Commit Graph

2091 Commits

Author SHA1 Message Date
Flyinghead 3b83a4e4d5 minor changes 2020-01-16 22:19:07 +01:00
Flyinghead cbf81e772f disable div matching for more games 2020-01-16 21:49:53 +01:00
Flyinghead 2b389a2142 no div matching for Aqua GT. Set correct input board for mazan
non functional changes
2020-01-15 22:50:07 +01:00
Flyinghead 7f30c7078d pvr: better saturation of colors when converting tex to higher precision 2020-01-15 10:55:25 +01:00
Flyinghead 8cadf0a775 arm32: fix xtrct dynarec implementation
Fixes Speed Devils issues
2020-01-09 13:25:31 +01:00
Flyinghead ed1bea6a35 Get rid of the pregap for .CUE audio tracks
Fixes Bangai-O CDDA delay
2020-01-09 13:25:31 +01:00
Flyinghead 4fa18dbaea arm64: fix xtrct dynarec implementation
Fixes Speed Devils issues
2020-01-09 13:25:31 +01:00
flyinghead ad67f9bbb9 win32: fix savestate file path with mixed / and \ 2020-01-08 19:00:56 +01:00
Flyinghead 678fc54934 cue: Set proper CTRL value
Fixes WinCE games hanging at startup
2020-01-08 11:30:46 +01:00
Flyinghead d8cef3f6a9 Merge branch 'fh/vulkan' of https://github.com/flyinghead/flycast into fh/vulkan 2020-01-08 11:00:31 +01:00
flyinghead 36a7c00507 win32: fix crash when switching to vulkan
fix recursive call to VulkanContext::Init
still crashing when starting with vk and switching to GL
2020-01-08 10:58:24 +01:00
Flyinghead 17501e880e vmem: unmap all reserved vmem at exit 2020-01-07 20:45:44 +01:00
Flyinghead 1b49bdd31e reduce save states size by ~20mb 2020-01-07 20:13:33 +01:00
Flyinghead 2f3b4fae53 awave: use light guns for Ranger Mission and Extreme Hunting 2020-01-07 20:10:59 +01:00
Flyinghead 43d924ceae vulkan: reset physical device at init
don't use PhysicalDeviceProperties2KHR with vulkan 1.0
tentative fix for issue #30
2020-01-06 21:33:31 +01:00
Flyinghead 73d34a9ab5 aica: generate samples when arm is disabled (dynarec)
Restores sound in Twinkle Star Sprites when dsp is enabled
Fix armwrestler MOV and LDR dynarec errors
Better cycle counting
2020-01-06 20:53:49 +01:00
Flyinghead a6839f57e7 vulkan: only use per-pixel sorting when needed 2020-01-05 23:03:44 +01:00
Flyinghead f7655091b0 gl4: only use per-pixel sorting when needed
if not using autosort, there's no need to use per-pixel sorting
fixes issues with Psyvariar2 and HeadHunter
2020-01-05 20:44:39 +01:00
Flyinghead 76b7970589 osx: xcode 11 / swift 5 2019-12-26 21:41:44 +01:00
Flyinghead d49373b0f9 vulkan: VMU display
Reset pipeline when switching per-triangle/per-strip
Adreno workaround test typo
clean up
2019-12-25 13:09:54 +01:00
Flyinghead be50fca2d6 gl: (oit) Far plane is 0 in final depth test. minor gl cache reset fix
other misc changes
2019-12-25 13:05:42 +01:00
Flyinghead b975f5d4bd chd: use after free 2019-12-23 18:29:14 +01:00
Flyinghead 13de6b9a1e pvr: avoid TA data buffer overflow and raise Object List overflow int
fixes Ooga Booga crash/hang in offline and online multiplayer
2019-12-23 12:25:45 +01:00
flyinghead 3415ce5577 win32: detect platform. SDL support 2019-12-22 23:49:52 +01:00
flyinghead 424a02cdf3 vulkan: workaround for intel driver bug when depth write is disabled
backport adreno driver translucent modvol workaround
2019-12-22 17:48:24 +01:00
Flyinghead a5a71bec0b Arm7: Fix reads from PC
When using dynamic shift, PC is offset by 4 due to pipeline effects
merge from upstream
2019-12-18 19:22:42 +01:00
Flyinghead 3294b36961 limit dc analog axes magnitude 2019-12-17 23:41:32 +01:00
Flyinghead 12b9b7254a reduce precision of FIPR and FTRV sh4 ops on x86 platforms 2019-12-17 20:23:58 +01:00
Flyinghead 7ab275d4b5 naomi: faster gdrom loading 2019-12-15 21:22:51 +01:00
Flyinghead 29fd406dd8 vulkan: crash on windows when switching from gl to vulkan
Destroy and recreate window when switching from gl to vulkan
VkGetPhysicalDeviceProperties2 crash with old nvidia driver (376)
2019-12-14 17:53:01 +01:00
Flyinghead 553343e698 suport latest lr core savestate format 2019-12-13 12:59:35 +01:00
Flyinghead 530cdaa23f use doubles to emulate FIPR on x86. avoid crash with per-game config
Don't store the renderer type in per-game config as this crashes.
Fixes Sonic Adventure falling off track
Other non-functional changes
2019-12-13 12:27:43 +01:00
Flyinghead c683e0ded8 vulkan: push constants when starting render pass to avoid crash (mali) 2019-12-11 22:31:35 +01:00
Flyinghead 78987074a6 renderer: add 32bpp conversion routines for bump map textures 2019-12-10 16:15:14 +01:00
Flyinghead 5ac104fb0e Disable startx/starty crt shifts for now. vk: fix OIT buffer size issue 2019-12-10 15:19:41 +01:00
Flyinghead 066093553f vulkan: copy provoking vertex. crash when rtt2vram. rtt vram stride
setImageLayout was missing TransferSrcOptimal as source layout
Vulkan needs the first vertex to be the provoking vertex so copy 3rd on
1st when flat shading.
VRAM stride was incorrect (RTT to VRAM)
2019-12-10 12:51:10 +01:00
Flyinghead 637ad3b214 vulkan: delay destroying in-flight images. Fix inside clipping.
Keep in-use imave and image views when the texture is updated.
Fix inside clipping (18 wheeler rear mirror)
Wait until the graphics queue is idle before changing shared buffers and
attachments.
Refactoring
2019-12-09 19:37:14 +01:00
Flyinghead 3b86c57d0e texture corruptions with some wince games
vram wasn't protected in some cases
Worms World Party, Tomb Raider - Final Revelation, Hundred Swords
2019-12-09 13:17:58 +01:00
Flyinghead a1981c48b6 vulkan: transition oit depth attachment after init. Avoid empty buffer 2019-12-08 22:39:30 +01:00
Flyinghead 6439e01087 pvr: force background plane not textured 2019-12-08 22:31:08 +01:00
Flyinghead 369624b28f vulkan: check if api 1.1 is available. fix screenshot R&B swap 2019-12-08 22:22:40 +01:00
Flyinghead a331c7bd84 vulkan: missing BeginFrame call 2019-12-07 22:13:22 +01:00
Flyinghead 9acbfae25d vulkan: don't allocate more than allowed 2019-12-07 22:12:14 +01:00
Flyinghead e14115683e vulkan: don't use anisotropic filtering with nearest. Set max to 4
fixes issues with adreno
2019-12-06 17:16:59 +01:00
Flyinghead 4730da31d5 vulkan: fix modvols. fix depth-write disabled poly. optimizations
stencil must be reset to zero if poly isn't shadowed -> fixes jet set
radio "see-through" shadows
take culling into account for modvols
oit: reduce per-pixel and per-poly mem usage
oit: framebuffers weren't resized when needed
oit: poly with depth write disabled weren't drawn (Soul calibur missing
water surface)
Fix glsl error when two-volume mode needs fog attachment
2019-12-05 18:48:54 +01:00
Flyinghead 21b2eb3e5d vulkan: fix clipping (alpilot black screen) 2019-12-04 19:06:14 +01:00
Flyinghead cd49b32473 vulkan: allocate oit buffers in device-local mem. NVidia fixes
BufferData was always allocated in host visible mem, regardless of the
mem property argument.
NVidia gpus don't support blitting to 565 and 5551, which is needed for
mipmaps, so convert to 8888 instead.
Use optimal tiling for oit pointers image (linear not supported by
nvidia and probably slower anyway)
oit screen drawer uses multiple final attachments
Set non-oit depth attachment as transient and lazily allocate mem
2019-12-04 15:51:26 +01:00
Flyinghead 8f80b427df vulkan: move oit renderer to own directory 2019-12-04 09:41:27 +01:00
Flyinghead 5f265d03fe vulkan: use a chain of final color attachments
glcache: clear tex param cache
2019-12-03 21:29:37 +01:00
Flyinghead 6865d74a85 vulkan: use last rendered frame as background for ui 2019-11-30 12:14:36 +01:00
Flyinghead cf7aa4f310 vulkan: disable debug 2019-11-29 19:54:43 +01:00
Flyinghead 0280fcc9d4 vulkan: render to temp fbo then to screen
renderers render to image which is blitted to the screen by the context
batch texture updates command buffers and submit once
fix screen scaling
2019-11-29 19:28:22 +01:00
Flyinghead dae0908735 vulkan oit: fix imgui overlay
re-init imgui with the oit render pass when running game. use regular
render pass otherwise.
2019-11-26 18:28:48 +01:00
Flyinghead ed538f7dce vulkan: osx and arm32 build fix 2019-11-26 12:12:43 +01:00
Flyinghead 554d8005fa gl: #version must be on first line or Mali compiler complains 2019-11-26 11:08:35 +01:00
Flyinghead a944cd08c6 vulkan: use amd mem allocator 2019-11-26 10:42:44 +01:00
Flyinghead 2c26d379df renderer: fix scissoring with hscale, pixel_double, vscale...
Fixes Wacky Races, ECW Hardcore and Cho - Hatsumei Boy Kanipan cropped
screen
2019-11-18 15:57:18 +01:00
Flyinghead a4053715af vulkan: skip TR & final pass on first frame before clearing buffers 2019-11-15 11:24:00 +01:00
Flyinghead 01af8e5f5e vulkan: fix texture LoD, enable anisotropic filtering
fixes textures being grainy when seen from a distance
2019-11-15 11:17:01 +01:00
Flyinghead 78eb1829d8 gles2: calculate fog depth in vertex shader in case highp not supported
Mali-400/450 don't support highp floats in the fragment shader. This
causes overflows when computing fog density in some game scenes. To work
around that, calculate fog density in vertex shader and use
interpolation.
vulkan,gl: Get rid of extra_depth_scale in fragment shader by
integrating it in fog density
2019-11-14 22:10:40 +01:00
Flyinghead 09f5d25133 vulkan: automation screenshot. less code duplication
fix assert on exit due to not released vmem
fix crash when resizing window
2019-11-13 20:08:14 +01:00
Flyinghead 9928af2506 vulkan: terminate shader compiler only once if inited
fixes assert/crash when switching rendering api
2019-11-13 12:56:40 +01:00
Flyinghead 72c2ee1008 vulkan oit: RTT support
Fix Tr modifier volumes mem barrier
Simplify desc sets
2019-11-12 19:39:58 +01:00
Flyinghead 7b8840a330 Merge remote-tracking branch 'origin/master' into fh/vulkan 2019-11-10 21:01:29 +01:00
Flyinghead 25fb888d26 vulkan oit: get rid of depth2 attachment 2019-11-10 17:59:21 +01:00
Flyinghead c10f075266 vulkan: OIT renderer WIP 2019-11-10 11:27:19 +01:00
Flyinghead b8c1d6657d vulkan: quad buffer, extract shader compiler
fetch color format, storage buffer alignment and stores/atomics support
at init
support for framebuffers used as input attachments
use Allocator instead of VulkanAllocator
return handles instead of unique handles
2019-11-10 10:16:18 +01:00
Flyinghead c3b958c521 first attempt at a unit test 2019-11-04 21:37:16 +01:00
Flyinghead 56dfeb6722 mmu: missing template instances in the slow mmu 2019-11-03 21:27:06 +01:00
Flyinghead f0538eac20 flash: don't abort on invalid access size 2019-11-03 21:25:18 +01:00
Flyinghead 84bdcd9a10 G2: Add Dev Device DMA
backport from upstream
2019-11-03 21:24:28 +01:00
Flyinghead 0e12da4395 DMAC: Add LMMODE1 for ch2-dma, add basic DMAC based dma support
backport from upstream
clean up
2019-11-03 21:22:46 +01:00
Flyinghead 27fd0d4262 aica: LFORE is not cleared automatically 2019-11-03 18:23:25 +01:00
Flyinghead a7926a2357 serial: backport from upstream. Clean-up 2019-11-03 18:12:16 +01:00
Flyinghead b7dd8f16d4 vmu: avoid flashram buffer overflow 2019-11-03 17:08:34 +01:00
Flyinghead 4cc199b2b7 minimize writes to config file 2019-10-29 14:34:29 +01:00
Flyinghead 5d6ac0acbb gl: const everything 2019-10-25 22:47:20 +02:00
Flyinghead ba51c873d0 vulkan: fix missing geometry in multipass 2019-10-25 22:30:34 +02:00
Vai Kong Edward Li 5772e2a679 Custom Textures / Dump Textures supports NAOMI also 2019-10-26 03:56:59 +08:00
Flyinghead 920e2bf039 vulkan: return Device instead of UniqueDevice from context 2019-10-25 19:20:15 +02:00
Flyinghead 5e4dacfa67 Fix renderer selection issue in gui. Use raw strings for shader source 2019-10-23 19:23:19 +02:00
Flyinghead 07958f08ae refactor xform matrix out of gles. use xform matrix in vulkan 2019-10-23 18:13:28 +02:00
Flyinghead 2f363a7355 Merge remote-tracking branch 'origin/fh/gl-scale-mat' into fh/vulkan
# Conflicts:
#	core/rend/TexCache.h
#	core/rend/gl4/gles.cpp
#	core/rend/gles/gles.cpp
#	core/rend/gles/gles.h
#	shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2019-10-21 19:49:53 +02:00
Flyinghead 0dc4b07538 pvr: use a switch instead of 100 ifs 2019-10-21 19:13:29 +02:00
Flyinghead d27142f565 maple: don't write past the vmu capacity 2019-10-21 19:09:01 +02:00
Flyinghead 86818389ac move texture cache to a template class. vulkan: OSD on android
store texture in the cache map instead of the heap
make related functions member of the class (CollectCleanup, killtex ->
Clear)
refactor common OSD stuff into rend/osd
vulkan support for OSD
2019-10-21 16:39:16 +02:00
Flyinghead 2a89874812 decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
flyinghead ca4753cf7c win32 build fix 2019-10-18 21:03:00 +02:00
Flyinghead 664bfe6fa3 sdl: only compile when using sdl 2019-10-18 22:23:29 +02:00
Flyinghead 6611e9bf5e gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
Flyinghead ac310114fe Disable total frame count for CHD to allow patched/homebrew 2019-10-16 16:08:32 +02:00
flyinghead dffaed7dd9 vulkan: prefer optimal depth format. use same format for rtt
Try to find an optimal depth format then fall back to linear
Use same depth format for rtt depth attachments
Allow RenderToTextureBuffer setting to be changed at runtime
Enable vulkan on windows
2019-10-16 10:40:06 +02:00
flyinghead c3cbfbdfb0 vulkan: android build fix 2019-10-15 21:50:42 +02:00
flyinghead a6c56ba748 vulkan: windows support 2019-10-15 21:25:24 +02:00
Flyinghead 43d87877be vulkan: some ui 2019-10-15 16:52:02 +02:00
Flyinghead d28a7f45c5 vulkan: android support
align uniform buffers according to physical device requirements
destroy old swap chain before creating new one
some drivers don't support some 16-bit texture formats for optimal
tiling
2019-10-15 16:49:20 +02:00
Flyinghead e3a997b642 vulkan: direct framebuffer writes support
alternate between 2 texture drawers
Fix scissor scale when pixel_double is on
Ingore Present() when nothing has been rendered
2019-10-14 17:41:49 +02:00
Flyinghead fb52b38ac3 texture upscaling was missing some paletted alpha channel formats
Fixes dark pixels on edges when using xbrz upscaling (Capcom vs SNK 2)
2019-10-14 15:15:20 +02:00
Flyinghead f8d4b08618 vulkan: increase some descriptor pool sizes. Use 3 swap chain images 2019-10-13 22:40:11 +02:00
Flyinghead 4c29a9bad7 vulkan: better tile clipping 2019-10-13 22:01:20 +02:00
Flyinghead af0b0eac42 vulkan: mipmap support 2019-10-13 18:42:28 +02:00
Flyinghead 06e1456d4f vulkan: memory allocator 2019-10-12 13:48:41 +02:00
Flyinghead 6304b1e9c1 Fix verify() and die() macros 2019-10-12 13:48:41 +02:00
Flyinghead 459a2b973e vulkan: make staging buffer visible to host for rtt2vram. Minor changes 2019-10-12 13:48:41 +02:00
Flyinghead 2bac2afe98 gles: fix depth issue when drawing quads on gles2
Fix Gunlord black screen on GLES 2
2019-10-12 13:48:41 +02:00
Flyinghead e9ecda2b31 vulkan: fix regression on color blending state 2019-10-09 22:59:01 +02:00
Flyinghead 970d959772 gles: build fix 2019-10-09 22:49:29 +02:00
Flyinghead becdd213fe android: build vulkan renderer 2019-10-09 22:44:06 +02:00
Flyinghead 6406523720 vulkan: RTT support 2019-10-09 21:18:06 +02:00
Flyinghead 38f50c1b5a gles: refactor rtt vram writeback out of gles 2019-10-09 21:14:31 +02:00
Flyinghead e09e895f22 vulkan: better image update. Don't kill in-flight command buffers
Transition images back to transfer and update them instead of
deleting/recreating.
Keep track of in-flight texture command buffers and free them when idle.
2019-10-07 17:45:11 +02:00
Flyinghead b790a336e9 vulkan: modifier volumes 2019-10-07 12:30:56 +02:00
Flyinghead 8d520fa5e4 vulkan: per-triangle sorting 2019-10-06 21:21:31 +02:00
Flyinghead b82a97853f vulkan: fog support 2019-10-06 17:02:17 +02:00
Flyinghead 8f8f270cfc vulkan: use separate command buffer to upload tex. Limit desc set size. 2019-10-06 14:31:39 +02:00
Flyinghead 751f30003d rend: fix stride regression introduced in 24b973f7
Fix YUV textures corruption
2019-10-06 14:16:12 +02:00
Flyinghead ebec2966d7 vulkan: create SamplerManager. Use staging buffer for textures
Samplers shouldn't be tied to a texture
Using a staging buffer fixes most texture glitches
2019-10-06 12:24:07 +02:00
scribam 1e54de93fa gui: Replace "std:string" by "std::string" 2019-10-06 10:58:44 +02:00
Flyinghead 5b35b52fda vulkan: fix uniforms alignment. Use push constants for per-poly params
Fix clipping, trilinear alpha
Imgui FPS counter
2019-10-05 23:29:39 +02:00
Flyinghead 929976c147 android build fix 2019-10-05 18:45:42 +02:00
Flyinghead fc752e6efb proper OSX build fix 2019-10-05 19:44:25 +03:00
Flyinghead bbab62810a OSX build fix 2019-10-05 19:29:23 +03:00
Flyinghead d23b7bff7b vulkan: recreate swap chain on resize. flush samplers when updating tex 2019-10-05 16:09:28 +02:00
Flyinghead 27e9acaac6 rend: refactor ReadFramebuffer() out of gles 2019-10-05 16:06:07 +02:00
Flyinghead b1defae3f7 vulkan renderer - WIP 2019-10-05 11:50:14 +02:00
Flyinghead 8202ac420b pvr,rend: more refactoring out of gles. Change texture id to 64b 2019-10-04 13:33:08 +02:00
Flyinghead 24b973f763 rend: refactor texture cache and poly/triangle sorters out of gles 2019-10-04 12:22:18 +02:00
Flyinghead 8eac844825 OSX build fix 2019-09-30 20:14:46 +03:00
Flyinghead dde8bf3b42 arm32: support 64b immediate mem writes 2019-09-30 16:53:08 +02:00
Flyinghead bad10bae20 dyna: only protect ram when needed. Use const ref to avoid copies
avoid extra op in x64 rec
2019-09-30 15:47:05 +02:00
Flyinghead 87023c722d Hide unsafe optimizations on all but arm32 platform
Non-functional changes
2019-09-30 15:36:39 +02:00
Flyinghead 834082519d ini: use reference to avoid copies. simplify 2019-09-30 15:33:19 +02:00
Flyinghead 6ab8b185c8 Protect vram pages only when needed. Use lambda for xbrz paralleliz.
Each vram page is now protected only once.
Get rid of std:function and std::bind and use lambda expressions.
2019-09-30 15:31:06 +02:00
Flyinghead 0595bae85b dyna: use xxhash instead of sha1 to hash code blocks 2019-09-29 23:14:38 +02:00
Flyinghead 9d3ee3b57f dyna: get rid of SmcCheckLevel options. Fix rec-cpp
Block check is now full or off depending on block protection
rec-cpp: Add missing opcode call classes and allow for immediate args
2019-09-29 18:18:46 +02:00
Flyinghead 84e0f9f118 aica: get rid of old sync dma timing 2019-09-28 22:34:36 +02:00
Flyinghead dc228d0710 Fix memory leak in chdr lib 2019-09-28 19:29:29 +02:00
Flyinghead f0dfc61975 naomi: gd cart memory leak 2019-09-28 18:56:58 +02:00
Flyinghead 106dfc3f71 Add Discord link. non-functional changes 2019-09-27 22:00:52 +02:00
Flyinghead 88a5acd9e6 aica arm: mask pc using max aica ram, not actual, in entry points
Fix crash in Sturmwind, Volgarr and Gunloard
2019-09-27 15:57:39 +02:00
Flyinghead 920bb44c30 More widescreen cheats 2019-09-27 14:41:59 +02:00
Flyinghead 419785b929 arm64: support for 64b immediate memory reads 2019-09-27 14:40:47 +02:00
Flyinghead ae4f378747 Add fast-forward mode
Fix buttons.png not being created if not first run
2019-09-27 14:15:29 +02:00
Flyinghead 219a001631 pvr: eliminate empty polygons and render passes
initialize sprite face base & offset colors to white
never join TR poly strips
re-enable depth after mod vols
2019-09-25 23:28:53 +02:00
Flyinghead bb89cb5c22 pvr: calculate emu speed over the last 2 frames in sync render
Games that do multiple renders per frame may hit a condition where one
of the renders is systematically dropped in synchronous render mode.
2019-09-25 21:08:39 +02:00
Flyinghead 90dbaa5edd gui: disable stencil test 2019-09-25 20:25:01 +02:00
Flyinghead 334211f3a0 gl: build fix 2019-09-25 15:44:21 +02:00
Flyinghead 3fd3e097ac gl: fix modvol issue introduced by 8792c06 2019-09-25 13:54:38 +02:00
Flyinghead 9b063644c4 Per-game widescreen cheats
New option to make games render in 16/9 anamorphic format and stretch
screen to correct aspect ration.
2019-09-24 23:59:36 +02:00
Flyinghead 943a50b9bc gl4: translucent modifier volumes need inverted depth too 2019-09-23 19:37:01 +02:00
Flyinghead f599891e08 pvr: face color and offset color should not be reset if not set
it's expected that polygons can reuse previous values for these colors
even for not immediately following polygons.
2019-09-22 20:00:09 +02:00
Flyinghead 55880b0dd4 537c2a4 broke rtt rendering 2019-09-22 18:20:43 +02:00
Flyinghead e85b724085 vmem: mprotect P2 vram space
Used by NHL 2K2 yuv textures
Fixes FMV not being updated
2019-09-22 10:29:53 +02:00
Flyinghead 537c2a4ed6 pvr: reset face and offset colors when not set in poly param
Fixes black ice in NHL 2K2 and black players in NHL 2K
Clean up
Don't build soft renderer
2019-09-21 22:53:09 +02:00
Flyinghead 69041912e3 x11: clear window at startup. Set icon and class 2019-09-20 19:02:54 +02:00
Flyinghead c408867ead pvr: reset tileclip value when resetting TA parser
fixes black players in NHL 2K with hle bios
2019-09-20 15:36:49 +02:00
Flyinghead b693d1c054 aw: set rom key in game list (mameset 0.213)
backport lr changes
2019-09-19 16:15:18 +02:00
Flyinghead e7a33e6de1 reios: allow hle savestates to be loaded in non-hle mode
Always initialize reios hooks during startup so hle savestates always work.
Fix bios loading logic for naomi/aw
2019-09-19 11:49:19 +02:00
Flyinghead 38c9eea50a reios: implement PLAY_SECTOR
fixes Sega Rally 2 missing bgm music in hle mode
2019-09-19 11:36:59 +02:00
Flyinghead 8792c06adc gl4: use same depth direction as gles. Round scale_y value. 2019-09-17 13:35:23 +02:00
Raph 732e685ea7 gl4: unbind the depth tex from the fbo before reading from it
fixes diagonal pixel line issue with AMD gpu
should help issue #16
2019-09-15 18:30:44 +02:00
scribam 4dd6ccea8d msvc/sh4: Compilation fix for cvt_f2i_t 2019-09-15 13:37:11 +02:00
Flyinghead 8194254fa1 pvr: restore TA ctx after rendering framebuffer
fixes Sakura Taisen 4 hang when starting game
2019-09-13 12:31:10 +02:00
Flyinghead ed90bcebee partially revert 1a019b79b0
move the punch-through alpha test back to where it was (before shading)
fixes SF Rush missing chars on copyright screen
2019-09-12 18:54:14 +02:00
Flyinghead 2bcc3c574b pvr: ignore data sent to TA if no prior list init
fixes Vigilante 8 freeze during FMV sequence
2019-09-12 15:07:57 +02:00
Flyinghead 1174bce64a dynarec: set correct sign on result if float conv returns indefinite
canonical implementation, x86/x64 only
2019-09-12 15:06:21 +02:00
Flyinghead 25a2c52960 pvr: crash when CurrentPP is null 2019-09-11 23:21:14 +02:00
Flyinghead 2bdfdf96c1 gl4: fix invisible framebuffer direct writes with hle bios
Fixes hidden & dangerous black screens in hle bios mode
2019-09-11 21:10:02 +02:00
Flyinghead 8b949e1dca Get rid of time_sync timer. Clean-up 2019-09-11 15:09:23 +02:00
Flyinghead a19c73de7b Fix some sh4 regs hard reset 2019-09-11 15:00:08 +02:00
Flyinghead b2ee35f82e aica: initialize regs with half-words 2019-09-11 14:54:24 +02:00
Flyinghead e1368f9713 reios: First polygon wasn't displayed in some cases 2019-09-11 14:08:54 +02:00
Flyinghead 11c95c41d3 Hide legacy Naomi roms (.bin, .dat. lst) by default 2019-09-10 21:56:58 +02:00
Flyinghead 08d7cc68fd aica: use log scale for attack phase
Change AEG starting envelope value from 3ff to 280
Use log scale instead of linear during attack phase
2019-09-10 16:21:51 +02:00
Flyinghead 0bd95cbba8 Delay Frame Swapping option to enable FB_R_SOF == FB_W_SOF detection 2019-09-09 14:58:53 +02:00
Flyinghead fbdbd2491d aica: implement pitch LFO and LPF envelope
simplify channel serialization
optimize aica channel reg write callbacks
2019-09-09 11:32:03 +02:00
scribam 49b7e0682b Cleanup 2019-09-07 20:36:13 +02:00
flyinghead c4ecfe3d9c win32: _create_locale not available on win7 2019-09-07 20:22:23 +02:00
Flyinghead 704f90d78e x64: set correct sign on result if float conv returns indefinite 2019-09-07 12:08:08 +02:00
scribam e0fb50488d deps: Update xxhash integration 2019-09-06 21:05:19 +02:00
scribam c746a8be53 deps: Update xxhash to version 0.7.1 2019-09-06 20:45:17 +02:00
Flyinghead d1c3d31259 aica: save quantization and last sample when entering loop for normal adpcm 2019-09-06 13:53:01 +02:00
Flyinghead 7287b3816b aica: don't reset the adpcm decoder when looping
also don't decode past LEA, use LSA instead
2019-09-05 18:17:53 +02:00
Flyinghead a50ed2cc7d dsp: fix SHIFTER and ACC shift values. Simplify 2019-09-05 15:45:14 +02:00
Flyinghead 713705a6fe dsp: fix errors in PACK and UNPACK functions 2019-09-05 15:45:14 +02:00
scribam bdf2029e99 Simplify libpng/zlib integration 2019-09-04 19:59:51 +02:00
scribam 9bdae4e8b3 deps: Simplify flac integration
It works because the path to the flac include dirs are defined in the
makefile/vs/xcode project.
This way, it would be also easier to rely on system packages instead of
compiling the bundled version.
2019-09-03 22:58:57 +02:00
Flyinghead 5b9892425f naomi: game detection fails on windows when mixing / and \ 2019-09-03 19:18:11 +02:00
Flyinghead b4d33a6c70 Merge remote-tracking branch 'origin/master' into fh/hle-bios 2019-09-03 19:14:39 +02:00
scribam 21fa8ecfba deps/windows: Update dirent integration
Source: https://github.com/tronkko/dirent/blob/1.23.2/include/dirent.h
2019-09-02 22:57:53 +02:00
Flyinghead ee1ee56824 proper hard reset of sh4 mm registers
more clean up
2019-09-01 23:10:04 +02:00
Flyinghead aadc9c3bfc Detect game region/vga support and set options accordingly
Better IP.BIN parsing (wince, vga)
Use wince flag and boot filename for wince detection
Switch to TV composite if vga unsupported
Switch to supported BIOS region if current is unsupported or default
2019-09-01 16:35:12 +02:00
scribam 314f25ea38 linux: Use header <sys/personality.h> only on linux platforms 2019-09-01 14:15:29 +02:00
Flyinghead 61f4cd4ecd Merge remote-tracking branch 'origin/master' into fh/hle-bios 2019-08-31 22:10:09 +02:00
Flyinghead dd8903484e reios: less log 2019-08-31 21:56:47 +02:00
Flyinghead 5ca6cacf25 reios: fix wince exception due to unaligned pio xfer 2019-08-31 20:53:42 +02:00
Flyinghead 2e77e049a8 reios: check disk syscall 2019-08-31 18:55:54 +02:00
Flyinghead 936cd6781b clean up 2019-08-31 17:36:34 +02:00
scribam 0fbee12dc0 msvc: Fix condition for "naked" defintion 2019-08-31 14:46:30 +02:00
scribam d826d8123a msvc: Fix DYNACALL/__fastcall usage 2019-08-31 14:46:30 +02:00
scribam 69e9d9767a windows: Add fallback for _BitScanForward64 on 32-bits system 2019-08-31 14:46:30 +02:00
scribam df37077bb6 msvc: Do not include "7zArchive.h" header
This header is not required as the code related to it, in the same file, is not included when "_MSC_VER" is defined.
2019-08-31 11:10:03 +02:00
scribam bb24a5ee54 msvc: Replace "bm_GetCode2" by "bm_GetCodeByVAddr" in msvc.asm
This function was renamed in commit dece3fc13e
2019-08-31 11:09:47 +02:00
Flyinghead e07879e43c maple: std controller input mask was applied to all gamepad devices 2019-08-30 23:37:43 +02:00
Flyinghead 2015d9a696 rename and clean up 2019-08-30 23:35:10 +02:00
scribam 79f801d314 Remove Emscripten support entirely
Makefile for Emscripten build has been dropped in commit 1333d6f776
2019-08-30 20:01:14 +02:00
Flyinghead 79231d8961 missing change 2019-08-30 14:39:33 +02:00
Flyinghead bae43c236e dynarec: use paddr to check for bios blocks + more 2019-08-30 14:11:15 +02:00
Flyinghead cc6190f261 flash: use rewritten blocks when allocating a new one 2019-08-30 13:59:15 +02:00
Flyinghead e173b83574 New option to force WinCE mode 2019-08-28 20:47:47 +02:00
scribam 269297be18 Use _WIN32 to handle Windows specific code 2019-08-28 20:37:53 +02:00
scribam 1b002ae0da Use __GNUC__ to handle GCC specific code 2019-08-28 20:37:53 +02:00
scribam 51d181a46c Use _MSC_VER to handle specific Visual Studio code 2019-08-28 20:37:53 +02:00
scribam 61382316c9 Use __ANDROID__ to handle specific Android code 2019-08-28 20:37:53 +02:00
flyinghead 02b450ff19 Fix vram and code block protection in 32-bit mode 2019-08-28 14:08:13 +02:00
scribam 71f03cceae linux/x11: Remove x11_gl_context_destroy function
This function is never called and the logic already exists in the x11_window_destroy function
2019-08-22 20:25:22 +02:00
scribam 148033625c wince: Add missing preprocessor TRACE_WINCE_SYSCALLS
unresolved_ascii_string and unresolved_unicode_string only exist if
TRACE_WINCE_SYSCALLS is defined
2019-08-22 20:22:56 +02:00
scribam 7cd4b7b10b pulseaudio: Remove WARN_LOG second argument
First argument is "LogTypes::LOG_TYPE" and second argument must be "const char*"
2019-08-22 20:19:12 +02:00
scribam 80770b4eb9 pulseaudio: Add missing return value to the "push" function 2019-08-22 18:26:22 +02:00
Flyinghead cc8bab249f reios: serialize hle bios state. Fix save state compat with upstream and libretro 2019-08-19 18:19:27 +03:00
Flyinghead 7c8ce6267a use lroundf(x) instead of x + 0.5f 2019-08-17 18:19:33 +03:00
Flyinghead 629d262578 reios: swap iso733 bytes 2019-08-15 23:17:18 +02:00
flyinghead ea544f8ad7 Merge branch 'master' into fh/hle-bios 2019-08-15 11:02:04 +02:00
flyinghead 5600120b54 win32: fix crash at boot. remove log command lines options
restore .lst compatibility
2019-08-15 10:48:39 +02:00
Flyinghead eaedf7d017 sdl: osx polishing 2019-08-14 22:48:34 +02:00
Flyinghead ed858c029a reios: test automation needs to account for lack of boot swirl 2019-08-14 22:35:07 +02:00
Flyinghead aaf950d470 Add default ISP information to flashrom 2019-08-14 20:05:42 +02:00
Flyinghead 74a96897cc OSX: use SLD2 for gamepads 2019-08-14 09:20:24 +02:00
Flyinghead e34df4fed1 Support for Internet Game Pack game 2019-08-14 09:17:07 +02:00
Flyinghead 3e1956b949 reios: hle bios option now forces hle use
fallback to hle bios happens if no bios file found regardless of option
2019-08-13 17:12:29 +02:00
Flyinghead cf22e942cb android build fix 2019-08-12 21:16:32 +02:00
Flyinghead 93e009bf1a gl: use matrices for ndc and viewport calculations
Support VO_STARTX and VO_STARTY for shifting displayed frame
Add glm to deps
Calculate NDC, scissoring and viewport matrices once
Reduce code duplication
2019-08-12 19:56:44 +02:00
Flyinghead 1a019b79b0 GL: blending support for punch-through polys
Disable trilinear filtering for PTs
PT alpha test should be done after color+tex shading according to documentation
2019-08-09 12:05:56 +02:00
Flyinghead 7ff225bfa0 PVR: detect direct FB writes in non-interlace. Fix packed 888 FB format 2019-08-09 12:03:09 +02:00
Flyinghead 55b4e3364d OSX: use NSLog for logging 2019-08-09 12:00:48 +02:00
Flyinghead b38affe87c Build fix 2019-08-08 08:30:38 +02:00
Flyinghead c7f27c84bf reios: add timing to DMA reads. Fix some param values. 2019-08-08 08:24:13 +02:00
Flyinghead 69f2b343b1 OSX: command line args support. test automation
allow test automation on other platforms (win32, OSX, ...)
2019-08-08 08:22:33 +02:00
Flyinghead 8bd2450608 comments/logs clean up 2019-08-08 08:20:15 +02:00
Flyinghead ce301289ca reios: fix some constants 2019-08-04 19:46:46 +02:00
Flyinghead 00e57db13f reios: support multi READ command
fixes many 2K sport games, floigan bros, ooga booga
report paused instead of standby (cannonspike US)
2019-08-04 19:09:02 +02:00
Flyinghead 271aa85892 reios: wince games support 2019-08-03 19:20:30 +02:00
Flyinghead d3173931f1 reios: handle gdrom hle state properly
better documentation, clean up
parallelize gradle builds + tv banner
2019-08-01 12:31:08 +02:00
Flyinghead e162f3ac83 reios: cdda support 2019-07-31 22:08:56 +02:00
Flyinghead 55f76d02c0 reios: fix flashrom write
Fixed language selection that was being ignored (also w/ bios)
2019-07-31 17:59:53 +02:00
Flyinghead 5913a8f11e reios: font support 2019-07-31 13:01:12 +02:00
Flyinghead 7eaf89a7f2 Travis fix 2019-07-30 19:31:35 +02:00
Flyinghead 6059831ec7 reios fixes 2019-07-30 19:04:51 +02:00
Flyinghead 91a753f224 Fix naked functions for GCC 2019-07-30 12:40:34 +02:00
Flyinghead 1fffbad9fc Fix build warnings. config.h for flac 2019-07-28 18:49:59 +02:00