Pokechu22
076392a0f6
VideoCommon: Rework scissor handling
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This increases accuracy, fixing the white rendering in Major Minor's Majestic March. However, the hardware backends can only have one viewport and scissor rectangle at a time, while sometimes multiple are needed to accurately emulate what is happening. If possible, this will need to be fixed later.
2022-04-16 10:26:11 -07:00
Pokechu22
4595b89ad8
VideoCommon: Remove bSupportsOversizedViewports
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I think this is a relic of D3D9. D3D11 and D3D12 seem to work fine without it. Plus, ViewportCorrectionMatrix just didn't work correctly (at least with the viewports being generated by the new scissor code).
2022-04-16 10:26:11 -07:00
Pokechu22
59f299d5d6
Software: Fix zfreeze with CullMode::All
2022-04-08 20:05:32 -07:00
Pokechu22
164e0f742d
Software: Store offset in Slope
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This is needed since we need a separate offset for zfreeze to work correctly. It also makes the code a bit less jank.
2022-04-08 20:05:32 -07:00
Pokechu22
3a742e99bb
Software: Remove config to disable ZComploc and ZFreeze
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These aren't particularly useful, and make the code a bit more confusing. If for some reason someone wants to test what happens when these functions are disabled, it's easier to just edit the code that implements them. They aren't exposed in the UI, so one would need to restart Dolphin to do it anyways.
2022-04-08 20:05:32 -07:00
Pokechu22
af316f7bfe
Software: Implement pixel engine alpha read mode
2022-03-29 15:34:43 -07:00
iwubcode
69e79045a3
VideoBackends: fix opengl object label which was given an invalid enumeration as the identifier parameter. Most implementations will warn in this case but there is an implementation that will crash (ANGLE)
2022-03-24 00:25:59 -05:00
Pokechu22
c657b80996
Software/EfbInterface: Remove logspam for RGB565_Z16 being unsupported
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This message would be logged, usually multiple times, for EVERY. SINGLE. PIXEL. That's pretty much useless and just makes the log unreadable. Plus, the current support (which acts as RGB8) is close enough that for end-user purposes, it's fine. I don't think the hardware backends support RGB565_Z16 and its antialiasing functionality correctly either, but they don't have similar logspam.
2022-03-08 13:59:55 -08:00
Pokechu22
7d76eea4ea
OGLRender: Log video backend info, in addition to showing it via OSD
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This is mainly intended for debugging fifo.ci.
2022-02-23 18:30:02 -08:00
Pokechu22
444f6fd0cb
Treat alpha as 0 if alpha is 1 for blending
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This removes the white box in fortune street again, without causing Mario Kart Wii to regress.
2022-02-08 15:15:15 -08:00
Pokechu22
0327e6acb4
Use the same logic for lerp bias for color and alpha
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It doesn't make sense for alpha to add the bias ONLY when dividing by 2, while color doesn't apply the bias for divide by 2 only; hardware testing indicates that alpha should have the bias.
This fixes the menus in Mario Kart Wii (https://bugs.dolphin-emu.org/issues/11909 ) but reintroduces the white rectangle in Fortune Street.
This reverts commit 5aaa5141ed
(and several other matching changes elsewhere).
2022-02-08 15:15:15 -08:00
OatmealDome
a9b5188047
OGLMain: Set default value for bSupportsSettingObjectNames
2022-02-08 14:53:51 -05:00
Mai M
40cda23491
Merge pull request #10404 from iwubcode/vulkan_headers_update
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Externals / Vulkan: update Vulkan headers to v1.3.204
2022-02-04 01:04:29 -05:00
JMC47
4d1e6ff76a
Merge pull request #10422 from OatmealDome/opengl-shader-crash
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VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:25:46 -05:00
OatmealDome
8be3572c83
D3D12: Assume support for setting object names
2022-01-31 01:17:40 -05:00
OatmealDome
73d957f65c
D3DMain: Assume support for setting object names
2022-01-31 01:17:40 -05:00
OatmealDome
4c7fe45475
VKShader: Only set shader name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
28f3cb3d97
VKTexture: Only set texture name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
a8ce71fcd4
VulkanContext: Set bSupportsSettingObjectNames based on extension initialization result
2022-01-31 01:17:40 -05:00
OatmealDome
801897467c
VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function
2022-01-31 01:17:40 -05:00
OatmealDome
a720083a7e
Revert "Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it"
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This reverts commit 2ab66390f8
.
2022-01-31 01:17:40 -05:00
OatmealDome
b36c866398
OGLTexture: Only set texture name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
ea1ac73c38
OGLShader: Only set shader name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
390cc13834
OGLRender: Set object name support on GL >4.3 and GL ES 3.2
2022-01-31 01:17:40 -05:00
OatmealDome
947b562e06
VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:17:37 -05:00
iwubcode
8e3dbe9671
Externals / Vulkan: update Vulkan headers to v1.3.204. Fix default present mode in Vulkan swap chain
2022-01-29 00:47:51 -06:00
JosJuice
7b8e846d0a
Merge pull request #10367 from Pokechu22/fmt-8.1.1
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Update to fmt 8.1.1
2022-01-20 21:14:41 +01:00
Léo Lam
83c5446d85
Fix static initialisation order fiasco issue for Version variables
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Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)
By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
Pokechu22
78e43a4404
Make all custom fmt::formatter's format functions const
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fmt 8.0.0 requires this.
2022-01-13 11:11:08 -08:00
Pokechu22
ca9bf3174f
Use HRWrap in remaining locations
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Note that D3DCommon can't use DX11HRWrap or DX12HRWrap since it's shared between them.
2022-01-09 12:44:55 -08:00
Pokechu22
1b32e6dae2
VideoBackends/D3D12: Include HRESULT in error messages
2022-01-09 12:44:53 -08:00
Pokechu22
23cdb5c576
VideoBackends/D3D11: Include HRESULT in error messages
2022-01-09 12:44:15 -08:00
Pokechu22
82acfa6a46
VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG
2022-01-09 12:44:13 -08:00
Pokechu22
161c627466
Treewide: Remove unused inclusions of <cinttypes>
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Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
JosJuice
2ab66390f8
Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it
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Fixes a crash that has been present on Android (and probably also
macOS) since f6883a0
.
2022-01-03 20:17:57 +01:00
Admiral H. Curtiss
8af737d3bd
D3D12: Fix nullptr dereference when creating a shader with a name.
2022-01-03 17:14:09 +01:00
Léo Lam
13939b13d7
Merge pull request #10311 from JosJuice/gles-sampler2dmsarray
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GLES: Fix missing precision for sampler2DMSArray
2022-01-01 16:49:34 +01:00
OatmealDome
9ff7f80aa0
VulkanContext: Ensure present queue family is valid before incrementing queueCreateInfoCount
2021-12-28 21:18:47 -05:00
JosJuice
76b508557e
GLES: Fix missing precision for sampler2DMSArray
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We don't use sampler2DMS, but we do use sampler2DMSArray.
I can't reproduce it on my phone, but a user who was running GLES
on a Tegra X1 reported a shader compilation error related to this.
2021-12-28 11:36:11 +01:00
OatmealDome
91cdeb5aa6
SamplerCache: Check for bSupportsLodBiasInSampler instead of IsGLES
2021-12-25 15:17:19 -05:00
OatmealDome
08396c56e5
VideoConfig: Add bool for sampler LOD bias support
2021-12-25 15:16:27 -05:00
JMC47
b1f79d9ecf
Merge pull request #10215 from OatmealDome/shader-logic-ops
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VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES
2021-12-22 16:39:54 -05:00
Pokechu22
27cb704466
Eliminate VarType for ComponentFormat
2021-12-18 15:21:48 -08:00
Pokechu22
3aaeb2b9ef
Convert OpcodeDecoder::Opcode and OpcodeDecoder::Primitive to enum class
2021-12-18 12:51:56 -08:00
Pokechu22
3fc12431c5
Remove parameters to SWVertexLoader::SetFormat
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They haven't been used since efbe5bc4b6
.
2021-12-18 12:51:56 -08:00
Pokechu22
2025763420
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
OatmealDome
1c421444ae
ProgramShaderCache: Don't define FB_FETCH_VALUE for GL_EXT_shader_framebuffer_fetch
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We will automatically choose between real_ocol0 and ocol0 in the fragment shader.
2021-12-06 22:36:40 -05:00
OatmealDome
f87f704f43
ShaderCompiler: Add helpers for Metal framebuffer fetch
2021-12-06 22:36:39 -05:00
OatmealDome
40eb071562
ShaderCompiler: Add new helper define for input attachment binding
2021-12-06 22:36:39 -05:00
OatmealDome
8e72136eeb
VulkanContext: Set Apple GPUs as supporting framebuffer fetch
2021-11-24 17:52:24 -05:00