cue: Set proper CTRL value
Fixes WinCE games hanging at startup
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@ -138,6 +138,7 @@ Disc* cue_parse(const wchar* file)
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t.ADDR = 0;
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t.StartFAD = current_fad;
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t.EndFAD = 0;
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t.CTRL = (track_type == "AUDIO" || track_type == "CDG") ? 0 : 4;
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string path = basepath + normalize_path_separator(track_filename);
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core_file* track_file = core_fopen(path.c_str());
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if (track_file == NULL)
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