Commit Graph

359 Commits

Author SHA1 Message Date
nakeee 00d554c599 Moved maps dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1146 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:33:56 +00:00
nakeee 1e2120d5f2 moved logs dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:11:59 +00:00
nakeee a8c6e370e3 StateSaves dir now in new structure
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1143 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 07:57:30 +00:00
Shawn Hoffman f7cb34f1e0 Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 04:54:17 +00:00
nakeee 47dfc9ad38 moved Gameini dir on linux to User/GameConfig
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1134 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 22:12:36 +00:00
nakeee 5e2142a901 more path updates
Dolphin.ini moved to User/Config on linux
waiting for windows ppl to do their job:P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1133 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 22:00:09 +00:00
nakeee b47f349c96 Got rid of default Dolphin.ini
Default plugins are now in Paths.h
Important note for scons users, plugin names now match the one on windows!!!
make sure to remove the old ones!! and update your .ini!!



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 20:59:48 +00:00
John Peterson cfcd1b6dd5 Another small DSP HLE update.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:28:46 +00:00
hrydgard 530fb9ba3d Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1100 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 13:17:17 +00:00
hrydgard 8684b734e8 cleaner cpu string, a better error message
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1097 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 14:28:28 +00:00
John Peterson 825335fc2c Readded log manager changes, now with a LOGV function to use the verbosity levels.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1093 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:08:31 +00:00
fires.gc 03d5443636 it seems that "rename" overwrites files...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1086 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-06 22:01:09 +00:00
fires.gc 4ad86ef180 added caching on GameListItem level and disabling current one... prolly it is a little bit slower, but it is robust
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1058 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 11:03:36 +00:00
Shawn Hoffman d62d517c72 fixed gamelist cache not dealing with long longs correctly :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1056 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 06:55:59 +00:00
fires.gc 5ae441d6bc some more HLE of the IPC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1049 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 14:43:22 +00:00
Maarten ter Huurne 619f144455 "FileSearch.cpp" was moved.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1035 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 17:44:27 +00:00
fires.gc 046ca53f8c updating the HLE FS and FileIO
added banner support of the savegames for wii... same games 

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1031 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-01 15:59:06 +00:00
fires.gc 2d2a91b532 added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1028 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 22:31:24 +00:00
fires.gc 957441d2da added some new log types for wii
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1023 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 22:25:54 +00:00
Sonicadvance1 0ab16c6af0 Added InterlockedExchange to Linux side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1018 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 19:48:26 +00:00
Shawn Hoffman ce40a9964d enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 05:55:34 +00:00
hrydgard d3da9a67d7 savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:09:06 +00:00
tmator a03f39ac36 now core, padsimple and dsp null can be buil in 64bit on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 15:48:36 +00:00
hrydgard dcbc8e78d4 Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
tmator 4477f77cf6 add InterlockedExchangeAdd for olds gcc version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@898 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:12:34 +00:00
Sonicadvance1 dfd332e149 Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@888 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-16 01:15:15 +00:00
Sonicadvance1 1972f9bf70 Flips the XFB around and some other things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@881 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:12:43 +00:00
fires.gc 8e3bd6781e added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@876 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 12:40:31 +00:00
hrydgard e13ca7e384 Fix Action Replay properly (i hope :P).. some misc code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@851 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 19:21:25 +00:00
fires.gc 7c4be7a975 missing commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@814 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 20:19:43 +00:00
John Peterson d4f8f0d3ae Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
I also added a wx debugging window for the OpenGL plugin. I connected it to the old console window that was in the plugin. Other than that it doesn't do anything at the moment but it could be useful to show all the current important information and parameter statuses and so on.

Again there's a problem with wx windows collisions.  Show() can't be used because then DLL_PROCESS_DETACH is called immediately after the window is opened, and if we open it with ShowModal() before we have loaded a game the main video window will be blocked. And we can't pass on any variables from a DllDebugger() that is called when Dolphin is started because the dll is reloaded and lose all variables sometime before a game is loaded. So we can't auto open the window that way. So I made the debugging window open as a game is loaded if it is enabled in the ini, the downside is that the ini setting will open the window even if we are not opening Dolphin with the -d flag. However, this will only affect people that have used the debugger at least once so in my opinion this is the most convenient solution. But feel free to come up with a better solution. Preferably some solution to how to use Show() and preventing DLL_PROCESS_DETACH to be called.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@812 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 18:47:53 +00:00
Sonicadvance1 e1eb51a010 Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@809 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 08:51:57 +00:00
hrydgard 49534ca586 Added AI FIFO wave logging to HLE plugin. Same for LLE plugin is coming soon. Plus some extra critical section locks in LLE plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@797 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-08 18:57:33 +00:00
daco65 22b2b36711 Removed the about from all the plugins and dolphin config screen. then added the about on some plugins config screens and renamed the wiimote_test.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@787 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-07 18:05:56 +00:00
fires.gc c7ae1fd402 Reverted r762 and r763 - i don't see any good reason to keep this revision as long as nobody fixes the windows build (btw: i don't understand why we need a non-WX build at all). if someone is going to fix it he can revert this revision.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@766 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 17:26:12 +00:00
Sonicadvance1 9a3ebd0c3b Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-04 07:57:28 +00:00
hrydgard a2e0cdcbc1 style fixup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@749 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:50:35 +00:00
nakeee 3d6d64c632 Get rid of locks added InterlockedExchangeAdd function in thread.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@748 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 21:40:20 +00:00
John Peterson f2a5fd1973 Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
There's an annoying problem with the DSP HLE wx window that blocks some input and places it in a queue. For example if you have loaded the window and press X on the main window, that action is blocked an placed in some kind of queue and not executed until you have closed the debugging window. This is also why the main Dolphin-Debugger window does not show up until you close the sound window. If someone find a fix to this I guess it could be convenient. There is another way to show the window, m_frame->Show() that is normally supposed to remove this kind of on-focus lock, but in a dll it seemingly breaks because it makes Dllmain call DLL_PROCESS_DETACH immediately after DLL_PROCESS_ATTACH so the window has to be killed or we crash.

Also, otherwise unnecessarily I had to disable the new DSP HLE debug window in Release mode because I could not access the SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() string that I need to start it (if I tried it crashed). Very annoying and strange. I could not access m_strDSPPlugin or m_strVideoPlugin either, but all other values in m_LocalCoreStartupParameter seemed to work fine. I'll have to leave it to someone else to figure out why.

TODO: Later I'll add function to the debugging buttons, currently only update have a function. I'll add some option to show a custom console window (that actually worked better that the wx window to show the current parameters status, it had less flicker on frequent updates). I'll also add some custom log file saving option.

Also, the reason I placed Logging.cpp in its own dir is because I plan to add more files to it. There were problems with some build modes, win32 with debugging crashed on booting a game, I don't know if it's my fault. And I could not build Debug win64 because of some wx linking problem.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 03:19:23 +00:00
hrydgard 68ae5ac070 Fix tiny bug, submit project change too :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@719 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:35:57 +00:00
hrydgard 48c9333c0f Switch audio fifo queue to a faster non-STL one.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@718 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:34:40 +00:00
hrydgard 08e81eddb9 Protect dvdread with a critical section, should fix crashes when running ikaruga from a compressed iso. Some coding standard stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@672 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:47:11 +00:00
hrydgard e4785df7a2 Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@669 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 19:10:56 +00:00
memberTwo.mb2 da088e62ad DC idle skipping part 2: video thread is woken up when "OnIdle".
For testing purpose only (I can't test with lots of games) because it may break some sync. Besides, I'm not satisfied with the way things are done.
So just uncomment "//#define THREAD_VIDEO_WAKEUP_ONIDLE" in thread.h in order to test it.
Works fine with movies, 2D and simple 3D in ZWW at least.
If it's ok I'll clean up the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 10:52:58 +00:00
Maarten ter Huurne 35d830924d Moved ScanDirectoryTree() to FileUtil: this is a generic directory scanning function which might be useful in other places as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@650 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 23:27:38 +00:00
Maarten ter Huurne 851dbcd7d6 Changed File from a class into a namespace, since all its methods were static.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@647 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 22:23:38 +00:00
hrydgard 87f42c9237 Add a way to sprinkle heap integrity checks over Dolphin without breaking the linux build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@613 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 21:27:47 +00:00
hrydgard b74e161a5a remove annoying message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@612 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:41:20 +00:00
hrydgard cca92d4e38 constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@611 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:35:44 +00:00
hrydgard 38f04809f1 Reduce the use of string objects slightly. Add Delete ISO feature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@610 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 19:48:12 +00:00
nakeee e0291e735c cleaned up SConscripts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 19:54:29 +00:00
nakeee 3e2419776f fixed scons=parsing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@591 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 22:06:22 +00:00
hrydgard cb90e61368 Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 23:25:35 +00:00
fires.gc f198d550bc fix for small memory leaks
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@562 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:40:52 +00:00
Maarten ter Huurne 1f66120671 32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@554 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:08:22 +00:00
Maarten ter Huurne f70819197a Changed return type of Find4GBBase() to u8*, since it really is a pointer (all callers were typecasting it to u8*).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@553 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 07:58:17 +00:00
fires.gc 85993d02ad fixed small memory leaks of the windows version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@549 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 06:50:52 +00:00
nakeee 29fb6187b9 copy to clone
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@534 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 08:32:12 +00:00
Sonicadvance1 39aed329f9 Fixes Sorting in Linux, already tested in Windows. and if logging isn't enabled when loading a dynamic library in Linux, it will print instead of log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@527 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 22:25:28 +00:00
hrydgard 7d07881116 Revert a fix for now, might break Win32 build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@525 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 09:54:48 +00:00
hrydgard a56fcd4e98 Fixed some valgrind warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@523 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14 09:12:19 +00:00
masken f75fafc1ce Moved all relevant code into the Wiimote plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@518 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:11:15 +00:00
masken 09ba0a3a11 Fixed a couple of unused variable warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@486 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 20:14:07 +00:00
nakeee 5af15b6fd3 added ()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@459 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:04:25 +00:00
nakeee 43634d53df fixed warnings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@458 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:58:56 +00:00
Maarten ter Huurne 4952852799 Removed header because "HTTP.cpp" was the only source that included it, and that source was removed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@455 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:04:40 +00:00
Maarten ter Huurne 7beada8f54 Removed "HTTP.cpp" from list of files to build, because the source file was removed too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@454 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 13:03:32 +00:00
hrydgard 81e937041f fix 64-bit build too on Platform SDK 6.0, fix project file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 11:07:55 +00:00
hrydgard 5a69fca0be Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
daco65 72ca1e2355 refixed. my mistake sorry
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@450 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 23:38:12 +00:00
daco65 3078f66763 fixed some issues with ExtendedTrace.cpp for 64bit builds. not sure about the (PDWORD64) tho (i had bad exp. with that in past projects).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@449 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 23:05:06 +00:00
masken 10e9add26d Fixed Common logging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@447 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 21:12:19 +00:00
masken 565a4d28ec Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@446 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 13:41:44 +00:00
nakeee f6298b9f31 forgot return value on windows
can't check it though


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@445 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 15:22:25 +00:00
nakeee 3749fb510b added getuserdirectory
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@444 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 13:12:47 +00:00
nakeee 6edc234303 added createdir and isdirectory for nix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 11:59:28 +00:00
Maarten ter Huurne cf36d4ba58 Fixed ProtectFunction(): it should copy parameters using the padded size. Actually, I am not sure this function is correct, but at least its implementation is now equivalent to the original (before rev 439).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@441 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 01:48:16 +00:00
Maarten ter Huurne 722ea233a1 Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 00:02:53 +00:00
Maarten ter Huurne f3f17b4a19 Removed parts of PortableSockets that we do not use. If you need more functionality later, resurrect it from old SVN revisions or re-download the source (see top of the header). However, DO NOT use performance counters to do timing, since the counter value can be different for different CPU cores.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@428 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:13:11 +00:00
masken 012041bab5 Added puts() HLE, WIIMOTE logging section and experimental virtual connection request.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@427 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 21:29:27 +00:00
nakeee 4bbfff3cac many warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@422 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 12:11:08 +00:00
hrydgard af1e42ec90 Fix build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@406 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:00:54 +00:00
Maarten ter Huurne 2c7a92e1b7 Split off type definitions from "Common.h" into new header "CommonTypes.h". This is a preparation for sharing the type definitions between the Dolphin core and the plugin specs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@405 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:54:25 +00:00
Maarten ter Huurne d9e129ae99 Removed WEAK_SYMBOL: it is not used anywhere.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@403 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:13:36 +00:00
hrydgard 4608333a56 State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:05:32 +00:00
hrydgard ff0a613427 Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 12:11:25 +00:00
XTra.KrazzY 2e760d69fe Added save/load state support in the UI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@375 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 21:30:13 +00:00
XTra.KrazzY f8b4311b66 Final typo and error fixes and include reordering
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@372 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 09:19:46 +00:00
XTra.KrazzY f3fb7a9102 typo fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@370 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 08:09:25 +00:00
XTra.KrazzY 8a33d6787b git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@367 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-08-28 07:42:48 +00:00
Maarten ter Huurne e764723832 Fixed warnings about comparison between signed and unsigned integer expressions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@366 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 16:12:05 +00:00
Maarten ter Huurne 541a86de26 Removed unused function x86SetJ8().
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@365 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 13:42:32 +00:00
Maarten ter Huurne ad748bfc05 Fixed CALL range check.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@364 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 13:29:35 +00:00
Maarten ter Huurne 105e1c325f Fixed warnings about field initialisation order.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@359 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:33:49 +00:00
Maarten ter Huurne 0f3e8ddced On platforms where the OpenGL library uses the CDECL calling convention, the stack should be increased after making a call.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@334 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 01:04:54 +00:00
Maarten ter Huurne 59974dfb5b Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 22:28:42 +00:00
Maarten ter Huurne 0ebba1bde0 Restructured main SCons file in the same way as the one for the GL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@328 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 21:02:23 +00:00
Maarten ter Huurne 8e69d942e9 Implemented querying file size on POSIX. Also fixed size rounding of mmap() on POSIX.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@321 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 11:44:17 +00:00
Maarten ter Huurne 1a2e350158 Declare EAX as input register for CPUID.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@310 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 10:21:19 +00:00
Maarten ter Huurne 4871626af8 Fixed "no newline at end of file" warnings issued by GCC 4.2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:50:41 +00:00
Maarten ter Huurne 1b1f0ecae9 The simple form of "cpuid" should work on 64-bit platforms; on 32-bit platforms it is safer to use the version that does not modify EBX.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@297 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 20:13:49 +00:00
XTra.KrazzY 23665a7b93 Cross compatibility function union (strcasecmp, unlink)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 16:25:52 +00:00
masken ae5b59747a Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00
Maarten ter Huurne cb5aa5435b On non-Windows platforms, #define _M_IX86 for 32-bit platforms and _M_X64 for 64-bit platforms. Until now, 64-bit was always selected, which broke Dolphin on 32-bit Linux and OS X.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@273 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 19:28:00 +00:00
Maarten ter Huurne 936bfbd867 Implemented Find4GBBase() on 32-bit non-Windows platforms. I am not sure the pointer acquired is any good though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 10:38:53 +00:00
hrydgard 465ee5fd86 Save states - more boring groundwork. Far from done.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@263 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:28:07 +00:00
hrydgard bab47b610d Save/restore SSE flags through protected function calls.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:28:21 +00:00
hrydgard af7e0404ca fix crash bug in movddup-on-sse2-emulation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@241 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 22:58:12 +00:00
NunoRamiro 8c132bdae5 - Fixed: Crash when loading a rom with an unknown file extension.
- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 19:28:24 +00:00
Sonicadvance1 e3f3a7a41d Linux: Fix so there isn't a trace/breakpoint trap when you get a panicalert and got the mem card reader to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@236 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 18:29:20 +00:00
Sonicadvance1 730d80864d Mostly fix for OGL plugin, putting it's shaders in the right place, few other bugs here and there though. Fix for CPU detect and removed a quick hack to reduce underflows in the HLE plugin. Added AA for Linux, but may be only usable by ATI/Intel cards or Opensource drivers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 03:56:07 +00:00
Maarten ter Huurne 7962ab4713 Fixed CPU detection on Mac OS X.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@225 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:48:32 +00:00
Maarten ter Huurne 2f55ee30be Added missing #include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@224 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 10:41:36 +00:00
hrydgard 48cfb8aa1f bug fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@223 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:51:32 +00:00
hrydgard a077e1e1de untested cpu_id for linux/macosx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@222 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:48:40 +00:00
hrydgard 99c0d7b899 Rewrote CPU detection.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@221 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 20:43:14 +00:00
hrydgard b4d7ce0197 Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@209 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:34:39 +00:00
Maarten ter Huurne 8900114c2b If dynamic library loading fails, log and return false instead of panicing. Also fixed bug in Get() where "retval" was not actually returned on non-Windows platforms.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@190 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 12:22:35 +00:00
hrydgard 70a6054d3c phew, beyond good and evil fixed in 64-bit (not setting DAZ anymore). plus some cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@183 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:27:36 +00:00
tmator f893f3f17b fix osx compiling issue on CPUDetect.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@181 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 22:17:41 +00:00
hrydgard 575bdd9166 Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@180 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 20:05:45 +00:00
hrydgard 29102ecbc6 For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
Also adds some minor stuff like memory card write notification, plus some minor SSSE3 optimizations.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@179 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-11 19:35:38 +00:00
hrydgard efd15dc2c3 maybe fix some crashes some people are seeing (used wrong instruction to load 64 bits)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 20:38:15 +00:00
hrydgard dc915d40f3 unix build fix, cpu detection improvement (SSSE3 detected)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@173 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 19:14:14 +00:00
hrydgard f9019d0ad3 Assorted debugger upgrades and fixes + changed DolphinWX project not to depend on its plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 18:21:16 +00:00
hrydgard c305371725 More 32-bit speed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@164 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 20:18:50 +00:00
hrydgard e3d21c0b11 32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@162 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 16:56:24 +00:00
hrydgard 9626b3bc42 Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 19:46:04 +00:00
hrydgard ac366022f4 Fix linux build and a crash. hrm, how did it work before...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@146 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-07 19:20:51 +00:00
hrydgard 84b3522c24 Fix build on linux (grr), minor ABI fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@142 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 20:23:53 +00:00
hrydgard 94a5ab087a Silence stupid messagebox in windows, and simultaneously fix a future linux problem :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@138 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-05 23:39:58 +00:00
hrydgard 494c1f3187 JIT works in linux with ALL OPTIMIZATION OFF - well, at least it's faster than pure interpreter :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-03 16:56:31 +00:00
hrydgard f895edc10d add simple PC logging facility for debugging. not enabled by default.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@125 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 20:36:14 +00:00
hrydgard 9a4c66e066 More linux...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@122 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 13:59:37 +00:00
hrydgard 814af6c7b9 More linux prep
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@121 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 09:30:04 +00:00
hrydgard 53ee26711e More linux work. Getting a bit closer, but JIT does still not work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@119 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-01 08:37:19 +00:00
hrydgard 3b4a9e06c2 fix typo in unused function, try to fix linux 32-bit opengl
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@117 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 21:23:30 +00:00
hrydgard 0c21d95606 bugfix, more...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@116 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 21:02:19 +00:00
hrydgard d8fa3113ea Cleanup, preparations for Linux/Mac JIT (not yet working)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@114 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 20:22:35 +00:00
hrydgard d1140d999d Blargh, 109 broke things, reverted most of it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@112 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-31 06:37:47 +00:00
hrydgard 5698cbde2f Various linux stuff - JIT does not work yet :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@109 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 22:17:52 +00:00
Sonicadvance1 92c0a4c370 Intel Macs: Provides fixes to help compile on Macs, thanks to tmator
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@104 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 09:12:52 +00:00
Sonicadvance1 f95619e509 Potential fix for full screen GL in Windows, and fixes for both Linux and Mac
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@102 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-30 06:10:34 +00:00
hrydgard c04011f117 removed unnecessary error message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@99 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29 23:32:57 +00:00
hrydgard 27a141ecca Just submitting some boring minor cleanup and improved error msgs, to isolate my next change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@92 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-27 20:51:02 +00:00
fires.gc 2f308cf77a minor improvements (mostly debugger)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@82 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 13:40:07 +00:00
fires.gc dc717f7283 finished dialogs for memory checks and breakpoints
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@76 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 08:47:38 +00:00
Sonicadvance1 185a214329 Linux: Fixed a bug in SplitPath which made the extension have no period. Fixes Memory cards and other checks. wxWidgets base has a nice cross-platform function for this ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@74 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 01:14:12 +00:00
Sonicadvance1 1d175eadd7 Linux: Fixes so it compiles in 32bit. Now a Config dialog for the video plugin, Linux only, if you want to change for Windows, work on it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@61 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 08:49:58 +00:00
Sonicadvance1 c33cf08a2f Linux: Fixes a few things, Should Compile in Linux. Ran Crazy Taxi horribly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@38 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-21 01:27:13 +00:00
hrydgard 36f8b9751a Better error messages, Dolphin will create save directories if not present.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@37 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 21:20:22 +00:00
hrydgard eaaea3da94 Attempt at auto update SVN revision in title bar - let's see if it works for everyone, sorry Sonic, you'll have to find a linux solution (see svnrev_template.h). Also adds some smash bros cheats.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@34 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 15:12:12 +00:00
hrydgard 461077b1a1 More GFX plugin cleanup, still no visible changes.
New right-click popup menu in game list - allow editing patch files easily.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 12:26:32 +00:00
Sonicadvance1 c7795c41b7 Linux: Fix ups for people running Linux. If it breaks anything, punch me in the face.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@30 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 11:02:41 +00:00
fires.gc 343d1ece11 debugger improvments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@25 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 21:46:34 +00:00
fires.gc fa6bd5d2e2 added first iteration of breakpoint view for the debugger
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@21 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 20:08:01 +00:00
hrydgard ea934759e1 Mostly cleanup and some better crash messages. Also enabled partial block linking (see JitCache.cpp), should give a small speedup but may cause problems, please report!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@12 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-16 20:50:16 +00:00
hrydgard 8248a8d137 Reduce contiguous memory space requirement in 32-bit mode slightly. Could help some people who get the error message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-14 19:02:05 +00:00
hrydgard 775dc8a9c0 Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00