Bonta
cfd0f4661f
Qt: Implement GBA Interframe Blending
2021-07-24 20:34:26 +02:00
Tillmann Karras
f7948ce7c9
DSPHLE: fix Wii System Menu 1.0 ucode
2021-07-24 19:04:39 +01:00
Bonta
6fc060bdca
Qt: AlwaysOnTop GBA widget option
2021-07-24 20:00:16 +02:00
Bonta
501868ace0
Qt: Make GBA widgets movable with left click in borderless mode
2021-07-24 19:37:39 +02:00
Bonta
63ff86adff
Qt: Borderless GBA windows
2021-07-24 19:12:17 +02:00
Tillmann Karras
b1185fb239
DSPHLE: handle Wii Startup Menu ucode correctly
2021-07-24 16:57:12 +01:00
Bonta
ee64e217f4
Qt/Core: Refactor GBA Core accessors
2021-07-24 14:54:57 +02:00
JosJuice
5fe23ccc3e
DiscIO: Fix broken workaround for MSVC ARM64 ICE
...
The workaround added in 30f9f31
caused a regression where Dolphin
incorrectly replaced runs of one byte with runs of another byte
when writing WIA and RVZ files. ReuseID::operator< was always
returning false unless the ReuseIDs being compared had different
partition keys, which caused std::map<ReuseID, GroupEntry>
to treat all ReuseIDs with the same partition key as equal.
2021-07-24 13:29:03 +02:00
Dentomologist
cb127509e1
WiimoteReal: Fix Dolphin shutdown crash
...
Clear m_scan_thread_running later to avoid accessing m_backends after it
has been cleared.
2021-07-23 17:17:11 -07:00
Mai M
f380c23fda
Merge pull request #9890 from JosJuice/jitarm64-mtfsb0x
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JitArm64: Implement mtfsb0x
2021-07-22 21:41:01 -04:00
Mai M
971f110b99
Merge pull request #9937 from Techjar/netplay-split-save-sd-write
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NetPlay: Split save and SD card write settings
2021-07-22 21:40:31 -04:00
Mai M
4f87821f21
Merge pull request #9938 from Pokechu22/e-reader-context-menu-item
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GBA: Add "Scan e-Reader Card(s)" context menu item
2021-07-22 21:39:10 -04:00
Mai M
885a4646f8
Merge pull request #9941 from JMC47/dsprecommendations
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AudioPane: Adjust DSP selection names
2021-07-22 21:37:49 -04:00
JMC47
59e6048200
AudioPane: Adjust DSP selection names
2021-07-22 20:59:35 -04:00
Pokechu22
bcf2c6b9b9
MemoryViewWidget: Remove unnecessary column
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This column would end up containing junk data after changing the data type.
2021-07-22 17:39:35 -07:00
Markus Wick
5af5656383
Merge pull request #9932 from JosJuice/jitarm64-dcbz-backpatch
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JitArm64: Fix dcbz backpatch
2021-07-23 01:58:59 +02:00
Markus Wick
8ad7508620
Merge pull request #9767 from JosJuice/jitarm64-fpr-callee-saved
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JitArm64: Improve Arm64FPRCache::GetCallerSavedUsed
2021-07-23 01:53:44 +02:00
Pokechu22
50109d70b6
GBA: Add "Scan e-Reader Card(s)" context menu item
2021-07-22 12:18:07 -07:00
JosJuice
db5a78781f
Merge pull request #9929 from Tilka/ax
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DSPHLE: re-enable low-pass filter
2021-07-22 19:05:29 +02:00
JosJuice
484279f013
Merge pull request #9933 from Dentomologist/remove_stringutil_buildcompletefilename
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StringUtil: Remove unused function BuildCompleteFilename
2021-07-22 19:05:07 +02:00
JosJuice
fdcea8566d
JitArm64: Improve Arm64FPRCache::GetCallerSavedUsed
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If we're only using the lower 64 bits of a callee-saved
register, GetCallerSavedUsed can return false for it.
2021-07-22 10:42:44 +02:00
Techjar
3ce5caf887
NetPlay: Split save and SD card write settings
...
This actually eliminates any setting pertaining to SD cards from the
NetPlay dialog, as it would effectively just be a duplicate of the
setting in the Wii pane, potentially causing confusion.
This also enables save data writing by default, as this is probably
what most players want, and should avoid them losing hours of progress
because they forgot to tick a checkbox.
2021-07-22 01:16:20 -04:00
Dentomologist
f5e5e8553c
StringUtil: Remove unused function BuildCompleteFilename
2021-07-21 12:39:00 -07:00
JosJuice
1df3456267
JitArm64: Remove a comment in dcbz implementation
...
This implementation is pretty efficient in my opinion. And "As
long as we aren't falling back to interpreter we're winning a lot"
applies to basically every instruction to some degree anyway.
2021-07-21 19:24:41 +02:00
JosJuice
d91d6fcdc5
JitArm64: Fix dcbz backpatch
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The dcbz instruction needs to lock W30 so that the slowmem code will
push and pop it when calling into C++. Also, the slowmem code expects
that the address is present in W0, so replace the use of W0 as a scratch
register in the fastmem code with the now locked W30.
2021-07-21 19:19:52 +02:00
JosJuice
302b47f5e6
JitArm64: Add temp reg parameter to Arm64RegCache::Flush
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We currently have a bug when calling Arm64GPRCache::Flush with
FlushMode::MaintainState, zero free host registers, and at least
one guest register containing an immediate. We end up grabbing
a temporary register from the register cache in order to be
able to write the immediate to memory, but grabbing a temporary
register when there are zero free registers causes the least
recently used register to be flushed in a way which does not
maintain the state of the register cache.
To get around this, require callers to pass in a temporary
register in the GPR MaintainState case. In other cases,
passing in a temporary register is not required but can help
avoid spilling a register (if the caller already had a
temporary register at hand anyway, which in particular will
be the case in my upcoming memcheck pull request).
2021-07-21 16:28:19 +02:00
CrystalGamma
c991904e04
PowerPC: Add reservation monitor to save state
2021-07-21 12:14:07 +02:00
CrystalGamma
d763d693e8
PowerPC: Move lwarx/stwcxd. reservation into PowerPCState
2021-07-21 12:12:19 +02:00
Léo Lam
9a91b867ab
Merge pull request #9912 from Pokechu22/memory-viewer-physical-mem2
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Fix MEM2 in the memory viewer in physical mode
2021-07-21 11:37:15 +02:00
JosJuice
a3c8fb06c5
NetPlayClient: Remove a designated initializer
...
release-ubu-x64 currently fails with "sorry, unimplemented: non-trivial
designated initializers not supported". pr-ubu-x64 doesn't for some
reason, but we might as well remove the designated initializer.
2021-07-21 09:36:52 +02:00
JosJuice
b2d87c49b6
JitArm64: Implement mtfsb0x
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Part 3 of implementing the FPSCR system register instructions.
2021-07-21 09:22:13 +02:00
JMC47
a1e806ed76
Merge pull request #9600 from Bonta0/mgba-pr
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Full GBA Controllers Integration with mGBA
2021-07-21 02:36:43 -04:00
Tillmann Karras
4a5c723114
DSPHLE: re-enable low-pass filter
...
Maybe this got fixed? Sonic Colors probably needs it for underwater audio.
2021-07-21 03:59:25 +01:00
Pokechu22
fa9c43cfaa
Software: Handle texture wrapping more accurately
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This fixes various texture offsetting issues with negative texture coordinates (bringing the software renderer in line with the hardware renderers). It also handles the invalid wrap mode accurately (as was done for the hardware renderers in the previous commit). Lastly, it handles wrapping with non-power-of-2 texture sizes in a hardware-accurate way (which is somewhat broken looking, as games aren't supposed to use wrapping with non-power-of-2 sizes); this has not been done for the hardware renderers.
2021-07-20 19:23:23 -07:00
Pokechu22
19332575aa
WrapMode=3 behaves the same as Clamp
2021-07-20 19:23:23 -07:00
JMC47
b515786c8d
Merge pull request #9927 from OatmealDome/double-usbgecko
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GeckoSockServer: Only join connectionThread if it is joinable
2021-07-20 22:18:33 -04:00
OatmealDome
48bcd96526
GeckoSockServer: Only join connectionThread if it is joinable
2021-07-20 14:56:09 -04:00
JosJuice
92fc4f1eca
PixelShaderGen: Fix OpenGL ES bounding box compilation error
2021-07-20 11:39:32 +02:00
Techjar
5e0520b6e0
VideoCommon: Expand vector comparisons instead of overloading any()
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For whatever stupid reason, Mali drivers do not allow overloading
built-in functions.
2021-07-20 05:24:47 -04:00
Dentomologist
fe670a3e68
FileUtil: Remove duplication in FileInfo constructor
2021-07-19 11:50:17 -07:00
Pokechu22
2d460b8e31
Fix MEM2 in the memory viewer in physical mode
2021-07-18 13:09:42 -07:00
Tillmann Karras
c948d7f436
PostProcessing: fix link error when switching shaders
...
Switching to a post-processing shader with different configuration options will
change the UBO, so we need to recompile the vertex shader as well.
2021-07-18 04:08:48 +01:00
Shawn Hoffman
8bddd8c675
remove SetRoundMode
...
we only care about SSE rounding mode, and set
that manually in SetSIMDMode
2021-07-17 19:29:22 -07:00
Tilka
3c90b657f3
Merge pull request #9907 from shuffle2/roundmode-bitfield
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make FPSCR.RN an enum
2021-07-18 03:12:28 +01:00
Shawn Hoffman
197075293d
make FPSCR.RN an enum
2021-07-17 18:55:06 -07:00
Shawn Hoffman
e1bddd4c18
remove DSP::Profiler*
...
this is not used anywhere and seems trivial to
ressurect if it's ever needed again.
2021-07-17 18:26:32 -07:00
Shawn Hoffman
c89ae53677
msvc: remove warning disables which no longer fire
2021-07-17 18:24:36 -07:00
Shawn Hoffman
f5b05ae080
remove an outdated comment
...
seems to have been solved 5 years ago by
b707e199c2
2021-07-17 17:46:57 -07:00
Léo Lam
5021a13aa9
DSPHLE: Fix running and is_stream checks in AX HLE
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A voice is considered running if and only if `running` equals 1,
not if `running` is not equal to 0.
This fixes https://bugs.dolphin-emu.org/issues/12508 because for some
reason *The Sims 2 - Castaway* sets `running` to 8 when a stream
finishes playing; previously our AX HLE would just loop the voice
and eventually crash after accessing invalid memory addresses.
Thanks to JMC47 and delroth's help, I've verified that this is the
correct check for the following ucodes:
GC:
* 0x3ad3b7ac
* 0x3daf59b9
* 0x4e8a8b21
* 0x07f88145
* 0xe2136399
* 0x3389a79e
Wii:
* 0x347112ba
* 0xfa450138
* 0xadbc06bd
And while I was fixing the running check, I noticed that the is_stream
field was also being handled incorrectly, so I've fixed that as well.
2021-07-14 19:21:35 +02:00
Léo Lam
887fcfc99a
DSPHLE: Remove redundant accelerator end check for AX Wii
2021-07-14 19:20:25 +02:00
Connor McLaughlin
9b17805be9
Merge pull request #9881 from blaahaj/postprocessing-fix
...
PostProcessing: Fix OpenGL UBO linking with configuration options
2021-07-14 13:14:17 +10:00
Bonta
b8f0e97c02
Movie: GBA Support
2021-07-13 16:44:04 +02:00
Bonta
45f2461a53
NetPlay: GBA Support
2021-07-13 16:43:59 +02:00
Bonta
b73d16a71a
Qt/Core: Implement GBA Hotkeys
2021-07-13 16:43:42 +02:00
Bonta
d6f86e1754
Qt: Implement GBA host and widget
2021-07-13 16:43:28 +02:00
Bonta
9b80fb7deb
Qt: GBA Pad config
2021-07-13 16:43:00 +02:00
Bonta
d0f0b4c0e0
SI: Implement GBAEmu device
2021-07-13 16:42:57 +02:00
Bonta
9a22ff653f
Core: Implement GBA Core using libmgba
2021-07-13 16:42:52 +02:00
Bonta
2d744da68c
Core: Add GBA host interface
2021-07-13 16:42:49 +02:00
Bonta
d849d56695
SI/DeviceGBA: Expose GetTransferTime
2021-07-13 16:42:44 +02:00
Bonta
fdcee30a3d
SI: Expose Commands constants and switch to enum class
2021-07-13 16:42:40 +02:00
Bonta
8ee21acf34
Pad: GBA config
2021-07-13 16:42:35 +02:00
Bonta
d2353c79ea
MappingWidget: Support for boxes with multiple columns
2021-07-13 16:42:31 +02:00
Bonta
27eab609dc
GCController: Make HandleMoviePadStatus static
2021-07-13 16:42:27 +02:00
Bonta
ec5d557895
Qt: GBA Config dialog
2021-07-13 16:42:23 +02:00
Bonta
110887435c
Config: GBA settings
2021-07-13 16:41:18 +02:00
Bonta
502def7f71
Mixer: Support GBA samples mixing
2021-07-13 16:40:07 +02:00
Bonta
1b27f22cbc
SI: Allow devices to schedule events
2021-07-13 16:40:01 +02:00
Bonta
44aaf108d1
Externals: Integrate mGBA as a submodule
2021-07-13 16:39:29 +02:00
Léo Lam
b0d2df727a
Merge pull request #9686 from Dentomologist/convert_adapter_tooltip_to_balloontip
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GeneralWidget: Convert Adapter tooltip to BalloonTip
2021-07-13 03:33:42 +02:00
Léo Lam
de54856fbb
Merge pull request #9846 from jordan-woyak/report-dup-setting
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Config: Add an ini setting to control real Wii Remote report duplication.
2021-07-13 03:32:49 +02:00
Léo Lam
162af2a7bb
Merge pull request #9870 from OatmealDome/ui-thread
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macOS: Move UI API calls to the main thread
2021-07-13 03:29:49 +02:00
Tilka
8fcda4c315
Merge pull request #9889 from leoetlino/ax-symbols
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DSPHLE: Prevent AX GC and AX Wii symbol mixups
2021-07-13 01:41:44 +01:00
Markus Wick
edc4396603
Merge pull request #9888 from JosJuice/jitarm64-logicalimm-everywhere
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JitArm64: Stop using hand-encoded logical immediates
2021-07-12 23:03:31 +02:00
JosJuice
3af21d3d22
JitArm64: Optimize FloatCompare's CR value emitting
...
Setting bit 32 is only needed in the case where EQ and GT are set
but SO and LT are not, which is not a possible outcome of a compare.
2021-07-12 22:54:37 +02:00
JosJuice
8af5095ff4
JitArm64: Stop using hand-encoded logical immediates
2021-07-12 22:25:49 +02:00
Léo Lam
474adcc601
DSPHLE: Prevent AX GC and AX Wii symbol mixups
...
Putting AX functions from AXVoice.h in an anonymous namespace does
successfully prevent compilers from merging those functions and
allows us to avoid ODR violations.
However, tools such as gdb still mix up AX GC and AX Wii functions
and variables because those have the exact same symbol names.
This can be fixed by using inline namespaces which are transparent
at the source code level but forces AX GC and AX Wii symbols to be
different.
2021-07-12 16:30:15 +02:00
CrystalGamma
beb6ec0569
VideoCommon: fix generic build
...
On x86/ARM Common/Assert.h is included by way of
VideoCommon/VertexLoader{X64,ARM64}.h, on other platforms it is missing.
2021-07-12 04:30:43 +02:00
Pokechu22
b880be0aa5
Use separate fmt::formatters for each indirect matrix column
...
This also fixes a bug where the float version of row 1 actually showed row 0 again.
2021-07-11 15:01:42 -07:00
Pokechu22
f467c02d1a
Ignore the top bit of the indirect texture matrix scale
...
This fixes the Zora eye coloration in Twilight Princess.
2021-07-11 15:01:37 -07:00
Tilka
20a8e9c872
Merge pull request #9876 from Pokechu22/skyward-sword-map
...
Fix indirect textures when format is not ITF_8
2021-07-11 22:59:23 +01:00
Tillmann Karras
bd5c604718
GameFile: don't download covers for empty game IDs
2021-07-11 17:14:43 +01:00
JosJuice
6fe96d12c6
Jits: Don't use fast double-to-single when input is double precision
...
The fast path of using CVTSD2SS/FCVTN rounds the significand if it
can't be exactly represented as a single, whereas the accurate path
instead truncates the significand. So we should only use the fast
path if we know that the lower bits of the significand are not set.
This is not known to affect any games.
2021-07-11 13:04:02 +02:00
Markus Wick
88fd9fd577
Merge pull request #9869 from JosJuice/jitarm64-constexpr-isimmlogical
...
JitArm64: Encode logical immediates at compile-time where possible
2021-07-11 12:55:48 +02:00
JosJuice
f903853cf7
JitArm64: Fix ps_cmpXX
...
Passing a width of 64 and registers encoded as double to
DUP resulted in an invalid instruction. The registers should
be encoded as quads in this situation.
Fixes https://bugs.dolphin-emu.org/issues/12575 .
2021-07-11 11:43:19 +02:00
JosJuice
0f3b9a8874
JitArm64: Minor mcrfs optimization
2021-07-10 20:44:22 +02:00
JosJuice
9e80db123f
JitArm64: Encode logical immediates at compile-time where possible
...
Manually encoding and decoding logical immediates is error-prone.
Using ORRI2R and friends lets us avoid doing the work manually,
but in exchange, there is a runtime performance penalty. It's
probably rather small, but still, it would be nice if we could
let the compiler do the work at compile-time. And that's exactly
what this commit does, so now I have no excuse for trying to
manually write logical immediates anymore.
2021-07-10 20:43:59 +02:00
JosJuice
10861ed8ce
JitArm64: Turn IsImmLogical into a constexpr constructor
2021-07-10 20:31:28 +02:00
JosJuice
ab024b218e
JitArm64: Accept LogicalImm struct as bitwise inst parameter
2021-07-10 20:13:11 +02:00
Markus Wick
f6ca70d094
Merge pull request #9822 from JosJuice/jitarm64-ps-cmpxx
...
JitArm64: Implement ps_cmpXX
2021-07-10 19:20:48 +02:00
JosJuice
adbf6d55da
JitArm64: Implement ps_cmpXX
2021-07-10 19:08:55 +02:00
Markus Wick
4ba4d7cc7d
Merge pull request #9878 from JosJuice/jitarm64-addmex
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JitArm64: Implement addmex/subfmex
2021-07-10 10:11:20 +02:00
Dentomologist
59292a5c65
GeneralWidget: Convert Adapter tooltip to BalloonTip
...
Use a BalloonTip to inform the user when their selected backend (i.e.
OpenGL or NULL) doesn't support adapters, instead of using the default
tooltips.
2021-07-09 10:10:36 -07:00
JosJuice
afe9c6fb9a
Merge pull request #9880 from OatmealDome/windows-updater
...
UpdaterCommon: Use File::Copy() on non-macOS platforms
2021-07-09 19:02:42 +02:00
OatmealDome
a39b7a45c0
UpdaterCommon: Use File::Copy() on non-macOS platforms
2021-07-09 12:56:23 -04:00
JosJuice
fc60e62622
JitArm64: Implement addmex/subfmex
2021-07-09 16:44:33 +02:00
Admiral H. Curtiss
c9e4489e17
Core/MMU: Fix inverted condition in HostIsInstructionRAMAddress().
2021-07-09 05:48:17 +02:00
Pokechu22
a379456f38
Fix indentation for alphabump
2021-07-08 15:48:14 -07:00
Pokechu22
2feced2e33
Fix indirect textures when format is not ITF_8
2021-07-08 15:48:14 -07:00
Markus Wick
cfcc994f6c
Merge pull request #9840 from JosJuice/jitarm64-mffsx
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JitArm64: Implement mffsx
2021-07-08 14:15:24 +02:00
Markus Wick
a390d3f327
Merge pull request #9820 from JosJuice/jitarm64-simplify-addex
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JitArm64: Simplify addex/subfex
2021-07-08 13:46:48 +02:00
Markus Wick
f67f0488d2
Merge pull request #9844 from JosJuice/jitarm64-fctiwzx-constant
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JitArm64: Improve fctiwzx constant generation in double case
2021-07-08 13:43:09 +02:00
Markus Wick
9df6f65834
Merge pull request #9867 from JosJuice/jitarm64-unconditional-exception-exit
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JitArm64: Add the ability to emit an unconditional exception exit
2021-07-08 13:08:05 +02:00
Markus Wick
1827cb9cd8
Merge pull request #9874 from JosJuice/jitarm64-unconditional-farcode
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JitArm64: Get rid of an unconditional branch to farcode
2021-07-08 13:01:21 +02:00
Markus Wick
98098edad7
Merge pull request #9859 from JosJuice/jitarm64-stwbrx-sthbrx
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JitArm64: Implement stwbrx/sthbrx
2021-07-07 21:45:06 +02:00
blåhaj
debeb09dee
PostProcessing: Fix OpenGL UBO linking with configuration options
2021-07-07 21:28:22 +02:00
JosJuice
a6700a074d
JitArm64: Get rid of an unconditional branch to farcode
...
If a branch is unconditional, its target should not be in farcode,
since that defeats the purpose of farcode (putting seldom executed
code in farcode to keep it out of the icache when possible).
2021-07-07 14:11:07 +02:00
Léo Lam
de12890588
Merge pull request #9873 from JosJuice/jitarm64-tbz-encoding
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Arm64Emitter: Fix 64-bit TBZ/TBNZ encoding
2021-07-07 12:39:07 +02:00
Léo Lam
2c66a08fd3
Merge pull request #9848 from Pokechu22/di-hw-resets
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Implement resetting DI via HW_RESETS
2021-07-07 12:35:35 +02:00
Léo Lam
1450e97c28
Merge pull request #9522 from AdmiralCurtiss/host-read-optional
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Core/MMU: Add HostTryRead/HostTryWrite functions to allow specifying the desired address space, and return whether it succeeded.
2021-07-07 12:32:47 +02:00
JosJuice
cbbd3d3956
Arm64Emitter: Fix 64-bit TBZ/TBNZ encoding
...
We haven't actually used 64-bit TBZ/TBNZ anywhere in Dolphin, so
this mistake hasn't broken anything, but let's fix it regardless.
2021-07-07 12:21:07 +02:00
Léo Lam
4b5dabff33
Merge pull request #9871 from OatmealDome/leftrightclick
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Core: Use proper names for left, right, and middle click on Quartz ciface
2021-07-07 12:15:41 +02:00
Léo Lam
925379cb9f
Merge pull request #9872 from JosJuice/jitarm64-msr-ee
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JitArm64: Check MSR.EE for external exceptions, not MSR.FE0
2021-07-07 12:13:16 +02:00
JosJuice
0642ff8b25
JitArm64: Check MSR.EE for external exceptions, not MSR.FE0
...
Fixes a 58698b8380
regression. (The EXCEPTION_EXTERNAL_INT
immediate being wrong meant that we never took the branch,
masking the problem of the MSR.EE immediate being wrong...)
2021-07-07 11:55:53 +02:00
Admiral H. Curtiss
c292351faa
Core/MMU: Add HostTryWrite*() functions.
2021-07-07 04:26:28 +02:00
Admiral H. Curtiss
b59fcae70a
Core/MMU: Add HostTryRead*() functions.
2021-07-07 04:26:28 +02:00
OatmealDome
f6fabec644
FreeLookManager: Use proper names for left, right, and middle click on Quartz ciface
2021-07-06 16:16:52 -04:00
OatmealDome
a0ba78ded2
WiimoteEmu: Use proper names for left, right, and middle click on Quartz ciface
2021-07-06 16:07:56 -04:00
OatmealDome
8c728945fb
AGL: Silence OpenGL deprecation warnings
2021-07-06 14:31:01 -04:00
OatmealDome
4d944342fc
AGL: Move more UI API calls to the main thread
2021-07-06 14:30:15 -04:00
Pokechu22
f664cf1903
Implement resetting DI via HW_RESETS
2021-07-06 11:05:08 -07:00
Léo Lam
954f27c5d7
Merge pull request #9709 from AdmiralCurtiss/upnp-error-log
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UPnP: Improve error messages on initialization failure.
2021-07-06 15:36:38 +02:00
JosJuice
02309bd0ac
Merge pull request #9868 from leoetlino/constexpr-intlog2
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MathUtil: Mark IntLog2 as constexpr
2021-07-06 15:29:28 +02:00
Léo Lam
21d75099fc
Merge pull request #9866 from JosJuice/jitarm64-hardcoded-exceptions
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JitArm64: Don't hardcode exception constants
2021-07-06 15:21:38 +02:00
Léo Lam
b82b0683d5
MathUtil: Mark IntLog2 as constexpr
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Mostly everything else was already marked as constexpr, and the only
function IntLog2 calls (CountLeadingZeros) is already constexpr.
2021-07-06 15:01:38 +02:00
Léo Lam
39e14b6b5f
Merge pull request #9854 from JosJuice/wia-ice
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DiscIO: Store partition key directly in ReuseID
2021-07-06 13:05:09 +02:00
Techjar
3d5cf5286b
NetPlay: Refactor some functions into a common header
2021-07-06 06:41:23 -04:00
Léo Lam
56fdde5d74
Merge pull request #9595 from Dentomologist/fix_vertex_loader_test_warnings
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VertexLoaderTest: Fix memset assignment warning
2021-07-06 11:50:23 +02:00
JosJuice
1a64364ae3
JitArm64: Add the ability to emit an unconditional exception exit
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In cases where we already know that there is an exception,
either because we just checked for it or because we were
the ones that generated the exception to begin with,
we can skip the branch inside WriteExceptionExit.
2021-07-06 11:33:46 +02:00
OatmealDome
1bb72f00b5
QuartzKeyboardAndMouse: Ensure windowNumber is fetched on the main thread
2021-07-06 04:46:27 -04:00
Mai M
ffdc8538a1
Merge pull request #9862 from delroth/spdx-tags
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Use SPDX for Dolphin licensing info
2021-07-06 01:02:57 -04:00
Léo Lam
683807abce
Merge pull request #9858 from OatmealDome/updater-fail
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UpdaterCommon: Fix code signing error after updating on macOS
2021-07-06 02:33:05 +02:00
Léo Lam
27c560fdfa
Merge pull request #8915 from OatmealDome/updater-temp-dir
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macOS: Untranslocate the app bundle's path for the updater
2021-07-06 02:22:28 +02:00
Léo Lam
ccc2b7bd25
Merge pull request #8416 from JosJuice/shader-compilation-names
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Change the names for shader compilation settings
2021-07-06 01:41:27 +02:00
JosJuice
58698b8380
JitArm64: Don't hardcode exception constants
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Unlike most constants we emit in JitArm64, these constants are
*not* inherent to the CPU we're emulating, and can have whatever
values we want. Let's handle them more robustly, in case we
decide to change their values in the future.
2021-07-05 23:05:30 +02:00
JMC47
6cc195e02f
Merge pull request #9640 from v1993/patch-1
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Allow post-processing shaders to query reciprocal of window resolution
2021-07-05 16:30:54 -04:00
Pierre Bourdon
f4e34703c0
licensing: convert "public domain" to CC0 1.0
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Public domain does not have an internationally agreed upon definition,
As such it's generally preferred to use an extremely liberal license,
which can explicitly list the rights granted by the copyright holder.
The CC0 license is the usual choice here.
This "relicensing" is done without hunting down copyright holders, since
it is presumed that their release of this work into the public domain
authorizes us to redistribute this code under any other license of our
choosing.
2021-07-05 04:43:55 +02:00
Pierre Bourdon
0cf041de24
licensing: various one-off conversions to SPDX tags
2021-07-05 04:35:56 +02:00
Pierre Bourdon
90379e243e
licensing: switch GLExtensions/ to use SPDX tags
2021-07-05 04:35:56 +02:00
Pierre Bourdon
51cdc5542c
licensing: fix license info for Crypto/{bn,ec}
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This code was part of Dolphin's relicensing from v2 to v2+ a while back,
we just never updated these copyright headers. I double-checked that
segher gave us permission to relicense this code to v2+ on 2015-05-16.
2021-07-05 04:35:56 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
JosJuice
f666df72c0
JitArm64: Implement stwbrx/sthbrx
2021-07-03 12:21:45 +02:00
JosJuice
d3ef5d4ca4
JitArm64: Fix lwbrx/lhbrx with optimized MMIO access
2021-07-01 13:38:26 +02:00
JosJuice
eafa2784d6
DiscIO: Store partition key directly in ReuseID
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This lets us reuse blocks in the case where different partition
entries use the same key (which probably isn't very common).
2021-06-30 09:06:20 +02:00
OatmealDome
dd5e0c6e15
UpdaterCommon: Move the updated file instead of copying
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This prevents macOS from reading an old (cached) code signature on Mach-O executables.
2021-06-30 02:16:37 -04:00
Tilka
e6dfb08746
Merge pull request #9855 from JosJuice/wia-ice-2
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DiscIO: Add workaround for MSVC ARM64 ICE
2021-06-30 06:37:01 +01:00
JMC47
6042df71d9
Merge pull request #9853 from Bonta0/sinocancel
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SI: Don't cancel transfer with TSTART=0
2021-06-29 22:00:13 -04:00
JMC47
04a1c2e1b2
Merge pull request #9847 from JosJuice/dvd-pitfall
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DVDInterface: Don't evict cache block i unless block i + 2 was read
2021-06-29 21:58:20 -04:00
JMC47
6a46d35c73
Merge pull request #9839 from OatmealDome/bluetooth-scanning
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WiimoteScannerDarwin: fix hang on quit and clean up
2021-06-29 21:07:47 -04:00
JosJuice
e581d970d6
JitArm64: Fix MSVC warning '~': zero extending 'u32' to 'u64'
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While the third parameter of ANDI2R is u64, the upper half of
it does not get read if we're emitting a 32-bit instruction
(which we are doing here).
2021-06-29 10:44:41 +02:00
Shawn Hoffman
30f9f31a69
DiscIO: Add workaround for MSVC ARM64 ICE
2021-06-29 10:24:09 +02:00
Tilka
3b3fb9d4c3
Merge pull request #9852 from Pokechu22/wii-change-disc
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DVDInterface: Fix decrypting reads clearing the drive state
2021-06-29 04:09:28 +01:00
Tilka
901a4fb5f4
Merge pull request #9811 from JosJuice/fprf-denormal-singles
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Fix FPRF handling of denormal singles
2021-06-29 03:18:18 +01:00
Tilka
856c82aa24
Merge pull request #9851 from JosJuice/jitarm64-mfcr
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JitArm64: Handle SO and LT simultaneously in mfcr
2021-06-29 02:01:31 +01:00
Pokechu22
e440b21640
DVDInterface: Fix decrypting reads clearing the drive state
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This broke ejecting Wii discs while the game is running, as the drive state was set to Ready even when no disc was present, but other code still reported the missing disc, which confused games as you can't be both ready to read and have no disc. That would cause games to show an unrecoverable error screen, instead of a "please insert the game disc" screen.
This only affected Wii games; the GameCube games used regular disc reads which worked fine.
2021-06-28 10:38:03 -07:00
JosJuice
1df1f20c44
JitArm64: Handle SO and LT simultaneously in mfcr
2021-06-28 19:22:46 +02:00
Tilka
bb2d576ecc
Merge pull request #9849 from Tilka/x87
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x64Emitter: remove unused x87 instructions
2021-06-28 17:53:54 +01:00
Bonta
aaea38be46
SI: Don't cancel transfers
2021-06-28 17:59:30 +02:00
JosJuice
2ef2eee2e0
Merge pull request #9464 from Sintendo/jit64addxreloaded
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Jit64: addx revisited
2021-06-28 13:53:44 +02:00
JosJuice
4648e1a035
DVDInterface: Fix small backwards seek after non-cached seek
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If we seek to a block that isn't in the cache, the block prior
to it doesn't end up getting read into the buffer.
2021-06-28 11:02:05 +02:00
JosJuice
c6ede09035
DVDInterface: Don't evict cache block i unless block i + 2 was read
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Intends to fix https://bugs.dolphin-emu.org/issues/12279 .
I have hardware tested the behavior, but I haven't tested the game.
2021-06-28 09:48:04 +02:00
Tillmann Karras
a68c1bf648
PowerPC: add enum values for emulator SO and LT shifts
2021-06-28 03:30:07 +01:00
Tillmann Karras
25a701aa1b
PowerPC: move SO bit to a more convenient location
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Spacing the LT and SO bits like in the native PowerPC format makes it easier to
convert to that format (see mfcr).
2021-06-28 03:06:45 +01:00
Tillmann Karras
afb9398059
x64Emitter: remove unused x87 instructions
2021-06-28 02:56:37 +01:00
JosJuice
ccd8233ea3
Jit64: Fix FPRF handling of denormal singles
2021-06-27 20:37:18 +02:00
JosJuice
8d2c069c34
Interpreter: Return float from ForceSingle
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Performance optimization, along with making the code a little
neater. Saves us from performing a single -> double -> single
conversion when calling UpdateFPRFSingle.
2021-06-27 20:34:49 +02:00
JosJuice
d56721ebb9
Interpreter: Fix FPRF handling of denormal singles
2021-06-27 20:34:49 +02:00
JosJuice
def5666419
JitArm64: Fix FPRF handling of denormal singles
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The interpreter was wrong after all. Hardware verified.
2021-06-27 20:34:49 +02:00
Tilka
aff39af5fb
Merge pull request #9810 from JosJuice/fprf-cmp-mask
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Jits: Fix fcmpX FPRF mask
2021-06-27 19:32:19 +01:00
Tilka
4166567f92
Merge pull request #9812 from JosJuice/fprf-x64-neg-zero
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Jit64: Fix FPRF non-SSE4.1 handling of negative zero
2021-06-27 19:21:51 +01:00
Jordan Woyak
a2acd0b92e
Config: Add an ini setting to control real Wii Remote report duplication and decouple it from the speaker data setting.
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It is enabled by default.
2021-06-26 17:45:50 -05:00
Sintendo
7de4623d48
Jit64: mtfsfx - Optimized masking
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The masking logic can be eliminated when the mask is known to be all
ones. This case is very common.
Before:
66 48 0F 7E F0 movq rax,xmm6
8B 55 5C mov edx,dword ptr [rbp+5Ch]
83 E0 FF and eax,0FFFFFFFFh
83 E2 00 and edx,0
0B C2 or eax,edx
89 45 5C mov dword ptr [rbp+5Ch],eax
48 8D 15 C3 3C FE 01 lea rdx,[19520020h]
83 E0 07 and eax,7
0F AE 14 82 ldmxcsr dword ptr [rdx+rax*4]
After:
66 48 0F 7E F0 movq rax,xmm6
89 45 5C mov dword ptr [rbp+5Ch],eax
48 8D 15 2A D1 FD 01 lea rdx,[19440000h]
83 E0 07 and eax,7
0F AE 14 82 ldmxcsr dword ptr [rdx+rax*4]
2021-06-26 17:31:31 +02:00
JosJuice
36798b18e8
JitArm64: Improve fctiwzx constant generation in double case
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If we already have to use a GPR, we might as well take advantage
of the nice immediate encodings provided by GPR ORR. This is
faster, smaller, and saves a register.
2021-06-26 15:41:23 +02:00
OatmealDome
156ffef98c
WiimoteScannerDarwin: Fix lint
2021-06-24 17:59:58 -04:00
JosJuice
8cd37e040a
JitArm64: Implement mffsx
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Part 2 of implementing the FPSCR system register instructions.
2021-06-24 12:00:58 +02:00
OatmealDome
b494d109d4
WiimoteScannerBackend: Allow StopThreads to request that any Wiimote searching stops
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Used by WiimoteScannerDarwin to know when to exit its runloop.
2021-06-23 23:09:01 -04:00
OatmealDome
0de30fa0bb
WiimoteScannerDarwin: Initialize IOBluetoothHostController in constructor
2021-06-23 22:55:15 -04:00
Léo Lam
c77a5f7e32
Merge pull request #9825 from JosJuice/jitarm64-mcrfs
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JitArm64: Implement mcrfs
2021-06-24 03:05:15 +02:00
Léo Lam
0087eed235
Merge pull request #9793 from sepalani/template-mmio
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MMIOHandlers: Move method definitions to MMIO.cpp
2021-06-24 02:42:52 +02:00
thyrc
7a1922fd8f
Fix includes for musl libc
2021-06-24 02:01:07 +02:00
Léo Lam
9476733a80
Merge pull request #9829 from sepalani/ai-samples
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AudioInterface: Fix sample counter
2021-06-24 01:35:29 +02:00
Léo Lam
a632a6a404
Merge pull request #9833 from Pokechu22/ubershaders-tevcoord
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UberShaderPixel: always set tevcoord, even if the stage has no texture
2021-06-24 01:05:17 +02:00
Léo Lam
b66e88e4b9
Merge pull request #9837 from AdmiralCurtiss/mysterious-voodoo-performance-fix
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VideoCommon/Fifo: Move SConfig::GetInstance() outside the GPU loop.
2021-06-24 00:41:43 +02:00
JMC47
46120a6108
Merge pull request #9742 from Pokechu22/sw-resolution
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Software: Fix bad backbuffer size
2021-06-23 18:36:04 -04:00
JMC47
63c028c5df
Merge pull request #9832 from Pokechu22/software-color-asserts
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Software: Remove texinfo.sourcerow == SourceRow::Colors assert
2021-06-23 18:34:19 -04:00
JMC47
95ecb73b11
Merge pull request #9826 from Techjar/fix-tmem-mips
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VideoCommon/TextureInfo: Fix mipmap loading from tmem
2021-06-23 18:21:55 -04:00
Admiral H. Curtiss
1183fb3d2d
VideoCommon/Fifo: Move SConfig::GetInstance() outside the GPU loop.
2021-06-23 23:52:26 +02:00
OatmealDome
eb7b70b48d
WiimoteScannerDarwin: Don't attempt to scan if inquiry doesn't start
2021-06-23 14:31:16 -04:00
OatmealDome
6794532abe
IOdarwin_private: Remove hack for bug fixed in newer macOS SDKs
2021-06-23 04:03:28 -04:00
OatmealDome
74755e5939
WiimoteScannerDarwin: Rename stopScanning for code style compliance
2021-06-23 04:01:42 -04:00
Pokechu22
2f1726e3f3
UberShaderPixel: always set tevcoord, even if the stage has no texture
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This fixes NES game graphics when UberShaders are in use.
2021-06-21 13:01:25 -07:00
Pokechu22
51862135d6
Software: Remove texinfo.sourcerow == SourceRow::Colors assert
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These asserts were removed for the hardware renderer in #3684 .
2021-06-20 18:05:57 -07:00
Techjar
2d59dcb95d
VideoCommon/TextureInfo: Fix mipmap loading from tmem
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Even address needs to be offset to the first mipmap entry.
2021-06-20 16:49:39 -04:00
iwubcode
df53a5f880
VideoCommon: enhance hi res texture support by having exact matches be picked before wildcard matches. Additionally, add the ability to ignore the texture hash portion of the texture name when loading a hi res texture
2021-06-19 21:15:38 -05:00
iwubcode
8fb0f91331
VideoCommon: split the texture hash from the base name when generating the texture name
2021-06-19 21:15:38 -05:00
Sepalani
0a7627d74e
AudioInterface: Fix sample counter
2021-06-19 14:19:22 +04:00
JosJuice
b11b5955ae
Jit64: Optimize mcrfs when mask == 0
2021-06-18 18:26:49 +02:00
JosJuice
79a610b4b4
JitArm64: Implement mcrfs
2021-06-18 18:22:20 +02:00
JosJuice
93d2fd19e8
JitArm64: Use SBC/SBCS for emulating subfzex
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I missed this one in fac8420
.
2021-06-17 17:30:08 +02:00
JosJuice
752c4898b1
JitArm64: Simplify addex/subfex
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Some of the code used when the carry flag is known to be a
constant value is really not much better than just setting
the carry flag and then using the normal code, and with how
rarely this code runs, it isn't well tested either.
Might as well get rid of some of this code and simplify things.
2021-06-17 16:47:55 +02:00