treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
This commit is contained in:
parent
2409d30f5c
commit
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/*
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* Copyright 2013 Dolphin Emulator Project
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* Licensed under GPLv2+
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* Refer to the license.txt file included.
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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package org.dolphinemu.dolphinemu;
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/*
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* Copyright 2013 Dolphin Emulator Project
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* Licensed under GPLv2+
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* Refer to the license.txt file included.
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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package org.dolphinemu.dolphinemu.overlay;
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/*
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* Copyright 2013 Dolphin Emulator Project
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* Licensed under GPLv2+
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* Refer to the license.txt file included.
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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package org.dolphinemu.dolphinemu.overlay;
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/*
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* Copyright 2016 Dolphin Emulator Project
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* Licensed under GPLv2+
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* Refer to the license.txt file included.
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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package org.dolphinemu.dolphinemu.overlay;
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/*
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* Copyright 2013 Dolphin Emulator Project
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* Licensed under GPLv2+
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* Refer to the license.txt file included.
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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package org.dolphinemu.dolphinemu.overlay;
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/*
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* Copyright 2013 Dolphin Emulator Project
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* Licensed under GPLv2+
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* Refer to the license.txt file included.
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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package org.dolphinemu.dolphinemu.ui;
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/*
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* Copyright 2014 Dolphin Emulator Project
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* Licensed under GPLv2+
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* Refer to the license.txt file included.
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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package org.dolphinemu.dolphinemu.utils;
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/*
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* Copyright 2013 Dolphin Emulator Project
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* Licensed under GPLv2+
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* Refer to the license.txt file included.
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* SPDX-License-Identifier: GPL-2.0-or-later
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*/
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package org.dolphinemu.dolphinemu.utils;
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "jni/AndroidCommon/AndroidCommon.h"
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "jni/AndroidCommon/IDCache.h"
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2020 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <memory>
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#include <string>
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// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <string>
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#include <vector>
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "jni/GameList/GameFile.h"
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <memory>
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#include <vector>
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// Copyright 2020 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <jni.h>
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// Copyright 2003 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <EGL/egl.h>
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#include <UICommon/GameFile.h>
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// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <string>
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// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <mutex>
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/AlsaSoundStream.h"
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// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <cmath>
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cubeb/cubeb.h>
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstdarg>
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#include <cstddef>
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "AudioCommon/Mixer.h"
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#include "AudioCommon/Enums.h"
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// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "AudioCommon/NullSoundStream.h"
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef _WIN32
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef ANDROID
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#include "AudioCommon/OpenSLESStream.h"
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstring>
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <FreeSurround/FreeSurroundDecoder.h>
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#include <limits>
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "AudioCommon/WASAPIStream.h"
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "AudioCommon/WaveFile.h"
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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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// ---------------------------------------------------------------------------------
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// Class: WaveFileWriter
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// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cmath>
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#include <cstdio>
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// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <functional>
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#include <string>
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <functional>
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <array>
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstring>
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#include <fstream>
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/CPUDetect.h"
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#include "Common/CommonTypes.h"
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|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2014 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Copyright 2014 Tony Wasserka
|
||||
// All rights reserved.
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2009 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Most of the code in this file was shamelessly ripped from libcdio With minor adjustments
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2009 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Detect the CPU, so we'll know which optimizations to use
|
||||
#pragma once
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2014 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2009 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "Common/ColorUtil.h"
|
||||
#include "Common/Swap.h"
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2009 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2009 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// This header contains type definitions that are shared between the Dolphin core and
|
||||
// other parts of the code. Any definitions that are only used by the core should be
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <Windows.h>
|
||||
#include <functional>
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2016 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2016 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2016 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2016 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2016 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <mbedtls/aes.h>
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2014 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2010 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Copyright 2007,2008 Segher Boessenkool <segher@kernel.crashing.org>
|
||||
// Licensed under the terms of the GNU GPL, version 2
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "Common/Debug/MemoryPatches.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2020 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "Common/Debug/Watches.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2019 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "Common/DynamicLibrary.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2019 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
#include <atomic>
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "ENetUtil.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
//
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2021 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2014 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Multithreaded event class. This allows waiting in a thread for an event to
|
||||
// be triggered in another thread. While waiting, the CPU will be available for
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue