shinydoofy
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c18c460e8d
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SDL: some groundwork for implementation of now-dummy functions
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2009-04-11 15:51:13 +00:00 |
shinydoofy
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67c9ed20fd
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SDL - hotkey Q for toggling read-only/read+write
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2009-04-11 03:26:36 +00:00 |
shinydoofy
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ae53895a13
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SDL: fixed compilation error without -DCREATE_AVI introduced in r1239
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2009-03-29 13:20:10 +00:00 |
shinydoofy
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48a9428abc
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SDL: hotkey Del to toggle --mute for avi capturing
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2009-03-28 22:15:53 +00:00 |
shinydoofy
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dc244cddee
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SDL: added --inputdisplay
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2009-03-22 19:26:28 +00:00 |
shinydoofy
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7099dcfeea
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SDL - fixed compilation error introduced in r1160 and mouse pointer not showing up for zapper games
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2009-03-12 15:18:15 +00:00 |
adelikat
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e7a6f54356
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This should fix the SDL build
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2009-03-12 01:12:26 +00:00 |
shinydoofy
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3ee98c538f
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added toggle for movie auot-backup for SDL
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2008-12-23 01:25:30 +00:00 |
shinydoofy
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60fe20142e
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movie subtitle toggle for SDL
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2008-11-23 22:29:02 +00:00 |
punkrockguy318
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08ba562b06
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test commit to fix sdl frame advance
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2008-11-13 18:45:13 +00:00 |
punkrockguy318
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ef335b1321
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small change to last rev
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2008-11-13 18:25:25 +00:00 |
punkrockguy318
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a29c8f25a4
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hotkey overhaul; should increase sdl performance
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2008-11-13 18:23:17 +00:00 |
punkrockguy318
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465ad101d1
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savestates mappable in sdl
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2008-11-11 18:51:06 +00:00 |
shinydoofy
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d9ea2a263a
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added SDL avi creation support and changed speed throttling to use it
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2008-10-25 12:36:03 +00:00 |
shinydoofy
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d0992f7ff5
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toggle skipping of lag frames for SDL build
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2008-10-19 17:48:06 +00:00 |
shinydoofy
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a0d5740d7c
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skip lag when frame advancing toggled for SDL build
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2008-10-19 17:01:37 +00:00 |
shinydoofy
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cb68bc0631
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added toggle to bind savestates to movie for SDL
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2008-10-19 16:01:55 +00:00 |
punkrockguy318
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44e3212310
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made input cnofig window more usable
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2008-09-24 08:55:43 +00:00 |
punkrockguy318
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407f0f8663
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
punkrockguy318
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b71c4c3b5e
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frameskipping fixed in sdl?
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2008-08-14 17:06:19 +00:00 |
punkrockguy318
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aa0923a3a8
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frame advance improvements in sdl
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2008-08-14 16:49:18 +00:00 |
punkrockguy318
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5e44ec6f4a
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fixed segfault when opening fcm files; will now warn user to open fm2 files
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2008-08-12 08:24:39 +00:00 |
punkrockguy318
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d852574c62
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Gfceux bugfixes and sdl fceux bugfixes
[[Split portion of a mixed commit.]]
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2008-08-11 03:16:46 +00:00 |
punkrockguy318
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60147db30f
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added file open dialog to movie playback and other bugfixes
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2008-08-10 15:24:30 +00:00 |
punkrockguy318
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88b1fffe9d
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extensive sdl cleanup
see the changelog.txt for details
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2008-08-10 13:38:39 +00:00 |
punkrockguy318
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01a095c7a4
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Numerious bugfixes and improvements, see changelogs for details
[[Split portion of a mixed commit.]]
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2008-08-10 10:56:55 +00:00 |
punkrockguy318
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36d4f31a61
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Fixed sdl build to reflect movie.h changes
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2008-08-10 09:50:20 +00:00 |
punkrockguy318
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5b6db7c429
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Added a win32 file chooser to the sdl build for lua loading.. Could someone please test this?
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2008-08-10 08:39:08 +00:00 |
punkrockguy318
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16617596df
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Lua script loading can now be done on the fly in the SDL build. F3 is the default hotkey. The file chooser however requires the zenity application to work.
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2008-08-10 08:24:42 +00:00 |
punkrockguy318
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1e7bd198df
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Code cleanup and some movie playback fixes
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2008-08-02 17:40:17 +00:00 |
punkrockguy318
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fd1b6cf482
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oops
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2008-08-02 17:24:41 +00:00 |
punkrockguy318
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a482fdce5d
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Fixed some issues with movie recording in sdl; however it's still sketchy
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2008-08-02 17:22:28 +00:00 |
punkrockguy318
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9c784d3496
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cleanup to sdl movie recording; still segfaults on record
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2008-08-02 16:57:05 +00:00 |
punkrockguy318
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15acec182a
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movies are fm2 not fc2, doh
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2008-07-03 18:59:32 +00:00 |
punkrockguy318
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1256d0dd4c
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now saves to ~/.fceultra/movie/#.fc2
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2008-07-03 06:50:46 +00:00 |
punkrockguy318
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7429008e25
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fixed saving/loading movies in sdl port
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2008-07-03 06:35:37 +00:00 |
punkrockguy318
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9c99722fa1
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fixed bug that was introduced with config for hotkeys; increase and decrease speed now work properly and hotkey functions are made sure to only be executed once per keypress
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2008-06-29 21:54:10 +00:00 |
punkrockguy318
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832f346fc8
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most of the SDL hotkeys can now be mapped in the config file under SDL.Hotkeys.*
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2008-06-28 15:49:37 +00:00 |
punkrockguy318
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851ef0d7fb
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fixed build errors on sdl
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2008-06-22 22:06:14 +00:00 |
punkrockguy318
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6733a2f8a3
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fixed more compile issues with gcc
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2008-06-17 16:59:16 +00:00 |
jeblanchard
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84e7d10f38
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Kill many warnings. Note: may waste bytes of memory!
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2008-06-10 16:06:14 +00:00 |
jeblanchard
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81d1a6c7eb
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Fix SDL after r425 -- checkin comments from r425 still apply to both input.cpp files
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2008-06-09 11:56:10 +00:00 |
punkrockguy318
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db4fbe165f
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fixed build errors in sdl version
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2008-06-07 21:51:04 +00:00 |
jeblanchard
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8e546b1bed
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More silly warning elimination
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2008-06-07 01:21:38 +00:00 |
jeblanchard
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3fa4624317
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Update to reflect zero's movie.h and driver.h changes
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2008-06-06 01:15:49 +00:00 |
jeblanchard
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9b7f730b43
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
jeblanchard
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03ad29922f
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Minor Linux compilation fixes
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2008-05-26 00:33:27 +00:00 |
gimmedonutnow
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091d0b225d
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- SDL now uses the new configuration system
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2006-08-30 15:27:05 +00:00 |
radsaq
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e7d5aa6d29
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
GameInfo var. Still not very pretty, but at least there's only one of them and
the code compiles on Linux now.
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2006-08-20 19:40:15 +00:00 |
gimmedonutnow
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d1b99bf834
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- cleaned up a few variable and function names for readability
- static'd more variables
- added TODO about video resolution
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2006-08-04 05:44:13 +00:00 |
gimmedonutnow
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01c05ec26f
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- trying to reduce the number of non-static globals
- moved a bunch of functions around to accomidate this reduction
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2006-08-03 19:51:28 +00:00 |
gimmedonutnow
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c08f71181e
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- got rid of that annoying "Not implemented" message in SDL coming from the movie stuff
- static'd several global variables in input.cpp
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2006-08-03 05:49:37 +00:00 |
gimmedonutnow
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c39de3f8a8
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- pretty much done commenting... might have a chance to start cleanup tonight
- had to change the name of the 'brk' variable name again... please don't change it back... brk is a reserved word in *nix.
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2006-08-03 00:31:31 +00:00 |
gimmedonutnow
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4025828176
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- got rid of the EXTGUI define and associated code
- commented sdl-video.cpp
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2006-08-01 06:47:01 +00:00 |
punkrockguy318
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9c6cbb0563
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renamed pc to SDL for clarity
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2006-07-31 17:42:18 +00:00 |