Commit Graph

166 Commits

Author SHA1 Message Date
adelikat f06284d822 Lua - added FCEU.softreset() and FCEU.poweron(). Deleted a lua test script. Updated Lua documentation in the Help .chm 2009-03-28 13:38:44 +00:00
shinydoofy 21785d9529 SDL: added --no-config 2009-03-27 21:12:20 +00:00
adelikat f5e4082ece Win32 - prevent "hotkey" explosion by rshift on some laptop keyboards. 2009-03-23 00:54:47 +00:00
shinydoofy dc244cddee SDL: added --inputdisplay 2009-03-22 19:26:28 +00:00
shinydoofy 47f8bd0383 SDL now supports tuning individual sound channels 2009-03-22 02:25:04 +00:00
shinydoofy 85f02f6d43 SDL: Updated window name 2009-03-22 01:34:59 +00:00
adelikat b680a4d0f9 Win32 - made high quality sound and windowed mode video - disable hardware acceleration default settings. 2009-03-20 01:34:44 +00:00
adelikat 3f60a5c6f8 Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp 2009-03-16 14:10:59 +00:00
adelikat 8bb8c9e86d Lua - added movie.playbeginning() 2009-03-15 23:55:07 +00:00
adelikat 5c4579f859 Lua - added movie.getname() 2009-03-15 23:46:57 +00:00
adelikat 8768ea1c5e Lua - added FCEU.setreadonly() 2009-03-15 23:21:52 +00:00
adelikat c9e6ca74a7 Lua - added FCEU.getreadonly 2009-03-15 21:36:01 +00:00
adelikat ee99847b35 Lua - added movie.rerecordcount() and movie.length() 2009-03-15 21:12:15 +00:00
adelikat b947e0d25b Lua - added movie.active() function. Returns a bool value based on whether a move is loaded. 2009-03-15 15:29:35 +00:00
adelikat 86562d9ad3 Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button) 2009-03-14 21:00:28 +00:00
adelikat 6a6b297a45 Fix major crash issue where NROM savestate data was erroneous if a non ROM game was loaded prior. 2009-03-14 15:37:13 +00:00
adelikat e4339554fb Closing a game or opening a new game resets the frame counter 2009-03-13 16:27:29 +00:00
adelikat 8b6c5f6d6a Win32 - Debugger - PPU Pixels are displayed during vblank 2009-03-12 22:09:50 +00:00
shinydoofy 7099dcfeea SDL - fixed compilation error introduced in r1160 and mouse pointer not showing up for zapper games 2009-03-12 15:18:15 +00:00
adelikat 0bb0d643ce Win32 - TraceLogger - Fix bug where user can't scroll log text while auto-updating 2009-03-12 13:09:51 +00:00
adelikat 8864ee1c5a Win32 - TraceLogger - fixed old message from XDSP about F2 to pause. Now it displays the current hotkey mapping. 2009-03-12 02:40:24 +00:00
adelikat e7a6f54356 This should fix the SDL build 2009-03-12 01:12:26 +00:00
adelikat fc06b4b02b Lua - added input.() 2009-03-08 22:36:38 +00:00
adelikat b47f4e0e0e Lua - memory.readbyte will now recognize frozen addresses (I hope this doesn't have unintended consequences) 2009-03-08 20:03:47 +00:00
adelikat a5ff19b58c Lua - added FCEU.lagged() function 2009-03-08 19:14:37 +00:00
adelikat 810c2ae53f Lua - added zapper.read() 2009-03-08 18:10:07 +00:00
adelikat e43366247a Lua - added FCEU.lagcount() function 2009-03-07 19:26:07 +00:00
adelikat 6503e41723 Win32 - Fix bug so that Escape can be assigned as a hotkey 2009-03-04 16:03:43 +00:00
adelikat 98fbe2d85e Win32 - Memwatch - Drag & Drop for .txt (memwatch) files 2009-03-02 15:39:30 +00:00
adelikat 82de3f1477 Win32 - Drag & Drop for Lua files 2009-03-01 13:10:02 +00:00
adelikat f26e54b4a9 Win32 - Memwatch - added Cancel option to Save Changes? message box 2009-02-25 18:58:50 +00:00
adelikat 2e97fa8f53 Win32 - Lua - speedmode("turbo") now sets turbo on, rather than setting to max speed. Turbo employs frame-skipping (therefore has a different (and faster) effect than speed maximum. 2009-02-23 15:35:21 +00:00
adelikat 008ec6ceca increased lua gui.text height 2009-02-22 20:26:00 +00:00
adelikat d2cae8aef0 Win32 - Lua - a -lua commandline argument added. Loads a lua script on startup. 2009-02-22 18:13:38 +00:00
adelikat 659f0b48db Win32 - Debugger - Added DWEdits patch, it Adds pixel dislpay next to scanline display, and adds two new buttons: Run Line, Run 128 Lines 2009-02-21 23:38:20 +00:00
adelikat ef92dee8c6 Win32 - Message Log - Remembers X,Y Position 2009-02-21 22:04:13 +00:00
adelikat 7dc8c713f1 Win32 - Memory Watch - Recent File Menu - no longer crashes if it fails to open a recent file 2009-02-19 22:32:44 +00:00
adelikat acdab16c24 Screenshots - fix bug where numbering was not reset when changing ROMs 2009-02-07 17:55:10 +00:00
adelikat 0bf9abd12f Win32 - Hex Editor remembers window size 2009-02-07 03:05:43 +00:00
adelikat 1a83cfa5e4 Win32 - Timing - "Disable throttling when sound is off" now only applies when sound is off. Fixes SF 2480032. 2009-01-02 19:48:57 +00:00
adelikat 8ea182d7e9 Win32 - Metadata - remember window position 2008-12-26 19:41:17 +00:00
adelikat 62641715fc auto-save fixes, prevent loading an auto-save from previous session. Win32 - added flags for enabling auto-save menu item. 2008-12-24 05:07:32 +00:00
adelikat f1256869b6 Redo Savestate fix. Made Undo/Redo Savestate hotkey. Win32 - made default Undo/Redo key mapping Ctrl+Z 2008-12-24 04:46:56 +00:00
adelikat bae8c66a66 Win32 - Last ROM used context menu item added. 2008-12-24 04:08:49 +00:00
shinydoofy f270b8ee4f SDL: FCEUX can now be muted for avi capturing / updated videolog documentation 2008-12-24 01:19:48 +00:00
adelikat 5cb9c50814 Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented. 2008-12-24 00:38:47 +00:00
adelikat 20ef5a722c Backup savestate system added. CheckFileExists checks for null filename. 2008-12-23 03:54:31 +00:00
shinydoofy 3ee98c538f added toggle for movie auot-backup for SDL 2008-12-23 01:25:30 +00:00
adelikat d8d239e35d Movie auto-back feature implemented 2008-12-23 01:07:55 +00:00
adelikat ffe25288cc Win32 - created movie options dialog box 2008-12-22 23:31:39 +00:00