2D_Soft interface in separate header
Also make the current 2D engine an "owned" unique_ptr.
* Update alignment attribute to standard alignas
Uses standardized `alignas` rather than compiler-specific
attributes.
https://en.cppreference.com/w/cpp/language/alignas
* Fix Clang: alignas specifier
Alignment must be specified before the array to align the entire array.
https://en.cppreference.com/w/cpp/language/alignas
* Converted Renderer3D Accelerated to variable
This flag is checked a lot during scanline rasterization. So rather
than having an expensive vtable-lookup call during mainline rendering
code, it is now a public constant bool type that is written to only once
during Renderer3D initialization.
2021-02-09 23:38:51 +01:00
RSDuck
40aae154cf
prevent race condition around framebuffers
2021-02-02 15:33:45 +01:00
WaluigiWare64
f9e701a719
Initialise cursor hiding timer before potential deletion of ScreenPanelGL
2021-01-29 16:05:51 +00:00
RSDuck
a3f4aaf503
call glFlush only once
...
that seems to atleast get rid of the flicker
the weird issue that clears don't work is still there
2021-01-29 12:38:31 +01:00
Nadia Holmquist Pedersen
b75b3f69b7
Don't save the window size to the config if in full screen ( #933 )
2021-01-27 00:14:24 +01:00
WaluigiWare64
ab222ab135
Use libepoxy to load in OpenGL functions ( #960 )
...
* Use libepoxy to load in OpenGL functions
Prevents having to load them in manually
* Install libepoxy in the CI
* Do not link OpenGL libraries, libepoxy opens them itself
* Add libepoxy to build instructions
2021-01-26 13:19:32 +00:00
gal20
54b1a752d4
Add hybrid layout ( #772 )
2021-01-25 19:47:54 +01:00
RSDuck
b9a56bc4e4
more screen modes
...
- add support for different aspect ratios
- add support for displaying only one screen at once
2021-01-24 22:32:13 +01:00
WaluigiWare64
536902d610
Fix crash if OpenGL version is lower than requirements
2021-01-24 15:44:05 +00:00
WaluigiWare64
5dd94f5ec1
fix last commit
2021-01-22 17:38:30 +00:00
WaluigiWare64
faf7cf752d
Add option to pause emulation when focus is lost
...
Fixes #875
2021-01-22 17:35:13 +00:00
Madhav Kanbur
1e4c0c9d72
Polish up archive support ( #930 )
...
* Fix directory path when extracting from archive
* Don't create new dir in execution dir of melonds
* Create it beside the archive instead
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* ArchiveUtil : Use QT functions for I/O
* Make it more platform independent, cleaner
* Fixes permission related crash on linux
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* NDSCart : Abstract out common code in LoadROM()
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Extract nds roms to memory
* Some stuff is still broken in the frontend
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* GBACart : Abstract out common code in LoadROM()
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Extract gba roms to memory
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Integrate archive support with recent files
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* onClickRecentFile : Pause emu thread conditionally
* Don't pause at start of the function
* If user opens an archive and hits cancel, it won't pause
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Handle Resets when loading from archives
* Ask user to pick the rom(s) again (i.e. GBA & NDS)
when there are multiple files in the archive(s)
* Directly load if only 1 file
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Archive support for drag-n-drop
* Also recent files support for drag-n-drop
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* main : Allocate rombuffer objects on stack
* Less messy, decreases chances of memory leaks
* Underlying implementation of qbytearray uses heap (hopefully?)
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* GetSavestateName : Archive support
* Construct ssname from srampath (since rompath has archive name)
NOTE: In general, archive name != rom file name !!!!!!!!!!
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Add srl and dsi as "direct-load" formats
* Direct-load = anything not in an archive
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Don't use static functions
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Remove QT stuff from Util_ROM
* Also, during reset, directly load file from archive (no rom picker)
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Remove QT includes from FrontendUtil.h
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Util_ROM/LoadROM() : Use SetupDSiNAND()
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Util_ROM/Reset() : Use strrchr()
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Util_ROM : Put Archive stuff behind ifdefs
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* main: Set parent widget for archive dialog boxes
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Revert "Util_ROM/Reset() : Use strrchr()"
This reverts commit c8af6f066f
.
2021-01-22 11:22:32 +01:00
WaluigiWare64
bf0ea26596
Add option to hide mouse on inactivity ( #955 )
...
Also allow user to specify how long to wait before hiding
2021-01-21 19:48:25 +01:00
gal20
cd6859ef6f
Add hotkey to swap screens ( #953 )
2021-01-18 22:51:39 +01:00
RSDuck
d529b650c0
implement swapping the position of both screens
...
closes #855
2021-01-17 22:16:32 +01:00
Ben Morris
b402cb19b2
quit on sigint ( #934 )
...
* quit on sigint
* formatting
2021-01-10 03:48:40 +01:00
Arisotura
641ddf8137
Merge pull request #678 from WaluigiWare64/feature/zip-support
...
Add support for loading ROMs from a variety of compressed files
2021-01-07 18:30:12 +01:00
WaluigiWare64
e485ce3e13
Add Open ROM inside Archive function
...
instead of using file extensions
2021-01-07 17:26:55 +00:00
Madhav Kanbur
25455cb7aa
Set menubar height to 0 in fullscreen ( #924 )
...
* Set menubar height to 0 in fullscreen
* Avoid using hide() on the mainwindow's menubar as it breaks menubar
actions.
* Fixes save/load state shortcuts not working in fullscreen (#922 )
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
* Don't modify menubar width when exiting fullscreen
* Fixes weird looking menubar on Windows
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
2021-01-05 11:37:27 +01:00
WaluigiWare64
9e15488e95
Fix mistake in merge commit
2021-01-03 16:00:50 +00:00
WaluigiWare64
83648f2d31
Merge branch 'master' into feature/zip-support
2021-01-03 15:53:23 +00:00
RSDuck
cb58a422ac
fix mac/clang build again
2021-01-02 19:58:49 +01:00
RSDuck
e2c61b28e0
fix mac/clang build
2021-01-02 11:28:46 +01:00
RSDuck
18fe5c6759
prevent bleeding in screen texture
...
fixes #920
2021-01-02 08:55:48 +01:00
Madhav Kanbur
6adf1731c1
Add option to open recent files
...
* Remember last 10 roms in config
* Clear button for clearing list
Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com>
2020-12-30 18:57:43 +05:30
Arisotura
b00cd8bdee
remove the hardcoded F11 debug key before I forget about it again
2020-12-24 01:46:13 +01:00
WaluigiWare64
df190b0400
Merge branch 'master' into feature/zip-support
2020-12-19 17:43:53 +00:00
Arisotura
1dbe69c6be
remove some debug crap
2020-12-10 18:09:11 +01:00
RSDuck
9673659db4
fix toggle FPS hotkey
2020-12-07 17:00:53 +01:00
RSDuck
42e083960e
always cap FPS to 1000
2020-12-04 00:00:35 +01:00
Raphaël Zumer
550241dbad
Fix GBA file drag-and-drop when the system is off ( #817 )
2020-11-15 16:15:09 +01:00
RSDuck
ad7791f726
better framelimiter for reference: https://github.com/citra-emu/citra/blob/master/src/core/perf_stats.cpp#L129
2020-11-02 20:13:22 +01:00
WaluigiWare64
8d70d0926c
Merge branch 'master' into feature/zip-support
2020-10-23 00:39:29 +01:00
WaluigiWare64
a8851a51f1
Switch to libarchive
2020-10-22 23:41:26 +01:00
Valeri
0d845c9e69
Random minor fixes ( #757 )
...
* Fix incorrect/questionable assert() usage
Originally reported by https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2159000700 ,
but also includes a bunch of other fixes.
* Fix some `printf` warnings
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2160310550
* Remove useless check
It is never passed thanks to `if (num_in < 1) {...; return}` before
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840804
* Add missing header guard, rename other to avoid conflicts
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2163210746
* Make DSi_SDDevice destructor virtual
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2158670642
* Use thread-safe localtime_r, assign `time` result directly
Rule https://lgtm.com/projects/g/Arisotura/melonDS/?mode=tree&ruleFocus=2154840805
* Fix MinGW build
It needs _POSIX_THREAD_SAFE_FUNCTIONS to export `localtime_r`
2020-10-01 13:44:09 +02:00
RSDuck
6977302403
make OpenGL renderer a build option
...
mostly meant for the Switch port
2020-10-01 00:01:05 +02:00
RSDuck
f2fa52f26c
add functionality to import savefiles
2020-09-11 03:08:06 +02:00
WaluigiWare64
ea640398f9
Add support for fullscreen hotkey ( #748 )
2020-09-06 22:59:35 +02:00
Arisotura
b36b3feb7f
support .dsi extension for dragdrop/cmdline launching
2020-08-24 21:25:10 +02:00
Arisotura
f4427a89d0
disable savestate menu items in DSi mode
2020-08-24 20:13:58 +02:00
Arisotura
e7025abcdc
* fix build error
...
* make betterer polygon splitting an option
* add GL_LEQUAL depth test for 'equal' mode, might help
2020-08-24 19:32:07 +02:00
Arisotura
abccc44eec
make MAC randomization optional
2020-08-24 19:19:41 +02:00
Arisotura
f8d1d08e9c
(finally) build the goddamn cheat interface
2020-08-15 00:14:05 +02:00
Arisotura
0bd53a34ef
lay base for the actual dialog
...
also make EmuSettingsDialog properly modal
2020-08-11 17:38:29 +02:00
WaluigiWare64
6d71f9c832
Merge branch 'master' into feature/zip-support
2020-08-05 15:06:15 +01:00
Arisotura
c5ecef7410
fix similar bug with emu settings dialog
...
also make the reset-warning dialog a bit betterer
2020-07-31 20:51:16 +02:00
Arisotura
d21cd20290
fix some pause bugs
2020-07-31 20:45:30 +02:00
Nadia Holmquist Pedersen
b4ad35948d
Merge remote-tracking branch 'upstream/slirp' into slirp-merge
2020-07-26 21:41:09 +02:00
WaluigiWare64
c351e777b4
part 2 of fix Linux invalid encoding
2020-07-24 18:25:07 +01:00
WaluigiWare64
a5d9f69127
Fix Linux "invalid encoding" filename
2020-07-24 18:19:02 +01:00
WaluigiWare64
7937406af6
Change binary stream to u8 and cast to char*
2020-07-22 16:39:24 +01:00
WaluigiWare64
7fb67570e9
fix
2020-07-22 16:17:32 +01:00
WaluigiWare64
c8e934ce97
Fix indentation + delete contents
2020-07-22 16:01:18 +01:00
U-RAYYAN-PC\Rayyan
96e0e37156
Link it up to onOpenFile()
2020-07-22 15:15:56 +01:00
U-RAYYAN-PC\Rayyan
0009a3ffd1
Add the extractROM function
2020-07-22 15:13:14 +01:00
RSDuck
778623a8b7
make linux work and fix a few bugs
2020-07-04 18:58:00 +02:00
RSDuck
c5381d2911
reconcile DSi and JIT, fastmem for x64 and Windows
2020-06-30 23:50:41 +02:00
Arisotura
fc5eedc716
* take nwifi forward some
...
* shut up CP15 printf's for Fx0
* fix bugs
2020-06-15 13:39:33 +02:00
Arisotura
200c494a55
get this little experiment started
...
for now all it does is crash
2020-06-04 15:15:09 +02:00
Arisotura
d862b5869f
allow .dsi files
2020-06-02 00:30:04 +02:00
Arisotura
43e045357f
make it able to switch between DS and DSi modes
2020-06-01 20:36:30 +02:00
Arisotura
d7b846619b
add DSi-mode settings
2020-06-01 19:11:44 +02:00
Arisotura
c45068da0e
embed romlist.bin
2020-05-30 00:28:21 +02:00
Arisotura
88823f66cb
* fix the OpenGL shito under Linux
...
* make the 'BIOS not found' errors a bit more user-friendly
2020-05-29 22:18:21 +02:00
Arisotura
8ddd82ca2c
I'm a derp
2020-05-29 21:35:06 +02:00
Arisotura
9557e18b7c
fart around
2020-05-29 21:27:40 +02:00
Arisotura
a38b20484d
finish the wifi dialog
...
also guess who the idiot is who forgot to add their files
2020-05-28 23:12:21 +02:00
Arisotura
590ab2ac2b
fix things
2020-05-28 22:37:37 +02:00
Arisotura
a2004785a4
re-add all old OSD messages
2020-05-28 18:22:02 +02:00
Arisotura
79d4183ccd
re-add OSD system
2020-05-28 18:11:41 +02:00
Arisotura
2912a07b8b
fix bugs, clean up some of the shit
2020-05-28 17:00:25 +02:00
Arisotura
f7e53c6f71
so you can't resize() before show()ing?? bullshit.
2020-05-28 15:58:18 +02:00
Arisotura
0804ab3c78
* rework GPU's settings interface, make it config-agnostic
...
* make video settings dialog functional, sorta
* fix dialogs that were resizable
2020-05-28 15:53:32 +02:00
Arisotura
695839bb0e
lay base for video settings dialog
2020-05-28 12:32:50 +02:00
Arisotura
0a68eb7803
make it hiDPI compliant (I hope)
...
also misc tweaks
2020-05-28 11:52:12 +02:00
Arisotura
e8849db78a
we don't need a GLShim.
...
blarg.
I don't understand this anymore.
2020-05-27 21:40:02 +02:00
Arisotura
ef2802ae31
* use GL shim window instead of offscreen surface
...
* disable vsync by default (we'll take care of it later)
2020-05-27 21:29:47 +02:00
Arisotura
36f4cdbbbf
get the OpenGL renderer going.
...
sorta.
(also make the blackmagic_II branch obsolete in the process)
2020-05-25 18:25:50 +02:00
Arisotura
10f9eda58a
get the whole OpenGL shit going
2020-05-25 14:59:26 +02:00
Arisotura
4e34359a80
get the GL shit going
2020-05-25 03:12:09 +02:00
Arisotura
bc4a83abca
make frontend-util audio module config-agnostic
2020-05-24 23:47:11 +02:00
Arisotura
16252a85e7
separate screen handling shit to a specialized class
2020-05-24 23:16:56 +02:00
Arisotura
f69f3fcb7a
* safer window update
...
* only do auto screen sizing if needed
2020-05-22 13:54:29 +02:00
Arisotura
5dcf57e86d
add screen filtering
2020-05-21 18:49:34 +02:00
Arisotura
8f9369beeb
add screen layout system
2020-05-21 18:43:07 +02:00
Arisotura
108647e033
* add audio settings dialog
...
* attempt at betterer mic noise that doesn't work worth a damn
2020-05-21 01:39:41 +02:00
Arisotura
9e43c85b4d
hook up microphone shit.
...
I did my best.
2020-05-20 23:55:18 +02:00
Arisotura
a9b275bc25
reimplement Stop
2020-05-20 22:58:04 +02:00
Arisotura
2ebb21ce3b
hook up pause and reset, w/ relevant hotkeys
2020-05-20 22:22:22 +02:00
Arisotura
26dcc95c20
do the easy menus
2020-05-20 21:23:15 +02:00
Arisotura
d761db0056
populate the menus with the config data
2020-05-20 21:19:04 +02:00
Arisotura
7be662b2dd
finish fleshing out the menus
2020-05-20 20:57:12 +02:00
Arisotura
700b1a8b9d
add window icon
2020-05-20 03:01:09 +02:00
Arisotura
5ed87a634a
add drag-drop support
2020-05-20 02:36:48 +02:00
Arisotura
4dae6d8928
load shit from command line
2020-05-20 01:49:40 +02:00
Arisotura
a2f9472e5d
might help fix crashes on exit?
2020-05-20 01:11:57 +02:00
Arisotura
68a7865096
basic touchscreen support
2020-05-19 22:57:15 +02:00
Arisotura
95f9698077
add back some hotkeys.
...
remove some legacy cruft from NDS.cpp.
2020-05-19 22:37:48 +02:00
Arisotura
b262313816
actually hook up input to the core
...
also unbotch CMakeLists.txt
2020-05-19 22:22:21 +02:00
Arisotura
9df8d91bdc
keep the ugliness confined in Platform.cpp
2020-05-19 21:34:24 +02:00
Arisotura
34506ff2bb
actually complete the input config dialog
2020-05-19 20:48:52 +02:00
StapleButter
9fbf9b997b
this might be a good idea
2020-05-19 13:28:46 +02:00
StapleButter
7d69699d64
fix Linux build error
2020-05-19 14:37:54 +02:00
Arisotura
7026bb15f6
input dialog progress.
2020-05-19 12:06:25 +02:00
Arisotura
19566178ba
begin adding input dialog
2020-05-17 18:33:03 +02:00
Arisotura
c9a76edf21
probably fix some pretty bad issue
...
good one, Generic
2020-05-17 14:23:06 +02:00
Arisotura
0566c9e34c
minor fix
2020-05-17 13:04:02 +02:00
Arisotura
c5c9434ac9
verify BIOS and firmware before booting games/firmware
2020-05-17 05:42:09 +02:00
Arisotura
60ba163f08
take this somewhere
2020-05-17 04:02:16 +02:00
Arisotura
2afa70b817
miserable little attempt at adding a dialog
2020-05-17 02:37:23 +02:00
Arisotura
978212e3e0
accept mouse events
2020-05-16 17:43:35 +02:00
Arisotura
9432a9f382
remove useless variables
2020-05-03 15:05:52 +02:00
Arisotura
aa4344e249
add audio output. HARK HARK HARK
2020-05-02 20:25:39 +02:00
Arisotura
690f39ca33
enable savestate slots when saving a new savestate
2020-05-02 19:41:03 +02:00
Arisotura
7f3e67c12a
some more UI work
2020-04-30 01:02:17 +02:00
Arisotura
5fbad464c2
hook up savestate shito
2020-04-29 00:50:23 +02:00
Arisotura
47ff012f5e
blarg
2020-04-28 22:46:31 +02:00
Arisotura
63efc2e02a
add menu items for running the firmware and for quitting.
2020-04-28 22:45:11 +02:00
Arisotura
0913576ef5
FPS counter is back
2020-04-27 23:58:29 +02:00
Arisotura
a8aa834c16
now with display!
2020-04-27 22:42:07 +02:00
Arisotura
3c883a2152
hey look, it runs shit now!
2020-04-27 22:32:33 +02:00
Arisotura
931da1c66f
add a bunch of code
2020-04-27 22:02:45 +02:00
Arisotura
d9c55a4f1f
fix dumb include path shit.
2020-04-27 15:59:52 +02:00
Arisotura
690f9f3874
get some of the shit going, I guess
...
atleast the emuthread is going and we have its control system down
and other fun shit, too
2020-04-27 12:06:44 +02:00
Arisotura
439ca1b2b5
get a Qt window showing up. 'tis a start, I guess.
2020-04-25 20:43:09 +02:00
Arisotura
3b3a09ed2b
attempt something. maybe this worked, maybe not.
2020-04-25 18:48:33 +02:00
Arisotura
231f0fc2e5
welp
2020-04-14 23:38:48 +02:00