Matthew Budd
|
1c6851c3f0
|
Bug fix for SDL joystick not working using SDL video driver. By default SDL joystick inputs are ignored if the SDL window does not have focus. Set SDL HINT to allow for background joystick inputs to accepted (i.e. joystick inputs come through even though window not in focus).
|
2020-08-10 21:04:42 -04:00 |
Matthew Budd
|
cd99eaecd3
|
Added missing files.
|
2020-08-09 22:20:02 -04:00 |
Matthew Budd
|
1d417a49ae
|
Back ported SDL2 game controller improvements to GTK from QT GUI.
|
2020-08-09 22:19:38 -04:00 |
Matthew Budd
|
1331aeca14
|
input device select combo box logic in work for GTK Gui.
|
2020-08-09 07:11:28 -04:00 |
Matthew Budd
|
5bfbbbba7e
|
Back ported SDL joystick/gamepad improvements from Qt to GTK gui.
|
2020-08-09 05:55:59 -04:00 |
Matthew Budd
|
61894c7772
|
Bug fix to sync video driver selection on GTK GUI at init.
|
2020-08-09 05:21:29 -04:00 |
Matthew Budd
|
989d39c26e
|
Back ported SDL sound bug fixes from QT to GTK GUI.
|
2020-08-09 05:17:48 -04:00 |
Matthew Budd
|
33c5b328b2
|
Changed sdl video resize logic to ensure that it is always syncd to the size of the drawing area.
|
2020-08-07 21:44:12 -04:00 |
Matthew Budd
|
a2fbb33d68
|
Added video driver select option for GTK/SDL GUI. Currently there are 3 possible video drivers: OpenGL GLX, SDL2, and Cairo.
|
2020-08-07 21:22:07 -04:00 |
Matthew Budd
|
5e2ac49da7
|
Bug fix for LSB_FIRST definition in GTK build in cmake environment.
|
2020-08-07 17:09:12 -04:00 |
Matthew Budd
|
1b0888e146
|
Added git url/revision info to the GTK/SDL GUI about window. Added git url/revision information to command line help print out for both GTK and QT versions.
|
2020-08-07 16:59:27 -04:00 |
Matthew Budd
|
bb4adb36b4
|
Merge branch 'master' of ../TasVideo/fceux
|
2020-08-07 16:34:39 -04:00 |
zeromus
|
6f4bbacca0
|
fix height of win32 inputbox. fixes #145
|
2020-08-07 13:55:50 -04:00 |
mjbudd77
|
d416ceb0c4
|
Added GTK3/SDL2 based fceux build capability into cmake build file. It is configurable from the command line which GUI to build GTK or QT (default).
|
2020-08-07 13:23:43 -04:00 |
Matthew Budd
|
27875aac17
|
Changed GTK GUI shutdown order of execution so that the main window cannot be deleted until the event loop has fully exited.
|
2020-08-06 21:36:50 -04:00 |
Matthew Budd
|
46d02fc61a
|
Modified GTK GUI quit logic to just set a flag in the quit callback function to allow the gui exit its main loop under normal conditions and then proceed with an orderly cleanup/shutdown outside of the GTK event loop.
|
2020-08-05 20:33:19 -04:00 |
Matthew Budd
|
b7067cc1da
|
Removed debug print statement.
|
2020-08-03 21:12:54 -04:00 |
Matthew Budd
|
bbd0fe4470
|
Added cheat save file logic to cheat window export button.
|
2020-08-03 21:04:58 -04:00 |
Matthew Budd
|
4a494f8dc1
|
Added code to center text inside numerical entry fields on the cheat window.
|
2020-08-03 20:30:45 -04:00 |
mjbudd77
|
0fdf8cec14
|
Changed character used for width to be an X instead of 0
|
2020-08-03 20:20:48 -04:00 |
Matthew Budd
|
b0529d564a
|
Added pause while cheat window is active checkbox logic.
|
2020-08-02 21:19:32 -04:00 |
Matthew Budd
|
7c84e7b383
|
Added global cheat enable and auto load/save checkboxes
|
2020-08-02 20:58:59 -04:00 |
Matthew Budd
|
e99cc1d64d
|
Added logic to lock emulation when modifying cheats.
|
2020-08-02 20:31:21 -04:00 |
Matthew Budd
|
7d6f1fdacc
|
Added logic to lock emulation when adding or deleting cheats.
|
2020-08-02 20:29:24 -04:00 |
Matthew Budd
|
53c96c9fbd
|
Added button sensitivity logic for cheat search window.
|
2020-08-02 20:23:12 -04:00 |
Matthew Budd
|
2905c105bf
|
Added cheat add/delete button logic.
|
2020-08-02 20:04:59 -04:00 |
Matthew Budd
|
34279fd5ac
|
Added logic for modify active cheat parameter update button.
|
2020-08-01 21:33:43 -04:00 |
Matthew Budd
|
2d57b88e64
|
Added code to populate active cheat list.
|
2020-07-31 22:03:14 -04:00 |
Matthew Budd
|
3e1cfb3a94
|
More cheat search updates.
|
2020-07-31 20:18:39 -04:00 |
Matthew Budd
|
b6871bc36d
|
Added callbacks for cheat search buttons.
|
2020-07-31 20:14:17 -04:00 |
Matthew Budd
|
cf54c8d225
|
Cheat window widget layout in work.
|
2020-07-30 23:06:02 -04:00 |
Matthew Budd
|
bec89112e2
|
More updates to cheat window.
|
2020-07-28 22:54:52 -04:00 |
Matthew Budd
|
5088991a8d
|
Added more widgets to the cheat window.
|
2020-07-28 21:37:28 -04:00 |
Matthew Budd
|
c76d70582a
|
Adding GUI framework for cheat window.
|
2020-07-27 22:26:41 -04:00 |
Matthew Budd
|
3c2a93d7c4
|
Added a protection in the audio output loop to break out of the loop if the audio sink is not draining. This will prevent lockups in the event that the audio output device has failed.
|
2020-07-27 21:20:25 -04:00 |
Matthew Budd
|
3528adea30
|
Changed error message window to use QMessageBox instead of QErrorMessage to have more control over display image.
|
2020-07-26 22:04:31 -04:00 |
Matthew Budd
|
e918f8562a
|
Added an error message window to the GUI. Added About Qt window to GUI.
|
2020-07-26 21:31:32 -04:00 |
Matthew Budd
|
0112782eab
|
Added logic to change color of changed button mapping to red until they are save to a profile. Also, added a warning message to inform user of unsaved mappings.
|
2020-07-26 14:07:28 -04:00 |
g0me3
|
f2eb89c629
|
Merge branch 'master' of https://github.com/TASVideos/fceux
|
2020-07-25 21:22:13 +03:00 |
g0me3
|
6145fe22ab
|
bandai and sunsoft barcode readers support GUI restore for WIN build
157 mapper (barcode battler) support for main unit's and cart's eeproms. all datach games are able to save properly now.
|
2020-07-25 21:21:37 +03:00 |
Matthew Budd
|
b48b81c938
|
Commented out command line INOP inputCfg functionality. With new GUI gamepad config, this should not be required anymore.
|
2020-07-24 23:04:56 -04:00 |
Matthew Budd
|
976266547c
|
Bug fix for shutdown of joystick system.
|
2020-07-24 22:41:19 -04:00 |
Matthew Budd
|
4175ca6052
|
Added logic to skip unassigned buttons in the config.
|
2020-07-24 22:26:09 -04:00 |
Matthew Budd
|
3db85cd1d2
|
Game pad code cleanup.
|
2020-07-24 22:12:45 -04:00 |
Matthew Budd
|
da04bbdfc5
|
Added logic to init game pad mappings at startup
|
2020-07-24 21:47:57 -04:00 |
Matthew Budd
|
67e87787e3
|
Added logic to load default keyboard mapping.
|
2020-07-24 18:44:18 -04:00 |
mjbudd77
|
8afeb43759
|
Added code to allow for deletion of game pad profiles.
|
2020-07-24 17:14:03 -04:00 |
mjbudd77
|
b71630379a
|
Added game pad button mapping profile logic.
|
2020-07-24 16:56:48 -04:00 |
mjbudd77
|
675b73cbed
|
Added mapping profile widgets. Still TODO, write code behind them.
|
2020-07-24 11:05:20 -04:00 |
mjbudd77
|
b815fbfe47
|
Added logic to show state of mapped buttons on game pad config page.
|
2020-07-24 09:50:03 -04:00 |
Matthew Budd
|
e50d6e22ed
|
Added logic to load default game pad button bindings from SDL database.
|
2020-07-24 00:11:11 -04:00 |
Matthew Budd
|
e018b4b945
|
Removed unused button config arrays in preparation for implementing SDL2 game controller setup.
|
2020-07-23 18:43:45 -04:00 |
Matthew Budd
|
10b84fa47c
|
Added SDL game controller logic to sdl-joystick. Preparing to re-vamp the input module.
|
2020-07-22 22:17:53 -04:00 |
Matthew Budd
|
02c3012215
|
Added a checkbox option to the gui config page to allow for the gui to use the native OS menu bar for mac os and certain linux distros.
|
2020-07-21 20:06:25 -04:00 |
Matthew Budd
|
3fc99f7d30
|
Added logic to allow the use to optionally select either the Qt/OpenGL or SDL as the video driver.
|
2020-07-20 22:45:33 -04:00 |
Matthew Budd
|
f59bf15d30
|
Created a console utilities file to hold misc functions used by the Qt/SDL port.
|
2020-07-20 21:06:49 -04:00 |
Matthew Budd
|
982ed7689d
|
Added Lua window hooks to old sdl port that are now needed by core library. These functions do not do much on the old port and really only exist to resolve linker issues.
|
2020-07-20 19:36:22 -04:00 |
Matthew Budd
|
4e9601a241
|
Added logic for the lua output display console.
|
2020-07-19 21:33:20 -04:00 |
Matthew Budd
|
122473b575
|
Added Lua control window.
|
2020-07-19 21:15:56 -04:00 |
Matthew Budd
|
188320147a
|
Bug fix for file name patterns used with QFileDialog
|
2020-07-19 20:04:42 -04:00 |
Matthew Budd
|
397e17ba99
|
Added a GUI config window to for misc GUI options. Added an option to use the native OS file browser when looking for files.
|
2020-07-19 18:43:42 -04:00 |
Matthew Budd
|
b846ed31db
|
Merge branch 'master' of ../TasVideo/fceux
|
2020-07-19 10:12:20 -04:00 |
Matthew Budd
|
c0febe1d3e
|
Added a hook in the core palette emulation to allow for the gui to determine if a custom user palette is available and in use.
|
2020-07-18 21:58:38 -04:00 |
owomomo
|
96a116e096
|
Shortcuts of bookmarks in Hex Editor can be customized. (#129)
|
2020-07-18 18:43:23 -04:00 |
Matthew Budd
|
002481c6b9
|
Added a few more options to the palette config window.
|
2020-07-18 15:19:01 -04:00 |
Matthew Budd
|
2d4451a43c
|
Added logic in the emulator thread to check if requests to acquire the mutex have been made by the gui. If requests are found, the emulator thread will sleep so that the gui thread can gain access and service the requests.
|
2020-07-17 22:14:20 -04:00 |
Matthew Budd
|
6fb247d785
|
Changed QMutex to be recursive to prevent dead-locks in gui and emulator. A few bug fixes for the palette config window.
|
2020-07-17 21:50:23 -04:00 |
Matthew Budd
|
be7dcda45e
|
Added palette config window and logic.
|
2020-07-16 21:18:57 -04:00 |
mjbudd77
|
f8558a9636
|
Added component runtime to cpack line
|
2020-07-12 15:43:48 -04:00 |
mjbudd77
|
08beead253
|
Successful addition of fceux icon to mac osx dmg package.
|
2020-07-12 14:10:32 -04:00 |
Matthew Budd
|
44750bf88f
|
Added a higher resolution icon to project.
|
2020-07-12 12:53:41 -04:00 |
mjbudd77
|
70a2b3023a
|
Added logic to generate a mac osx drag and drop package.
|
2020-07-12 11:50:18 -04:00 |
Matthew Budd
|
35b0227809
|
Added logic to initialize the video PAL combo box with proper config value at window creation.
|
2020-07-11 22:37:29 -04:00 |
Matthew Budd
|
3a6c861326
|
Bug fix for SDL port lock up when selecting dendy video option.
|
2020-07-11 22:36:55 -04:00 |
Matthew Budd
|
c93d0b3113
|
Added command line help output.
|
2020-07-11 22:09:51 -04:00 |
Matthew Budd
|
76d8b829bd
|
Bug fix for file browser initial directory calculation.
|
2020-07-11 21:29:23 -04:00 |
Matthew Budd
|
d43383d8bf
|
Fixed directory pathing for file browser.
|
2020-07-11 21:14:37 -04:00 |
Matthew Budd
|
b3c51ef4b1
|
Added movie menu logic to gui.
|
2020-07-11 20:48:48 -04:00 |
Matthew Budd
|
96df0c25e1
|
Added logic to auto embed the git URL and revision into the executable so that it can be displayed on the About dialog window.
|
2020-07-11 19:52:14 -04:00 |
Matthew Budd
|
889250b720
|
Updated About Window.
|
2020-07-11 17:26:08 -04:00 |
Matthew Budd
|
f436408b06
|
Updated about window to use embedded png.
|
2020-07-11 17:06:22 -04:00 |
Matthew Budd
|
2c370389fd
|
Added window icon resource.
|
2020-07-11 16:55:45 -04:00 |
Matthew Budd
|
32116210b8
|
About FCEUX window in work.
|
2020-07-11 16:11:48 -04:00 |
Matthew Budd
|
210e04fe92
|
Added FDS menu functionality.
|
2020-07-11 14:42:02 -04:00 |
Matthew Budd
|
6fcfb2af7a
|
Added insert coin menu functionality.
|
2020-07-11 14:21:20 -04:00 |
Matthew Budd
|
b4280ee33d
|
Added menu logic to load Game Genie ROM file
|
2020-07-11 14:03:40 -04:00 |
Matthew Budd
|
c41cd863c6
|
Added game genie enable menu logic.
|
2020-07-11 12:59:14 -04:00 |
Matthew Budd
|
74afb50949
|
Added basic functions of emulation menu
|
2020-07-11 11:58:11 -04:00 |
Matthew Budd
|
b830e0aae5
|
Added screen shot menu function.
|
2020-07-11 10:29:03 -04:00 |
mjbudd77
|
0188c11e8b
|
Added OpenGL preference variable to cmake build file to get rid of nuisance warning.
|
2020-07-10 15:08:05 -04:00 |
mjbudd77
|
69a761a477
|
More Cmake fixes between linux and mac os
|
2020-07-10 14:57:55 -04:00 |
mjbudd77
|
cc4ce19784
|
A few build fixes for the mac os with cmake.
|
2020-07-10 14:48:46 -04:00 |
mjbudd77
|
cb453fa194
|
Moved linux pipeline to cmake instead of qmake.
|
2020-07-10 13:51:32 -04:00 |
mjbudd77
|
321ea729d4
|
Successful build of Qt GUI on MAC OSX using cmake.
|
2020-07-10 11:22:10 -04:00 |
mjbudd77
|
1206fcebbd
|
Successful build of QT gui using cmake instead of qmake.
|
2020-07-10 10:59:07 -04:00 |
Matthew Budd
|
26e320b163
|
Bug fix for small memory leak on window init.
|
2020-07-09 21:38:31 -04:00 |
Matthew Budd
|
67b7c34576
|
Added change state select menu radio button logic.
|
2020-07-09 21:33:53 -04:00 |
Matthew Budd
|
0d8c442b35
|
Added a few state load menu items.
|
2020-07-09 21:00:04 -04:00 |
Matthew Budd
|
5958dc18fb
|
Added fullscreen menu function.
|
2020-07-07 21:45:24 -04:00 |
Matthew Budd
|
d87b5c7ab7
|
Added logic for auto-resume play menu item.
|
2020-07-07 21:26:15 -04:00 |
Matthew Budd
|
46271dfa61
|
Added video region combo box logic.
|
2020-07-07 21:06:24 -04:00 |
Matthew Budd
|
ea1782bfe5
|
Added checkbox logic for video config window.
|
2020-07-07 20:53:31 -04:00 |
Matthew Budd
|
313bba68f9
|
Added missing tr function calls around string literals.
|
2020-07-07 18:49:58 -04:00 |
Matthew Budd
|
ce0a8fdf63
|
Added framework for video config window. Still TODO writing logic.
|
2020-07-07 08:59:47 -04:00 |
Matthew Budd
|
b2c094a6bf
|
Added QT Hotkey configuration window.
|
2020-07-06 21:44:23 -04:00 |
Matthew Budd
|
1a99903933
|
Changed name of main window periodic update function so that is not the same name as QWidget base update function.
|
2020-07-05 22:10:28 -04:00 |
Matthew Budd
|
f9b5796ef0
|
Created a local buffer for the openGL video image to better sync the image with the drawing frame in the gui thread.
|
2020-07-05 21:40:19 -04:00 |
Matthew Budd
|
4dca42bfca
|
Moved the physical input update to the main thread since the MAC OS X SDL2 requires it to be so.
|
2020-07-05 21:16:31 -04:00 |
Matthew Budd
|
70a00fab13
|
Added mutex sync when changing sound properties of the emulator.
|
2020-07-05 16:54:33 -04:00 |
Matthew Budd
|
ac43cc3e62
|
Renamed gameViewer to ConsoleViewer.
|
2020-07-05 16:44:36 -04:00 |
Matthew Budd
|
824bdda083
|
Renamed a few of the files and class objects to be more appropriate to what the actually are.
|
2020-07-05 16:37:26 -04:00 |
Matthew Budd
|
f2e7b66c61
|
changed QThread setup to be a separate object from the console window.
|
2020-07-05 16:27:13 -04:00 |
Matthew Budd
|
acc02ee98e
|
Moved FCEU emulation to its own thread for better timing control.
|
2020-07-05 16:11:53 -04:00 |
Matthew Budd
|
c496c0f281
|
Added logic to increase/decrease emulation speed via hotkeys using QTimer system. Bug fix for = key Qt to SDL mapping.
|
2020-07-03 21:52:27 -04:00 |
mjbudd77
|
72141845f0
|
Changed gl_shm name to nes_shm. Added audio circular buffer to shared memory.
|
2020-07-03 15:58:53 -04:00 |
Matthew Budd
|
7eca2978ed
|
Minor removal of underscored F on File menu.
|
2020-07-02 21:08:46 -04:00 |
Matthew Budd
|
91e5427258
|
Successful test of full sound config window functionality.
|
2020-07-02 21:05:08 -04:00 |
Matthew Budd
|
021452b7f0
|
Sound configure window in work.
|
2020-07-02 20:49:52 -04:00 |
Matthew Budd
|
afc3a61014
|
Started putting together window framework for sound configuration.
|
2020-07-01 22:03:59 -04:00 |
mjbudd77
|
104f7c465e
|
Updated init call for game viewer SDL to match GL.
|
2020-06-30 20:04:17 -04:00 |
mjbudd77
|
d38f1b0c1b
|
Build fix for minizip include in MAC OS
|
2020-06-30 20:00:29 -04:00 |
mjbudd77
|
2762d53791
|
Cleaned up game viewer GL.
|
2020-06-30 19:53:29 -04:00 |
mjbudd77
|
e2b853661d
|
More testing with SDL game viewer driver, keeps drawing over the menu
bar on the mac os. Thinking native GL inside QT is the way to go.
|
2020-06-30 09:22:59 -04:00 |
mjbudd77
|
41b54b9813
|
Solved MAC OpenGL scaling issue. Turns out it was related to the retina
screen having a 2x device to framebuffer scaling.
|
2020-06-29 23:24:41 -04:00 |
Matthew Budd
|
c6b46bfcc1
|
Added software pixel remapper function to openGL renderer.
|
2020-06-29 22:24:34 -04:00 |
Matthew Budd
|
26fe3c7da5
|
Added logic to keep proper aspect ratio on SDL driven screen.
|
2020-06-29 21:13:05 -04:00 |
Matthew Budd
|
53dcb48a90
|
Successful test of SDL video driver inside QT window.
|
2020-06-29 10:11:02 -04:00 |
Matthew Budd
|
95d055da2c
|
Renamed openGL based game viewer so to distinguish it from others that will be tested.
|
2020-06-29 08:15:26 -04:00 |
Matthew Budd
|
970afc2bea
|
Added logic to use GL_TEXTURE_RECTANGLE instead of GL_TEXTURE_2D
|
2020-06-28 10:11:03 -04:00 |
Matthew Budd
|
59462545ca
|
Gui controller calibration fixes and enhancements.
|
2020-06-27 21:08:02 -04:00 |
Matthew Budd
|
7ba7ef4b82
|
Include path fixes for qmake incorrectly marking sdl folder for heading includes.
|
2020-06-27 20:07:24 -04:00 |
Matthew Budd
|
1980dd8c5b
|
Game Pad calibration page still in work.
|
2020-06-26 21:56:26 -04:00 |
Matthew Budd
|
cb664b44a0
|
commented out debug print statement.
|
2020-06-26 20:32:44 -04:00 |
Matthew Budd
|
950004503b
|
Hooked up checkboxes on gamepad config page.
|
2020-06-26 20:27:20 -04:00 |
mjbudd77
|
002e9e0f34
|
Added logic to configure gamepad buttons. Still needs more testing.
|
2020-06-26 16:35:41 -04:00 |
Matthew Budd
|
ee02883ac7
|
QT gamepad window in work.
|
2020-06-26 12:46:48 -04:00 |
Matthew Budd
|
f1153bfc6b
|
Successful test of loading ROM via QFileDialog, changed logic to not use native gnome file dialog as it is very lagged.
|
2020-06-26 09:29:47 -04:00 |
Matthew Budd
|
d6ff002af0
|
Added keyboard QT to SDL2 key conversion functionality.
|
2020-06-24 21:57:43 -04:00 |
Matthew Budd
|
f53bbc8cde
|
Added logic to close game and shutdown FCEU system on window close.
|
2020-06-23 23:04:10 -04:00 |
Matthew Budd
|
095415790c
|
Cleaned up unnecessary test code.
|
2020-06-23 22:55:48 -04:00 |
Matthew Budd
|
0352483a19
|
Successful display of video in QT gui.
|
2020-06-23 22:51:10 -04:00 |
Matthew Budd
|
be4c650238
|
Starting new QT gui.
|
2020-06-23 20:40:43 -04:00 |
Matthew Budd
|
fb9ee25800
|
Bug fix for cmake install target.
|
2020-06-20 00:54:26 -04:00 |
Matthew Budd
|
70a77cbe41
|
Added install target to cmake.
|
2020-06-20 00:53:18 -04:00 |
Matthew Budd
|
9a30cce921
|
Fixed compiler warning for unchecked fgets return value.
|
2020-06-20 00:39:44 -04:00 |
Matthew Budd
|
6271d63ba6
|
Added cmake package check for zlib
|
2020-06-20 00:36:43 -04:00 |
Matthew Budd
|
714e7bbfb2
|
Added logic to make cmake output verbose.
|
2020-06-20 00:20:58 -04:00 |
Matthew Budd
|
36b9cf3fb3
|
Fixed references to print error function in win tas editor.
|
2020-06-20 00:13:08 -04:00 |
Matthew Budd
|
cc15338ebb
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Cast const char * to char * to get past winbuild.... this is not the best way to go, but it works.
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2020-06-20 00:06:47 -04:00 |
Matthew Budd
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7919071a25
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Cleaned up gcc compiler warning : ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings]
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2020-06-19 23:58:12 -04:00 |