android build fix
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@ -50,7 +50,7 @@ public:
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VkInstance GetInstance() const { return static_cast<VkInstance>(instance.get()); }
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u32 GetGraphicsQueueFamilyIndex() const { return graphicsQueueIndex; }
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void SetSurface(VkSurfaceKHR surface) { this->surface = surface; }
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void SetSurface(VkSurfaceKHR surface) { this->surface = vk::SurfaceKHR(surface); }
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void SetWindowSize(u32 width, u32 height) { this->width = screen_width = width; this->height = screen_height = height; }
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void NewFrame();
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void BeginRenderPass();
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