treewide: convert GPLv2+ license info to SPDX tags

SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
This commit is contained in:
Pierre Bourdon 2021-07-05 03:22:19 +02:00
parent 2409d30f5c
commit e149ad4f0a
No known key found for this signature in database
GPG Key ID: 6FB80DCD84DA0F1C
1677 changed files with 1678 additions and 3354 deletions

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/*
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
* SPDX-License-Identifier: GPL-2.0-or-later
*/
package org.dolphinemu.dolphinemu;

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/*
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
* SPDX-License-Identifier: GPL-2.0-or-later
*/
package org.dolphinemu.dolphinemu.overlay;

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/*
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
* SPDX-License-Identifier: GPL-2.0-or-later
*/
package org.dolphinemu.dolphinemu.overlay;

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/*
* Copyright 2016 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
* SPDX-License-Identifier: GPL-2.0-or-later
*/
package org.dolphinemu.dolphinemu.overlay;

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/*
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
* SPDX-License-Identifier: GPL-2.0-or-later
*/
package org.dolphinemu.dolphinemu.overlay;

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/*
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
* SPDX-License-Identifier: GPL-2.0-or-later
*/
package org.dolphinemu.dolphinemu.ui;

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/*
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
* SPDX-License-Identifier: GPL-2.0-or-later
*/
package org.dolphinemu.dolphinemu.utils;

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@ -1,7 +1,6 @@
/*
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
* SPDX-License-Identifier: GPL-2.0-or-later
*/
package org.dolphinemu.dolphinemu.utils;

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "jni/AndroidCommon/AndroidCommon.h"

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "jni/AndroidCommon/IDCache.h"

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include <string>

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// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#include <vector>

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "jni/GameList/GameFile.h"

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include <vector>

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// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <jni.h>

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@ -1,6 +1,5 @@
// Copyright 2003 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <EGL/egl.h>
#include <UICommon/GameFile.h>

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// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <mutex>

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "AudioCommon/AudioCommon.h"
#include "AudioCommon/AlsaSoundStream.h"

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cmath>

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cubeb/cubeb.h>

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdarg>
#include <cstddef>

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "AudioCommon/Mixer.h"
#include "AudioCommon/Enums.h"

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "AudioCommon/NullSoundStream.h"

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef _WIN32

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef ANDROID
#include "AudioCommon/OpenSLESStream.h"

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <FreeSurround/FreeSurroundDecoder.h>
#include <limits>

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "AudioCommon/WASAPIStream.h"

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@ -1,6 +1,5 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "AudioCommon/WaveFile.h"

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
// ---------------------------------------------------------------------------------
// Class: WaveFileWriter

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@ -1,6 +1,5 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cmath>
#include <cstdio>

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@ -1,6 +1,5 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <functional>
#include <string>

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@ -1,6 +1,5 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>

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@ -1,6 +1,5 @@
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>

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@ -1,6 +1,5 @@
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include <fstream>

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@ -1,6 +1,5 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/CPUDetect.h"
#include "Common/CommonTypes.h"

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright 2014 Tony Wasserka
// All rights reserved.

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
// Most of the code in this file was shamelessly ripped from libcdio With minor adjustments

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
// Detect the CPU, so we'll know which optimizations to use
#pragma once

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/ColorUtil.h"
#include "Common/Swap.h"

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstddef>
#include <cstring>

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
// This header contains type definitions that are shared between the Dolphin core and
// other parts of the code. Any definitions that are only used by the core should be

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <Windows.h>
#include <functional>

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// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <atomic>

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@ -1,6 +1,5 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstring>

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@ -1,6 +1,5 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <mbedtls/aes.h>

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@ -1,6 +1,5 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
// Copyright 2007,2008 Segher Boessenkool <segher@kernel.crashing.org>
// Licensed under the terms of the GNU GPL, version 2

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@ -1,6 +1,5 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/Debug/MemoryPatches.h"

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@ -1,6 +1,5 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/Debug/Watches.h"

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@ -1,6 +1,5 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/DynamicLibrary.h"

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@ -1,6 +1,5 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>

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@ -1,6 +1,5 @@
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ENetUtil.h"

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
//
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
// Multithreaded event class. This allows waiting in a thread for an event to
// be triggered in another thread. While waiting, the CPU will be available for

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <functional>

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@ -1,6 +1,5 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

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