Eliminate VarType for ComponentFormat
This commit is contained in:
parent
1a964891f8
commit
27cb704466
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@ -3,6 +3,8 @@
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#include <array>
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#include "Common/EnumMap.h"
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#include "VideoBackends/D3D/D3DBase.h"
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#include "VideoBackends/D3D/D3DRender.h"
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#include "VideoBackends/D3D/D3DState.h"
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@ -20,55 +22,75 @@ Renderer::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl)
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return std::make_unique<D3DVertexFormat>(vtx_decl);
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}
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static const DXGI_FORMAT d3d_format_lookup[5 * 4 * 2] = {
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// float formats
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DXGI_FORMAT_R8_UNORM,
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DXGI_FORMAT_R8_SNORM,
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DXGI_FORMAT_R16_UNORM,
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DXGI_FORMAT_R16_SNORM,
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DXGI_FORMAT_R32_FLOAT,
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DXGI_FORMAT_R8G8_UNORM,
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DXGI_FORMAT_R8G8_SNORM,
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DXGI_FORMAT_R16G16_UNORM,
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DXGI_FORMAT_R16G16_SNORM,
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DXGI_FORMAT_R32G32_FLOAT,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_R32G32B32_FLOAT,
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DXGI_FORMAT_R8G8B8A8_UNORM,
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DXGI_FORMAT_R8G8B8A8_SNORM,
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DXGI_FORMAT_R16G16B16A16_UNORM,
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DXGI_FORMAT_R16G16B16A16_SNORM,
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DXGI_FORMAT_R32G32B32A32_FLOAT,
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// integer formats
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DXGI_FORMAT_R8_UINT,
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DXGI_FORMAT_R8_SINT,
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DXGI_FORMAT_R16_UINT,
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DXGI_FORMAT_R16_SINT,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_R8G8_UINT,
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DXGI_FORMAT_R8G8_SINT,
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DXGI_FORMAT_R16G16_UINT,
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DXGI_FORMAT_R16G16_SINT,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_R8G8B8A8_UINT,
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DXGI_FORMAT_R8G8B8A8_SINT,
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DXGI_FORMAT_R16G16B16A16_UINT,
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DXGI_FORMAT_R16G16B16A16_SINT,
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DXGI_FORMAT_UNKNOWN,
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};
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DXGI_FORMAT VarToD3D(VarType t, int size, bool integer)
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DXGI_FORMAT VarToD3D(ComponentFormat t, int size, bool integer)
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{
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DXGI_FORMAT retval = d3d_format_lookup[(int)t + 5 * (size - 1) + 5 * 4 * (int)integer];
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using FormatMap = Common::EnumMap<DXGI_FORMAT, ComponentFormat::Float>;
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static constexpr auto f = [](FormatMap a) { return a; }; // Deduction helper
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static constexpr std::array<FormatMap, 4> d3d_float_format_lookup = {
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f({
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DXGI_FORMAT_R8_UNORM,
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DXGI_FORMAT_R8_SNORM,
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DXGI_FORMAT_R16_UNORM,
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DXGI_FORMAT_R16_SNORM,
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DXGI_FORMAT_R32_FLOAT,
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}),
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f({
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DXGI_FORMAT_R8G8_UNORM,
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DXGI_FORMAT_R8G8_SNORM,
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DXGI_FORMAT_R16G16_UNORM,
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DXGI_FORMAT_R16G16_SNORM,
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DXGI_FORMAT_R32G32_FLOAT,
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}),
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f({
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_R32G32B32_FLOAT,
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}),
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f({
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DXGI_FORMAT_R8G8B8A8_UNORM,
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DXGI_FORMAT_R8G8B8A8_SNORM,
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DXGI_FORMAT_R16G16B16A16_UNORM,
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DXGI_FORMAT_R16G16B16A16_SNORM,
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DXGI_FORMAT_R32G32B32A32_FLOAT,
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}),
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};
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static constexpr std::array<FormatMap, 4> d3d_integer_format_lookup = {
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f({
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DXGI_FORMAT_R8_UINT,
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DXGI_FORMAT_R8_SINT,
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DXGI_FORMAT_R16_UINT,
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DXGI_FORMAT_R16_SINT,
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DXGI_FORMAT_UNKNOWN,
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}),
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f({
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DXGI_FORMAT_R8G8_UINT,
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DXGI_FORMAT_R8G8_SINT,
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DXGI_FORMAT_R16G16_UINT,
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DXGI_FORMAT_R16G16_SINT,
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DXGI_FORMAT_UNKNOWN,
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}),
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f({
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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DXGI_FORMAT_UNKNOWN,
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}),
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f({
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DXGI_FORMAT_R8G8B8A8_UINT,
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DXGI_FORMAT_R8G8B8A8_SINT,
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DXGI_FORMAT_R16G16B16A16_UINT,
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DXGI_FORMAT_R16G16B16A16_SINT,
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DXGI_FORMAT_UNKNOWN,
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}),
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};
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DXGI_FORMAT retval =
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integer ? d3d_integer_format_lookup[size - 1][t] : d3d_float_format_lookup[size - 1][t];
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if (retval == DXGI_FORMAT_UNKNOWN)
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{
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PanicAlertFmt("VarToD3D: Invalid type/size combo {}, {}, {}", t, size, integer);
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@ -4,39 +4,43 @@
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#include "VideoBackends/D3D12/DX12VertexFormat.h"
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#include "Common/Assert.h"
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#include "Common/EnumMap.h"
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#include "VideoCommon/VertexLoaderManager.h"
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#include "VideoCommon/VertexShaderGen.h"
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namespace DX12
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{
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static DXGI_FORMAT VarToDXGIFormat(VarType t, u32 components, bool integer)
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static DXGI_FORMAT VarToDXGIFormat(ComponentFormat t, u32 components, bool integer)
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{
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using ComponentArray = std::array<DXGI_FORMAT, 4>;
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static constexpr auto f = [](ComponentArray a) { return a; }; // Deduction helper
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// NOTE: 3-component formats are not valid.
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static const DXGI_FORMAT float_type_lookup[][4] = {
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{DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM,
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DXGI_FORMAT_R8G8B8A8_UNORM}, // VAR_UNSIGNED_BYTE
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{DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R8G8B8A8_SNORM,
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DXGI_FORMAT_R8G8B8A8_SNORM}, // VAR_BYTE
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{DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16B16A16_UNORM,
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DXGI_FORMAT_R16G16B16A16_UNORM}, // VAR_UNSIGNED_SHORT
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{DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R16G16B16A16_SNORM,
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DXGI_FORMAT_R16G16B16A16_SNORM}, // VAR_SHORT
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{DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
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DXGI_FORMAT_R32G32B32A32_FLOAT} // VAR_FLOAT
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static constexpr Common::EnumMap<ComponentArray, ComponentFormat::Float> float_type_lookup = {
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f({DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM,
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DXGI_FORMAT_R8G8B8A8_UNORM}), // UByte
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f({DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R8G8B8A8_SNORM,
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DXGI_FORMAT_R8G8B8A8_SNORM}), // Byte
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f({DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16B16A16_UNORM,
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DXGI_FORMAT_R16G16B16A16_UNORM}), // UShort
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f({DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R16G16B16A16_SNORM,
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DXGI_FORMAT_R16G16B16A16_SNORM}), // Short
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f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
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DXGI_FORMAT_R32G32B32A32_FLOAT}), // Float
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};
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static const DXGI_FORMAT integer_type_lookup[][4] = {
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{DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8G8_UINT, DXGI_FORMAT_R8G8B8A8_UINT,
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DXGI_FORMAT_R8G8B8A8_UINT}, // VAR_UNSIGNED_BYTE
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{DXGI_FORMAT_R8_SINT, DXGI_FORMAT_R8G8_SINT, DXGI_FORMAT_R8G8B8A8_SINT,
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DXGI_FORMAT_R8G8B8A8_SINT}, // VAR_BYTE
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{DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16G16_UINT, DXGI_FORMAT_R16G16B16A16_UINT,
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DXGI_FORMAT_R16G16B16A16_UINT}, // VAR_UNSIGNED_SHORT
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{DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_R16G16B16A16_SINT,
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DXGI_FORMAT_R16G16B16A16_SINT}, // VAR_SHORT
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{DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
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DXGI_FORMAT_R32G32B32A32_FLOAT} // VAR_FLOAT
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static constexpr Common::EnumMap<ComponentArray, ComponentFormat::Float> integer_type_lookup = {
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f({DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8G8_UINT, DXGI_FORMAT_R8G8B8A8_UINT,
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DXGI_FORMAT_R8G8B8A8_UINT}), // UByte
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f({DXGI_FORMAT_R8_SINT, DXGI_FORMAT_R8G8_SINT, DXGI_FORMAT_R8G8B8A8_SINT,
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DXGI_FORMAT_R8G8B8A8_SINT}), // Byte
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f({DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16G16_UINT, DXGI_FORMAT_R16G16B16A16_UINT,
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DXGI_FORMAT_R16G16B16A16_UINT}), // UShort
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f({DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_R16G16B16A16_SINT,
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DXGI_FORMAT_R16G16B16A16_SINT}), // Short
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f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
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DXGI_FORMAT_R32G32B32A32_FLOAT}), // Float
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};
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ASSERT(components > 0 && components <= 4);
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/CommonTypes.h"
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#include "Common/EnumMap.h"
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#include "Common/GL/GLUtil.h"
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#include "Common/MsgHandler.h"
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@ -23,10 +24,11 @@ Renderer::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl)
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return std::make_unique<GLVertexFormat>(vtx_decl);
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}
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static inline GLuint VarToGL(VarType t)
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static inline GLuint VarToGL(ComponentFormat t)
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{
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static const GLuint lookup[5] = {GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
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GL_FLOAT};
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static constexpr Common::EnumMap<GLuint, ComponentFormat::Float> lookup = {
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GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_FLOAT,
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};
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return lookup[t];
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}
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@ -145,7 +145,7 @@ static void ReadVertexAttribute(T* dst, DataReader src, const AttributeFormat& f
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if (format.enable)
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{
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src.Skip(format.offset);
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src.Skip(base_component * (1 << (format.type >> 1)));
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src.Skip(base_component * GetElementSize(format.type));
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int i;
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for (i = 0; i < std::min(format.components - base_component, components); i++)
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@ -153,24 +153,24 @@ static void ReadVertexAttribute(T* dst, DataReader src, const AttributeFormat& f
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int i_dst = reverse ? components - i - 1 : i;
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switch (format.type)
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{
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case VAR_UNSIGNED_BYTE:
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case ComponentFormat::UByte:
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dst[i_dst] = ReadNormalized<T, u8>(src.Read<u8, swap>());
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break;
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case VAR_BYTE:
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case ComponentFormat::Byte:
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dst[i_dst] = ReadNormalized<T, s8>(src.Read<s8, swap>());
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break;
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case VAR_UNSIGNED_SHORT:
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case ComponentFormat::UShort:
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dst[i_dst] = ReadNormalized<T, u16>(src.Read<u16, swap>());
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break;
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case VAR_SHORT:
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case ComponentFormat::Short:
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dst[i_dst] = ReadNormalized<T, s16>(src.Read<s16, swap>());
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break;
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case VAR_FLOAT:
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case ComponentFormat::Float:
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dst[i_dst] = ReadNormalized<T, float>(src.Read<float, swap>());
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break;
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}
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ASSERT_MSG(VIDEO, !format.integer || format.type != VAR_FLOAT,
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ASSERT_MSG(VIDEO, !format.integer || format.type != ComponentFormat::Float,
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"only non-float values are allowed to be streamed as integer");
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}
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for (; i < components; i++)
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@ -4,6 +4,7 @@
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#include "VideoBackends/Vulkan/VKVertexFormat.h"
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#include "Common/Assert.h"
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#include "Common/EnumMap.h"
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#include "VideoBackends/Vulkan/CommandBufferManager.h"
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#include "VideoBackends/Vulkan/ObjectCache.h"
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@ -13,32 +14,35 @@
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namespace Vulkan
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{
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static VkFormat VarToVkFormat(VarType t, uint32_t components, bool integer)
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static VkFormat VarToVkFormat(ComponentFormat t, uint32_t components, bool integer)
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{
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static const VkFormat float_type_lookup[][4] = {
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{VK_FORMAT_R8_UNORM, VK_FORMAT_R8G8_UNORM, VK_FORMAT_R8G8B8_UNORM,
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VK_FORMAT_R8G8B8A8_UNORM}, // VAR_UNSIGNED_BYTE
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{VK_FORMAT_R8_SNORM, VK_FORMAT_R8G8_SNORM, VK_FORMAT_R8G8B8_SNORM,
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VK_FORMAT_R8G8B8A8_SNORM}, // VAR_BYTE
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{VK_FORMAT_R16_UNORM, VK_FORMAT_R16G16_UNORM, VK_FORMAT_R16G16B16_UNORM,
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VK_FORMAT_R16G16B16A16_UNORM}, // VAR_UNSIGNED_SHORT
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{VK_FORMAT_R16_SNORM, VK_FORMAT_R16G16_SNORM, VK_FORMAT_R16G16B16_SNORM,
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VK_FORMAT_R16G16B16A16_SNORM}, // VAR_SHORT
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{VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
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VK_FORMAT_R32G32B32A32_SFLOAT} // VAR_FLOAT
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using ComponentArray = std::array<VkFormat, 4>;
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static constexpr auto f = [](ComponentArray a) { return a; }; // Deduction helper
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static constexpr Common::EnumMap<ComponentArray, ComponentFormat::Float> float_type_lookup = {
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f({VK_FORMAT_R8_UNORM, VK_FORMAT_R8G8_UNORM, VK_FORMAT_R8G8B8_UNORM,
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VK_FORMAT_R8G8B8A8_UNORM}), // UByte
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f({VK_FORMAT_R8_SNORM, VK_FORMAT_R8G8_SNORM, VK_FORMAT_R8G8B8_SNORM,
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VK_FORMAT_R8G8B8A8_SNORM}), // Byte
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f({VK_FORMAT_R16_UNORM, VK_FORMAT_R16G16_UNORM, VK_FORMAT_R16G16B16_UNORM,
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VK_FORMAT_R16G16B16A16_UNORM}), // UShort
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f({VK_FORMAT_R16_SNORM, VK_FORMAT_R16G16_SNORM, VK_FORMAT_R16G16B16_SNORM,
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VK_FORMAT_R16G16B16A16_SNORM}), // Short
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f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
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VK_FORMAT_R32G32B32A32_SFLOAT}), // Float
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};
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static const VkFormat integer_type_lookup[][4] = {
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{VK_FORMAT_R8_UINT, VK_FORMAT_R8G8_UINT, VK_FORMAT_R8G8B8_UINT,
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VK_FORMAT_R8G8B8A8_UINT}, // VAR_UNSIGNED_BYTE
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{VK_FORMAT_R8_SINT, VK_FORMAT_R8G8_SINT, VK_FORMAT_R8G8B8_SINT,
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VK_FORMAT_R8G8B8A8_SINT}, // VAR_BYTE
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{VK_FORMAT_R16_UINT, VK_FORMAT_R16G16_UINT, VK_FORMAT_R16G16B16_UINT,
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VK_FORMAT_R16G16B16A16_UINT}, // VAR_UNSIGNED_SHORT
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{VK_FORMAT_R16_SINT, VK_FORMAT_R16G16_SINT, VK_FORMAT_R16G16B16_SINT,
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VK_FORMAT_R16G16B16A16_SINT}, // VAR_SHORT
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{VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
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VK_FORMAT_R32G32B32A32_SFLOAT} // VAR_FLOAT
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static constexpr Common::EnumMap<ComponentArray, ComponentFormat::Float> integer_type_lookup = {
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f({VK_FORMAT_R8_UINT, VK_FORMAT_R8G8_UINT, VK_FORMAT_R8G8B8_UINT,
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VK_FORMAT_R8G8B8A8_UINT}), // UByte
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f({VK_FORMAT_R8_SINT, VK_FORMAT_R8G8_SINT, VK_FORMAT_R8G8B8_SINT,
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VK_FORMAT_R8G8B8A8_SINT}), // Byte
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f({VK_FORMAT_R16_UINT, VK_FORMAT_R16G16_UINT, VK_FORMAT_R16G16B16_UINT,
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VK_FORMAT_R16G16B16A16_UINT}), // UShort
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f({VK_FORMAT_R16_SINT, VK_FORMAT_R16G16_SINT, VK_FORMAT_R16G16B16_SINT,
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VK_FORMAT_R16G16B16A16_SINT}), // Short
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f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
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VK_FORMAT_R32G32B32A32_SFLOAT}), // Float
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};
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ASSERT(components > 0 && components <= 4);
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@ -837,12 +837,12 @@ bool FramebufferManager::CompilePokePipelines()
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{
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PortableVertexDeclaration vtx_decl = {};
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vtx_decl.position.enable = true;
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vtx_decl.position.type = VAR_FLOAT;
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vtx_decl.position.type = ComponentFormat::Float;
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vtx_decl.position.components = 4;
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vtx_decl.position.integer = false;
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vtx_decl.position.offset = offsetof(EFBPokeVertex, position);
|
||||
vtx_decl.colors[0].enable = true;
|
||||
vtx_decl.colors[0].type = VAR_UNSIGNED_BYTE;
|
||||
vtx_decl.colors[0].type = ComponentFormat::UByte;
|
||||
vtx_decl.colors[0].components = 4;
|
||||
vtx_decl.colors[0].integer = false;
|
||||
vtx_decl.colors[0].offset = offsetof(EFBPokeVertex, color);
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Hash.h"
|
||||
#include "VideoCommon/CPMemory.h"
|
||||
|
||||
// m_components
|
||||
enum
|
||||
|
@ -45,18 +46,9 @@ enum
|
|||
VB_HAS_UVTEXMTXSHIFT = 13,
|
||||
};
|
||||
|
||||
enum VarType
|
||||
{
|
||||
VAR_UNSIGNED_BYTE, // GX_U8 = 0
|
||||
VAR_BYTE, // GX_S8 = 1
|
||||
VAR_UNSIGNED_SHORT, // GX_U16 = 2
|
||||
VAR_SHORT, // GX_S16 = 3
|
||||
VAR_FLOAT, // GX_F32 = 4
|
||||
};
|
||||
|
||||
struct AttributeFormat
|
||||
{
|
||||
VarType type;
|
||||
ComponentFormat type;
|
||||
int components;
|
||||
int offset;
|
||||
bool enable;
|
||||
|
|
|
@ -986,9 +986,9 @@ bool Renderer::InitializeImGui()
|
|||
ImGui::GetStyle().WindowRounding = 7.0f;
|
||||
|
||||
PortableVertexDeclaration vdecl = {};
|
||||
vdecl.position = {VAR_FLOAT, 2, offsetof(ImDrawVert, pos), true, false};
|
||||
vdecl.texcoords[0] = {VAR_FLOAT, 2, offsetof(ImDrawVert, uv), true, false};
|
||||
vdecl.colors[0] = {VAR_UNSIGNED_BYTE, 4, offsetof(ImDrawVert, col), true, false};
|
||||
vdecl.position = {ComponentFormat::Float, 2, offsetof(ImDrawVert, pos), true, false};
|
||||
vdecl.texcoords[0] = {ComponentFormat::Float, 2, offsetof(ImDrawVert, uv), true, false};
|
||||
vdecl.colors[0] = {ComponentFormat::UByte, 4, offsetof(ImDrawVert, col), true, false};
|
||||
vdecl.stride = sizeof(ImDrawVert);
|
||||
m_imgui_vertex_format = CreateNativeVertexFormat(vdecl);
|
||||
if (!m_imgui_vertex_format)
|
||||
|
|
|
@ -1095,7 +1095,7 @@ void ShaderCache::QueueUberShaderPipelines()
|
|||
// All attributes will be enabled in GetUberVertexFormat.
|
||||
PortableVertexDeclaration dummy_vertex_decl = {};
|
||||
dummy_vertex_decl.position.components = 4;
|
||||
dummy_vertex_decl.position.type = VAR_FLOAT;
|
||||
dummy_vertex_decl.position.type = ComponentFormat::Float;
|
||||
dummy_vertex_decl.position.enable = true;
|
||||
dummy_vertex_decl.stride = sizeof(float) * 4;
|
||||
NativeVertexFormat* dummy_vertex_format =
|
||||
|
|
|
@ -91,7 +91,7 @@ void VertexLoader::CompileVertexTranslator()
|
|||
m_native_vtx_decl.posmtx.components = 4;
|
||||
m_native_vtx_decl.posmtx.enable = true;
|
||||
m_native_vtx_decl.posmtx.offset = nat_offset;
|
||||
m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
|
||||
m_native_vtx_decl.posmtx.type = ComponentFormat::UByte;
|
||||
m_native_vtx_decl.posmtx.integer = true;
|
||||
nat_offset += 4;
|
||||
}
|
||||
|
@ -110,7 +110,7 @@ void VertexLoader::CompileVertexTranslator()
|
|||
m_native_vtx_decl.position.components = pos_elements;
|
||||
m_native_vtx_decl.position.enable = true;
|
||||
m_native_vtx_decl.position.offset = nat_offset;
|
||||
m_native_vtx_decl.position.type = VAR_FLOAT;
|
||||
m_native_vtx_decl.position.type = ComponentFormat::Float;
|
||||
m_native_vtx_decl.position.integer = false;
|
||||
nat_offset += pos_elements * sizeof(float);
|
||||
|
||||
|
@ -134,7 +134,7 @@ void VertexLoader::CompileVertexTranslator()
|
|||
m_native_vtx_decl.normals[i].components = 3;
|
||||
m_native_vtx_decl.normals[i].enable = true;
|
||||
m_native_vtx_decl.normals[i].offset = nat_offset;
|
||||
m_native_vtx_decl.normals[i].type = VAR_FLOAT;
|
||||
m_native_vtx_decl.normals[i].type = ComponentFormat::Float;
|
||||
m_native_vtx_decl.normals[i].integer = false;
|
||||
nat_offset += 12;
|
||||
}
|
||||
|
@ -143,7 +143,7 @@ void VertexLoader::CompileVertexTranslator()
|
|||
for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
|
||||
{
|
||||
m_native_vtx_decl.colors[i].components = 4;
|
||||
m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
|
||||
m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
|
||||
m_native_vtx_decl.colors[i].integer = false;
|
||||
|
||||
TPipelineFunction pFunc =
|
||||
|
@ -166,7 +166,7 @@ void VertexLoader::CompileVertexTranslator()
|
|||
for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
|
||||
{
|
||||
m_native_vtx_decl.texcoords[i].offset = nat_offset;
|
||||
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
|
||||
m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
|
||||
m_native_vtx_decl.texcoords[i].integer = false;
|
||||
|
||||
const auto tc = m_VtxDesc.high.TexCoord[i].Value();
|
||||
|
|
|
@ -221,7 +221,7 @@ int VertexLoaderARM64::ReadVertex(VertexComponentFormat attribute, ComponentForm
|
|||
native_format->components = count_out;
|
||||
native_format->enable = true;
|
||||
native_format->offset = m_dst_ofs;
|
||||
native_format->type = VAR_FLOAT;
|
||||
native_format->type = ComponentFormat::Float;
|
||||
native_format->integer = false;
|
||||
m_dst_ofs += sizeof(float) * count_out;
|
||||
|
||||
|
@ -429,7 +429,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
|
|||
m_native_vtx_decl.posmtx.components = 4;
|
||||
m_native_vtx_decl.posmtx.enable = true;
|
||||
m_native_vtx_decl.posmtx.offset = m_dst_ofs;
|
||||
m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
|
||||
m_native_vtx_decl.posmtx.type = ComponentFormat::UByte;
|
||||
m_native_vtx_decl.posmtx.integer = true;
|
||||
m_src_ofs += sizeof(u8);
|
||||
m_dst_ofs += sizeof(u32);
|
||||
|
@ -493,7 +493,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
|
|||
for (u8 i = 0; i < m_VtxDesc.low.Color.Size(); i++)
|
||||
{
|
||||
m_native_vtx_decl.colors[i].components = 4;
|
||||
m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
|
||||
m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
|
||||
m_native_vtx_decl.colors[i].integer = false;
|
||||
|
||||
if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
|
||||
|
@ -509,7 +509,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
|
|||
m_native_vtx_decl.colors[i].components = 4;
|
||||
m_native_vtx_decl.colors[i].enable = true;
|
||||
m_native_vtx_decl.colors[i].offset = m_dst_ofs;
|
||||
m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
|
||||
m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
|
||||
m_native_vtx_decl.colors[i].integer = false;
|
||||
m_dst_ofs += 4;
|
||||
}
|
||||
|
@ -518,7 +518,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
|
|||
for (u8 i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
|
||||
{
|
||||
m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
|
||||
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
|
||||
m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
|
||||
m_native_vtx_decl.texcoords[i].integer = false;
|
||||
|
||||
int elements = m_VtxAttr.GetTexElements(i) == TexComponentCount::S ? 1 : 2;
|
||||
|
@ -540,7 +540,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
|
|||
{
|
||||
m_native_vtx_decl.texcoords[i].components = 3;
|
||||
m_native_vtx_decl.texcoords[i].enable = true;
|
||||
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
|
||||
m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
|
||||
m_native_vtx_decl.texcoords[i].integer = false;
|
||||
|
||||
LDRB(IndexType::Unsigned, scratch2_reg, src_reg, texmatidx_ofs[i]);
|
||||
|
|
|
@ -146,7 +146,8 @@ NativeVertexFormat* GetUberVertexFormat(const PortableVertexDeclaration& decl)
|
|||
std::memset(&new_decl, 0, sizeof(new_decl));
|
||||
new_decl.stride = decl.stride;
|
||||
|
||||
auto MakeDummyAttribute = [](AttributeFormat& attr, VarType type, int components, bool integer) {
|
||||
auto MakeDummyAttribute = [](AttributeFormat& attr, ComponentFormat type, int components,
|
||||
bool integer) {
|
||||
attr.type = type;
|
||||
attr.components = components;
|
||||
attr.offset = 0;
|
||||
|
@ -164,32 +165,32 @@ NativeVertexFormat* GetUberVertexFormat(const PortableVertexDeclaration& decl)
|
|||
if (decl.position.enable)
|
||||
CopyAttribute(new_decl.position, decl.position);
|
||||
else
|
||||
MakeDummyAttribute(new_decl.position, VAR_FLOAT, 1, false);
|
||||
MakeDummyAttribute(new_decl.position, ComponentFormat::Float, 1, false);
|
||||
for (size_t i = 0; i < std::size(new_decl.normals); i++)
|
||||
{
|
||||
if (decl.normals[i].enable)
|
||||
CopyAttribute(new_decl.normals[i], decl.normals[i]);
|
||||
else
|
||||
MakeDummyAttribute(new_decl.normals[i], VAR_FLOAT, 1, false);
|
||||
MakeDummyAttribute(new_decl.normals[i], ComponentFormat::Float, 1, false);
|
||||
}
|
||||
for (size_t i = 0; i < std::size(new_decl.colors); i++)
|
||||
{
|
||||
if (decl.colors[i].enable)
|
||||
CopyAttribute(new_decl.colors[i], decl.colors[i]);
|
||||
else
|
||||
MakeDummyAttribute(new_decl.colors[i], VAR_UNSIGNED_BYTE, 4, false);
|
||||
MakeDummyAttribute(new_decl.colors[i], ComponentFormat::UByte, 4, false);
|
||||
}
|
||||
for (size_t i = 0; i < std::size(new_decl.texcoords); i++)
|
||||
{
|
||||
if (decl.texcoords[i].enable)
|
||||
CopyAttribute(new_decl.texcoords[i], decl.texcoords[i]);
|
||||
else
|
||||
MakeDummyAttribute(new_decl.texcoords[i], VAR_FLOAT, 1, false);
|
||||
MakeDummyAttribute(new_decl.texcoords[i], ComponentFormat::Float, 1, false);
|
||||
}
|
||||
if (decl.posmtx.enable)
|
||||
CopyAttribute(new_decl.posmtx, decl.posmtx);
|
||||
else
|
||||
MakeDummyAttribute(new_decl.posmtx, VAR_UNSIGNED_BYTE, 1, true);
|
||||
MakeDummyAttribute(new_decl.posmtx, ComponentFormat::UByte, 1, true);
|
||||
|
||||
return GetOrCreateMatchingFormat(new_decl);
|
||||
}
|
||||
|
|
|
@ -122,7 +122,7 @@ int VertexLoaderX64::ReadVertex(OpArg data, VertexComponentFormat attribute, Com
|
|||
native_format->components = count_out;
|
||||
native_format->enable = true;
|
||||
native_format->offset = m_dst_ofs;
|
||||
native_format->type = VAR_FLOAT;
|
||||
native_format->type = ComponentFormat::Float;
|
||||
native_format->integer = false;
|
||||
|
||||
m_dst_ofs += sizeof(float) * count_out;
|
||||
|
@ -421,7 +421,7 @@ void VertexLoaderX64::GenerateVertexLoader()
|
|||
m_native_vtx_decl.posmtx.components = 4;
|
||||
m_native_vtx_decl.posmtx.enable = true;
|
||||
m_native_vtx_decl.posmtx.offset = m_dst_ofs;
|
||||
m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
|
||||
m_native_vtx_decl.posmtx.type = ComponentFormat::UByte;
|
||||
m_native_vtx_decl.posmtx.integer = true;
|
||||
m_src_ofs += sizeof(u8);
|
||||
m_dst_ofs += sizeof(u32);
|
||||
|
@ -467,7 +467,7 @@ void VertexLoaderX64::GenerateVertexLoader()
|
|||
m_native_vtx_decl.colors[i].components = 4;
|
||||
m_native_vtx_decl.colors[i].enable = true;
|
||||
m_native_vtx_decl.colors[i].offset = m_dst_ofs;
|
||||
m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
|
||||
m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
|
||||
m_native_vtx_decl.colors[i].integer = false;
|
||||
m_dst_ofs += 4;
|
||||
}
|
||||
|
@ -488,7 +488,7 @@ void VertexLoaderX64::GenerateVertexLoader()
|
|||
{
|
||||
m_native_vtx_decl.texcoords[i].components = 3;
|
||||
m_native_vtx_decl.texcoords[i].enable = true;
|
||||
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
|
||||
m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
|
||||
m_native_vtx_decl.texcoords[i].integer = false;
|
||||
MOVZX(64, 8, scratch1, MDisp(src_reg, texmatidx_ofs[i]));
|
||||
if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
|
||||
|
|
Loading…
Reference in New Issue