Lioncash
8dc2909c00
JitWindow: Add missing virtual destructor to HostDisassembler
...
HostDisassemblerLLVM has a destructor, but the class uses a pointer to the base class.
2015-05-20 12:27:47 -04:00
degasus
242f7d964d
CustomTexture: prefetch all available textures
2015-05-16 15:12:07 +02:00
skidau
132ae5f457
Merge pull request #2349 from mathieui/remove-traversal-options-ui
...
Netplay: don’t show traversal server/port options (INI config only)
2015-05-15 12:34:05 +10:00
skidau
bdeb067597
Merge pull request #2402 from JosJuice/internal-title
...
Volume: Rename GetName to GetInternalName
2015-05-13 13:19:41 +10:00
skidau
a6739c0960
Merge pull request #2386 from mathieui/irhotkeys
...
Add hotkeys to increase/decrease the IR
2015-05-12 13:05:53 +10:00
Ryan Houdek
5bbaa85f25
Merge pull request #2389 from sigmabeta/lollipop-ui-tweaks
...
Android: Add file browser screen to new UI, and several tweaks.
2015-05-11 11:35:51 -04:00
Lioncash
af2daf6c5c
WiiConfigPane: Handle switch cases explicitly
...
Gets rid of a warning on higher warning levels (switching on an enum type should handle cases explicitly)
2015-05-11 06:37:07 -04:00
JosJuice
bad09fc358
Volume: Rename GetName to GetInternalName
...
This is intended to better separate it from GetNames and to clarify
that this name originally wasn't meant to be shown to users.
The ISOProperties GUI is also updated, mainly because labeling
the long banner name "short name" was confusing.
2015-05-11 11:19:30 +02:00
Tillmann Karras
cdf6d185f6
Fix -Wswitch warning
2015-05-11 10:17:36 +02:00
Ryan Houdek
a36dc19d9b
Add JNI interface for enabling writing block profile results.
2015-05-10 20:03:34 -05:00
mathieui
bb622836b2
Traversal: Add a read-only text for server:port with a "reset to default" button
...
Clicking it will set the config file back to stun.dolphin-emu.org with
port 6262.
2015-05-11 01:10:27 +02:00
Eder Bastos
ca4bec3539
Don't show "Error" when a blank string is returned from a native method.
2015-05-10 10:46:46 -04:00
Lioncash
fcaaa9f649
HotkeyDlg: Fix keypress event binding
...
Previously no keypresses would be recognized during the button press phase.
2015-05-10 03:35:01 -04:00
mathieui
ea709b6c12
Add hotkeys to increase/decrease the IR
2015-05-10 02:02:47 +02:00
Lioncash
76bbd46829
Core: Remove some header inclusions in header files
...
Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00
Lioncash
a7d5084e1f
Merge pull request #2375 from sigmabeta/lollipop-ui-update
...
Implement first few screens of Android 5.0-based UI.
2015-05-08 12:57:00 -04:00
Lioncash
a7e9aea797
DolphinWX: Remove unnecessary includes
2015-05-08 12:39:26 -04:00
Lioncash
cb20589d7f
Merge pull request #2341 from lioncash/fwd
...
DolphinWX: Remove unnecessary forward declarations
2015-05-08 09:54:23 -04:00
Chris Burgener
5af98db8c3
Append Disc 2 to Titles for Multi-Disc Games
...
Fixes issue 5799
https://code.google.com/p/dolphin-emu/issues/detail?id=5799
2015-05-07 22:59:16 -04:00
Eder Bastos
b47835fc07
Implement first few screens of Android 5.0-based UI.
2015-05-07 22:27:42 -04:00
shuffle2
94995503aa
Merge pull request #2374 from randomstuff/fix-unpn
...
Fix build without UPnP
2015-05-07 18:36:02 -07:00
Lioncash
f77587506f
Merge pull request #2345 from lioncash/tl
...
VideoConfigDiag: Simplify string translation handling
2015-05-07 05:05:48 -04:00
Gabriel Corona
469ea24717
Fix build without UPnP
...
There is no checkbox.
2015-05-06 20:59:19 +02:00
Ryan Houdek
80fe5e0a55
Merge pull request #2370 from sigmabeta/native-libs-task-removal
...
Remove the "nativeLibsToJar" gradle task.
2015-05-06 09:16:43 -04:00
Eder Bastos
2fe4b9ce68
Remove the "nativeLibsToJar" gradle task.
2015-05-05 22:34:56 -04:00
skidau
571cdcddd8
Merge pull request #2340 from dibas/testing
...
Show the cursor in os x fullscreen by default. Fixes issue 8376.
2015-05-06 12:28:45 +10:00
comex
6414cdabb2
Merge pull request #2286 from JosJuice/wii-opening-bnr
...
Read opening.bnr to get names from Wii discs
2015-05-05 16:20:04 -04:00
Ryan Houdek
f9dc8a39c0
Merge pull request #2350 from sigmabeta/master
...
Convert the Android source code to Gradle.
2015-05-03 22:01:02 -04:00
JosJuice
df8e768b77
wx: Now that Wii doesn't support descriptions, rename Notes to Maker
...
I'm not sure if Maker is the best name (Developer? Publisher?
Company? Copyright?) but I went with it because it's
what the game properties window uses. For the sake of
backwards compatibility, the INI option wasn't renamed.
2015-05-03 16:13:55 +02:00
Eder Bastos
c80225ea4d
Convert the Android source code to the directory structure of a Gradle-based Android Studio project.
2015-05-02 21:49:17 -04:00
mathieui
7b45eae6e7
Add missing ifdefs around GCAdapter code in Controller config
...
Otherwise the build fails if libusb is not found
2015-05-01 17:56:15 +02:00
skidau
9348b2e1a6
Merge pull request #2330 from mathieui/background-gc-adapter-scan
...
Add a background thread to detect the GC adapter
2015-05-01 12:09:18 +10:00
mathieui
df8b86ed63
Traversal: use the defaults if empty or space-only config entries are detected
2015-05-01 03:11:28 +02:00
Simon McFarlane
886e5c80dd
Remove BanishBackground function
...
No longer needed
2015-04-30 17:33:24 -07:00
Simon McFarlane
e6e046e37c
Make revision text wxStaticText
2015-04-30 17:32:45 -07:00
Simon McFarlane
df341ffba6
Change about page branch info to wxStaticText
2015-04-30 17:22:37 -07:00
mathieui
c452e72ca7
Netplay: don’t show traversal server/port options (INI config only)
2015-05-01 02:03:53 +02:00
Lioncash
9012ed18b1
AboutDolphin: Set the multi-line style for branch information
...
Without this, all the branch information would be put on one line, which isn't intended.
2015-04-30 18:07:58 -04:00
Lioncash
2b89350868
AboutDolphin: Remove unnecessary code
2015-04-30 18:05:30 -04:00
Markus Wick
4b00ccbe4e
Merge pull request #2342 from rohit-n/warnings
...
Silence -Wshadow and -Wsign-compare warnings.
2015-04-30 23:22:19 +02:00
mathieui
ec7445d66b
GCAdapter: Add a setting to toggle rumble
2015-04-30 11:35:16 +02:00
mathieui
57f458fe9b
GCAdapter: Add a background thread to detect the adapter
...
This scanning thread either polls libusb or checks every 500ms for a
change depending on host capabilities. The GC Adapter can now be plugged
and unplugged at any time when dolphin is open, it will be used if the
direct connect option is set.
2015-04-30 11:35:16 +02:00
Simon McFarlane
cd7466864e
Make OC slider match enabled state on window load
2015-04-30 01:28:43 -07:00
Lioncash
0004b6004b
VideoConfigDiag: Simplify string translation handling
...
Explicit wxGetTranslation usage isn't necessary
2015-04-30 04:18:13 -04:00
Simon McFarlane
6728f87677
Add size to CPU clock override slider
...
Fixes slider having 0 width on wxGTK
2015-04-29 21:49:58 -07:00
skidau
d46598e51a
Merge pull request #2336 from lioncash/tl
...
FrameTools: Simplify some wx string translation marking
2015-04-30 14:03:21 +10:00
Rohit Nirmal
76181f9327
Silence -Wshadow and -Wsign-compare warnings.
2015-04-29 19:59:34 -05:00
JosJuice
ee694e327a
Get rid of banner loaders and move their functionality to volumes
...
Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
Lioncash
88f7536d81
DolphinWX: Remove unnecessary forward declarations
...
These are all fully defined
2015-04-28 17:32:38 -04:00
dibas
441976e09b
Show the cursor in os x fullscreen by default. Fixes issue 8376.
2015-04-28 22:12:39 +02:00
JosJuice
d43a920924
Filesystem: Return file list reference instead of modifying argument
2015-04-28 12:48:05 +02:00
Simon McFarlane
8f56138ec4
Use wxStaticText::Wrap rather than manually inserting newlines
2015-04-28 01:17:43 -07:00
Simon McFarlane
df7c9664da
Set minimum size on config window
...
To prevent tabs from getting a scrollbar
2015-04-27 22:55:08 -07:00
Lioncash
be3bd52bb5
FrameTools: Simplify some wx string translation marking
2015-04-28 00:02:35 -04:00
Matthew Parlane
c58e94cf95
Merge pull request #2331 from lioncash/access
...
DolphinWX: Make some UI functions/members private
2015-04-28 15:42:52 +12:00
comex
65457628d7
Merge pull request #2324 from endrift/about-dialog-osx
...
Attempt to beautify About dialog on OS X.
2015-04-27 21:23:27 -04:00
Lioncash
899fd55ea8
DolphinWX: Make some general UI functions/vars private
2015-04-27 21:04:05 -04:00
Lioncash
263e64e939
DolphinWX: Make some debugger functions/vars private
...
Some classes expose things that aren't used outside of them (and in some cases, shouldn't be exposed).
2015-04-27 20:42:18 -04:00
skidau
b8eecff5c9
Merge pull request #2325 from JosJuice/isoproperties-zero-files
...
ISOProperties: Correctly handle partitions with 0 files
2015-04-27 19:45:21 +10:00
skidau
472e281445
Merge pull request #2316 from comex/fix-watch
...
Fix watchpoints ("memory breakpoints") with JIT
2015-04-27 19:42:13 +10:00
Jeffrey Pfau
af20e7498c
Only wxMac supports scaleFactor, so only use it on OS X
2015-04-25 14:53:37 -07:00
Jeffrey Pfau
4a97045d81
Add hack for removing background from text controlers, per comex
2015-04-25 14:52:53 -07:00
JosJuice
db1d81ebf8
ISOProperties: Don't block when opening default INI in text editor
...
The purpose of blocking is to reload user INIs after they
have been edited. However, ISOProperties never reloads
default INIs, because they aren't meant to be edited.
Blocking on default INIs is thus useless, and it's
rather annoying for games that have two default INIs,
because it makes it impossible to see both at once.
2015-04-25 22:15:48 +02:00
JosJuice
fbed0b4a9c
ISOProperties: Correctly handle partitions with 0 files
2015-04-25 15:33:20 +02:00
Jeffrey Pfau
addbafcfda
Attempt to beautify About dialog on OS X.
...
Added a 2x version of the logo, and cleaned up layout a bit.
2015-04-25 04:22:32 -07:00
Matthew Parlane
392b9abece
Merge pull request #2016 from RisingFog/splash
...
Update About Dolphin Screen
2015-04-25 21:50:40 +12:00
comex
7fe13d9af8
Merge pull request #2175 from RachelBryk/oc
...
Disable oc setting while netplay or movie is active.
2015-04-25 00:58:16 -04:00
comex
9d8c347e8d
Merge pull request #2290 from RachelBryk/cc-tasinput
...
Implement classic controller tas input.
2015-04-25 00:44:29 -04:00
comex
3499f2c2d0
To make up for it, make pressing enter on the value textbox set the value.
2015-04-24 22:19:21 -04:00
comex
0c18e5886d
Remove mnemonics in MemoryWindow.
...
On OS X, this broke Cmd-V to paste in the text boxes. Apparently wx
thinks having mnemonics (which are Alt-* on Windows) be Cmd-* on OS X,
even if this disables standard shortcuts, is a good idea.
Lioncash suggested just getting rid of the accelerators on non-menu
controls, so I'm doing that rather than disabling them only on OS X.
2015-04-24 22:06:03 -04:00
comex
37d00cceda
Fix wx bullshit which made the watch view assert on my machine.
...
1) Apparently wxString::Format is type safe, and passing a u32 to it
with the format "%lu" crashes with a meaningless assertion failure.
Sure, it's the wrong type, but the error sure doesn't help...
2) "A MenuItem ID of Zero does not work under Mac". Thanks for the
helpful assert message, no thanks for making your construct have random
platform-specific differences for no reason (it's not like menu item IDs
directly correspond to a part of Cocoa's menu API like they do on
Win32).
2015-04-24 22:04:46 -04:00
JosJuice
2e10a71dcd
Fix extracting files from Wii discs
...
I broke it for individual files but not folders in 4.0-6016.
2015-04-24 22:08:15 +02:00
JosJuice
235ecfbed7
Return GetNames languages, to avoid hardcoded language lists in callers
...
This makes the code cleaner and also leads to some user-visible changes:
The wx game properties will no longer let the user
select WAD languages that don't have any names.
The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.
If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
Lioncash
819f4d994c
DolphinWX: Remove superfluous code in FrameTools
2015-04-22 19:56:50 -04:00
Rachel Bryk
5047cf562a
Implement classic controller tas input.
2015-04-22 16:19:13 -04:00
comex
31ea8d0834
Merge pull request #2310 from lioncash/fsmenu
...
FrameTools: Use AppendRadioItem for constructing the frameskip menu
2015-04-22 00:39:17 -04:00
Markus Wick
4340927b7f
Merge pull request #2308 from Stevoisiak/FrameToolsMath
...
FrameTools: Remove redundant 'i-1'
2015-04-21 16:17:02 +02:00
Lioncash
ebe0222265
FrameTools: Use AppendRadioItem for constructing the frameskip menu
...
Same thing, less code.
2015-04-20 21:51:30 -04:00
Stevoisiak
c3cf43f064
FrameTools: Remove redundant 'i-1'
2015-04-20 20:24:37 -04:00
Matthew Parlane
a86f2fe2e7
Merge pull request #2199 from skidau/remove-controls-lock
...
Cleaned up the controller locking mechanism
2015-04-21 11:13:30 +12:00
Lioncash
d27b8673f5
Merge pull request #2306 from Stevoisiak/MoveUndoSaveState
...
FrameTools: Move "Undo Save State" to save state menu
2015-04-19 20:45:41 -04:00
Stevoisiak
83ec7a1e78
FrameTools: Move "Undo Save State" to save state menu
2015-04-19 20:18:11 -04:00
Stevoisiak
8adf8b16bc
Globals.h: Added comments for menu sections
2015-04-19 18:51:55 -04:00
degasus
8c209b3bc9
no-gui: fix help string
2015-04-18 15:03:42 +02:00
skidau
7063886520
Merge pull request #2289 from lioncash/netplay
...
DolphinWX: Break the netplay UI controls into separate classes.
2015-04-16 12:35:41 +10:00
skidau
f0593095b4
Merge pull request #2295 from comex/fix-usb-threading
...
Fix threading issues
2015-04-16 12:33:20 +10:00
skidau
70605cae5c
Merge pull request #2300 from lioncash/update
...
Debugger: Update the registers/watches before refreshing grids.
2015-04-16 12:30:24 +10:00
skidau
c895e4504a
Merge pull request #2298 from JosJuice/partitions-no-string-parsing
...
Fix extracting Wii disc partitions numbered 10 or higher
2015-04-16 12:00:40 +10:00
skidau
221d37ae83
Merge pull request #2287 from lioncash/hkbinds
...
HotkeyDlg: Get rid of application-wide event bindings.
2015-04-16 11:59:24 +10:00
skidau
6b82b31640
Merge pull request #2285 from linkmauve/nogui-no-x11
...
NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set
2015-04-16 11:58:15 +10:00
Emmanuel Gil Peyrot
1e7ca7f579
NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set
2015-04-16 01:10:57 +02:00
JosJuice
86ceb54c38
Fix extracting Wii disc partitions numbered 10 or higher
...
Instead of trying to get the partition number from the
(localized!) item name, the partitions are now stored as item data.
2015-04-15 09:29:24 +02:00
Lioncash
2cddb8f480
Debugger: Update the registers/watches before refreshing grids.
2015-04-15 00:13:13 -04:00
Lioncash
a6970b3744
Merge pull request #2288 from lioncash/unnecessary
...
ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-14 10:42:29 -04:00
Lioncash
882080c282
Merge pull request #2284 from lioncash/leaks
...
DolphinWX: Fix memory leaks relating to the TAS dialog
2015-04-14 10:38:48 -04:00
comex
8ebe3d3478
Remove unused field.
2015-04-13 02:27:08 -04:00
comex
ba664b3293
Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before.
...
Core::Shutdown was only called on app exit, yet the emu thread exits
whenever emulation stops; if you launched a new game it would just join
via the destructor when s_emu_thread was set to a new thread.
(Incidentally, the destructor also makes explicitly joining on app exit
rather pointless.)
Because the GUI thread wasn't waiting for the CPU thread to fully shut
down, Core::IsRunning would remain true briefly after CFrame::DoStop
which, given Dolphin's penchant for accessing variables belonging to
other threads, can only mean trouble... In my case, because the previous
commit caused UpdateGUI, which is called at the end of DoStop, to call
PauseAndLock, which checks IsRunning, pressing stop at the right time
would cause strange behavior.
2015-04-13 02:17:38 -04:00
comex
e000aaaf5d
Have the UI thread do PauseAndLock before messing with GetUsbPointer.
...
Since its lifetime is managed on the CPU thread, this (or a refactoring)
is absolutely required. One of the functions with a PauseAndLock call
added is CFrame::UpdateGUI; this is fine now, since it's called only
after important events happen, so just make sure not to call it every
frame or something :)
2015-04-13 01:49:24 -04:00
JosJuice
bd680aa3b5
Main: Remove unnecessary shellapi.h include
...
The include was introduced by bcf1f54c
and made unnecessary by 611f3494
.
2015-04-12 10:22:18 +02:00
Rachel Bryk
48a1d97fe7
Disable oc setting while netplay or movie is active.
2015-04-11 03:54:11 -04:00
Lioncash
bd28d260ce
DolphinWX: Break the netplay UI controls into separate classes.
2015-04-11 01:35:54 -04:00
Lioncash
5d7cd29a8b
ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-10 19:53:58 -04:00
Lioncash
9cc244e913
HotkeyDlg: Get rid of application-wide event bindings.
...
This dialog is used as a modal dialog, so making the key-press event bindings application-wide is unnecessary.
2015-04-10 19:31:37 -04:00
Lioncash
00943b1ef4
DolphinWX: Fix memory leaks relating to the TAS dialog
...
Initially, the dialogs construct in the background when Dolphin initializes. However, it waits until the user actually makes the dialogs visible to decide on whether to create the Wii or GC control layouts.
Therefore, the call to CreateBaseLayout() essentially creates a sizer that isn't actually attached to a main sizer that is set as the sizer for the dialog to use. So upon destruction, these controls would never actually be destroyed if the user didn't open and then close the TAS dialogs.
2015-04-09 23:33:33 -04:00
Lioncash
1a18cad178
Merge pull request #2281 from Stevoisiak/MoveCountryWorld
...
Re-sort Country_World
2015-04-09 12:15:18 -04:00
Lioncash
2c2409fee4
Merge pull request #2278 from lioncash/leak
...
Debugger: Fix memory leaks related to grid tables
2015-04-09 11:07:27 -04:00
Stevoisiak
7c1ab2911a
Move down Country_World
...
The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
Lioncash
180854c617
Debugger: Fix memory leaks related to grid tables
...
Incrementing the reference count here isn't necessary, as they construct with a count of 1. Incrementing again results in the attributes not being freed.
2015-04-07 23:16:29 -04:00
skidau
ff891394e8
Merge pull request #2248 from mathieui/netplay-disable-ui
...
NetPlay: Disable some UI elements when a game is running
2015-04-08 11:56:06 +10:00
Lioncash
ec96119f8c
TASInputDlg: Remove unnecessary explicit bools
2015-04-07 21:44:51 -04:00
Lioncash
38236fb8e8
Merge pull request #2262 from Buddybenj/change-wording-2
...
Change Wording in Help Menu
2015-04-02 13:36:48 -04:00
Buddybenj
fb0d3a9756
Change Wording in Help Menu
...
"Dolphin at GitHub" doesn't make much sense IMO. We could also make it say "Source Code" or "Dolphin on GitHub".
I also changed "Dolphin Website" to make it consistent with the Qt version.
2015-04-01 18:08:26 -05:00
JosJuice
0deb9f5e39
Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro"
...
This reverts commit ae0a090701
, reversing
changes made to 6b6b5ed37f
.
2015-04-01 22:30:57 +02:00
degasus
119fea0d72
Remove TM character which breaks our buildbot
...
Or github...
2015-04-01 22:24:13 +02:00
Pierre Bourdon
ae0a090701
Merge pull request #2256 from RachelBryk/Dolphin-Pro
...
Limit Wiimote battery usage for Dolphin-lite users.
2015-04-01 21:07:22 +02:00
Rachel Bryk
d39d89594d
Limit Wiimote battery usage for Dolphin-lite users.
...
Wiimote batteries drain over time. The user must upgrade to Dolphin Pro for $19.95 to recharge them.
2015-04-01 04:31:03 -04:00
Fog
a94e31e476
Update About Dolphin Screen
2015-03-31 21:30:05 -04:00
skidau
008200db4d
Merge pull request #2244 from lioncash/find
...
DolphinWX/Common: Change some find_first_of usages to find
2015-03-30 21:07:42 +11:00
Lioncash
d42d5699b5
Merge pull request #2253 from RachelBryk/cheats
...
Fix enable cheats checkbox.
2015-03-30 05:41:56 -04:00
skidau
5da3375bf1
Merge pull request #2245 from lioncash/tables
...
DolphinWX: Get rid of wxGrid-based casts in the debugger.
2015-03-30 12:20:20 +11:00
Rachel Bryk
d4fa8de35a
Fix enable cheats checkbox.
2015-03-29 20:43:51 -04:00
skidau
731e4a3a65
Merge pull request #2250 from RachelBryk/tasinput-home
...
Fix home button in tas input.
2015-03-29 16:40:57 +11:00
Rachel Bryk
35bdfd5ec9
Fix home button in tas input.
2015-03-28 07:40:21 -04:00
skidau
4f965da4f1
Revert the recent changes related to updating hwnd
2015-03-28 11:08:25 +11:00
skidau
74f25ad8ec
Merge pull request #2234 from lioncash/config
...
DolphinWX: Break up ConfigMain into separate classes.
2015-03-28 10:11:29 +11:00
mathieui
666c06dce7
NetPlay: Disable some UI elements when a game is running
...
because it makes dolphin crash, and it doesn’t make sense to change them
at runtime
2015-03-27 18:43:06 +01:00
Lioncash
5ada887f94
DolphinWX: Get rid of wxGrid-based casts in the debugger.
...
This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
2015-03-24 14:09:33 -04:00
Lioncash
eacf741051
DolphinWX/Common: Change some find_first_of usages to find
...
It's unnecessary to use find_first_of when all you're searching for is a single character.
2015-03-24 08:32:44 -04:00
Lioncash
7dcb6a3e6c
DolphinWX: Initialize the HotkeyManager after input backends are initialized
...
Previously OSX would crash upon loading. This is because the UI would be polling for hotkey inputs but was doing so before the inputs backends were initialized.
2015-03-23 08:36:13 -04:00
skidau
63c4bd665e
Merge pull request #2230 from skidau/Mouse-In-Separate-Window
...
Updated the input plugins reference of hwnd on game start.
2015-03-21 12:46:37 +11:00
skidau
87bffb5972
Added event.Skip() to the OnFocusChange event. Fixes the pulldown menus.
2015-03-20 22:01:23 +11:00
skidau
98dce11f8c
Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window.
2015-03-19 21:31:05 +11:00
Lioncash
b459a8ec61
DolphinWX: Propagate event to refresh the game list
...
Prior to this refactor, certain options would cause the game list to refresh when the config modal dialog is closed (such as adding a folder to the path list). This restores that functionality.
2015-03-18 22:48:05 -04:00
Lioncash
febd3909c6
DolphinWX: Eliminate remnants of the event table in ConfigMain
2015-03-18 22:48:03 -04:00
Lioncash
086ec7a9b7
DolphinWX: Break up ConfigMain.cpp into separate classes
...
Prior to this, ConfigMain.cpp was a large (52KB) cpp file that contained all of the UI setting code.
This breaks up the config code into subclasses of wxPanel, which are then just instantiated to add to the settings wxNoteBook. This keeps all the settings categories separated from one another and also cleans up the code in general.
2015-03-18 22:47:49 -04:00
skidau
7d800b6180
Merge pull request #2224 from gerikkub/AutoFocus
...
Pause the emulator based on mouse focus
2015-03-19 12:48:03 +11:00
mathieui
849922881d
NetPlay: Select a game only if enet connected successfully
2015-03-18 10:16:11 +01:00
Gerik Kubiak
ae4e8b6358
Changed screen to window. Moved UpdateGUI to a more general scope.
2015-03-17 12:14:14 -07:00
Gerik Kubiak
0a28f7de13
Added checkbox under Config > Interface.
2015-03-16 22:13:27 -07:00
Gerik Kubiak
88fb8edf8e
Change behavior so emulation is paused when window focus is lost.
2015-03-16 21:31:13 -07:00
Gerik Kubiak
341e7e9d8f
Added the ability to pause the emulator by moving the mouse outside the window.
2015-03-16 20:28:17 -07:00
magumagu
4b7748f3c0
Merge pull request #2205 from Stevoisiak/FormattingCleanup
...
Formatting Cleanup
2015-03-16 17:47:29 -07:00
magumagu
adb8bbed90
Merge pull request #2217 from shuffle2/quiet-warnings
...
quiet some warnings which appear on vs2015.
2015-03-16 11:50:42 -07:00
Lioncash
c73cac3ee9
Merge pull request #2220 from shuffle2/win-con-listener
...
[windows] Replace ConsoleListener, which was not actually used.
2015-03-16 02:03:27 -04:00
Shawn Hoffman
78be0ab9ad
[windows] Just kill ExtendedTrace.
...
The code is not really worth saving, and afaik it has never actually been helpful.
2015-03-15 22:30:38 -07:00
Shawn Hoffman
0a79b6d5a7
[windows] Remove ConsoleListener, which was not actually used.
...
Replace it with the DebuggerLogListener.
2015-03-15 22:11:18 -07:00
Shawn Hoffman
ad64336137
quiet some warnings which appear on vs2015.
...
quieted warnings include shadowed variable names and integer extensions.
2015-03-15 19:28:47 -07:00
Ryan Houdek
aaf04aeaca
Fix user directories at times doing stupid things.
...
With my previous changes Dolphin would fail to create the user directory if it didn't exist, and would dump all the configuration options in to the cwdir.
This was a bit more complicated to fix in a clean fashion, so I took to moving around code concerning user directories.
Instead of having GetUserPath serve a dual purpose of both getting and setting our user directories, break out to a new SetUserPath function.
GetUserPath will know only get the configured user path.
SetUserPath will set our user paths and setup the internal user path state.
This ending up being a lot cleaner overall, which is nice. Also less mind bending when attempting to read the code.
So now we won't dump all of our configuration in to the cwdir if ~/.dolphin-emu isn't found.
Fixes issue 8371.
2015-03-15 09:19:48 -05:00
Stevoisiak
4f71b717cc
ConfigMain: Change _NTSC to ForceNTSCJ
...
This is consistent with the name of the setting in dolphin.ini
2015-03-13 17:59:30 -04:00
Stevoisiak
efb64c1885
Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivated
2015-03-13 16:47:06 -04:00
Stevoisiak
2f0e3d239d
DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow"
2015-03-13 15:20:19 -04:00
Lioncash
899a5078a0
Merge pull request #2200 from Stevoisiak/CheatManagerRename
...
Rename "Cheats Manager" to "Cheat Manager"
2015-03-12 15:27:52 -04:00
Stevoisiak
fbe11aefbb
Rename "Cheats Manager" to "Cheat Manager"
2015-03-12 15:24:00 -04:00
skidau
c76008b4b9
Removed the controller update lock as it is no longer needed.
2015-03-12 23:41:30 +11:00
skidau
2c6eaf9c76
Cleaned up the controls lock that is not needed with 780eef68f6
2015-03-12 23:33:30 +11:00
Markus Wick
43b2f790fd
Merge pull request #2197 from RachelBryk/paren
...
Fix missing parenthesis.
2015-03-12 07:58:05 +01:00
skidau
9063f0d16f
Merge pull request #2150 from Tilka/gamelist_searching
...
DolphinWX: fix searching the game list in GTK
2015-03-12 13:32:50 +11:00
Rachel Bryk
71bc1f39e0
Fix missing parenthesis.
2015-03-11 20:09:33 -04:00
Dolphin Bot
647cd3c8e0
Merge pull request #2171 from JosJuice/nonmodal-regression
...
Fix 4.0-5689 regression (AR codes, patches)
2015-03-11 08:15:02 +01:00
skidau
9ccc236b9c
Merge pull request #2179 from RachelBryk/sort
...
Consistently sort games with the same name but different revision or reg...
2015-03-11 12:31:25 +11:00
skidau
d92efc4a3e
Merge pull request #2190 from skidau/wiimote-profiles
...
Fixed the wiimote profiles not taking effect.
2015-03-09 11:30:33 +11:00
skidau
07251b7c57
Merge pull request #2177 from skidau/debugger-split-window
...
Added the ability to split the Debugger window horizontally and vertically
2015-03-09 10:58:16 +11:00
skidau
b200e83b02
Fixed the wiimote profiles not taking effect.
2015-03-09 08:32:14 +11:00
Ryan Houdek
c2b2e03f73
[Android] Support arguments from Activity Monitor.
...
Activity Monitor can start activities by using adb to invoke it.
This will allow us to set the user directory and autostart file from adb.
adb shell am start -n org.dolphinemu.dolphinemu/.gamelist.GameListActivity -e AutoStartFile /sdcard/AC.gcz -e UserDir /sdcard/dolphin-emu2/
This allows more automated testing to be done with Dolphin on Android.
2015-03-08 08:43:25 -05:00
skidau
8f0bc1cd3a
Slowed down the freelook speed keys and allowed the depth/convergence keys to be held down.
2015-03-08 20:27:13 +11:00
skidau
9c133c0509
Readded the Key Shortcut function.
2015-03-08 20:27:13 +11:00
skidau
12ecc537e9
Renamed the Menu Accelerators to Key Shortcuts.
...
Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
skidau
780eef68f6
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
...
- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau
b446ea0132
Made the freelook keys work while held down
2015-03-08 20:27:13 +11:00
skidau
099876782f
Made the "Frame Advance" hotkey work while the key is held
2015-03-08 20:27:13 +11:00
skidau
a83d27b9c2
Increased the performance of the hotkey code by:
...
* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
skidau
d2abbcd353
Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work.
2015-03-08 20:27:12 +11:00
skidau
d080632527
Ignore the File Open command if a game is running
2015-03-08 20:27:12 +11:00
skidau
679d9351ea
Fixed the Connect Wiimote hotkeys from getting activated while a GameCube game is running.
2015-03-08 20:27:12 +11:00
skidau
cc6b55ee2a
Fixed the save state hotkeys so that they work with the Render to Main Window option.
2015-03-08 20:27:12 +11:00
Rachel Bryk
11b437ffd1
Consistently sort games with the same name but different revision or region.
2015-03-07 05:17:46 -05:00
skidau
12155ddee4
Added the ability to split the Debugger window horizontally and vertically via the Add Panes menu.
2015-03-07 12:33:33 +11:00
JosJuice
4a41ab1715
Fix 4.0-5689 regression (AR codes, patches)
...
CreateCodeTab, ARCodeAddEdit and PatchAddEdit
need to be able to modify arCodes/onFrame.
2015-03-06 12:26:40 +01:00
skidau
a3f6cbfe6b
Merge pull request #2167 from JosJuice/language-selection-regression
...
Call SetUserDirectory before InitLanguageSupport
2015-03-06 15:25:51 +11:00
Lioncash
47c8955248
Merge pull request #2168 from JosJuice/language-selection-untranslated
...
Display languages untranslated in GUI language selection
2015-03-05 18:05:23 -05:00
Lioncash
b7514955e5
Merge pull request #2113 from Stevoisiak/VolumeCleanup
...
Basic volume code cleanup
2015-03-05 12:18:53 -05:00
skidau
4cf4cee30e
Removed the GC Adapter "Use Thread" option as it was not useful.
2015-03-05 23:30:43 +11:00
JosJuice
c40e1d972a
Sort language list alphabetically by new names
2015-03-04 20:36:04 +01:00
JosJuice
a8a9dafb1f
Display languages untranslated in GUI language selection
2015-03-04 20:35:19 +01:00
JosJuice
2cb4a3efbc
Call SetUserDirectory before InitLanguageSupport
...
Fixes a regression from 4.0-5692 where only the system language was used.
2015-03-04 14:45:36 +01:00
magumagu
b4a586f84a
Merge pull request #2161 from Tilka/fix_warnings
...
Fix some warnings
2015-03-01 13:02:37 -08:00
Tillmann Karras
4304648a05
Fix -Wreorder warning
2015-03-01 14:54:22 +01:00
Lioncash
3981212031
DolphinWX: Allow input subsystems to correctly deinitialize
...
Previously InitControllers() would be called every poll duration, setting this boolean to false which would prevent said sybsystems from deinitializing correctly.
2015-03-01 01:23:21 -05:00
Ryan Houdek
d3c9701eb6
Merge pull request #2156 from Stevoisiak/EFB-Copies-To-Texture
...
VideoConfigDiag: Rename EFB Copies to RAM option
2015-02-28 22:28:11 -06:00
Stevoisiak
cb7b96009d
VideoConfigDiag: Rename EFB Copies to RAM option
2015-02-28 23:00:49 -05:00
Lioncash
4cc19ac926
DolphinWX: Clean up some wxTimer code
...
Technically fixes a memory leak (which wouldn't matter because the timer is only created once and destroyed on shutdown).
Also starting and stopping the timer does not cause leaks.
2015-02-28 20:32:37 -05:00
Tillmann Karras
baf732b48b
DolphinWX: fix searching the game list in GTK
2015-02-28 16:43:31 +01:00
Markus Wick
4f9fcbaba9
Merge pull request #2120 from JosJuice/show-default-gameini
...
ISOProperties: Allow opening region-free INIs with "Show Defaults" button
2015-02-27 17:58:42 +01:00
skidau
1dcd0ad879
Merge pull request #2129 from Sonicadvance1/shuffle_user_dir
...
Move user directory detection location to UICommon.
2015-02-27 14:07:06 +11:00
skidau
2a41ac4072
Merge pull request #2123 from RachelBryk/nonmodal-isoprops
...
Make iso properties non modal.
2015-02-27 13:25:46 +11:00
Stevoisiak
06cb85991e
De-capitalized CountryCode
2015-02-26 16:57:31 -05:00
Lioncash
d50c56c2e4
DolphinWX: Remove an unnecessary sizer from the watch window
...
The AUI manager already has the grid in place. Setting the sizer isn't needed.
2015-02-26 09:58:38 -05:00
Ziek
779f275486
Added TraversalServer.cpp to Core/Common
2015-02-25 18:28:27 -08:00
Ziek
a629555e6b
Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
...
Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
2015-02-25 18:28:26 -08:00
Ziek
074d688884
Change netplay initial gctime to be determined by the hosts initial time
2015-02-25 18:28:26 -08:00