gl: const everything

This commit is contained in:
Flyinghead 2019-10-25 22:47:20 +02:00
parent ba51c873d0
commit 5d6ac0acbb
3 changed files with 23 additions and 23 deletions

View File

@ -319,7 +319,7 @@ void DrawSorted(bool multipass)
for (u32 p=0; p<count; p++)
{
PolyParam* params = pidx_sort[p].ppid;
const PolyParam* params = pidx_sort[p].ppid;
if (pidx_sort[p].count>2) //this actually happens for some games. No idea why ..
{
SetGPState<ListType_Translucent,true>(params);
@ -361,7 +361,7 @@ void DrawSorted(bool multipass)
for (u32 p = 0; p < count; p++)
{
PolyParam* params = pidx_sort[p].ppid;
const PolyParam* params = pidx_sort[p].ppid;
if (pidx_sort[p].count > 2 && !params->isp.ZWriteDis) {
// FIXME no clipping in modvol shader
//SetTileClip(gp->tileclip,true);

View File

@ -24,27 +24,27 @@ struct IndexTrig
f32 z;
};
float min3(float v0,float v1,float v2)
static float min3(float v0, float v1, float v2)
{
return min(min(v0,v1),v2);
}
float max3(float v0,float v1,float v2)
static float max3(float v0, float v1, float v2)
{
return max(max(v0,v1),v2);
}
float minZ(Vertex* v, u32* mod)
static float minZ(const Vertex *v, const u32 *mod)
{
return min(min(v[mod[0]].z,v[mod[1]].z),v[mod[2]].z);
}
bool operator<(const IndexTrig &left, const IndexTrig &right)
static bool operator<(const IndexTrig& left, const IndexTrig& right)
{
return left.z<right.z;
}
bool operator<(const PolyParam &left, const PolyParam &right)
static bool operator<(const PolyParam& left, const PolyParam& right)
{
/* put any condition you want to sort on here */
return left.zvZ<right.zvZ;
@ -90,7 +90,7 @@ void SortPParams(int first, int count)
std::stable_sort(pvrrc.global_param_tr.head() + first, pvrrc.global_param_tr.head() + first + count);
}
static Vertex* vtx_sort_base;
const static Vertex *vtx_sort_base;
#if 0
/*
@ -187,12 +187,13 @@ bool Intersect(const IndexTrig &left, const IndexTrig &right)
#endif
//are two poly params the same?
bool PP_EQ(PolyParam* pp0, PolyParam* pp1)
static bool PP_EQ(const PolyParam *pp0, const PolyParam *pp1)
{
return (pp0->pcw.full&PCW_DRAW_MASK)==(pp1->pcw.full&PCW_DRAW_MASK) && pp0->isp.full==pp1->isp.full && pp0->tcw.full==pp1->tcw.full && pp0->tsp.full==pp1->tsp.full && pp0->tileclip==pp1->tileclip;
return (pp0->pcw.full & PCW_DRAW_MASK) == (pp1->pcw.full & PCW_DRAW_MASK) && pp0->isp.full == pp1->isp.full
&& pp0->tcw.full == pp1->tcw.full && pp0->tsp.full == pp1->tsp.full && pp0->tileclip == pp1->tileclip;
}
void fill_id(u32* d, Vertex* v0, Vertex* v1, Vertex* v2, Vertex* vb)
static void fill_id(u32 *d, const Vertex *v0, const Vertex *v1, const Vertex *v2, const Vertex *vb)
{
d[0]=v0-vb;
d[1]=v1-vb;
@ -208,14 +209,14 @@ void GenSorted(int first, int count, vector<SortTrigDrawParam>& pidx_sort, vecto
if (pvrrc.verts.used() == 0 || count <= 1)
return;
Vertex* vtx_base=pvrrc.verts.head();
u32* idx_base = pvrrc.idx.head();
const Vertex *vtx_base = pvrrc.verts.head();
const u32 *idx_base = pvrrc.idx.head();
PolyParam* pp_base = &pvrrc.global_param_tr.head()[first];
PolyParam* pp = pp_base;
PolyParam* pp_end = pp + count;
const PolyParam *pp_base = &pvrrc.global_param_tr.head()[first];
const PolyParam *pp = pp_base;
const PolyParam *pp_end = pp + count;
Vertex* vtx_arr=vtx_base+idx_base[pp->first];
const Vertex *vtx_arr = vtx_base + idx_base[pp->first];
vtx_sort_base=vtx_base;
static u32 vtx_cnt;
@ -245,14 +246,14 @@ void GenSorted(int first, int count, vector<SortTrigDrawParam>& pidx_sort, vecto
if (pp->count>2)
{
u32* idx = idx_base + pp->first;
const u32 *idx = idx_base + pp->first;
Vertex* vtx=vtx_base+idx[0];
Vertex* vtx_end=vtx_base + idx[pp->count-1]-1;
const Vertex *vtx = vtx_base + idx[0];
const Vertex *vtx_end = vtx_base + idx[pp->count - 1] - 1;
u32 flip=0;
while(vtx!=vtx_end)
{
Vertex* v0, * v1, * v2, * v3, * v4, * v5;
const Vertex *v0, *v1, *v2, *v3, *v4, *v5;
if (flip)
{
@ -452,4 +453,3 @@ void GenSorted(int first, int count, vector<SortTrigDrawParam>& pidx_sort, vecto
if (tess_gen) DEBUG_LOG(RENDERER, "Generated %.2fK Triangles !", tess_gen / 1000.0);
}

View File

@ -23,7 +23,7 @@ void SortPParams(int first, int count);
struct SortTrigDrawParam
{
PolyParam* ppid;
const PolyParam* ppid;
u32 first;
u32 count;
};